http://www.youtube.com/watch?v=JGjIZc7lytg&feature=related
(about 6:00 in)
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he's not lazy. Nonstop-Madness
I know but most cows(excluding you), are saying he is lazy/doesn't know what he is doing, yet he had a in-house sony dev there, no excuses.
Obviously one wouldn't be busy if he's working on 3 MULTIPLATFORM GAMES AT THE SAME TIME! Thats like 9 different copies lol. If you think about it even if he stretches his workload insanely and do 12 hour shifts per day, he only has a maximum of 1.something hours a day to work on each of them, thats not a lot you know.
I guess you can think about it like that, but people are obviously gonna disagree.
Obviously one wouldn't be busy if he's working on 3 MULTIPLATFORM GAMES AT THE SAME TIME! Thats like 9 different copies lol. If you think about it even if he stretches his workload insanely and do 12 hour shifts per day, he only has a maximum of 1.something hours a day to work on each of them, thats not a lot you know.
I guess you can think about it like that, but people are obviously gonna disagree.
PSdual_wielder
How does 3=9? Also, yea I agree.
not lazy but irrelevent. I respect all he has done for gaming in the past but when was the last time he has done anything relevent. Wake me up when id releases a top notch game this gen and maybe then i'll listen to him.
jyoung312
He has always been top notch... In a technical way.
Cows call anyone who criticises the PS3's development difficulty lazy, because clearly it is everyone else's fault Cell is hard to develop for.
[QUOTE="jyoung312"]
not lazy but irrelevent. I respect all he has done for gaming in the past but when was the last time he has done anything relevent. Wake me up when id releases a top notch game this gen and maybe then i'll listen to him.
Threebabycows
He has always been top notch... In a technical way.
True but i want to see it this gen. If rage knocks me off feet then fine, he can talk all he wants but i have yet to see anything in rage that puts crysis or kz2 to shame.[QUOTE="PSdual_wielder"]
Obviously one wouldn't be busy if he's working on 3 MULTIPLATFORM GAMES AT THE SAME TIME! Thats like 9 different copies lol. If you think about it even if he stretches his workload insanely and do 12 hour shifts per day, he only has a maximum of 1.something hours a day to work on each of them, thats not a lot you know.
I guess you can think about it like that, but people are obviously gonna disagree.
Threebabycows
How does 3=9? Also, yea I agree.
RAGE = PC Version, 360 Version, PS3 Version, Mac Version DOOM 4 = PC Version, 360 Version, PS3 Version Quake Live = PC Version, Mac Version, Linux Version[QUOTE="Threebabycows"][QUOTE="PSdual_wielder"]
Obviously one wouldn't be busy if he's working on 3 MULTIPLATFORM GAMES AT THE SAME TIME! Thats like 9 different copies lol. If you think about it even if he stretches his workload insanely and do 12 hour shifts per day, he only has a maximum of 1.something hours a day to work on each of them, thats not a lot you know.
I guess you can think about it like that, but people are obviously gonna disagree.
Nonstop-Madness
How does 3=9? Also, yea I agree.
RAGE = PC Version, 360 Version, PS3 Version, Mac Version DOOM 4 = PC Version, 360 Version, PS3 Version Quake Live = PC Version, Mac Version, Linux VersionI was thinking of wolfenstein instead of quake live since that game is already done, but yea the point is still the same.
[QUOTE="Threebabycows"][QUOTE="jyoung312"]
not lazy but irrelevent. I respect all he has done for gaming in the past but when was the last time he has done anything relevent. Wake me up when id releases a top notch game this gen and maybe then i'll listen to him.
jyoung312
He has always been top notch... In a technical way.
True but i want to see it this gen. If rage knocks me off feet then fine, he can talk all he wants but i have yet to see anything in rage that puts crysis or kz2 to shame.ON a technical level, I think there are already games that surpass KZ2, Rage is shaping up to look very good.
Cows call anyone who criticises the PS3's development difficulty lazy, because clearly it is everyone else's fault Cell is hard to develop for.
