Why does HD Resolution matter so much to SW?

  • 85 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for Trinexxx
Trinexxx

883

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 Trinexxx
Member since 2008 • 883 Posts

I've seen countless arguments on this forum that discredit games that are "sub-HD" (540p) rather than 720p or above. I don't understand how this minor change in resolution is so crucial for determining graphical quality. It's like, people use some flawed logic that since numbers are absolute and objective, HD resolution must be a key component for graphics. But it isn't.

Things that should matter WAYYYYY more than HD resolution (especially when the difference is minimal, like 540p vs 720p) would be:

-Texture quality

-Draw distance

-Frame rate

-Lighting and shadows

-Art style

-Animations

All of these (and I'm sure I missed a few) should be priotized above HD resolution when determining a game's graphics.

Avatar image for freedomfreak
freedomfreak

52549

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 freedomfreak
Member since 2004 • 52549 Posts

Kinda agree.

Although resolution does a lot for a game.

Avatar image for BPoole96
BPoole96

22818

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#3 BPoole96
Member since 2008 • 22818 Posts
Bc it's funny that the "HD consoles" have sub HD games all the time. When resolution like 2560x1600 can be played on PC, it's hard to look at blurry upscaled images on consoles
Avatar image for ShadowDeathX
ShadowDeathX

11699

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#4 ShadowDeathX
Member since 2006 • 11699 Posts
I rather have a sharp resolution than a blurry mess. Resolution > All those you listed. Playing a N64 era game in 1080p looks wonderful to me.
Avatar image for ohgeez
ohgeez

919

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 ohgeez
Member since 2011 • 919 Posts

I've seen countless arguments on this forum that discredit games that are "sub-HD" (540p) rather than 720p or above. I don't understand how this minor change in resolution is so crucial for determining graphical quality. It's like, people use some flawed logic that since numbers are absolute and objective, HD resolution must be a key component for graphics. But it isn't.

Things that should matter WAYYYYY more than HD resolution (especially when the difference is minimal, like 540p vs 720p) would be:

-Texture quality

-Draw distance

-Frame rate

-Lighting and shadows

-Art style

-Animations

All of these (and I'm sure I missed a few) should be priotized above HD resolution when determining a game's graphics.

Trinexxx
I don't care that much if its a very small drop in resolution. However, to answer your question, a drop in resolution causes the image to stretch which blurs the entire image slightly. It is blurrier, the lower the resolution
Avatar image for inb4uall
inb4uall

6564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#6 inb4uall
Member since 2012 • 6564 Posts

because PC gamers like making a big deal about things tha they know console gamers can't achieve. I might just have a bad eye but I don't real notice a diffenace. For Example Wipeout HD which is 1080p looks amazing, but so does GoW 3 which probably isn't even 720p. I would rather have good gameplay and all the stuff you listed.

Avatar image for SolidSnake35
SolidSnake35

58971

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 3

#7 SolidSnake35
Member since 2005 • 58971 Posts
I would like to suggest that all things which make a positive difference matter.
Avatar image for TheGrudge13
TheGrudge13

1198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

#8 TheGrudge13
Member since 2009 • 1198 Posts
because it's the only thing console games can do most of the time
Avatar image for loosingENDS
loosingENDS

11793

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 loosingENDS
Member since 2011 • 11793 Posts

If graphics did not matter, PC gaming would be the laughstock of the industry

Avatar image for lpjazzman220
lpjazzman220

2249

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#10 lpjazzman220
Member since 2008 • 2249 Posts

I've seen countless arguments on this forum that discredit games that are "sub-HD" (540p) rather than 720p or above. I don't understand how this minor change in resolution is so crucial for determining graphical quality. It's like, people use some flawed logic that since numbers are absolute and objective, HD resolution must be a key component for graphics. But it isn't.

Things that should matter WAYYYYY more than HD resolution (especially when the difference is minimal, like 540p vs 720p) would be:

-Texture quality

-Draw distance

-Frame rate

-Lighting and shadows

-Art style

-Animations

All of these (and I'm sure I missed a few) should be priotized above HD resolution when determining a game's graphics.

