Because fast and action game turned into slow horror game. Is this is the reason why everyone hated Doom 3? Doom 3 is best Doom game ever made. Im not interesting in Doom 4 if it goes back to "speed movement, unlimited ammo, action game". I want horror game, not action speed hack game.
The only 'horror' element of Doom 3 was the specs required to play it at the time. Beyond that it was a bad Doom 2. Doom 4 won't have to try much to be an improvement and given their track record it won't try at all. Doom 4: space marine kills shit just because, brought to you by ID kings of 'just because'.
Lets take fun ass doom and make it this slow, boring corridor crawl with fucking key hunts like it's some ghetto system shock. The encounter design and pacing in that game is atrocious.
i enjoyed it back at release despite the tall system requirements and the constant need to "to and fro" between flashlight and weapon; fairly recently i bought the bfg edition and enjoyed it at ~120 fps. after this recent completion of the main campaign in the BFG ed., i wondered what to play next. so i played the first expansion. after that, i played the other expansion. after that, doom 3 was all over and the next game i felt like playing was ... doom3.
I too agree, I haven't been able to get into the old doom games (mainly as I feel like the time has past and they are horribly outdated). I like Doom being a slower paced horror game. Maybe it's because we don't get horror games that much anymore, but there were moments in D3 that almost made me crap my pants. I want Doom 4 to be a horror genre FPS. I tried Doom 1 and 2 but they just lack so much now, it's not like when I went and played Final Fantasy 6 in 2013 on my Vita, that game has story and combat still being good in this day, but Doom just feels so ancient compared to Doom 3 in terms of gameplay.
Considering the year it came out, I give id tons of credit, but it ended up being a ridiculous parody of itself. It's a good game, but nowhere near as good as the prior two, like, not even in the same league. A game like Cube is what 3 should have been, and if 4 is going to play anything like that, then I'm stoked as...hell.
Only have 2 dislikes about Doom 3 was, light mounted guns available now..in Doom 3's world however..their tech is so advance yet reduce to using a handheld torch light. :p Not even scary..wish devs would stop making games so damn dark that you can't see for anything..then claim that's what makes it scary...its not. Other than that its just another Doom game..go in blast monsters away. :p
Lets take fun ass doom and make it this slow, boring corridor crawl with fucking key hunts like it's some ghetto system shock. The encounter design and pacing in that game is atrocious.
So you prefer this:
You want game that is not scary but what is casual, has unlimited ammo, fast gameplay, no story and just shoot everything you see. Thats what Doom 1 and Doom 2 were. They were like Painkiller and Quake games.
I want horror, dark as possible, scary, hardcore but you want action, casual and easy and bright.
You want game that is not scary but what is casual, has unlimited ammo, fast gameplay, no story and just shoot everything you see. Thats what Doom 1 and Doom 2 were. They were like Painkiller and Quake games.
I recall in the full versions of both Doom and Doom II, it's quite easy to run out of ammo. I recall instances of desperation because my marine is down to one more hit and not a medkit or ammo in sight. Doom II added another level of diabolical with the Archvile.
Lets take fun ass doom and make it this slow, boring corridor crawl with fucking key hunts like it's some ghetto system shock. The encounter design and pacing in that game is atrocious.
So you prefer this:
You want game that is not scary but what is casual, has unlimited ammo, fast gameplay, no story and just shoot everything you see. Thats what Doom 1 and Doom 2 were. They were like Painkiller and Quake games.
I want horror, dark as possible, scary, hardcore but you want action, casual and easy and bright.
Sad... casual gaming ruins gaming.
100% agreed my friend.
Why can't people like @clone01 become real hardcores.
As a standalone game it's decent. Amazing graphics and atmosphere, solid shooting, pretty linear and relying on jump scares a bit too much. 7/10 at the worst.
As a sequel to Doom 2 it's terrible. Linear, "scary", small corridors, and you always fought tiny amounts of enemies. 5/10, what the hell ID.
It's Doom 3, not some new IP. It had a name to live up to and it missed the mark by a mile.
You want game that is not scary but what is casual, has unlimited ammo, fast gameplay, no story and just shoot everything you see. Thats what Doom 1 and Doom 2 were. They were like Painkiller and Quake games.
I want horror, dark as possible, scary, hardcore but you want action, casual and easy and bright.
Sad... casual gaming ruins gaming.
