Why does FPS continue to be the most popular genre?

  • 80 results
  • 1
  • 2
Avatar image for Cloud_imperium
Cloud_imperium

15146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 8

#51  Edited By Cloud_imperium
Member since 2013 • 15146 Posts
@TigerSuperman said:
@Cloud_imperium said:

FPS genre is great but almost no one took advantage of it last gen post 2007. It is just yearly rehashes of Modern Military Shooters that are super famous not high skill based one, if they even exist in the first place in this day and age (except few old timers from Valve). And they are famous because they are targeted for lowest common denominator.

Actually for quite a few years after 2007 we had quite a few FPS outside of military shooters, and some unique atempts as well. it was the end of 2010 during the holiday season did we see those games kind of become more and more limited.

That's true but those FPS were overshadowed by Military Shooters. That's why I said "Almost no one" instead of "No one". There were non military FPS but most of them were suffering from Cinematic syndrome and chasing COD money.

Avatar image for TigerSuperman
TigerSuperman

4331

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#52  Edited By TigerSuperman
Member since 2013 • 4331 Posts

@MBirdy88 said:

@TigerSuperman Then articulate your point better. You can't claim steam is its own platform. it's plain stupid.

What platforms does steam place games on? PCs. There is no debate here, just you bending the rules to suit your own little delusion.

Yep I can't use steam anywhere else but PC, but yet it's not it's own Platform.

It's a part of PC gaming, it is not PC gaming. I'm not bending any rules at all, its the same stupid argument people do with Android game platform and different phone manufactureres. No rules are bent, they have their own library, and it's separate. It's so very very simple. It's valves own platform that is used to distribute games on hardware. But again by have fun, keep believing what even valve themself said, ignore that steam is not just on PC and ignore steam machines, and have fun with yourself.

You're delusional if you ask me, thread is moving without you bye.

Avatar image for ghosts4ever
Ghosts4ever

26175

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

#53 Ghosts4ever
Member since 2015 • 26175 Posts

@Cloud_imperium said:
@TigerSuperman said:
@Cloud_imperium said:

FPS genre is great but almost no one took advantage of it last gen post 2007. It is just yearly rehashes of Modern Military Shooters that are super famous not high skill based one, if they even exist in the first place in this day and age (except few old timers from Valve). And they are famous because they are targeted for lowest common denominator.

Actually for quite a few years after 2007 we had quite a few FPS outside of military shooters, and some unique atempts as well. it was the end of 2010 during the holiday season did we see those games kind of become more and more limited.

That's true but those FPS were overshadowed by Military Shooters. That's why I said "Almost no one" instead of "No one". There were non military FPS but most of them were suffering from Cinematic syndrome and chasing COD money.

Post 2007 were amazing. even 2007 was great year for FPS. then things going downhill because of picture above.

but in future we are getting PC centric shooters once again more like UT, Doom, Overwatch, Shadow warrior 2, next 4A game, and if it count then next deus ex as well.

Avatar image for lostrib
lostrib

49999

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#54 lostrib
Member since 2009 • 49999 Posts

@TigerSuperman said:
@lostrib said:

And it could probably be argued that MOBAs have been the most popular lately

Excluding Mobile/Steam how many MOBA games have released on PC/Xbox One/ PS4/ Wii U?

but why is that a good measure of popularity?

Avatar image for deactivated-5acbb9993d0bd
deactivated-5acbb9993d0bd

12449

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#55 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@TigerSuperman said:
@MBirdy88 said:

@TigerSuperman Then articulate your point better. You can't claim steam is its own platform. it's plain stupid.

What platforms does steam place games on? PCs. There is no debate here, just you bending the rules to suit your own little delusion.

Yep I can't use steam anywhere else but PC, but yet it's not it's own Platform.

It's a part of PC gaming, it is not PC gaming. I'm not bending any rules at all, its the same stupid argument people do with Android game platform and different phone manufactureres. No rules are bent, they have their own library, and it's separate. It's so very very simple. It's valves own platform that is used to distribute games on hardware. But again by have fun, keep believing what even valve themself said, ignore that steam is not just on PC and ignore steam machines, and have fun with yourself.

