Why do people here hate casuals so much

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JLF1

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#101 JLF1
Member since 2005 • 8263 Posts

Gaming was dead in the early 80's. Nintendo came in with it's casual games and brought it back to life.

A little over a decade later Sony brought out it's DVD player with a game player included and the casual market bought it in droves (in a lot of places it sold cheaper then a DVD player so it was the obvious choice)

The casuals have always been the ones that actually move the generation. When Sega started adding each and every add on for the Genesis it scared away the casual gamer, without that support it died and so did Sega's chance of winning that gen.

This generation isn't different then any other.

Jaysonguy

Yes it is.
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Jaysonguy

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#102 Jaysonguy
Member since 2006 • 39454 Posts
[QUOTE="Jaysonguy"][QUOTE="mclovin401"]

NO. Nintendo could always compete because they were the only ones around. street fighter 2 CANNOT be mastered by a five year old. GOLDEN EYE MP cannot be mastered by grandma. THE FACT IS THIS (SHEEP LISTEN UP!!). Nintendo knows they could NEVER compete against MS and Sony this gen unless they wanted a repeat of last gen. SOOOOOO, Nintendo SOLD.....thats right SOLD OUT their hardcore base to appeal to a broader audience. an audience compiled of kidies and Oldies (casuals).

The reason why hardcore gamers hate nintendo and/or casuals is because nintendo IS diminishing the hardcore base. dont think MS and sony arent seeing how great the wii is doing. My greatest fear (and many others on GS forums) is that the casual crap that has now become the norm will devoure our precious gears and mgs's. nintendo was the first to sell out to the casual and alienating their base. "hardcore gamers" dont want MS and/or Sony to do the same.

mclovin401

Why are you under the impression this all started this generation?

Is this your first generation following gaming?

This has happened since the NES

no, nintendo was appealing to both hardcore and casuals during the SNES days. like i said before. streetfighter 2 (snes) hardcore(ish), battle toads (snes) hardcore, andso much more i cant even list. nintendo always appealed to the MASSES AS A WHOLE. Giving gamers a slew of hard games, easy games, casual and hardcore. AFTER the snes nintedo started shifting its market target. Now we have the wii. if i had to put a percentage on to which side the wii is geared to id say 85% casual and 15% hardcore. unlike the days of the SNES where it was split about 50/50 in the market.IMO

No

Battle Toads?

Geez

Ok, Nintendo has always been what they are today

They have games that anyone can pick up and play and stories anyone can understand. That's great for the casual gamer

For the hardcore gamer (mind you I said hardcore gamer, there's no such thing as hardcore games) they can play those games and become extremely proficient in them getting speed runs and finding secret levels and glitches. Just like you could find the warp tunnels in Super Mario Bros and finding all the stars in Galaxy.

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rogerjak

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#103 rogerjak
Member since 2004 • 14950 Posts
[QUOTE="rogerjak"][QUOTE="Jaysonguy"]

Incorrect

The casual has moved gaming each and every time.

Jaysonguy

How so?

Gaming was dead in the early 80's. Nintendo came in with it's casual games and brought it back to life.

A little over a decade later Sony brought out it's DVD player with a game player included and the casual market bought it in droves (in a lot of places it sold cheaper then a DVD player so it was the obvious choice)

The casuals have always been the ones that actually move the generation. When Sega started adding each and every add on for the Genesis it scared away the casual gamer, without that support it died and so did Sega's chance of winning that gen.

This generation isn't different then any other.

You might have a point, but what Nintendo was correct, they appeal to both sides and not just one.

What made the Wii sell like hot baggles was the price and the fact that it was market as a "Console for the Family" So you can see the parents buying it for the little kids and wanting to spend times with them.

Now what about the more avid gamers, that isn't satisfied with just Wii Sports or Fit?

IN PS2 case, the DVD was indeed a bait for the more casual player, but the game library tends to differ with that.

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JLF1

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#104 JLF1
Member since 2005 • 8263 Posts

No

Battle Toads?

Geez

Ok, Nintendo has always been what they are today

They have games that anyone can pick up and play and stories anyone can understand. That's great for the casual gamer

For the hardcore gamer (mind you I said hardcore gamer, there's no such thing as hardcore games) they can play those games and become extremely proficient in them getting speed runs and finding secret levels and glitches. Just like you could find the warp tunnels in Super Mario Bros and finding all the stars in Galaxy.

Jaysonguy

Go and play Europa Universalis or Hearts or Iron and say that again.

The problem isn't that Nintendo is developing casual games as they have always done that. The problem is that they forget to actually put some quality in their latest games.