Painkiller was actually fun as hell.
That being said, I don't think there was anything particularly wrong with more horror based games with a slower gameplay. I just didn't really want Doom 3 to be that kind of game.
There's room for all sorts of games. There's room for darker scarier slower paced games, and there's room for mindless shoot-em-ups. Nothing wrong with liking a certain type of game, but once a franchise is established then it's understandable that people get a little annoyed when the developers stray too far from what made that franchise popular in the first place. Doom 3 wasn't bad, but it didn't really feel that much like a Doom game. I mean, come on, there's no reason that Doom 3 couldn't have been an original property that isn't chained to Doom's baggage. If it had been a new property, then it probably would have been better-received. But it's pretty clear that the only reason it was a Doom game was to capitalize on the previous success of the Doom series. If the developers are gonna exploit fan expectations in order to help sell the game, then it's fair for fans to judge the game harshly when it doesn't live up to those expectations. If the game isn't gonna feel like a Doom game, then why even make it a Doom game in the first place?
And don't say because of the story. Doom 3's story is just about as worthless as the stories in Doom or Doom 2. I'm not really gonna complain about Doom 3's story...I never expected a good story out of a Doom game in the first place, so the lack of a compelling story is fine by me. I'm just saying that the story is so worthless that it's not something that was begging to be told. So there's really no reason that game needed to be tied to the Doom franchise at all, other than for purposes of brand recognition.
You want game that is not scary but what is casual, has unlimited ammo, fast gameplay, no story and just shoot everything you see. Thats what Doom 1 and Doom 2 were. They were like Painkiller and Quake games.
I want horror, dark as possible, scary, hardcore but you want action, casual and easy and bright.
Sad... casual gaming ruins gaming.
Painkiller was actually fun as hell.
That being said, I don't think there was anything particularly wrong with more horror based games with a slower gameplay. I just didn't really want Doom 3 to be that kind of game.
There's room for all sorts of games. There's room for darker scarier slower paced games, and there's room for mindless shoot-em-ups. Nothing wrong with liking a certain type of game, but once a franchise is established then it's understandable that people get a little annoyed when the developers stray too far from what made that franchise popular in the first place. Doom 3 wasn't bad, but it didn't really feel that much like a Doom game. I mean, come on, there's no reason that Doom 3 couldn't have been an original property that isn't chained to Doom's baggage. If it had been a new property, then it probably would have been better-received. But it's pretty clear that the only reason it was a Doom game was to capitalize on the previous success of the Doom series. If the developers are gonna exploit fan expectations in order to help sell the game, then it's fair for fans to judge the game harshly when it doesn't live up to those expectations. If the game isn't gonna feel like a Doom game, then why even make it a Doom game in the first place?
And don't say because of the story. Doom 3's story is just about as worthless as the stories in Doom or Doom 2. I'm not really gonna complain about Doom 3's story...I never expected a good story out of a Doom game in the first place, so the lack of a compelling story is fine by me. I'm just saying that the story is so worthless that it's not something that was begging to be told. So there's really no reason that game needed to be tied to the Doom franchise at all, other than for purposes of brand recognition.
You FUCKING NOOB AND CASUAL GAMER.
DOOM - HELL GATE OPENS, DEMON COMES OUT AND TURNS ALL HUMANS INTO ZOMBIE. HOW THIS CAN BE ACTION GAME?
If we used your logic, then Terminator and Terminator 2 movies were PG-13. Also all old classic movies that were violent and had blood are now rated PG-13.
Painkiller was shitty game. Worst shitty game ever. Just large map with random AI enemies. This sucks.
Lets take fun ass doom and make it this slow, boring corridor crawl with fucking key hunts like it's some ghetto system shock. The encounter design and pacing in that game is atrocious.
So you prefer this:
You want game that is not scary but what is casual, has unlimited ammo, fast gameplay, no story and just shoot everything you see. Thats what Doom 1 and Doom 2 were. They were like Painkiller and Quake games.
I want horror, dark as possible, scary, hardcore but you want action, casual and easy and bright.
Sad... casual gaming ruins gaming.
If you find a slow, mind numbing corridor crawl against a handful of enemies, where there is more than an abundance of ammo with lame key hunts "scary" or "challenging" it's because you are in fact trash at video games. I however do not suffer from sucking at video games enough to be impressed by something as lame as Doom 3.