... you would have a point if android phones couldn't all run play store, or install apps without playstore ... or be rooted to run every store.

PC's on the other hand... don't need workarounds.

What is a Steam Machine? Oh right... its a PC pre-loaded with an operating system... that you can freely change to Windows, or boot as many as you like. It's a friggin rebranded media centre PC with gaming class hardware.

Ofcourse, if your stupid enough to think that simply rebranding of devices here counts, then your on the wrong forum and your s*itty dellusional rules will never be accepted.

Avatar image for Cloud_imperium
Cloud_imperium

15146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 8

#56 Cloud_imperium
Member since 2013 • 15146 Posts

@ghosts4ever said:
@Cloud_imperium said:
@TigerSuperman said:
@Cloud_imperium said:

Actually for quite a few years after 2007 we had quite a few FPS outside of military shooters, and some unique atempts as well. it was the end of 2010 during the holiday season did we see those games kind of become more and more limited.

That's true but those FPS were overshadowed by Military Shooters. That's why I said "Almost no one" instead of "No one". There were non military FPS but most of them were suffering from Cinematic syndrome and chasing COD money.

Post 2007 were amazing. even 2007 was great year for FPS. then things going downhill because of picture above.

but in future we are getting PC centric shooters once again more like UT, Doom, Overwatch, Shadow warrior 2, next 4A game, and if it count then next deus ex as well.

I think you meant "Pre/before 2007" . But yeah, that's true... There were some good FPS games (not many) but mostly those were overlooked. 2007 was a great year,,, Portal, Half Life 2 Ep 2, Crysis, STALKER etc.

Avatar image for TigerSuperman
TigerSuperman

4331

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#57  Edited By TigerSuperman
Member since 2013 • 4331 Posts

@lostrib said:
@TigerSuperman said:
@lostrib said:

And it could probably be argued that MOBAs have been the most popular lately

Excluding Mobile/Steam how many MOBA games have released on PC/Xbox One/ PS4/ Wii U?

but why is that a good measure of popularity?

Because the more game releases a genre has the more it concludes devs see value in the genre, and it also shows people keep buying them, so by having 65 FPS games which is more than double the runner up, that means FPS is the most popular, most brought, and a genre of developers choice. Devs thinking FPS is a safe bet outside of other genres pretty much speaks for itself.

Another example of the reverse, Sports games, we would have more, but sports games that are "arcade like" that we used ot have i big number before, barely exist now, because there's no demand for them, devs aren't interested in pursuing them, people aren't buying them.

For another example, an individual MOBA may have just made more money than 3 FPS made by devs, and together those shooters sold 2 million. However if you're a dev and you want to make money, or want to try and get into the gaming/console/whatever market, most likely you'll go with an FPS if you had a decision that came down to making an FPS or MOBA. The risk reward system is in FPS favor.

Avatar image for TigerSuperman
TigerSuperman

4331

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#58 TigerSuperman
Member since 2013 • 4331 Posts

@ghosts4ever said:
@Cloud_imperium said:
@TigerSuperman said:
@Cloud_imperium said:

FPS genre is great but almost no one took advantage of it last gen post 2007. It is just yearly rehashes of Modern Military Shooters that are super famous not high skill based one, if they even exist in the first place in this day and age (except few old timers from Valve). And they are famous because they are targeted for lowest common denominator.

Actually for quite a few years after 2007 we had quite a few FPS outside of military shooters, and some unique atempts as well. it was the end of 2010 during the holiday season did we see those games kind of become more and more limited.

That's true but those FPS were overshadowed by Military Shooters. That's why I said "Almost no one" instead of "No one". There were non military FPS but most of them were suffering from Cinematic syndrome and chasing COD money.

Post 2007 were amazing. even 2007 was great year for FPS. then things going downhill because of picture above.

but in future we are getting PC centric shooters once again more like UT, Doom, Overwatch, Shadow warrior 2, next 4A game, and if it count then next deus ex as well.