AnnoyedDragon
Pretty much it right here. Games like Killzone 2, Uncharted and some others are the exception to the rule not the rule in general.
[QUOTE="AnnoyedDragon"]
Cows call anyone who criticises the PS3's development difficulty lazy, because clearly it is everyone else's fault Cell is hard to develop for.
The__Havoc
Pretty much it right here. Games like Killzone 2, Uncharted and some others are the exception to the rule not the rule in general.
Even then they had a sony dev helping them for rage...so even those games are not valid excuses.
If your making a multiplat, designing it on MS tools then porting it over to ps3, then it's not going to be as good as if it were natively coded for the ps3. Im assuming you are referencing to when someone said the ps3 version of rage was running at a slower framerate, which they since stated will not be the case.
porting to the ps3 is understandable but it's never going to unleash the ps3 in a way the native exclusives do, so if you are doing this to save time and money (once again its understandable) then you are open to being called lazy because you are skimping to save time and money.
Cows call anyone who criticises the PS3's development difficulty lazy, because clearly it is everyone else's fault Cell is hard to develop for.
AnnoyedDragon
This is basically the truth here. Sorry cows but the console is hard to develop for and afewfirst party games which have direct funding and access to the hardware from Sony does not change anything.
Carmack isn't lazy. He is just past his primeCouth_LOL no lol he said ps3 has alittle more cpu power, but the development tools arent as good as microsoft's and basically you gotta work hard to make use of this cpu power what are you gonna use this alittle bit of top end cpu power for? xbox360 has unified memory allows dev's to allocate more ram to gpu or cpu than ps3 plus os uses less ram. 360 has edram to help with the framebuffer while ps3's system memory takes a hit doing framebuffer unlike 360. xbox360's gpu uses a custom api it supports more graphical effects than ps3's gpu it's gpu extends beyond standard directx9c unlike rsx even though ps3 uses open gl the rsx still supports dx9c
If your making a multiplat, designing it on MS tools then porting it over to ps3, then it's not going to be as good as if it were natively coded for the ps3. Im assuming you are referencing to when someone said the ps3 version of rage was running at a slower framerate, which they since stated will not be the case.
porting to the ps3 is understandable but it's never going to unleash the ps3 in a way the native exclusives do, so if you are doing this to save time and money (once again its understandable) then you are open to being called lazy because you are skimping to save time and money.
kate_jones
Again, they had an in-house sony dev there, I don't know how so much trouble would come about, even with the sony dev there.
[QUOTE="kate_jones"]
If your making a multiplat, designing it on MS tools then porting it over to ps3, then it's not going to be as good as if it were natively coded for the ps3. Im assuming you are referencing to when someone said the ps3 version of rage was running at a slower framerate, which they since stated will not be the case.
porting to the ps3 is understandable but it's never going to unleash the ps3 in a way the native exclusives do, so if you are doing this to save time and money (once again its understandable) then you are open to being called lazy because you are skimping to save time and money.
Threebabycows
Again, they had an in-house sony dev there, I don't know how so much trouble would come about, even with the sony dev there.
what do you expect 1 sony dev to do, if he had the whole naughty dog team there for a year, then yeah.
but one dev to try and make the port process alittle smoother, is hardly the same as native code
[QUOTE="videogamesdead6"][QUOTE="Couth_"]Carmack isn't lazy. He is just past his primeCouth_LOL no lol he said ps3 has alittle more cpu power, but the development tools arent as good as microsoft's and basically you gotta work hard to make use of this cpu power what are you gonna use this alittle bit of top end cpu power for? xbox360 has unified memory allows dev's to allocate more ram to gpu or cpu than ps3 plus os uses less ram. 360 has edram to help with the framebuffer while ps3's system memory takes a hit doing framebuffer unlike 360. xbox360's gpu uses a custom api it supports more graphical effects than ps3's gpu it's gpu extends beyond standard directx9c unlike rsx even though ps3 uses open gl the rsx still supports dx9c My statement doesnt realy have anything to do with the PS3 hardware or any hardware.. It has to do with the quality of his games.. his engines are always optimized great, it's up to the mapper the design choice's the mapper does depends on the framerate man, user made maps on pc lol like begginer ones have terrible framerates compared to good mappers maps, this doesnt mean the engine is poorly optimized it's the crappy mapper. you people dont seem to know much
[QUOTE="Threebabycows"]
[QUOTE="kate_jones"]
If your making a multiplat, designing it on MS tools then porting it over to ps3, then it's not going to be as good as if it were natively coded for the ps3. Im assuming you are referencing to when someone said the ps3 version of rage was running at a slower framerate, which they since stated will not be the case.