Doom 2 and Painkiller during their worst segments clown Doom 3.
If I want something genuinely unsettling and deserving of a slow burn approach I'll go to Cryostasis and its broken aspects before I'd give Doom 3 another spin.
As a standalone game it's decent. Amazing graphics and atmosphere, solid shooting, pretty linear and relying on jump scares a bit too much. 7/10 at the worst.
As a sequel to Doom 2 it's terrible. Linear, "scary", small corridors, and you always fought tiny amounts of enemies. 5/10, what the hell ID.
It's Doom 3, not some new IP. It had a name to live up to and it missed the mark by a mile.
Doom 3 was the first Doom game I play on Xbox and I didn't have a PC at the time. Doom 3 was really good, compare to Dead Space but the only thing I remember everyone hated that game was the flashlight switch to weapons is all I remember. Never bother me with the flashlight switch but the the game had so many Imps and playing it on Xbox at the time had great graphics and I never got the chance to play the 360 HD.
As a standalone game it's decent. Amazing graphics and atmosphere, solid shooting, pretty linear and relying on jump scares a bit too much. 7/10 at the worst.
As a sequel to Doom 2 it's terrible. Linear, "scary", small corridors, and you always fought tiny amounts of enemies. 5/10, what the hell ID.
It's Doom 3, not some new IP. It had a name to live up to and it missed the mark by a mile.
Doom 3 was the first Doom game I play on Xbox and I didn't have a PC at the time. Doom 3 was really good, compare to Dead Space but the only thing I remember everyone hated that game was the flashlight switch to weapons is all I remember. Never bother me with the flashlight switch but the the game had so many Imps and playing it on Xbox at the time had great graphics and I never got the chance to play the 360 HD.
Why complain about flashlight switch? clearly it would be another casual choice when gun and flashlight works toghter. Seperated is better and more realistic. noobs are scared of night
As a standalone game it's decent. Amazing graphics and atmosphere, solid shooting, pretty linear and relying on jump scares a bit too much. 7/10 at the worst.
As a sequel to Doom 2 it's terrible. Linear, "scary", small corridors, and you always fought tiny amounts of enemies. 5/10, what the hell ID.
It's Doom 3, not some new IP. It had a name to live up to and it missed the mark by a mile.
Doom 3 was the first Doom game I play on Xbox and I didn't have a PC at the time. Doom 3 was really good, compare to Dead Space but the only thing I remember everyone hated that game was the flashlight switch to weapons is all I remember. Never bother me with the flashlight switch but the the game had so many Imps and playing it on Xbox at the time had great graphics and I never got the chance to play the 360 HD.
Why complain about flashlight switch? clearly it would be another casual choice when gun and flashlight works toghter. Seperated is better and more realistic. noobs are scared of night
It is illogical not having the ability to shoot with the flashlight on. Maybe restrict aim a bit or limit the weapon to pistol or let the player know they need to find some adhesive to use the light with a heavier gun, i don't know. ......doesn't make sense why the heck would a trained soldier shoot in the dark.
Seriously, anyone on the fence should give Doom3 BFG a try. Even the dated, early bump/map look to everything is pulled off quite well in this one (especially considering it started that look). Its very charming and distinct.
Everything looks rock solid and super crystal clear, without "next gen" bullshit wow-effects and crap all over the place.
I still play Doom 3 in small doses since it's still installed on one of my other PCs. But, it's kinda hard to go back to when there are so many more games I rather play. I think Metro Last Light and STALKER: CoP are in the same predicament. I might get to them if there's no other games to play.
Seriously, anyone on the fence should give Doom3 BFG a try. Even the dated, early bump/map look to everything is pulled off quite well in this one (especially considering it started that look). Its very charming and distinct.
Everything looks rock solid and super crystal clear, without "next gen" bullshit wow-effects and crap all over the place.
Seriously, anyone on the fence should give Doom3 BFG a try. Even the dated, early bump/map look to everything is pulled off quite well in this one (especially considering it started that look). Its very charming and distinct.
Everything looks rock solid and super crystal clear, without "next gen" bullshit wow-effects and crap all over the place.
what platforms is this available on?
PC-STEAM/360/PS3
All versions include DOOM, DOOM II, DOOM 3, and DOOM 3: Resurrection of Evil, and The Lost Mission.