What is "PC centric" since the Xbox came out in 2001?

Avatar image for lostrib
lostrib

49999

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#59 lostrib
Member since 2009 • 49999 Posts

@TigerSuperman said:
@lostrib said:
@TigerSuperman said:
@lostrib said:

And it could probably be argued that MOBAs have been the most popular lately

Excluding Mobile/Steam how many MOBA games have released on PC/Xbox One/ PS4/ Wii U?

but why is that a good measure of popularity?

Because the more game releases a genre has the more it concludes devs see value in the genre, and it also shows people keep buying them, so by having 65 FPS games which is more than double the runner up, that means FPS is the most popular, most brought, and a genre of developers choice. Devs thinking FPS is a safe bet outside of other genres pretty much speaks for itself.

Another example of the reverse, Sports games, we would have more, but sports games that are "arcade like" that we used ot have i big number before, barely exist now, because there's no demand for them, devs aren't interested in pursuing them, people aren't buying them.

doesn't the sports game thing have partly to do with exclusive licensing?

No, that just means that there are more FPS games. You'd have to actually come up with more data to prove those other claims

I mean if there are 65 FPS games with only 20 million players, while there are only say 5 MOBAs with 100 Million players (i made these numbers up). Are you really going to say that FPS games are more popular? And do we take into consideration like twitch viewership in terms of popularity? or E-sports participation?

Avatar image for Thunderdrone
Thunderdrone

7154

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#60 Thunderdrone
Member since 2009 • 7154 Posts
  • They are accessible in that they rarely require you to learn deep gameplay mechanics
  • Instant satisfaction by focusing on shooting over slower paced puzzle-solving, exploration-based gameplay.
  • Linear, guided gameplay that guarantees you will never get stuck bc you dont know where to go or what to do.
  • Standardized controls and/or gameplay. If you play one of these games, you already understand the basics of almost the entire genre.
  • They appeal to the macho/badass lifestyle most of its demographic want to be related to
  • Online MP FPS shooting with instant respawn. Perfect for short attention span entertainment

Avatar image for ghosts4ever
Ghosts4ever

26175

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

#61  Edited By Ghosts4ever
Member since 2015 • 26175 Posts

@Cloud_imperium said:
@ghosts4ever said:
@Cloud_imperium said:
@TigerSuperman said:
@Cloud_imperium said:

Actually for quite a few years after 2007 we had quite a few FPS outside of military shooters, and some unique atempts as well. it was the end of 2010 during the holiday season did we see those games kind of become more and more limited.

That's true but those FPS were overshadowed by Military Shooters. That's why I said "Almost no one" instead of "No one". There were non military FPS but most of them were suffering from Cinematic syndrome and chasing COD money.

Post 2007 were amazing. even 2007 was great year for FPS. then things going downhill because of picture above.

but in future we are getting PC centric shooters once again more like UT, Doom, Overwatch, Shadow warrior 2, next 4A game, and if it count then next deus ex as well.

I think you meant "Pre/before 2007" . But yeah, that's true... There were some good FPS games (not many) but mostly those were overlooked. 2007 was a great year,,, Portal, Half Life 2 Ep 2, Crysis, STALKER etc.

my mistake.

i meant pre 2007

Avatar image for TigerSuperman
TigerSuperman

4331

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#62 TigerSuperman
Member since 2013 • 4331 Posts

@lostrib said:
@TigerSuperman said:
@lostrib said:
@TigerSuperman said:
@lostrib said:

And it could probably be argued that MOBAs have been the most popular lately

Excluding Mobile/Steam how many MOBA games have released on PC/Xbox One/ PS4/ Wii U?

but why is that a good measure of popularity?

Because the more game releases a genre has the more it concludes devs see value in the genre, and it also shows people keep buying them, so by having 65 FPS games which is more than double the runner up, that means FPS is the most popular, most brought, and a genre of developers choice. Devs thinking FPS is a safe bet outside of other genres pretty much speaks for itself.

