[QUOTE="LordQuorthon"]
It's a little different because a few games do have uncompressed audio. However, since the jailbreak thing, I got curious and started browsing certain websites, and I discovered that, once the disk image is scrubbed, the overwhelming majority of PS3 games take up as much space as a 360 games; and some could actually fit on a regular DVD5. That means the audio and video are just as compressed as they are on the other consoles. hd in their native bitstream formats the ps3 actually sends out a LPCM signal which the audio system has to then convert to dolby hd and or dts hd.
WilliamRLBaker
Of course we knew this a long time ago, When we data file sizes for games like uncharted 1 and 2 and MGS4, specially MGS4 which supposedly 50 gigs wasn't enough and it came out to 32 gigs when it was released.
Very few games on the ps3 actually make use of uncompressed audio and those same games often have to down sample to dts hd or dolby hd for people without systems capable.
then you have the fact that phat ps3's are actually incapable of producing dts hd or dolby hd in their native bitstream formats the ps3 actually sends out a PCM signal which the audio system has to then convert to dolby hd and or dts hd.The X360's limited 6.7GB is the main reason why the sound is'nt any better this gen.
Martin_G_N
:roll: your not actually making that claim right? all uncompressed audio is is a spec sheet, a look what we can do, most no one uses it and most consumers dont have audio system capable of it and studio masters themselves have gone on record to say that they cannot tell a difference between UPCM and DTS HD or Dolby HD.
Next you'll start saying the regular ol'dolby 5.1 the 360 uses sounds like **** and no 360 game sounds good.
By the way at the topic at hand the ps3 still isn't audio king. A high end sound blaster card on a pc makes that high end, hell intergrated audio on some motherboards beats what ps3 is capable of, so no PC is audio king.
As I have said before, the audio format has very little to do with how good the sound is. Except when DTS first came out for DVD movies, because when they chose to use it, they used alot of time on the sound work. Now however, most BD movies comes out with DTS-HD, but not all of those have better sound than DVD's. I'm not talking about uncompressed audio, I'm talking about using high enough bitrate in the audio itself to rival DVD movies, which most multiplats are'nt.If a game supports DD5.1, or even DTS but are only using 128Kb/s bitrate on the audio sampling, then the point is gone. The X360 has a limit of 6.7GB per disc, and the graphics takes up more space than last gen. The audio has to suffer for it, because it's the easiest to compress, or remove dialog and sound effects. Sure, a computer has a good sound processor that can clean up the sound, but it can not do anything with repetitive dialog and sound effects.
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