Why do people say that Xbox live is better than PSN?

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-Snooze-

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#51 -Snooze-
Member since 2009 • 7304 Posts

[QUOTE="-Snooze-"]

[QUOTE="planbfreak4eva"] how am i a fanboy. you look more of a fanboy than me because you have that flash which says ps3 does nothing. error 800171717 what ever it goes. like u said. 360 got cross game chat which is a nice feature. i would want it and i admit it. but 360 exclusives dont have dedicated servers, like i said in my previous post. ps3 got 4 times more dedicated servers than 360 and psn is free, so no fanboyism here,,,planbfreak4eva

Forza 3 has dedicated servers. Uncharted 2 does not. Don't make sweeping statements. List allthe games PS3 has with dedicated servers, it's nowhere near 4 times more. More like 4 more.

Xbox Live's biggest advantage is it's intergration. PSN has some shoddy intergration, it was obviously an after thought for sony, as opposed to the Xbxo ebing built around Xbox Live.

As an owner of both consoles, i'd say Xbox Live is leaps and bounds ahead of PSN, just for it's intergration. Is it worth $50 a year? I don't think so, but it's better nonetheless

ok forza 3 has dedicated servers and uncharted 2 doesnt which i know myself. now what ps3 exclusive games have dedicated. warhawk, r1,r2,kz2, demons souls, lbp, mag. and 360 exc;usive games with dedicated is forza 3 and ??? gears 1 and 2 doesnt. so thats that....

You said the PS3 has 4x more games with dedicated servers then the Xbox. You're wrong.

Battlefield 2, Forza 3, PDZ, Frontlines:FoW, Shadowrun, UT3, Section 8, Left 4 dead, Left 4 dead 2, their are probably a few more.

I didn't say 360 exclusives had them, i said there is no way the PS3 has 4x the amount. They have a few more.

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planbfreak4eva

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#52 planbfreak4eva
Member since 2006 • 2856 Posts

[QUOTE="planbfreak4eva"][QUOTE="-Snooze-"]

Forza 3 has dedicated servers. Uncharted 2 does not. Don't make sweeping statements. List allthe games PS3 has with dedicated servers, it's nowhere near 4 times more. More like 4 more.

Xbox Live's biggest advantage is it's intergration. PSN has some shoddy intergration, it was obviously an after thought for sony, as opposed to the Xbxo ebing built around Xbox Live.

As an owner of both consoles, i'd say Xbox Live is leaps and bounds ahead of PSN, just for it's intergration. Is it worth $50 a year? I don't think so, but it's better nonetheless

-Snooze-

ok forza 3 has dedicated servers and uncharted 2 doesnt which i know myself. now what ps3 exclusive games have dedicated. warhawk, r1,r2,kz2, demons souls, lbp, mag. and 360 exc;usive games with dedicated is forza 3 and ??? gears 1 and 2 doesnt. so thats that....

You said the PS3 has 4x more games with dedicated servers then the Xbox. You're wrong.

Battlefield 2, Forza 3, PDZ, Frontlines:FoW, Shadowrun, UT3, Section 8, Left 4 dead, Left 4 dead 2, their are probably a few more.

I didn't say 360 exclusives had them, i said there is no way the PS3 has 4x the amount. They have a few more.

i was talking exclusives and not multiplats...
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-Snooze-

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#53 -Snooze-
Member since 2009 • 7304 Posts

It'd help if you typed what you meant.

Firrst you claimed No 360 excluisves had dedicated servers. Then you claimed the PS3 had 4x more dedicated servers. Quit changing your argument.

Bottom line, exclusive or not the PS3 does not have that many games with dedicated servers, and certainly not alot more then the 360

"how am i a fanboy. you look more of a fanboy than me because you have that flash which says ps3 does nothing. error 800171717 what ever it goes. like u said. 360 got cross game chat which is a nice feature. i would want it and i admit it. but 360 exclusives dont have dedicated servers, like i said in my previous post. ps3 got 4 times more dedicated servers than 360 and psn is free, so no fanboyism here"

"i dont know why people say XBL is better because it lags like crazy."

You're right, no fanboyism here ... Do you even own a 360?

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VoodooHak

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#54 VoodooHak
Member since 2002 • 15989 Posts

Overall, what I like isn't something that can be experienced after playing a few games. I started to notice the difference over time. The little conveniences add up, showing just how well it's all put together.

As I play both Xbox Live and PlayStation Network more than more, I notice a marked a divide between the ways both systems are set up. Xbox Live is just more conducive to forming a community than PSN is. There are more opportunities to communicate, more opportunities to play with each other and more attention given to community members on Xbox Live.

