This forum can answer all ur questions
http://www.gamersreports.com/forum/lofiversion/index.php/t7975.html
This topic is locked from further discussion.
This forum can answer all ur questions
http://www.gamersreports.com/forum/lofiversion/index.php/t7975.html
[QUOTE="WilliamRLBaker"]Why is it that Many Linux users say media creation, and media playback, suffer because of the ps3's 2 pools of 256 mbs of ram when they run linux on ps3?
Teufelhuhn
When using Linux, apps only have access to the 256 MB of main memory. This has nothing to do with how the the PS3's memory is partitioned, and nothing to do games.
you all so forget the EXTREMELY super fast Ram embedded on the 360's gpu, which handles information and processes at 256 GB/s.WilliamRLBaker
You also forgot to mention that this eDRAM is a framebuffer, and is therefore only used for framebuffer operations. Its also there to help offset the imact of sharing a single 128-bit connection to memory being shared by both the CPU and the GPU.
256mb :lol: the os and photoshop would kill that in on time, maybe enough for web browsing and word processing but nothing else[QUOTE="WilliamRLBaker"]Why is it that Many Linux users say media creation, and media playback, suffer because of the ps3's 2 pools of 256 mbs of ram when they run linux on ps3?
Teufelhuhn
When using Linux, apps only have access to the 256 MB of main memory. This has nothing to do with how the the PS3's memory is partitioned, and nothing to do games.
you all so forget the EXTREMELY super fast Ram embedded on the 360's gpu, which handles information and processes at 256 GB/s.WilliamRLBaker
You also forgot to mention that this eDRAM is a framebuffer, and is therefore only used for framebuffer operations. Its also there to help offset the imact of sharing a single 128-bit connection to memory being shared by both the CPU and the GPU.
256mb :lol: the os and photoshop would kill that in on time, maybe enough for web browsing and word processing but nothing else[QUOTE="Teufelhuhn"][QUOTE="WilliamRLBaker"]Why is it that Many Linux users say media creation, and media playback, suffer because of the ps3's 2 pools of 256 mbs of ram when they run linux on ps3?
WilliamRLBaker
When using Linux, apps only have access to the 256 MB of main memory. This has nothing to do with how the the PS3's memory is partitioned, and nothing to do games.
you all so forget the EXTREMELY super fast Ram embedded on the 360's gpu, which handles information and processes at 256 GB/s.WilliamRLBaker
You also forgot to mention that this eDRAM is a framebuffer, and is therefore only used for framebuffer operations. Its also there to help offset the imact of sharing a single 128-bit connection to memory being shared by both the CPU and the GPU.
[QUOTE="WilliamRLBaker"]
LOL Ok When Using linux, I do not access EVER the video ram, or graphical ram to create and watch media?
I.E media online through a browser, Or a media player?
LOL ok *laughs* get back to me when you can prove that, Because it will be a cold day in hell when u can, ITs a simple fact, When you created media, Or watch media on a computer, Graphical processing is done by the GPU and Graphical memory.Teufelhuhn
Let's try this again. Using Linux on the PS3, apps don't have any access to the GPU. All they have access to is a virtual frame buffer, which the Game OS then sends off to the GPU. Since you're only using a virtual framebuffer, anything requiring significant graphical output is inherently slow. This is a problem with how Sony implmented a secondary operating system, and has nothing to do with the PS3's architecture or games for that matter.