Trinexxx

textures are also rated by resolution...if you have a max resolution of 540p...then your textures can ONLY be a max of 540p

also...marketing something as an "hd console" and a game as "hd" and having sub-hd graphics is kind of a rip off dont you think?

think about this as well...720p has roughly 2x the dpi that 540p...and 1080p has more than 2x the dpi that 720p does...which means more polygons and texture quality...also the bigger the display...the more you will see the resolution quality...at, say, 22in display, 720p and 1080p have some differences...but not nearly as noticable as you would at say...44in...think about it...a ps2 game looked ALOT better...relatively...on a ~20in display than it did on a ~40in display

shadows also have resolutions...if you limit you display resolution...then you limit the max quality that your shadows can be rendered

another thing is...with a higher resolution...aliasing is much less of an issue...if you have to use 8x ssaa at 540p...you only need roughly 4x ssaa at 720p(which btw uses less power since it is ALREADY being rendered higher instead of having to recalculate the image again) and even at that u would need roughly 2x ssaa at 1080p...all for the same image quality...yet 2xssaa at 1080p runs more steadily than 8x ssaa at 540p...it takes less power to render in a higher resolution to begin with than it does to use anti aliasing to make it look better

Avatar image for meetroid8
meetroid8

21152

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 meetroid8
Member since 2005 • 21152 Posts
Because it's easier to compare HD to SD in games than it is to compare things like draw distance and art style.
Avatar image for Gue1
Gue1

12171

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#12 Gue1
Member since 2004 • 12171 Posts

what is the point of having better textures and lighting when the overall image would end up as a blurry mess? Is not like you're gonna see the additional textures details that way. :?

Avatar image for teuf_
Teuf_

30805

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 Teuf_
Member since 2004 • 30805 Posts

-Texture quality

-Draw distance

-Frame rate

-Lighting and shadows

-Art style

-Animations

Trinexxx

Nope, those things are pointless. The only thing that matters is MOAR PIXELZ. Running Half Life 1 at 346767x92389283 resolution looks better than any console game.

Avatar image for inb4uall
inb4uall

6564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#14 inb4uall
Member since 2012 • 6564 Posts

[QUOTE="Trinexxx"]

-Texture quality

-Draw distance

-Frame rate

-Lighting and shadows

-Art style

-Animations

Teufelhuhn

Nope, those things are pointless. The only thing that matters is MOAR PIXELZ. Running Half Life 1 at 346767x92389283 resolution looks better than any console game.

that must be one expensive screen to support the resolution.....

Avatar image for teuf_
Teuf_

30805

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 Teuf_
Member since 2004 • 30805 Posts

[QUOTE="Teufelhuhn"]

[QUOTE="Trinexxx"]

-Texture quality

-Draw distance

-Frame rate

-Lighting and shadows

-Art style

-Animations

inb4uall

Nope, those things are pointless. The only thing that matters is MOAR PIXELZ. Running Half Life 1 at 346767x92389283 resolution looks better than any console game.

that must be one expensive screen to support the resolution.....



140". I had to sell my house to buy it...totally worth it.

Avatar image for inb4uall
inb4uall

6564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#16 inb4uall
Member since 2012 • 6564 Posts

[QUOTE="inb4uall"]

[QUOTE="Teufelhuhn"]

Nope, those things are pointless. The only thing that matters is MOAR PIXELZ. Running Half Life 1 at 346767x92389283 resolution looks better than any console game.

Teufelhuhn

that must be one expensive screen to support the resolution.....



140". I had to sell my house to buy it...totally worth it.

wow I legit LOL'd so you just game on your giant PC screen in an alley?

Avatar image for FashionFreak
FashionFreak

2326

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 FashionFreak
Member since 2004 • 2326 Posts

Try playing 480p Wii games on a HDTV. That's why resolution matters.

Avatar image for Marfoo
Marfoo

6006

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 Marfoo
Member since 2004 • 6006 Posts
I remember as a kid messing around on my computer playing Mechwarrior. I had no idea what the heck "resolution" even meant at the time but I decided to bump it up to see what it did. To put it simply, it blew me away. I went into all my games and maxed the resolution on all of them because it made a PROFOUND difference. Another example, when I played Crysis on my machine, I found myself gravitating towards maxed resolution with fewer effects, vs all the effects with lower resolution. More resolution adds a lot more detail than you think.
Avatar image for deactivated-59b71619573a1
deactivated-59b71619573a1

38222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Whats the point in having great graphics and high textures, great lighting and realistic models if you can't see any of the detail being shown because of a blurry resolution? This thread is ridiculous

Avatar image for Klipsh
Klipsh

608

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 Klipsh
Member since 2012 • 608 Posts

Because it's 2012 and 1080p should be the minimum for anything.

Avatar image for teuf_
Teuf_

30805

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 Teuf_
Member since 2004 • 30805 Posts

[QUOTE="Teufelhuhn"]

[QUOTE="inb4uall"] that must be one expensive screen to support the resolution.....

inb4uall



140". I had to sell my house to buy it...totally worth it.

wow I legit LOL'd so you just game on your giant PC screen in an alley?