A true gamers don't care about casual or hardcore games, a true gamer cares about quality. A true gamer is not someone that would lick the boots of Nintendo and follow them like a slave, a true gamer follows the quality games.
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cuddlesofwar

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#105 cuddlesofwar
Member since 2008 • 1138 Posts

I think people over exaggerate the difference between hardcore and Casual.

I'm a casual gamer, that's just a fact. My friends and i are casual gamers. I however do NOT play garbage like Wii Sports and Wii Fit.

We play COD, gears, and sports games.

I even play fable and the like, but i'm not a hardcore gamer. I've had my xbox since launch and have yet to muster 10,000 gamerscore, and i have alot of games. i just dont play them alot.

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mclovin401

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#106 mclovin401
Member since 2007 • 899 Posts
[QUOTE="mclovin401"][QUOTE="Jaysonguy"]

Why are you under the impression this all started this generation?

Is this your first generation following gaming?

This has happened since the NES

Jaysonguy

no, nintendo was appealing to both hardcore and casuals during the SNES days. like i said before. streetfighter 2 (snes) hardcore(ish), battle toads (snes) hardcore, andso much more i cant even list. nintendo always appealed to the MASSES AS A WHOLE. Giving gamers a slew of hard games, easy games, casual and hardcore. AFTER the snes nintedo started shifting its market target. Now we have the wii. if i had to put a percentage on to which side the wii is geared to id say 85% casual and 15% hardcore. unlike the days of the SNES where it was split about 50/50 in the market.IMO

No

Battle Toads?

Geez

Ok, Nintendo has always been what they are today

They have games that anyone can pick up and play and stories anyone can understand. That's great for the casual gamer

For the hardcore gamer (mind you I said hardcore gamer, there's no such thing as hardcore games) they can play those games and become extremely proficient in them getting speed runs and finding secret levels and glitches. Just like you could find the warp tunnels in Super Mario Bros and finding all the stars in Galaxy.

i woiuld like to point out the fact that battle toads was very hard, addictive, frustrating and NOT geared torward casuals thats why i mentioned it.

Thunder force already hit the nail on the head. the fact that every console that sold well had a combination of casual games and hardcore games. this gave it a GENERAL APPEAL. the Wii has verry little hardcore games compared to how much casual games in its lineup.........AND IT STILL SELLS!!!!!

FYI- casual games to me consist of cooking mama and ninja bread man and that stupid baby game where you use the wiimote as a babby bottle. it sends shivers down my spine.

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mccoyca112

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#107 mccoyca112
Member since 2007 • 5434 Posts
You are mistaking casual players with casual games . That of course, minus the few people that actually do have grudges against people and should be ignored.
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Jaysonguy

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#108 Jaysonguy
Member since 2006 • 39454 Posts
[QUOTE="Jaysonguy"][QUOTE="rogerjak"]How so?rogerjak

Gaming was dead in the early 80's. Nintendo came in with it's casual games and brought it back to life.

A little over a decade later Sony brought out it's DVD player with a game player included and the casual market bought it in droves (in a lot of places it sold cheaper then a DVD player so it was the obvious choice)

The casuals have always been the ones that actually move the generation. When Sega started adding each and every add on for the Genesis it scared away the casual gamer, without that support it died and so did Sega's chance of winning that gen.

This generation isn't different then any other.

You might have a point, but what Nintendo was correct, they appeal to both sides and not just one.

What made the Wii sell like hot baggles was the price and the fact that it was market as a "Console for the Family" So you can see the parents buying it for the little kids and wanting to spend times with them.

Now what about the more avid gamers, that isn't satisfied with just Wii Sports or Fit?

IN PS2 case, the DVD was indeed a bait for the more casual player, but the game library tends to differ with that.

Price had nothing to do with it, if price was a factor then the Gamecube would have won last gen.

The Wii isn't the first console to say it's for the family.

As far as Wii Fit? I expect every single hardcore gamer to have it because it's something new they haven't done before. You bring up Wii Sports but that's a pack in game that allows you to see what the Wiimote can do. If anyone is playing that game for more then getting the highest scores and moving on then they're doing it wrong.

The Wii has it's Mario game (casual), it's Zelda game (casual crappy awful Gamecube port), a Smash Bros game (casual), Paper Mario (casual), Excite Truck (casual), Metroid (casual), Mario Kart (casual), Animal Crossing (casual)

The NES had it's Mario game (casual), Zelda (casual), Metroid (casual), Excite Bike (casual) etc...

The only game that Nintendo has ever tried that wasn't a casual based game was Lost Levels and not only did it never come to North America but they never made another game like that.