Seriously, anyone on the fence should give Doom3 BFG a try. Even the dated, early bump/map look to everything is pulled off quite well in this one (especially considering it started that look). Its very charming and distinct.
Everything looks rock solid and super crystal clear, without "next gen" bullshit wow-effects and crap all over the place.
what platforms is this available on?
PC-STEAM/360/PS3
All versions include DOOM, DOOM II, DOOM 3, and DOOM 3: Resurrection of Evil, and The Lost Mission.
I'll check it out, I think. ...I remember people saying this release was junk, but then you think to yourself what most of the community prefers and it is not so great.
...I'd get the pc release for my laptop but my disc drive is busted and I plan on taking it apart, cleaning it, and giving it to a relative-------just don't know how to re install windows lol.
............
I agree with you Doom 3 still looks good. Great use of color and did not rely on every "effect" in the book.
You want game that is not scary but what is casual, has unlimited ammo, fast gameplay, no story and just shoot everything you see. Thats what Doom 1 and Doom 2 were. They were like Painkiller and Quake games.
I want horror, dark as possible, scary, hardcore but you want action, casual and easy and bright.
Sad... casual gaming ruins gaming.
Painkiller was actually fun as hell.
That being said, I don't think there was anything particularly wrong with more horror based games with a slower gameplay. I just didn't really want Doom 3 to be that kind of game.
There's room for all sorts of games. There's room for darker scarier slower paced games, and there's room for mindless shoot-em-ups. Nothing wrong with liking a certain type of game, but once a franchise is established then it's understandable that people get a little annoyed when the developers stray too far from what made that franchise popular in the first place. Doom 3 wasn't bad, but it didn't really feel that much like a Doom game. I mean, come on, there's no reason that Doom 3 couldn't have been an original property that isn't chained to Doom's baggage. If it had been a new property, then it probably would have been better-received. But it's pretty clear that the only reason it was a Doom game was to capitalize on the previous success of the Doom series. If the developers are gonna exploit fan expectations in order to help sell the game, then it's fair for fans to judge the game harshly when it doesn't live up to those expectations. If the game isn't gonna feel like a Doom game, then why even make it a Doom game in the first place?
And don't say because of the story. Doom 3's story is just about as worthless as the stories in Doom or Doom 2. I'm not really gonna complain about Doom 3's story...I never expected a good story out of a Doom game in the first place, so the lack of a compelling story is fine by me. I'm just saying that the story is so worthless that it's not something that was begging to be told. So there's really no reason that game needed to be tied to the Doom franchise at all, other than for purposes of brand recognition.
You FUCKING NOOB AND CASUAL GAMER.
DOOM - HELL GATE OPENS, DEMON COMES OUT AND TURNS ALL HUMANS INTO ZOMBIE. HOW THIS CAN BE ACTION GAME?
If we used your logic, then Terminator and Terminator 2 movies were PG-13. Also all old classic movies that were violent and had blood are now rated PG-13.
Painkiller was shitty game. Worst shitty game ever. Just large map with random AI enemies. This sucks.
At the time I hated the game with a passion never even got close to finishing it, they stripped everything that was fun in the series and turned it into a boring corridor shooter with damn annoying torch mechanics.
I was confused about the hate as well and this is coming from someone who grew up on doom. The only problem I really had was the stupid flashlight thing. Seriously who sat in the room and said "you know what would be really fun CONSTANTLY switching between your gun and a flashlight."
As a standalone game it's decent. Amazing graphics and atmosphere, solid shooting, pretty linear and relying on jump scares a bit too much. 7/10 at the worst.
As a sequel to Doom 2 it's terrible. Linear, "scary", small corridors, and you always fought tiny amounts of enemies. 5/10, what the hell ID.
It's Doom 3, not some new IP. It had a name to live up to and it missed the mark by a mile.
Doom 3 was the first Doom game I play on Xbox and I didn't have a PC at the time. Doom 3 was really good, compare to Dead Space but the only thing I remember everyone hated that game was the flashlight switch to weapons is all I remember. Never bother me with the flashlight switch but the the game had so many Imps and playing it on Xbox at the time had great graphics and I never got the chance to play the 360 HD.
Why complain about flashlight switch? clearly it would be another casual choice when gun and flashlight works toghter. Seperated is better and more realistic. noobs are scared of night
Unrealistic? Real life begs to differ.
Cheap. Even civilians own them and slap them on their rifles for fun.
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