Hell yes. Who needs a warm bed when you've got a sweet rig like mine?

Avatar image for Rocker6
Rocker6

13358

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 Rocker6
Member since 2009 • 13358 Posts

Whats the point in having great graphics and high textures, great lighting and realistic models if you can't see any of the detail being shown because of a blurry resolution? This thread is ridiculous

seanmcloughlin

Was just about to write that...

Resolution is by far the most important aspect of techincal graphics,and contributes a lot to visual fidelity...

"Sub-HD" resolution can easily overshadow most of the things listed in the OP...

Avatar image for ShadowMoses900
ShadowMoses900

17081

Forum Posts

0

Wiki Points

0

Followers

Reviews: 48

User Lists: 0

#23 ShadowMoses900
Member since 2010 • 17081 Posts

Because this is SW, people on here are either just having fun and over exaggerating for the hell of it, or they are people with a MASSIVE case of buyers remorse and are trying to justify their purchase.

To me (and everyone in real life) the resolution isn't that big of a deal, like I can't tell if a game is "sub HD" or not. Take RDR for example I honestly played both versions and I did not notice a damn bit of difference, but yet a lot of people on here think there is, but that's only because they are going by what they get told, if they played both versions they wouldn't see much of a difference either.

As long as the game looks great I don't really care.

Avatar image for ShadowDeathX
ShadowDeathX

11699

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#24 ShadowDeathX
Member since 2006 • 11699 Posts

380367_344396108948980_176890359032890_8.

Avatar image for Rocker6
Rocker6

13358

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 Rocker6
Member since 2009 • 13358 Posts

Because this is SW, people on here are either just having fun and over exaggerating for the hell of it, or they are people with a MASSIVE case of buyers remorse and are trying to justify their purchase.

To me (and everyone in real life) the resolution isn't that big of a deal, like I can't tell if a game is "sub HD" or not. Take RDR for example I honestly played both versions and I did not notice a damn bit of difference, but yet a lot of people on here think there is, but that's only because they are going by what they get told, if they played both versions they wouldn't see much of a difference either.

As long as the game looks great I don't really care.

ShadowMoses900

Well,not much difference between software upscaled 1152x640(PS3 RDR) and 1280x720(360 RDR),but I still noticed the slight difference between PS3 and 360 RDR versions,it's not much,but it's there.360 version does look more "clean"...

Better resolution=more pixels=better graphics,it's as simple as that.Resolution is probably the most important part of technical graphics,and it matters in real life.Case closed!

Avatar image for Masenkoe
Masenkoe

4897

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

#26 Masenkoe
Member since 2007 • 4897 Posts

Because it's 2012 and 1080p should be the minimum for anything.

Klipsh

+1

Avatar image for ShadowMoses900
ShadowMoses900

17081

Forum Posts

0

Wiki Points

0

Followers

Reviews: 48

User Lists: 0

#27 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="ShadowMoses900"]

Because this is SW, people on here are either just having fun and over exaggerating for the hell of it, or they are people with a MASSIVE case of buyers remorse and are trying to justify their purchase.

To me (and everyone in real life) the resolution isn't that big of a deal, like I can't tell if a game is "sub HD" or not. Take RDR for example I honestly played both versions and I did not notice a damn bit of difference, but yet a lot of people on here think there is, but that's only because they are going by what they get told, if they played both versions they wouldn't see much of a difference either.

As long as the game looks great I don't really care.

Rocker6

Well,not much difference between software upscaled 1152x640(PS3 RDR) and 1280x720(360 RDR),but I still noticed the slight difference between PS3 and 360 RDR versions,it's not much,but it's there.360 version does look more "clean"...

Better resolution=more pixels=better graphics,it's as simple as that.Resolution is probably the most important part of technical graphics,and it matters in real life.Case closed!

Doesn't matter too much to me, in RDR I didn't see a difference. Here:

PS3 Vs. 360 Comparison - Red Dead Redemption Video ... - IGN

As you can clearly see, they look identical.

Mabey I'm not as picky but "sub HD" doesn't really bother me, unless there is a huge noticable difference then I don't care. As long as my game looks and playes good that's all I care about. But I agree resolution is important to a degree, but UC3 is 720p but it looks a million times better than every 1080 game out there.

Avatar image for Raymundo_Manuel
Raymundo_Manuel

4641

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 Raymundo_Manuel
Member since 2010 • 4641 Posts

Resolution, by itself, can do a lot to make a game look incredibly "crisp" for lack of a better word. This goes a long way to making a game look better.

