Why do people call Halo generic if...

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savagetwinkie

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#51 savagetwinkie
Member since 2008 • 7981 Posts
Because Halo rather poorly borrowed a lot of elements from other games, thus in itself it did not really improve much of anything. There were a few things it did improve, though... at least campaign-wise, it was the first in a very long time of console FPS's that actually had some pretty natural controls to work with. And Admittedly, Halo was a good leap forward in enemy AI for console FPS's in quite a while, where before the quality of AI in a console game usually took a back seat to 'TIGHTENEING UP TEH GRAPHX LUZLZ!11!1111!!ELEVEN!!" However, after the first, it degraded itself like a cocaine-addicted whore. - Campaign was steadily and effectively euthanized in favor of making it easier for anti-social misanthropes to be able to play together over the internet, and thus started the (bad) trend of games with awful single player in favor of attractive multiplayer. - DLC map packs that then become required purchase in order to keep playing the game at all online. - The "tea bagging" phenomenon that could have only come from the same country that started the prison **** phenomenon, and then those regular offenders that do it can then somehow still classify themselves as manly, straight d00dz that are l33t. :roll: I could go on, but will choose not to.codezer0
every fps shooter borrowed elements of other games, in fact every game ever made borrows from oriiginal games. People look at things to generally and call it generic, theres a reason why halo has won the attention of so many people, its incredibly well done, the first game had an interesting story but it didn't get in the way of shooting things. First time co-op in sp fps made it a blast to play through with friends, awesome controls, awesome multiplayer, great vehicls, fun gameplay, first game to limit the amount of guns a player could carry(might need to check the original cod this could have been done not sure though). Even pc games have since followed in Halo's footsteps now, limited weapons, regen health (this i don't like though, having a shield regen makes more sense then your face regen after eating a nade). halo 2 took it all and started to refine it, added a great online multiplayer and first game to really use the party system (
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savagetwinkie

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#52 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="goblaa"]

[QUOTE="butteater86"]

uh you can say the same for about 99% of sci fi games

pyromaniac223

Ok. Still no less generic.

Honestly, you can say that about MOST games, regardless of genre.

this isn't exactly directed at you pyro, i agree with you and adding to it

except when you take into acount certain aspects of story it becomes pretty uniqe, humans discover a ring in outer space while fighting a war with aliens only to discover its purpase is to destroy the universe stopping the ability of a 2nd alien race from spreading, all the while the first alien race believes these rings will take them to the holy land. thats a very basic setting for the plot of halo, other then there being a galactic war with aliens, its pretty unique, name one other game that comes into anything similar with that.

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trakem

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#53 trakem
Member since 2002 • 3859 Posts

Why do people call halo generic if it was the game that created generic, therefore it isn't generic.

mr_poodles123

Let me get this strait, you think Halo is the first one man army space alian first person shooter?

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savagetwinkie

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#54 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="trakem"]

[QUOTE="mr_poodles123"]

Why do people call halo generic if it was the game that created generic, therefore it isn't generic.

Let me get this strait, you think Halo is the first one man army space alian first person shooter?

when your that short sited about plots, then all games are generic
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-shmelo-

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#55 -shmelo-
Member since 2006 • 931 Posts

Im more surprised the cows still haven't realized KZ2 is generic because of its graphics

DoomZaW
I know aren't the graphics out of this world. It isn't generic because it feels really good and has this immense war feeling that Halo frankly does not have.
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savagetwinkie

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#56 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="-shmelo-"][QUOTE="DoomZaW"]

Im more surprised the cows still haven't realized KZ2 is generic because of its graphics

I know aren't the graphics out of this world. It isn't generic because it feels really good and has this immense war feeling that Halo frankly does not have.

but cod does sot kz2 is generic! halo was never designed to be like that, can you guys name 1 game that halo was really derived after? even kz2 borrows mechanics from halo...
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pyromaniac223

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#57 pyromaniac223
Member since 2008 • 5896 Posts
[QUOTE="DoomZaW"]

Im more surprised the cows still haven't realized KZ2 is generic because of its graphics

-shmelo-
I know aren't the graphics out of this world. It isn't generic because it feels really good and has this immense war feeling that Halo frankly does not have.