Another example of the reverse, Sports games, we would have more, but sports games that are "arcade like" that we used ot have i big number before, barely exist now, because there's no demand for them, devs aren't interested in pursuing them, people aren't buying them.

doesn't the sports game thing have partly to do with exclusive licensing?

No, that just means that there are more FPS games. You'd have to actually come up with more data to prove those other claims

I mean if there are 65 FPS games with only 20 million players, while there are only say 5 MOBAs with 100 Million players (i made these numbers up). Are you really going to say that FPS games are more popular? And do we take into consideration like twitch viewership in terms of popularity? or E-sports participation?

1. No, even EA doesn't put out those games.

2. Negative, it has been the same for many years. FPS having a larger number, and devs have come out with tons of good selling FPS games. How many times have you heard about an FPS selling well? A lot. How many times have you heard multiple racing games selling well? uhhhhhhhhh. Ad of course, devs keep putting these games out for the LAST ALMOST 2 Decades, because they sell. If only meant more FPS games by itself, why are people still making them? that doesn't add up, you can't have more FPS games in such large numbers without devs thinking its a good idea to pursue making an FPS game and that the market wants them.

3. You're using a broken version of popularity, ok say 65 FPS games only had 20 million, and 5 MOBAs had 100 million ok. So I ask you this, if that's the case, why are there only 5 MOBA's and 65 FPS games? Because it's the genre the market will get. A dev isn't just going to release an fps to release an FPS. We have a LARGE number of FPS games across multiple devs, there's clearly a reason for doing that, they think (devs) it's a good idea to pursue? Why? Money and marketshare.

You have 5 Mobas making 100 million, and the rest barely making over 500,000, and then have 65 FPS almost half of those selling over 500,000. Ad it usually doesn't cost that much to invest in? Why would you choose MOBA instead of FPS? It's the popular choice, it has a higher adoption rate, and a higher attach rate.

Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#63 foxhound_fox
Member since 2005 • 98532 Posts

@jun_aka_pekto said:
@foxhound_fox said:

Because 13 year-olds think it makes them more adult.

I thought it was the cussing. ;)

Well, that's a big part of it. :P

Avatar image for lostrib
lostrib

49999

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#64 lostrib
Member since 2009 • 49999 Posts

@TigerSuperman said:
@lostrib said:
@TigerSuperman said:

Because the more game releases a genre has the more it concludes devs see value in the genre, and it also shows people keep buying them, so by having 65 FPS games which is more than double the runner up, that means FPS is the most popular, most brought, and a genre of developers choice. Devs thinking FPS is a safe bet outside of other genres pretty much speaks for itself.

Another example of the reverse, Sports games, we would have more, but sports games that are "arcade like" that we used ot have i big number before, barely exist now, because there's no demand for them, devs aren't interested in pursuing them, people aren't buying them.

doesn't the sports game thing have partly to do with exclusive licensing?

No, that just means that there are more FPS games. You'd have to actually come up with more data to prove those other claims

I mean if there are 65 FPS games with only 20 million players, while there are only say 5 MOBAs with 100 Million players (i made these numbers up). Are you really going to say that FPS games are more popular? And do we take into consideration like twitch viewership in terms of popularity? or E-sports participation?

1. No, even EA doesn't put out those games.

2. Negative, it has been the same for many years. FPS having a larger number, and devs have come out with tons of good selling FPS games. How many times have you heard about an FPS selling well? A lot. How many times have you heard multiple racing games selling well? uhhhhhhhhh. Ad of course, devs keep putting these games out for the LAST ALMOST 2 Decades, because they sell. If only meant more FPS games by itself, why are people still making them? that doesn't add up, you can't have more FPS games in such large numbers without devs thinking its a good idea to pursue making an FPS game and that the market wants them.

3. You're using a broken version of popularity, ok say 65 FPS games only had 20 million, and 5 MOBAs had 100 million ok. So I ask you this, if that's the case, why are there only 5 MOBA's and 65 FPS games? Because it's the genre the market will get. A dev isn't just going to release an fps to release an FPS. We have a LARGE number of FPS games across multiple devs, there's clearly a reason for doing that, they think (devs) it's a good idea to pursue? Why? Money and marketshare.