It's very noticeable when going between PC and consoles. It's funny because I've had console friends of mine tell me that my PC games look better, but in reality the only thing the PC games have over the console games is resolution.

Textures are worse, lighting is worse, animations are worse, etc etc.

I think that says a lot to me of just what 1080+ resolutions can do for a games' graphics.

Avatar image for Zevante101
Zevante101

565

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#29 Zevante101
Member since 2009 • 565 Posts

xbxvspc.jpg

Which would you rather play?

Avatar image for Rocker6
Rocker6

13358

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 Rocker6
Member since 2009 • 13358 Posts

[QUOTE="Rocker6"]

[QUOTE="ShadowMoses900"]

Because this is SW, people on here are either just having fun and over exaggerating for the hell of it, or they are people with a MASSIVE case of buyers remorse and are trying to justify their purchase.

To me (and everyone in real life) the resolution isn't that big of a deal, like I can't tell if a game is "sub HD" or not. Take RDR for example I honestly played both versions and I did not notice a damn bit of difference, but yet a lot of people on here think there is, but that's only because they are going by what they get told, if they played both versions they wouldn't see much of a difference either.

As long as the game looks great I don't really care.

ShadowMoses900

Well,not much difference between software upscaled 1152x640(PS3 RDR) and 1280x720(360 RDR),but I still noticed the slight difference between PS3 and 360 RDR versions,it's not much,but it's there.360 version does look more "clean"...

Better resolution=more pixels=better graphics,it's as simple as that.Resolution is probably the most important part of technical graphics,and it matters in real life.Case closed!

Doesn't matter too much to me, in RDR I didn't see a difference. Here:

PS3 Vs. 360 Comparison - Red Dead Redemption Video ... - IGN

As you can clearly see, they look identical.

Mabey I'm not as picky but "sub HD" doesn't really bother me, unless there is a huge noticable difference then I don't care. As long as my game looks and playes good that's all I care about.

Nowhere did I say the PS3 version looks bad,they're very similiar as you said,but 360 still does have a slight advantage,since resolution and number of pixels matter.360 version looks overall slightly more sharp and clean.It doesn't affect gameplay in any signifficant way,but it's there...

Avatar image for silversix_
silversix_

26347

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 silversix_
Member since 2010 • 26347 Posts

Because it's 2012 and 1080p should be the minimum for anything.

Klipsh

Yes and moooar yes. People who don't care about 1080p probably haven't even played over 720p...

Avatar image for themagicbum9720
themagicbum9720

6536

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 themagicbum9720
Member since 2007 • 6536 Posts
its funny how console gamers are excited for 720p and hoping for 1080p standard next gen when the pc has done that for years and can do more than 1080p easily.
Avatar image for inb4uall
inb4uall

6564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#33 inb4uall
Member since 2012 • 6564 Posts

xbxvspc.jpg

Which would you rather play?

Zevante101

nether I don't like halo

Avatar image for R4gn4r0k
R4gn4r0k

48980

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 R4gn4r0k
Member since 2004 • 48980 Posts

I guess the people here that don't care about resolution still play on CRT tvs right ?

Because otherwise they would be hypocrites :roll:

Avatar image for AdobeArtist
AdobeArtist

25184

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#35 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

[QUOTE="inb4uall"]

[QUOTE="Teufelhuhn"]

140". I had to sell my house to buy it...totally worth it.

Teufelhuhn

wow I legit LOL'd so you just game on your giant PC screen in an alley?



Hell yes. Who needs a warm bed when you've got a sweet rig like mine?

"Gaming is having a ridiculously large TV in a tiny 1 bedroom apartment" ;)

Avatar image for Zevante101
Zevante101

565

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#36 Zevante101
Member since 2009 • 565 Posts

nether I don't like halo

inb4uall

Hmm, I wonder why your profile is set to private.

Avatar image for LordRork
LordRork

2692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 26

User Lists: 0

#37 LordRork
Member since 2004 • 2692 Posts

Initially the consoles were advertised as HD, but eventually high profile releases ended up as sub-HD with all the mocking from the other side that entails.

The hardware couldn't keep up with progressing software and detail levels and maintain 720p at the same time...

Avatar image for milannoir
milannoir

1663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#38 milannoir
Member since 2008 • 1663 Posts

OP makes no sense. Everything he mentioned is useless if it's displayed at a low res on a big screen, as it will look messy and blurry. And why does he oppose resolution and all those other elements? Some of them are actually interdependent.

As for dismissing resolution, that's just ridiculous. Resolution is the single setting I never lower. When my rig ages, and I need to make sacrifices to keep a decent performance, resolution is the last thing I will try to cut down, and if it ever became necessary, I would immediately upgrade my PC.