MS recognizes that subscribers are more than just a group of people that play online. XBL is the means by which those members stay cohesive and active. XBL is how that random group of folks becomes a community, by allowing them to meet up with other people in ways that make sense. The end result is a much less random experience if you take advantage of what's there:

  • Cross-game invites - In my eyes, more important than cross-game chat. This isn't a simple text message either. No matter what you and your friends are doing on the console (playing different games, watching a movie, listening to music, whatever), I can send an invite. All a friend needs to do is open my message and click accept and he'll be pulled right into my session. PSN does have this functionality, but it's neither universal nor consistent. Got a new-ish game, you're golden. If not, then it's a roll of the dice if the feature is supported.
  • Party system - Up to 8 friends can party up and launch into games together, again, no matter whateveryone is doing. Or you can stay in separate games and just chat. Much like the Halo 3 party system, but at the OS level.
  • Community staff - They are both visible and accessible. From Major Nelson's news and shows, Trixie's organization of girl gamers, StepTo's policy enforcement to the community developer and ambassador programs. Their response to the MW2 javelin glitch is a prime example. Although the onus of the responsiblity was solely on the shoulders of Infinity Ward, MS went above and beyond by actively seeking out the exploiters and suspending them. StepTo made public statement almost immediately. Sony's response was from a nameless rep with flat statement that they don't plan on doing anything. One is an example of service. The other is the absence of service.
  • Community-focused initiatives that go beyong marketing. Their Play Smart campaign educates gamers and parents alike about a healthy approach to gaming. MS works closely with special interests to make sure their needs are being met on the Xbox Live Service. A recent example can be seen with their policy change that now allows people to express their race, religion and sexual orientation in their mottos and profiles. They didn't just give into the chest pounding from loud users. They did their due diligence and met with GLAAD and their own LGBT groups for informed guidance.
  • Community events - This isn't just the themed game nights on the Community Calendar. It's the Game With Fame, gaming with devs and my personal fave, Community PlayDate where I can game with people from a featured fan site. These events are easily seen, even if I'm not looking for it. Which brings me to....
  • Better integration of features - Each feature is fleshed out and thought it put into how one part affects another. This isn't the scattershot, , patchwork approach we see from Sony. We need only look at achievements/trophies, integration with Xbox.com and Playstation.com as good examples of this. It translates into the difference in their chatpad designs and the implementation of social networking functions. It's painfully clear the the PS3 wanted online play, but was not conceived with a community in mind. There's a difference.

Granted, MS really screwed up with the hardware and they're stuggling with the pricing of content like Games on Demand, but Xbox Live... they totally got right. PS3 graphics and disc storage be damned. If I had to choose all over again, I'd still pick the Xbox 360 mostly because of their implementation of Xbox Live.

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planbfreak4eva

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#55 planbfreak4eva
Member since 2006 • 2856 Posts

It'd help if you typed what you meant.

Firrst you claimed No 360 excluisves had dedicated servers. Then you claimed the PS3 had 4x more dedicated servers. Quit changing your argument.

Bottom line, exclusive or not the PS3 does not have that many games with dedicated servers, and certainly not alot more then the 360

"how am i a fanboy. you look more of a fanboy than me because you have that flash which says ps3 does nothing. error 800171717 what ever it goes. like u said. 360 got cross game chat which is a nice feature. i would want it and i admit it. but 360 exclusives dont have dedicated servers, like i said in my previous post. ps3 got 4 times more dedicated servers than 360 and psn is free, so no fanboyism here"

"i dont know why people say XBL is better because it lags like crazy."

You're right, no fanboyism here ... Do you even own a 360?

-Snooze-
i have friends with 360. i dont own 360 but i played games on it... and about the dedicated servers, ok maybe i made a mistake about saying 360 got no dedicated servers. because it does just not so many exclusive games have it. thats what i meant...and if you look at the aae and aaae games for ps3 and 360. most of the ps3 exclusives have dedicated servers and most of 360s dont have. and thats the truth...
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kozzy1234

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#56 kozzy1234
Member since 2005 • 35966 Posts

Because it is better.....

PSN's only advantage to me is the nice collection of PS1 games to download/buy.

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deactivated-5f9e3c6a83e51

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#57 deactivated-5f9e3c6a83e51
Member since 2004 • 57548 Posts

I like it better. The interface just seems more intuitive and easier to use. The voice chat support is better since everyone has a headset and it seems easier to get into party chats or communicate in general. That's just me. I like XBL, but I'm sure you can find reasons not to like it as well. I don't dislike PSN, I just like XBL more.

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-Snooze-

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#58 -Snooze-
Member since 2009 • 7304 Posts

[QUOTE="-Snooze-"]

It'd help if you typed what you meant.

Firrst you claimed No 360 excluisves had dedicated servers. Then you claimed the PS3 had 4x more dedicated servers. Quit changing your argument.