Graphics don't make a game less generic.
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deactivated-594be627b82ba

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#58 deactivated-594be627b82ba
Member since 2006 • 8405 Posts
[QUOTE="DoomZaW"]

Im more surprised the cows still haven't realized KZ2 is generic because of its graphics

Nonstop-Madness
ahhhh horrble aiming system = revolutionary lol. I really dont know how GG could of messed up aiming. DIdnt they know, when shooting people dont want the gun to jump around like a wet dog.

the aiming of k2 is the reason why it's my favorite fps
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Hanass

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#59 Hanass
Member since 2008 • 2204 Posts

The only thing that makes Killzone not generic is the terrible control lag.

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siddhu33

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#60 siddhu33
Member since 2008 • 3264 Posts
Because whenever somebody creates something half-decent, there will always be people who, instead of appreciating such hard work, end up flaming, as they cannot do anything similar, and/or being jealous. That is life, and it is crap.
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DarkGamer007

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#61 DarkGamer007
Member since 2008 • 6033 Posts

[QUOTE="boredy-Mcbored"]

[QUOTE="sSubZerOo"] Even if they rip off of numerous other settings? I mean the marines looks exactly like the marines from the movie Aliens.. So does the drop ship.. The vast majority of their ideals are nothing new.. Yet again not saying its a bad game, the multiplayer was really fun.. But I think the story was quite average and there was really nothing really unique about it over any other scifi universe..Danm_999

No other game does it. Generic game? No. Generic scifi plot? Yep.

Starsiege: Tribes

System Shock 2

Doom

Off the top of my head. All games which feature some form of super soldier or space marine against hordes of parasitic/utterly alien intelligent invaders.

But are those Aliens religiously brainwashed/religiously motivated?

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CHRION987

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#62 CHRION987
Member since 2008 • 468 Posts

I think the air and land vehicles with there great controls, balance, and ability to board them make halo less generic than KZ

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Rockman999

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#63 Rockman999
Member since 2005 • 7507 Posts

[QUOTE="DoomZaW"]

Im more surprised the cows still haven't realized KZ2 is generic because of its graphics

Nonstop-Madness

ahhhh horrble aiming system = revolutionary lol. I really dont know how GG could of messed up aiming. DIdnt they know, when shooting people dont want the gun to jump around like a wet dog.

I think that's called recoil...

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striking_

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#64 striking_
Member since 2009 • 583 Posts

I think that people mostly refer to the sequels that do very little to futher seperate themselves from the copies thus they get swept in with the hate for the rest of the genre.

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Hanass

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#65 Hanass
Member since 2008 • 2204 Posts

[QUOTE="Nonstop-Madness"][QUOTE="DoomZaW"]

Im more surprised the cows still haven't realized KZ2 is generic because of its graphics

Rockman999

ahhhh horrble aiming system = revolutionary lol. I really dont know how GG could of messed up aiming. DIdnt they know, when shooting people dont want the gun to jump around like a wet dog.

I think that's called recoil...

Input lag and dead zone are not "recoil", or even realistic at all.

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fedor19820

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#66 fedor19820
Member since 2009 • 752 Posts

[QUOTE="DoomZaW"]

Im more surprised the cows still haven't realized KZ2 is generic because of its graphics

Nonstop-Madness

ahhhh horrble aiming system = revolutionary lol. I really dont know how GG could of messed up aiming. DIdnt they know, when shooting people dont want the gun to jump around like a wet dog.

to each his own

i have killzone 2 and never had any problems with the controlls i was happy the way they were and after they changed them for all the cod/halo crybabies it was still good with me

i have experience playing all 3 fanboy shooters (halo serise , cod series and kz series)

soi will stick to my wet dog shooter while u stick to ur colorful game with purple tanksand original story (aliens vs humans mmm..)