You have 5 Mobas making 100 million, and the rest barely making over 500,000, and then have 65 FPS almost half of those selling over 500,000. Ad it usually doesn't cost that much to invest in? Why would you choose MOBA instead of FPS? It's the popular choice, it has a higher adoption rate, and a higher attach rate.

I'm not saying they're not popular. But rather why it is that the number of games is what determines overall popularity. Shouldn't it be measured by a number of stats including the number of players.

Avatar image for j2zon2591
j2zon2591

3571

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 j2zon2591
Member since 2005 • 3571 Posts

Maybe American gun-culture, game marketing and Hollywood's worldwide presence?

.or people just like first person perspective games and blowing things up.. something more primal from human genetics? IDK.

IDK if fps is actually the most pop game genre tho.

Avatar image for remiks00
remiks00

4249

Forum Posts

0

Wiki Points

0

Followers

Reviews: 37

User Lists: 0

#66 remiks00
Member since 2006 • 4249 Posts
@Bruin1986 said:
@Legend002 said:

In America kids love shooting things. Also this.

And in Japan, adults love movies and cartoons and video games about raping 12-year olds.

Look, I can be grossly reductionist as well.

lol, Bruin1986, you're alright with me.

Avatar image for AcidTango
AcidTango

3609

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#67 AcidTango
Member since 2013 • 3609 Posts

@Cloud_imperium said:

FPS genre is great but almost no one took advantage of it last gen post 2007. It is just yearly rehashes of Modern Military Shooters that are super famous not high skill based one, if they even exist in the first place in this day and age (except few old timers from Valve). And they are famous because they are targeted for lowest common denominator.

Looks like I'm not the only one who feels that 2007 was the last year of the good old days of fps. We had HL2:Episode 2 and Crysis but it was also the year that started the current shooters of today with Call Of Duty 4. Since then so many fps are a copy of Call Of Duty and they are very short with easy hand holding gameplay with boring linear shooting gallery style, and more focus on multiplayer then single player. The fact that some modern shooters that try not to be COD clones such as the reboot of Shadow Warrior games and Wolfenstein The New Order are known as modern "old school" shooters makes me feel sad since back then that word didn't exist. I really hope that the new Doom game brings back what an actual traditional fps use to be like.

Avatar image for Bruin1986
Bruin1986

1629

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#68 Bruin1986
Member since 2007 • 1629 Posts

@remiks00 said:
@Bruin1986 said:
@Legend002 said:

In America kids love shooting things. Also this.

And in Japan, adults love movies and cartoons and video games about raping 12-year olds.

Look, I can be grossly reductionist as well.

lol, Bruin1986, you're alright with me.

Cheers, mate :)

Avatar image for mems_1224
mems_1224

56919

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#69 mems_1224
Member since 2004 • 56919 Posts

Guns are fucking cool, that's why. So is the military and space.

Avatar image for KBFloYd
KBFloYd

22714

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#70  Edited By KBFloYd
Member since 2009 • 22714 Posts

its the easiest genre to pick up and play....and it gives instant gratification online.

other single player games requires too much time

fighting games require too much skill.

not sure about racers.... too boring?

Avatar image for so_hai
so_hai

4385

Forum Posts

0

Wiki Points

0

Followers

Reviews: 89

User Lists: 0

#71 so_hai
Member since 2007 • 4385 Posts

It's the fetishization of weaponry and guns too.

Avatar image for jg4xchamp
jg4xchamp

64057

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#72  Edited By jg4xchamp
Member since 2006 • 64057 Posts
Loading Video...