Avatar image for Shirokishi_
Shirokishi_

11206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 Shirokishi_
Member since 2009 • 11206 Posts

Because most of the posters here are shallow graphics whores who cant bare playing a shooter thats doesnt look pixel perfect.

Avatar image for Trinexxx
Trinexxx

883

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 Trinexxx
Member since 2008 • 883 Posts

[QUOTE="Klipsh"]

Because it's 2012 and 1080p should be the minimum for anything.

silversix_

Yes and moooar yes. People who don't care about 1080p probably haven't even playing over 720p...

I have, and while it's better and preferred, it's not a deal breaker for me. Also, might be a noob question, but what are the implications for higher resolution? Does this hamper performance, such as frame rate? There has to be a logical explanation why many developers do not use higher resolution.
Avatar image for Trinexxx
Trinexxx

883

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#41 Trinexxx
Member since 2008 • 883 Posts

Because most of the posters here are shallow graphics whores who cant bare playing a shooter thats doesnt look pixel perfect.

Shirokishi_
Agreed, I get those vibes fairly often here (associated with the PC elitists). It's funny because the gaming industry advances so quickly, that the 'graphics king' can only remain so for about a year or two (on average). Thus, graphics move to fast to really be the saving grace of a game because another game will just top it right after.
Avatar image for deactivated-59b71619573a1
deactivated-59b71619573a1

38222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

xbxvspc.jpg

Which would you rather play?

Zevante101

Case in point right here. Both have the same textures and lighting but if you have a lower resolution then it's completely useless.

Im curious as to what some people think resolution does for a game that they can just say it doesn't matter. All these coms and lems fighting over graphics and yet none of them understand the importance of resolution and most don't understand the importance of framerate either.

Granted I didn't know much either till I started on PC. Not being an elitist but it literall taught me a lot

Also wait until next gen when more stuff is 1080p native or 60 fps and console gamers will suddenly think it's important.

Avatar image for BPoole96
BPoole96

22818

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#43 BPoole96
Member since 2008 • 22818 Posts
Crysis (2007) was graphics king for years and with mods, it still is
Avatar image for nameless12345
nameless12345

15125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 nameless12345
Member since 2010 • 15125 Posts

Picture quality and frame-rate is important. When most TV sets and monitors on the market support 1080p, games should also target that resolution with good AA and AF levels and smooth framerates. Even older games can look great if you bump the res and AA/AF.

Avatar image for nameless12345
nameless12345

15125

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 nameless12345
Member since 2010 • 15125 Posts

Crysis (2007) was graphics king for years and with mods, it still isBPoole96

off-topic but what mod is that in your sig? :P

Avatar image for deactivated-59b71619573a1
deactivated-59b71619573a1

38222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Picture quality and frame-rate is important. When most TV sets and monitors on the market support 1080p, games should also target that resolution with good AA and AF levels and smooth framerates. Even older games can look great if you bump the res and AA/AF.

nameless12345

QFT

it's part of the reason why all these HD remakes are good looking. If they were straight ports with no resolution bump they would look horrible. Why do these devs make them for you console guys if you don't care about the resloution in the first place?

Avatar image for manicfoot
manicfoot

2670

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#47 manicfoot
Member since 2006 • 2670 Posts

I find jaggies really annoying, so I'd rather have 720p with 2xAA than 1080p with no AA. It's not like I can really tell the difference between 720p and 1080p on my 26" Bravia anyway...

Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#48 lowe0
Member since 2004 • 13692 Posts

Whats the point in having great graphics and high textures, great lighting and realistic models if you can't see any of the detail being shown because of a blurry resolution? This thread is ridiculous

seanmcloughlin
I'm curious as to how you're able to watch TV at 720p. Are you unable to see anything?
Avatar image for deactivated-59b71619573a1
deactivated-59b71619573a1

38222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

I find jaggies really annoying, so I'd rather have 720p with 2xAA than 1080p with no AA. It's not like I can really tell the difference between 720p and 1080p on my 26" Bravia anyway...

manicfoot

I find that at 1080p you need less AA.

Avatar image for deactivated-59b71619573a1
deactivated-59b71619573a1

38222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

Whats the point in having great graphics and high textures, great lighting and realistic models if you can't see any of the detail being shown because of a blurry resolution? This thread is ridiculous

lowe0

I'm curious as to how you're able to watch TV at 720p. Are you unable to see anything?

Watching TV is not the same as playing a game.

Don't take the post so literal, you know what I meant