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gmc2u_64

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#67 gmc2u_64
Member since 2005 • 2402 Posts

Man, I hate the word "Generic". Basically, Halo is "Generic" because it uses cetain Elements from Pervious Games (Which is what most Games do (Thus they're "Generic" according to Halo Haters)).

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SpiritOfFire117

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#68 SpiritOfFire117
Member since 2009 • 8537 Posts

I guess that rich and deep storyline that covers a span of thousands of years and manages to fill in 4 games, 5 novels, 4 comics, an upcoming anime anthology and 2 more games must had been random babble I guess because generic "copy-paste" stories don't do that.

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cainetao11

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#69 cainetao11
Member since 2006 • 38071 Posts

Im more surprised the cows still haven't realized KZ2 is generic because of its graphics

DoomZaW
Anything that someone likes isn't seen as generic. But most things are. There isn't much originality left. Also, there is nothing wrong with liking a generic game. If it makes you feel good playing it, what does it matter?
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NBSRDan

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#70 NBSRDan
Member since 2009 • 1320 Posts
A work of art can be unique at creation and then become generic after being copied relentlessly. Halo still isn't generic though.
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Rockman999

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#71 Rockman999
Member since 2005 • 7507 Posts

[QUOTE="Rockman999"]

[QUOTE="Nonstop-Madness"] ahhhh horrble aiming system = revolutionary lol. I really dont know how GG could of messed up aiming. DIdnt they know, when shooting people dont want the gun to jump around like a wet dog. Hanass

I think that's called recoil...

Input lag and dead zone are not "recoil", or even realistic at all.

I was refering to the bolded part.

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WINDWAKER1

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#72 WINDWAKER1
Member since 2003 • 3397 Posts

Im more surprised the cows still haven't realized KZ2 is generic because of its graphics

DoomZaW

We need to stick together

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Sword-Demon

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#73 Sword-Demon
Member since 2008 • 7007 Posts

Why do people call halo generic if it was the game that created generic, therefore it isn't generic.

mr_poodles123

Halo created generic? :lol:

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videogamesdead8

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#74 videogamesdead8
Member since 2009 • 200 Posts

Man, I hate the word "Generic". Basically, Halo is "Generic" because it uses cetain Elements from Pervious Games (Which is what most Games do (Thus they're "Generic" according to Halo Haters)).

gmc2u_64

halo did a few things new like melee with weapon or dual wielding in a fps.

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oxygenis4losers

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#75 oxygenis4losers
Member since 2007 • 101 Posts

[QUOTE="gmc2u_64"]

Man, I hate the word "Generic". Basically, Halo is "Generic" because it uses cetain Elements from Pervious Games (Which is what most Games do (Thus they're "Generic" according to Halo Haters)).

videogamesdead8

halo did a few things new like melee with weapon or dual wielding in a fps.

Neither of those is a particularly groundbreaking feature though. Well...melee is a cool feature I suppose. I have a terrible memory when it comes to dates, but did many games before Halo utilise the regenerating health or shield approach? For me, on the few occasions I've played Halo, its never felt like a particularly new experience and I think in general that's what earns it the 'generic' tag. I think the word has a bit of a negative connotation it doesn't really deserve. IMO, Halo is a really solid, fun shooter, but not really a new one. Frankly, I don't mind that at all.