All their games can be picked up and played by anyone.

What can avid gamers do? Buy games and buy more then one console. That's what avid gamers do. In order to play all the available genres out there you need to own more then one consoles. It's always been that way too.

Since consoles have had the ability to play individual games there hasn't been a console that can do everything so if you're an avid gamer one console can't do it for you, you'll always be missing out on something

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mclovin401

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#109 mclovin401
Member since 2007 • 899 Posts
[QUOTE="cuddlesofwar"]

I think people over exaggerate the difference between hardcore and Casual.

I'm a casual gamer, that's just a fact. My friends and i are casual gamers. I however do NOT play garbage like Wii Sports and Wii Fit.

We play COD, gears, and sports games.

I even play fable and the like, but i'm not a hardcore gamer. I've had my xbox since launch and have yet to muster 10,000 gamerscore, and i have alot of games. i just dont play them alot.

then you my friend play CASUALLY...you are not the casual gamer we are discussing. You play great games on occasion whenever you can.
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JLF1

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#110 JLF1
Member since 2005 • 8263 Posts

Price had nothing to do with it, if price was a factor then the Gamecube would have won last gen.

The Wii isn't the first console to say it's for the family.

As far as Wii Fit? I expect every single hardcore gamer to have it because it's something new they haven't done before. You bring up Wii Sports but that's a pack in game that allows you to see what the Wiimote can do. If anyone is playing that game for more then getting the highest scores and moving on then they're doing it wrong.

The Wii has it's Mario game (casual), it's Zelda game (casual crappy awful Gamecube port), a Smash Bros game (casual), Paper Mario (casual), Excite Truck (casual), Metroid (casual), Mario Kart (casual), Animal Crossing (casual)

The NES had it's Mario game (casual), Zelda (casual), Metroid (casual), Excite Bike (casual) etc...

The only game that Nintendo has ever tried that wasn't a casual based game was Lost Levels and not only did it never come to North America but they never made another game like that.

All their games can be picked up and played by anyone.

What can avid gamers do? Buy games and buy more then one console. That's what avid gamers do. In order to play all the available genres out there you need to own more then one consoles. It's always been that way too.

Since consoles have had the ability to play individual games there hasn't been a console that can do everything so if you're an avid gamer one console can't do it for you, you'll always be missing out on something

Jaysonguy

As stated several times in this thread before, we don't hate on casual games but the lack of quality the majority of them has.

SMG, Halo and GTA are all causal games but they are still very high quality games. Wii music, Carnival games and Wii sports are also casual games but they lack quality. We all love and play casual games but we hate broken cheap games. Casual games like Wii music should not get any less hate than Haze or Lair becasue they are aimed at a different audience.

The problem isn't that Nintendo is developing more and more casual games the problem is that they develop less and less quality games.
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Jaysonguy

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#111 Jaysonguy
Member since 2006 • 39454 Posts
[QUOTE="Jaysonguy"]

Price had nothing to do with it, if price was a factor then the Gamecube would have won last gen.

The Wii isn't the first console to say it's for the family.

As far as Wii Fit? I expect every single hardcore gamer to have it because it's something new they haven't done before. You bring up Wii Sports but that's a pack in game that allows you to see what the Wiimote can do. If anyone is playing that game for more then getting the highest scores and moving on then they're doing it wrong.

The Wii has it's Mario game (casual), it's Zelda game (casual crappy awful Gamecube port), a Smash Bros game (casual), Paper Mario (casual), Excite Truck (casual), Metroid (casual), Mario Kart (casual), Animal Crossing (casual)

The NES had it's Mario game (casual), Zelda (casual), Metroid (casual), Excite Bike (casual) etc...

The only game that Nintendo has ever tried that wasn't a casual based game was Lost Levels and not only did it never come to North America but they never made another game like that.

All their games can be picked up and played by anyone.

What can avid gamers do? Buy games and buy more then one console. That's what avid gamers do. In order to play all the available genres out there you need to own more then one consoles. It's always been that way too.

Since consoles have had the ability to play individual games there hasn't been a console that can do everything so if you're an avid gamer one console can't do it for you, you'll always be missing out on something

JLF1


As stated several times in this thread before, we don't hate on casual games but the lack of quality the majority of them has.

SMG, Halo and GTA are all causal games but they are still very high quality games. Wii music, Carnival games and Wii sports are also casual games but they lack quality. We all love and play casual games but we hate broken cheap games. Casual games like Wii music should not get any less hate than Haze or Lair becasue they are aimed at a different audience.