porting to the ps3 is understandable but it's never going to unleash the ps3 in a way the native exclusives do, so if you are doing this to save time and money (once again its understandable) then you are open to being called lazy because you are skimping to save time and money.
kate_jones
Again, they had an in-house sony dev there, I don't know how so much trouble would come about, even with the sony dev there.
what do you expect 1 sony dev to do, if he had the whole naughty dog team there for a year, then yeah.
but one dev to try and make the port process alittle smoother, is hardly the same as native code
I would think he would teach others..
not lazy but irrelevent. I respect all he has done for gaming in the past but when was the last time he has done anything relevent. Wake me up when id releases a top notch game this gen and maybe then i'll listen to him.
jyoung312
This is prime ignorance right here.
The qualities of his games over the past few years has nothing to do with this, he's one of the founders of gaming and he a technology genius, he knows what he's talking about more than most devs.
If he says the PS3 is hard to develop for, it's true.
Pretty much this, i would post my quotes but this subject has been put right so many times the cows have pretty much been told.Cows call anyone who criticises the PS3's development difficulty lazy, because clearly it is everyone else's fault Cell is hard to develop for.
AnnoyedDragon
[QUOTE="Threebabycows"][QUOTE="jyoung312"]
not lazy but irrelevent. I respect all he has done for gaming in the past but when was the last time he has done anything relevent. Wake me up when id releases a top notch game this gen and maybe then i'll listen to him.
jyoung312
He has always been top notch... In a technical way.
True but i want to see it this gen. If rage knocks me off feet then fine, he can talk all he wants but i have yet to see anything in rage that puts crysis or kz2 to shame.Shows how much you know about Carmack. He is well know for his technology behind games, rather than actual games themselves. You cant compare him to a regular dev, and say "he hasnt created a great game lately" because the technology he works on, whether he creates, or improve the existing, touches every facet of game development. System Wars needs to wake up, there is more to games than what you see on tv, or read on a forum. Carmack is near the top of the list of very knowlegeable, very influential people in gaming, not simply a loudmouth game dev like Jaffe, or Cliffy B.True but i want to see it this gen. If rage knocks me off feet then fine, he can talk all he wants but i have yet to see anything in rage that puts crysis or kz2 to shame.Shows how much you know about Carmack. He is well know for his technology behind games, rather than actual games themselves. You cant compare him to a regular dev, and say "he hasnt created a great game lately" because the technology he works on, whether he creates, or improve the existing, touches every facet of game development. System Wars needs to wake up, there is more to games than what you see on tv, or read on a forum. Carmack is near the top of the list of very knowlegeable, very influential people in gaming, not simply a loudmouth game dev like Jaffe, or Cliffy B. I respect Carmack. I really do. I know I don't know diddly about programming games but Carmack just hasn't done enough lately to show me that he has authority to be a gaming god. He may be behind the tech but that tech needs to be shown off in a product, otherwise we are just speculating on how great id tech 5 engine really is.[QUOTE="jyoung312"]
He has always been top notch... In a technical way.
stepat201
its thier job a doctor dosent say this operation is difficult an do a half a$$ jobCows call anyone who criticises the PS3's development difficulty lazy, because clearly it is everyone else's fault Cell is hard to develop for.
AnnoyedDragon
its thier job a doctor dosent say this operation is difficult an do a half a$$ job But everyone has the same body parts..........................................:|[QUOTE="AnnoyedDragon"]
Cows call anyone who criticises the PS3's development difficulty lazy, because clearly it is everyone else's fault Cell is hard to develop for.