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Arbiterisl33t69

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#76 Arbiterisl33t69
Member since 2009 • 2542 Posts
Because people love calling a sci-fi video game franchise generic when most of its kind IS also generic but since more people love halo, more people hate halo. I guess it is generic, since most sci-fi stories involve a religious group of aliens devoted to an ancient advanced civilization that traveled to different planets and built powerful artifacts and cities, one which was hidden in Africa, a portal to a star shaped structure from which they could activate all 7 powerful ring-like artificial planets simultaneously which were built to control and destroy a parasite that fed on living creatures, thus firing these rings they and all sentient life beings in the galaxy were killed as intended, starving the parasites, ETC ETC tl; dr It's an immense universe and story, albeit weak in the 3 main games but I guarantee you Halo: Reach will have a great story
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Jesus_on_fire

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#77 Jesus_on_fire
Member since 2008 • 2022 Posts

Because Halo rather poorly borrowed a lot of elements from other games, thus in itself it did not really improve much of anything. There were a few things it did improve, though... at least campaign-wise, it was the first in a very long time of console FPS's that actually had some pretty natural controls to work with. And Admittedly, Halo was a good leap forward in enemy AI for console FPS's in quite a while, where before the quality of AI in a console game usually took a back seat to 'TIGHTENEING UP TEH GRAPHX LUZLZ!11!1111!!ELEVEN!!" However, after the first, it degraded itself like a cocaine-addicted whore. - Campaign was steadily and effectively euthanized in favor of making it easier for anti-social misanthropes to be able to play together over the internet, and thus started the (bad) trend of games with awful single player in favor of attractive multiplayer. - DLC map packs that then become required purchase in order to keep playing the game at all online. - The "tea bagging" phenomenon that could have only come from the same country that started the prison **** phenomenon, and then those regular offenders that do it can then somehow still classify themselves as manly, straight d00dz that are l33t. :roll: I could go on, but will choose not to.codezer0

Ha ha this post is win. And while the ai was quite improved from previous games they couldnt make the marinessteer a vechile properly. i recount dozens of times when they drove into walls. ive only played the first 2 but judging from yahtzee's reviewof halo3it hasnt changed

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Dibdibdobdobo

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#78 Dibdibdobdobo
Member since 2008 • 6683 Posts
[QUOTE="videogamesdead8"]

[QUOTE="gmc2u_64"]

Man, I hate the word "Generic". Basically, Halo is "Generic" because it uses cetain Elements from Pervious Games (Which is what most Games do (Thus they're "Generic" according to Halo Haters)).

halo did a few things new like melee with weapon or dual wielding in a fps.

Wrong in both assumptions. Try Perfect Dark on the N64 which done Pistol Whipping and Dual-Wielding weapons. The only thing which i know which Halo did orignal was the regenerating Health. Halo wasnt the orignal FPS of the PS2/Xbox/GC era neither that was TimeSplitters on the PS2. Would you count Metroid: Prime series as generic as it has Aliens and a Women in a space-suit who is a bounty hunter?
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videogamesdead8

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#79 videogamesdead8
Member since 2009 • 200 Posts

[QUOTE="videogamesdead8"]

[QUOTE="gmc2u_64"]

Man, I hate the word "Generic". Basically, Halo is "Generic" because it uses cetain Elements from Pervious Games (Which is what most Games do (Thus they're "Generic" according to Halo Haters)).

Dibdibdobdobo

halo did a few things new like melee with weapon or dual wielding in a fps.

Wrong in both assumptions. Try Perfect Dark on the N64 which done Pistol Whipping and Dual-Wielding weapons. The only thing which i know which Halo did orignal was the regenerating Health. Halo wasnt the orignal FPS of the PS2/Xbox/GC era neither that was TimeSplitters on the PS2. Would you count Metroid: Prime series as generic as it has Aliens and a Women in a space-suit who is a bounty hunter?

i played perfect dark on n64 i dont remember ability to pistol whip someone maybe u could, but i dont remember being able to shoot 2 different weapons individually i meant.

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Dibdibdobdobo

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#80 Dibdibdobdobo
Member since 2008 • 6683 Posts
[QUOTE="videogamesdead8"]

[QUOTE="Dibdibdobdobo"][QUOTE="videogamesdead8"]

halo did a few things new like melee with weapon or dual wielding in a fps.

