[QUOTE="jg4xchamp"]the puzzle and platforming side of things are designed for dimwits.4dr1el
Platforming is simple but effective and isnt as mechanic as people make it seem. Its no Assassin's Creed where you hold a button and you climb a building.
And the puzzles in U1 and U2 were easy yes, but the ones in U3 actually impressed me and made me scratch my head for awhile. Oh, and before you say something in the line of "nah, you're just dumb" have in mind I'm not really a noob when it comes to puzzle games. I beat plenty of old school survival horror games known for complex puzzles (old RE, SH, Fatal Frame, etc etc) and this gen I beat machinarium, braid, limbo, world of goo, etc etc so I can safelly say I know wtf I'm talking about when it comes to puzzles. Have in mind I'm not saying U3 puzzles were as complex as the examples I just gave only that, this time, they were actually clever and not made for "dimwits"
Yeah Uncharted 3 did a really great job with the puzzles, some of them really made me think and they didn't rely too heavily on giving you answers straight from the journal.
I kind of hated the pacing of them though, you had puzzle after puzzle in the first half, then in the latter half it was almost all combat with a few sparse and simplistic puzzles throughout.
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