Avatar image for aroxx_ab
aroxx_ab

13236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#73 aroxx_ab
Member since 2005 • 13236 Posts

Because it is fun to blow up things and shoot people in the face, and also easy to get in to. Some people dont have time with 100-200hrs games like Witcher

Avatar image for Cloud_imperium
Cloud_imperium

15146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 8

#74 Cloud_imperium
Member since 2013 • 15146 Posts

@AcidTango said:
@Cloud_imperium said:

FPS genre is great but almost no one took advantage of it last gen post 2007. It is just yearly rehashes of Modern Military Shooters that are super famous not high skill based one, if they even exist in the first place in this day and age (except few old timers from Valve). And they are famous because they are targeted for lowest common denominator.

Looks like I'm not the only one who feels that 2007 was the last year of the good old days of fps. We had HL2:Episode 2 and Crysis but it was also the year that started the current shooters of today with Call Of Duty 4. Since then so many fps are a copy of Call Of Duty and they are very short with easy hand holding gameplay with boring linear shooting gallery style, and more focus on multiplayer then single player. The fact that some modern shooters that try not to be COD clones such as the reboot of Shadow Warrior games and Wolfenstein The New Order are known as modern "old school" shooters makes me feel sad since back then that word didn't exist. I really hope that the new Doom game brings back what an actual traditional fps use to be like.

Totally agree. I am also hoping for games like Shadow Warrior 2 and Doom to spark interest in Old School shooters.

Avatar image for SpinoRaptor24
SpinoRaptor24

10316

Forum Posts

0

Wiki Points

0

Followers

Reviews: 143

User Lists: 0

#75 SpinoRaptor24
Member since 2008 • 10316 Posts

@Zero_epyon said:
@speedfreak48t5p said:

Because it's fun to shoot things.

Thread ends here. Why can't people just like things?

It's not enough to just say "it's fun". You can derive some form of enjoyment out of almost any game in existence. We should at least come up with reasons and arguments to add to the discussion at hand. For example people like shooters because it's instant gratification.

Avatar image for Malta_1980
Malta_1980

11890

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#76 Malta_1980
Member since 2008 • 11890 Posts

Nothing wrong with enjoying FPS..

Avatar image for 1080pOnly
1080pOnly

2216

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#77  Edited By 1080pOnly
Member since 2009 • 2216 Posts

No brain required instant gratification with flashy lights and bangy noises. The perfect tonic for the ADHD generation.

Avatar image for deactivated-5920bf77daa85
deactivated-5920bf77daa85

3270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 3

#78  Edited By deactivated-5920bf77daa85
Member since 2004 • 3270 Posts
@Bruin1986 said:
@intotheminx said:
@MonsieurX said:

Because dudebros are still around

What are "dudebros" exactly? From the way people write on this site I assume it's a person that enjoys playing multi player shooters? If so, how is that a bad thing? lol

"Dudebros" is a term commonly employed by gamers with low self-esteem in a futile attempt to elevate themselves over the "dudebro" plebeian masses, therefore giving themselves some modicum of personal worth and dignity. Said gamers usually have a romanticized delusion that they belong to a group of intelligent, refined gamers with aristocratic tastes and fail to realize that all they are doing is playing video games, an activity with zero social utility or intellectual value for mankind.

tl;dr

I am better than them because instead of just eating human excrement like they do, I sprinkle paprika on top of it first. This makes me feel warm and fuzzy on the inside.

I would be suprised if even a single person uses the term "Dudebros" for the reason you describe - and you'd have no way to know if they did.

Now I have read some pretty stupid posts on system wars, but never have I read something with such irony.

Avatar image for deactivated-5f26ef21d6f71
deactivated-5f26ef21d6f71

2521

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#79 deactivated-5f26ef21d6f71
Member since 2006 • 2521 Posts

Because they're fun....at least in my opinion.

Avatar image for Zero_epyon
Zero_epyon

20502

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#80 Zero_epyon
Member since 2004 • 20502 Posts

@SpinoRaptor24 said:
@Zero_epyon said:
@speedfreak48t5p said:

Because it's fun to shoot things.

Thread ends here. Why can't people just like things?

It's not enough to just say "it's fun". You can derive some form of enjoyment out of almost any game in existence. We should at least come up with reasons and arguments to add to the discussion at hand. For example people like shooters because it's instant gratification.

Even if that were the case, why is that bad?