Wrong in both assumptions. Try Perfect Dark on the N64 which done Pistol Whipping and Dual-Wielding weapons. The only thing which i know which Halo did orignal was the regenerating Health. Halo wasnt the orignal FPS of the PS2/Xbox/GC era neither that was TimeSplitters on the PS2. Would you count Metroid: Prime series as generic as it has Aliens and a Women in a space-suit who is a bounty hunter?

i played perfect dark on n64 i dont remember ability to pistol whip someone maybe u could, but i dont remember being able to shoot 2 different weapons individually i meant.

It was with the Pistol. It was the 2nd feature of the weapon and you could dual-wield the pistols aswell. I use to go on round just pistol whipping my friends when i ran out of Ammo lol.
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dakan45

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#81 dakan45
Member since 2009 • 18819 Posts

Im more surprised the cows still haven't realized KZ2 is generic because of its graphics

DoomZaW
as generic as cod 4 then...
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tirralirra

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#82 tirralirra
Member since 2009 • 2261 Posts
[QUOTE="Nonstop-Madness"][QUOTE="DoomZaW"]

Im more surprised the cows still haven't realized KZ2 is generic because of its graphics

ahhhh horrble aiming system = revolutionary lol. I really dont know how GG could of messed up aiming. DIdnt they know, when shooting people dont want the gun to jump around like a wet dog.

I dont know many guns that have no lag whatsoever. This isn't Halo no more. Halo is generic because it was all the good things from old FPS and some newer things too ie. vehicles put into. Whereas KZ2 cannot really be called generic because I don't know any other game out there that uses FP while using a cover system.
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tirralirra

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#83 tirralirra
Member since 2009 • 2261 Posts

I think the air and land vehicles with there great controls, balance, and ability to board them make halo less generic than KZ

CHRION987
This, I agree with, although I still think KZ2 is more fun and less generic and not as easy to just pick up and play. People need to stop moaning about its controls and just moan at themselves because they can't handle crosshairs that move! But yeah, SKYJACK FTW
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Dibdibdobdobo

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#84 Dibdibdobdobo
Member since 2008 • 6683 Posts

[QUOTE="Nonstop-Madness"][QUOTE="DoomZaW"]

Im more surprised the cows still haven't realized KZ2 is generic because of its graphics

tirralirra

ahhhh horrble aiming system = revolutionary lol. I really dont know how GG could of messed up aiming. DIdnt they know, when shooting people dont want the gun to jump around like a wet dog.

I dont know many guns that have no lag whatsoever. This isn't Halo no more. Halo is generic because it was all the good things from old FPS and some newer things too ie. vehicles put into. Whereas KZ2 cannot really be called generic because I don't know any other game out there that uses FP while using a cover system.

Rainbow 6: Vegas. There you go..... Damn i dont even play many FPS and im all knowing about the Genre lol.

EDIT: Oh i just remembered. Perfect Dark had a vehicle in the game also.

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tirralirra

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#85 tirralirra
Member since 2009 • 2261 Posts

[QUOTE="tirralirra"][QUOTE="Nonstop-Madness"] ahhhh horrble aiming system = revolutionary lol. I really dont know how GG could of messed up aiming. DIdnt they know, when shooting people dont want the gun to jump around like a wet dog. Dibdibdobdobo

I dont know many guns that have no lag whatsoever. This isn't Halo no more. Halo is generic because it was all the good things from old FPS and some newer things too ie. vehicles put into. Whereas KZ2 cannot really be called generic because I don't know any other game out there that uses FP while using a cover system.

Rainbow 6: Vegas. There you go..... Damn i dont even play many FPS and im all knowing about the Genre lol.

EDIT: Oh i just remembered. Perfect Dark had a vehicle in the game also.

Sorry, i never said vehicles were new. I used 'newer'.
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Jekken6

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#86 Jekken6
Member since 2008 • 2642 Posts

The Halo games are 'generic', not Halo as a whole.