The problem isn't that Nintendo is developing more and more casual games the problem is that they develop less and less quality games.

You're wrong

You think Wii Sports is a real game?

Explain that one and then I'll answer the rest of where that's wrong

For now just explain how you think Wii Sports is a standard game

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deactivated-5967f36c08c33

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#112 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts

All games that Nintendo has ever made are games that a 4 year old can pick up and play with stories just as understandable.

Jaysonguy

Accessibility does not automatically mean a game is casual.Depth is something you seem to be ignoring.

Yes there is. They're all games that appeal to everyone and utilize easy-to-pickup gameplay.AlexSays

But games like Mario and Zelda deliver (relatively) deep and satisfying gameplay with lengthy adventures for their respective time periods,which cannot be said about games like Wii Fit or Brain Age.To imply that games like Wii Fit and Zelda are casual by using the same broad,generalizing standard that could be applied to many different things is absurd.

It's repeated trial and error. If that's difficult in your eyes then okay. AlexSays

Then according to your definition,there's no such thing as a "difficult" game in existence,because every challenge in a game can be defeated by use of restarting over and over again.And yes,Zack and Wiki count,too.

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#113 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts

Price had nothing to do with it, if price was a factor then the Gamecube would have won last gen.

The Wii isn't the first console to say it's for the family.

As far as Wii Fit? I expect every single hardcore gamer to have it because it's something new they haven't done before. You bring up Wii Sports but that's a pack in game that allows you to see what the Wiimote can do. If anyone is playing that game for more then getting the highest scores and moving on then they're doing it wrong.

The Wii has it's Mario game (casual), it's Zelda game (casual crappy awful Gamecube port), a Smash Bros game (casual), Paper Mario (casual), Excite Truck (casual), Metroid (casual), Mario Kart (casual), Animal Crossing (casual)

The NES had it's Mario game (casual), Zelda (casual), Metroid (casual), Excite Bike (casual) etc...

The only game that Nintendo has ever tried that wasn't a casual based game was Lost Levels and not only did it never come to North America but they never made another game like that.

All their games can be picked up and played by anyone.

What can avid gamers do? Buy games and buy more then one console. That's what avid gamers do. In order to play all the available genres out there you need to own more then one consoles. It's always been that way too.

Since consoles have had the ability to play individual games there hasn't been a console that can do everything so if you're an avid gamer one console can't do it for you, you'll always be missing out on something

Jaysonguy

So you're saying a person should play games that don't even appeal to them just so they can call themselves "hardcore?" That's asinine.:|

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AlexSays

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#114 AlexSays
Member since 2008 • 6612 Posts
Then according to your definition,there's no such thing as a "difficult" game in existence,because every challenge in a game can be defeated by use of restarting over and over again.And yes,Zack and Wiki count,too.

VGobbsesser

According to my definition there's very few difficult games, yes.

There's no trial and error in Zack and Wiki. You have to think of the next step logically.

You don't do that in Mega Man.

Calling games hard nowadays seems to be a childish way of feeling accomplishment for playing a game.

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Jaysonguy

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#115 Jaysonguy
Member since 2006 • 39454 Posts
[QUOTE="Jaysonguy"]

Price had nothing to do with it, if price was a factor then the Gamecube would have won last gen.

The Wii isn't the first console to say it's for the family.

As far as Wii Fit? I expect every single hardcore gamer to have it because it's something new they haven't done before. You bring up Wii Sports but that's a pack in game that allows you to see what the Wiimote can do. If anyone is playing that game for more then getting the highest scores and moving on then they're doing it wrong.

The Wii has it's Mario game (casual), it's Zelda game (casual crappy awful Gamecube port), a Smash Bros game (casual), Paper Mario (casual), Excite Truck (casual), Metroid (casual), Mario Kart (casual), Animal Crossing (casual)

The NES had it's Mario game (casual), Zelda (casual), Metroid (casual), Excite Bike (casual) etc...

The only game that Nintendo has ever tried that wasn't a casual based game was Lost Levels and not only did it never come to North America but they never made another game like that.

All their games can be picked up and played by anyone.

What can avid gamers do? Buy games and buy more then one console. That's what avid gamers do. In order to play all the available genres out there you need to own more then one consoles. It's always been that way too.

Since consoles have had the ability to play individual games there hasn't been a console that can do everything so if you're an avid gamer one console can't do it for you, you'll always be missing out on something

VGobbsesser

So you're saying a person should play games that don't even appeal to them just so they can call themselves "hardcore?" That's asinine.:|

If you're not up for playing everything you're not hardcore so then you wont be buying them

Problem solved.