Bottom line, exclusive or not the PS3 does not have that many games with dedicated servers, and certainly not alot more then the 360

"how am i a fanboy. you look more of a fanboy than me because you have that flash which says ps3 does nothing. error 800171717 what ever it goes. like u said. 360 got cross game chat which is a nice feature. i would want it and i admit it. but 360 exclusives dont have dedicated servers, like i said in my previous post. ps3 got 4 times more dedicated servers than 360 and psn is free, so no fanboyism here"

"i dont know why people say XBL is better because it lags like crazy."

You're right, no fanboyism here ... Do you even own a 360?

planbfreak4eva

i have friends with 360. i dont own 360 but i played games on it... and about the dedicated servers, ok maybe i made a mistake about saying 360 got no dedicated servers. because it does just not so many exclusive games have it. thats what i meant...and if you look at the aae and aaae games for ps3 and 360. most of the ps3 exclusives have dedicated servers and most of 360s dont have. and thats the truth...

What does a game being exclusive have to do with Xbox Live vs PSN? Nothing ... Dedicated servers don't even have anything to do with PSN and Xbox Live.

The implementation of said servers is up to the deveopers. Both XBL and PSN support them, so in that regard they are equal.

Comments like "Xbox Live lags like hell" Coupled with your confession you don't own a360 and your "Im not a fanboy" comment really speaks volumes.

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DEATH775

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#59 DEATH775
Member since 2005 • 4216 Posts
Well XBOX live lets you download stuff while you are playing games. But in PSN you can't do that, when you download something you need to wait for it to finish the download before you can play your games on the PS3.
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KHAndAnime

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#60 KHAndAnime
Member since 2009 • 17565 Posts
Xbox Live is nicer because it has cross-game chat. But to be honest I prefer the freedom of PSN. I don't have to pay for two accounts simply because me and my brother likes the same games.
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lafiro93

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#61 lafiro93
Member since 2010 • 2076 Posts

I dont know how i survived without party chat on the 360 in 2008:P

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GreyFoXX4

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#62 GreyFoXX4
Member since 2008 • 3612 Posts

Overall, what I like isn't something that can be experienced after playing a few games. I started to notice the difference over time. The little conveniences add up, showing just how well it's all put together.

As I play both Xbox Live and PlayStation Network more than more, I notice a marked a divide between the ways both systems are set up. Xbox Live is just more conducive to forming a community than PSN is. There are more opportunities to communicate, more opportunities to play with each other and more attention given to community members on Xbox Live.

MS recognizes that subscribers are more than just a group of people that play online. XBL is the means by which those members stay cohesive and active. XBL is how that random group of folks becomes a community, by allowing them to meet up with other people in ways that make sense. The end result is a much less random experience if you take advantage of what's there:

  • Cross-game invites - In my eyes, more important than cross-game chat. This isn't a simple text message either. No matter what you and your friends are doing on the console (playing different games, watching a movie, listening to music, whatever), I can send an invite. All a friend needs to do is open my message and click accept and he'll be pulled right into my session. PSN does have this functionality, but it's neither universal nor consistent. Got a new-ish game, you're golden. If not, then it's a roll of the dice if the feature is supported.
  • Party system - Up to 8 friends can party up and launch into games together, again, no matter whateveryone is doing. Or you can stay in separate games and just chat. Much like the Halo 3 party system, but at the OS level.
  • Community staff - They are both visible and accessible. From Major Nelson's news and shows, Trixie's organization of girl gamers, StepTo's policy enforcement to the community developer and ambassador programs. Their response to the MW2 javelin glitch is a prime example. Although the onus of the responsiblity was solely on the shoulders of Infinity Ward, MS went above and beyond by actively seeking out the exploiters and suspending them. StepTo made public statement almost immediately. Sony's response was from a nameless rep with flat statement that they don't plan on doing anything. One is an example of service. The other is the absence of service.
  • Community-focused initiatives that go beyong marketing. Their Play Smart campaign educates gamers and parents alike about a healthy approach to gaming. MS works closely with special interests to make sure their needs are being met on the Xbox Live Service. A recent example can be seen with their policy change that now allows people to express their race, religion and sexual orientation in their mottos and profiles. They didn't just give into the chest pounding from loud users. They did their due diligence and met with GLAAD and their own LGBT groups for informed guidance.
  • Community events - This isn't just the themed game nights on the Community Calendar. It's the Game With Fame, gaming with devs and my personal fave, Community PlayDate where I can game with people from a featured fan site. These events are easily seen, even if I'm not looking for it. Which brings me to....
  • Better integration of features - Each feature is fleshed out and thought it put into how one part affects another. This isn't the scattershot, , patchwork approach we see from Sony. We need only look at achievements/trophies, integration with Xbox.com and Playstation.com as good examples of this. It translates into the difference in their chatpad designs and the implementation of social networking functions. It's painfully clear the the PS3 wanted online play, but was not conceived with a community in mind. There's a difference.