You all so forgot to mention that the Edram Dramatically increases the speed at which things get handled by the 360's gpu, As well as take load off the gpu from other tasks, And all together take load from the cpu so that it can concentrate on other tasks.WilliamRLBaker
well see sony really wants you to buy their computer for real stuff the ps3 computer thing is just a gimick
[QUOTE="progenitorvirus"][QUOTE="bhung207"][QUOTE="progenitorvirus"]xbox fanboys = idiots.
the ps3 memory is superior, they say the fatbox 360 has 512mb of ram(which is split up between gpu and cpu) and so does the ps3 except sony has listed more honestly. that 512mb of ram is shared between the fatbox's gpu and cpu
WilliamRLBaker
becuz developers are too lazy. yes it is superior didnt you ever read up on xdr and gdd3 memory? the xdr and gdd3 are newer forms of memory its more efficient, while the fatbox's memory is traditional memory. faster access of memory, and utilizing it from the ps3s cell and rsx. microsoft is dumb saying the memory in the fatbox 360 is better-- oh yeah is becuz its 512mb? thats 256mb more than the ps3 aye? no not exactly j allard it's equivalent becuz ur hardware department forgot to tell everyone that the 512mb of ram is split between the fatbox's gpu and cpu.
j allard and the hardware department need to stop lying. the triple-core cpu in the fatbox 360 gets killed by the cell.
I love that fatbox. yet the ps3 is about 2x bigger and heavier then the 360.
P.S: the ram in the ps3 is inferior because of bus speeds, and having 2 differnet pools.
1 pool of ram is vastly better then 2, Because the bus speed has to be taken into consideration, as well as the 2 pools of ram communicating with each other. 1 pool doesn't have this draw back.
1 pool of ram can only send information to the other pool at a certain speed, The other can only do the same.
If both pools we're the same ghz? then it would be better.
The PS3 Memory: * 256MB XDR Main RAM @3.2GHz * 256MB GDDR3 VRAM @700MHz
The Xbox 360 Memory : 512 MB of 700 MHz GDDR3 RAM
The xdr is way faster than the ram used in the 360... and http://www.rambus.com/us/products/xdr_xdr2/ you will see that its
"Rambus XDR™ DRAM technology is a total memory system solution that achieves an order of magnitude higher performance than today's standard memories while utilizing the fewest ICs. Perfect for graphics processing, consumer electronics, network, and server applications,"
"Graphics Double Data Rate 3, is a graphics card-specific memory technology, designed by ATI Technologies.
It has much the same technological base as DDR2, but the power and heat dispersal requirements have been reduced somewhat, allowing for higher-speed memory modules, and simplified cooling systems. Unlike the DDR2 used on graphics cards, GDDR3 is unrelated to the upcoming JEDEC DDR3 specification. This memory uses internal terminators, enabling it to better handle certain graphics demands. To improve bandwidth, GDDR3 memory transfers 4 bits of data per pin in 2 clock cycles."
"VRAM is a special type of DRAM which is dual-ported. It still has a duty cycle, but it can written to and read from at the same time. In practice, this means that you get double the bandwidth out of 60 ns VRAM as you would out of 60 ns DRAM (if implemented correctly on the video card).
The long and the short of this is that VRAM cards are capable of higher screen refresh rates at high pixel addressabilities and colour depths, while DRAM cards are not."
http://www.monitorworld.com/faq_pages/q20_page.html
So although the 360 has 512 megs of GDDR3, it can't compete with the 256 xdr, nor does it have VRAM. Its funny when this is used as a arguing point.Dilrod
You do realise that a chain is only as strong as its weakest link. You shove all this so called high tech stuff into a PS3 yet it doesn't even get 1GB of memory which is pretty much standard for computers ages ago. Anyways on that note, all you did was get a bunch of links and copy and paste quotes here and there which means you don't know squat yourself. You take the information you find as gospel. Try making an argument with your own work instead of using other peoples which you clearly don't understand. Coz if you did know, you would realise 256 is PS3's weak link.
You do realise that a chain is only as strong as its weakest link. You shove all this so called high tech stuff into a PS3 yet it doesn't even get 1GB of memory which is pretty much standard for computers ages ago. Anyways on that note, all you did was get a bunch of links and copy and paste quotes here and there which means you don't know squat yourself. You take the information you find as gospel. Try making an argument with your own work instead of using other peoples which you clearly don't understand. Coz if you did know, you would realise 256 is PS3's weak link.
djestar
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