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JLF1

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#116 JLF1
Member since 2005 • 8263 Posts

You're wrong

You think Wii Sports is a real game?

Explain that one and then I'll answer the rest of where that's wrong

For now just explain how you think Wii Sports is a standard game

Jaysonguy

If it's not a real game then why is Nintendo selling it as a game outside of the Wii system in Japan?

It's not a standard game but that doesn't mean it's a great game that should be praised.

And i don't see what Wii sports has anything to do with my point? It's a casual game that lacks quality just like Wii music or Carnival games compared to superb casual games like SMG, Halo 3 or GTA4.
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JLF1

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#117 JLF1
Member since 2005 • 8263 Posts
[QUOTE="VGobbsesser"]Then according to your definition,there's no such thing as a "difficult" game in existence,because every challenge in a game can be defeated by use of restarting over and over again.And yes,Zack and Wiki count,too.

AlexSays

According to my definition there's very few difficult games, yes.

There's no trial and error in Zack and Wiki. You have to think of the next step logically.

You don't do that in Mega Man.

Calling games hard nowadays seems to be a childish way of feeling accomplishment for playing a game.


No Offence but Zack and Wiki is a pure adventure game, the very definition of a trial and error game.
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#118 AlexSays
Member since 2008 • 6612 Posts
No Offence but Zack and Wiki is a pure adventure game, the very definition of a trial and error game.JLF1
No, no, no. lol It's a puzzle game. We must be talking about a different Zack and Wiki.
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#119 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts
There's no trial and error in Zack and Wiki. You have to think of the next step logically. You don't do that in Mega Man.

AlexSays

"I can't damage this boss enough.My weapon isn't working that well.Wait...this boss is made of wood.Maybe if I use my magma blaster,I'll defeat him!"

Sounds like logical reasoning to me.

If you're not up for playing everything you're not hardcore so then you wont be buying them

Problem solved.

Jaysonguy

That's absolutely ludicrous.:|
Nobody is ever going to buy everything of every genre out there,period.Not everybody likes the same thing,and they shouldn't play games types they don't like.If they're dedicated to gaming,then they're "hardcore." Not this silly "You need to play everything" mantra.

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#120 JLF1
Member since 2005 • 8263 Posts
[QUOTE="JLF1"]No Offence but Zack and Wiki is a pure adventure game, the very definition of a trial and error game.AlexSays
No, no, no. lol It's a puzzle game. We must be talking about a different Zack and Wiki.


I own the game.

I don't see what's so different with this game compared to any other adventure/puzzle game.
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AlexSays

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#121 AlexSays
Member since 2008 • 6612 Posts
"I can't damage this boss enough.My weapon isn't working that well.Wait...this boss is made of wood.Maybe if I use my magma blaster,I'll defeat him!"

Sounds like logical reasoning to me.VGobbsesser

If the fact fire burns wood is the hardest thinking you have to do in the game, and you think that makes the game difficult, then alrighty.

I don't see what's so different with this game compared to any other adventure/puzzle game.JLF1

It's a puzzle game.

The only "adventure" aspect is moving to the next puzzle.

Can you explain how Zack and Wiki is anything like Zelda, and ACTUAL adventure game?

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#123 JLF1
Member since 2005 • 8263 Posts


It's a puzzle game.

The only "adventure" aspect is moving to the next puzzle.

Can you explain how Zack and Wiki is anything like Zelda, and ACTUAL adventure game?

AlexSays

Zelda isn't an adventure game. Myst is.

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#124 AlexSays
Member since 2008 • 6612 Posts
Zelda isn't an adventure game. Myst is.JLF1
Okay, so what is Zelda?
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#125 deactivated-5967f36c08c33
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[QUOTE="JLF1"]Zelda isn't an adventure game. Myst is.AlexSays
Okay, so what is Zelda?

Action-adventure,which is completely different.

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JLF1

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#126 JLF1
Member since 2005 • 8263 Posts
[QUOTE="JLF1"]Zelda isn't an adventure game. Myst is.AlexSays
Okay, so what is Zelda?


Zelda is an arcade adventure game and games like Zack and Wiki is nothing new.
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AlexSays

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#127 AlexSays
Member since 2008 • 6612 Posts
Zelda is an arcade adventure game and games like Zack and Wiki is nothing new.JLF1
Oh jeez. I didn't know you had something to throw out in front of the "adventure". I thought you were going to say "RPG" or something. And of course Zack and Wiki is nothing new. Puzzle games have been around forever.
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67gt500

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#128 67gt500
Member since 2003 • 4627 Posts
The whole concept of self-loathing is strange to me...