DontBeHatin1983
its thier job a doctor dosent say this operation is difficult an do a half a$$ job
DontBeHatin1983
It's their job to make games, not to butt heads with whatever experimental hardware Sony decides to push on the market.
Every other platform whether it is PC, 360 or Wii uses perfectly functional designs developers are comfortable with. PS3 is the odd one out yet developers are being expected to relearn how they do everything to accommodate just one platform.
[QUOTE="DontBeHatin1983"]
its thier job a doctor dosent say this operation is difficult an do a half a$$ job
AnnoyedDragon
It's their job to make games, not to butt heads with whatever experimental hardware Sony decides to push on the market.
Every other platform whether it is PC, 360 or Wii uses perfectly functional designs developers are comfortable with. PS3 is the odd one out yet developers are being expected to relearn how they do everything to accommodate just one platform.
its still their job thats what they do, they get paid for it
[QUOTE="AnnoyedDragon"]
[QUOTE="DontBeHatin1983"]
its thier job a doctor dosent say this operation is difficult an do a half a$$ job
DontBeHatin1983
It's their job to make games, not to butt heads with whatever experimental hardware Sony decides to push on the market.
Every other platform whether it is PC, 360 or Wii uses perfectly functional designs developers are comfortable with. PS3 is the odd one out yet developers are being expected to relearn how they do everything to accommodate just one platform.
its still their job thats what they do, they get paid for it
And gaming companies have this thing called a budget. If the PS3 is going to make them go over it, which I suspect happens alot, the PS3 version is going to be released half assed.
its still their job thats what they do, they get paid for it
DontBeHatin1983
They are doing the job they get paid for, Sony's the one at fault here for making that job needlessly more difficult. Now you can point the finger at the people having no problem developing games for 3/4 of the current gen systems; or you can blame the company that made it unusually difficult to develop for in the first place.
it's no secret that ps3 is harder to develop for.
people are under the impression that just because it seems to be running slower on ps3, that ps3 is less powerful. It just takes longer to get it running smoothly on ps3. that's why you see all the unnecissary damage controlling.
[QUOTE="DontBeHatin1983"]
its still their job thats what they do, they get paid for it
AnnoyedDragon
They are doing the job they get paid for, Sony's the one at fault here for making that job needlessly more difficult. Now you can point the finger at the people having no problem developing games for 3/4 of the current gen systems; or you can blame the company that made it unusually difficult to develop for in the first place.
u can blame sony all u want it dosent change the fact that its their job to figure that outu can blame sony all u want it dosent change the fact that...
DontBeHatin1983
It's their freaking hardware!
Cows really are incredible in the lengths they go to blame "everyone" but Sony's hardware choices.
its thier job a doctor dosent say this operation is difficult an do a half a$$ job A doctor isn't given a patient that's been deliberately designed to be difficult to operate on.[QUOTE="AnnoyedDragon"]
Cows call anyone who criticises the PS3's development difficulty lazy, because clearly it is everyone else's fault Cell is hard to develop for.
DontBeHatin1983
[QUOTE="AnnoyedDragon"]
[QUOTE="DontBeHatin1983"]
its still their job thats what they do, they get paid for it
DontBeHatin1983
They are doing the job they get paid for, Sony's the one at fault here for making that job needlessly more difficult. Now you can point the finger at the people having no problem developing games for 3/4 of the current gen systems; or you can blame the company that made it unusually difficult to develop for in the first place.
u can blame sony all u want it dosent change the fact that its their job to figure that out It amazes me people side with the middleman, the people in between you and developers, than the developers themselves. The truth is, Sony's desire to make the PS3 difficult to use is what's causing the problem.How. Explain. The Cell is hard to develop because it's complicated. Yeah, sure, Sony should help devs out a bit, and devs should be more interested in programming a game to the cell, but hey, everyone's lazy right?He´s not lazy. Ppl need to realise that the fact PS3 is hard to develop for is Sony´s fault only, not developer´s :?
PAL360
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