Granted, MS really screwed up with the hardware and they're stuggling with the pricing of content like Games on Demand, but Xbox Live... they totally got right. PS3 graphics and disc storage be damned. If I had to choose all over again, I'd still pick the Xbox 360 mostly because of their implementation of Xbox Live.

VoodooHak

Oh man so politics is coming into gaming now lol. Geez, who the crap is GLAAD? And play smart program isn't nothing more than playing daddy to your kids and to the parents who infact should be teaching their kids the right and wrong way to play games, and how long they should be playing games each day. Why in the world would I want to invest money to play online just for that money to go to SPECIAL INTEREST GROUPS, just so a gamer can put if they are black, polish, white, or a baptist, muslim, or catholic.

Geez. I'm really glad you pointed this one out, cause I now know for sure I would never put money into a 360 or for xblg.

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registrau

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#63 registrau
Member since 2007 • 189 Posts

Thanks for the answers guys :)

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LoZone80

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#64 LoZone80
Member since 2010 • 31 Posts
not sure why, xbox owners i think feel threatened by the speed at which the PSN has grown. the only thing that i can think of is cross game chat. everything is pretty much the same.
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Santesyu

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#65 Santesyu
Member since 2008 • 4451 Posts
[QUOTE="metalisticpain"]My PS3 pops an error 70% of the time i turn it on, saying it cannot connect. And my 360 connects without fail every time. I have tried to figure out whats wrong but cant for the life of me. So to me it just seems more intuitive and easy. i spent an hour, port forwarding, tweaking my modem, I work as Tech Support at my ISP so i know my stuff when it comes to internet and networking. i cant understand why my PS3 refuses to connect...

you did test your connection before you actually connected right? Are you wireless or wired? Anyway PSN and live are about the same tho live has faster download speeds thats the only thing I noticed and more people talk with mics...I was playing uncharted 2 mutli and some people were talking in a diff language, I seem to be getting that alot...
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Chris_Williams

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#66 Chris_Williams
Member since 2009 • 14882 Posts

All the fighting here over online gaming, but why not jump into this brawl, I prefer the psn, why? Easy because its FREE, I also have a 360 which i purchased just a few weeks ago and i'm never getting live for it (I just purchased it for exclusives). I couldn't do it, because if i did get live i'm going to be thinking, why the heck am i paying to play my game online when I have a system staring right in my face that does it for free. hmmmm, but that just me I don't care for party chat because I guess people don't know that you can open up a text chat room inside a game and talk to someone playing another game. That works for me if we're trying to set up a game and people say that live feels more intergrated with the 360, okay? It doesn't take a rocket scientist to navigate psn to me psn feels more intergrated then live does. But it all comes down to it being free for me which is nice, its just all comes down to if you wanna pay for something that should be free or not

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VoodooHak

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#67 VoodooHak
Member since 2002 • 15989 Posts

Oh man so politics is coming into gaming now lol. Geez, who the crap is GLAAD? And play smart program isn't nothing more than playing daddy to your kids and to the parents who infact should be teaching their kids the right and wrong way to play games, and how long they should be playing games each day. Why in the world would I want to invest money to play online just for that money to go to SPECIAL INTEREST GROUPS, just so a gamer can put if they are black, polish, white, or a baptist, muslim, or catholic.

Geez. I'm really glad you pointed this one out, cause I now know for sure I would never put money into a 360 or for xblg.

GreyFoXX4

Basically, what you're saying is that you have no idea what GLAAD or LGBT issues or the Play Smart Play Safe campaign are and didn't even care to look them up. At least put forward a little due diligence before spouting blanket statements that clearly show how misinformed you are.

It's not even about politics. It's about attention to detail and the realization that the gaming community is much more than just basement-dwelling nerds obsessed with their k/d ratios. It's acknowledging the fact that the community is so diverse that these types of issues will come up. And they have. This is assuming, of course, that you're not afraid/threatened/or made uneasy by anyone not of your own race, religious or sexual preference. Are you? If not, then I don't see how you can paint these initiatives as a negative.

Are you saying that when (not if) issues come up, we should just ignore them? How should MS address them?

If you don't find value in those things, that's fine and dandy. Stay in your cave stuck in the online mentality of 5+ years ago.

Again... an example of service as opposed to absence of one. Mind you, this is only one thing amongst others that I mentioned.

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cosmostein77

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#68 cosmostein77
Member since 2004 • 7043 Posts

In the face of all the features Live offers that PSN does not, the best response as to why PSN is better pertains to the 4 bucks you have to spend a month for Live...

That's like complaining about graphics because you don't own an HD TV.

Live is superior, there is no question about that. If the 4 or so dollars a month is that much of a factor for you, then perhaps the expense of console gaming is not something you should be undertaking?