Aren't they afraid of piracy?The other two C&C salled a lot of copies on the consoles.EA will definetly win a lot more money releasing it multiplatform.
Why do you think they want to keep it exclusive(at least for now)?
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Aren't they afraid of piracy?The other two C&C salled a lot of copies on the consoles.EA will definetly win a lot more money releasing it multiplatform.
Why do you think they want to keep it exclusive(at least for now)?
Aren't they afraid of piracy?The other two C&C salled a lot of copies on the consoles.EA will definetly win a lot more money releasing it multiplatform.
Why do you think they want to keep it exclusive(at least for now)?
AnonymusEU
because the franchise started on the pc?
because its less expensive than bringing it to the consoles?
because the pc offers more power?
saying a game will sell more as a multiplatform title is a bit obvious.
of course it will more platforms is a bigger audience means more sales.
it doesnt mean that it still wont sell well as a exclusive.
and the only companies that should worry about piracy are ones that make crappy games.
amke a good game and while it may be pirated it will also sell
As far as i know C&C4 will be online only. So i guess that will stop piracy.
Seems to be shaping up to a great... not C&C game =(. Why do they have to do another Generals game again...
and the only companies that should worry about piracy are ones that make crappy games.
amke a good game and while it may be pirated it will also sell
washd123
You are right about that.The Orange Box sold really well on the PC,and even the demanding crysis sold over a milion copies(although the guys behind Crysis weren't happy).
Because RTS games in there current form will never work properly on consoles. But maybe if they were to change their form by using motion controls for example then...
As far as i know C&C4 will be online only. So i guess that will stop piracy.
Seems to be shaping up to a great... not C&C game =(. Why do they have to do another Generals game again...
chaplainDMK
It'll have a campaign to end the Tiberium Saga. But it'll focus mostly on multiplayer. And TC obviously has no idea what he's talking about when his first sentence is "Aren't they afraid of piracy?" Command & Conquer started on PC, and PC games aren't pirated as much as the industry leads you to believe. EA is being smart on this. Consoles are hard to make good RTSs for, and they know that piracy won't be a problem.
[QUOTE="PBSnipes"]
Because John Riccitiello is one of the few publishing execs with a soul.
topgunmv
Pretty much. And the rts is a pc genre, theres no two ways about it.
Yup. Mark one up for EA. I'm proud of them.
Just because a game sells more as a multiplat title doesn't mean it makes more profit for the devs. It costs money to port titles and pay lisencing fees to the console makers. It could very well be that C&C 3 sales on consoles weren't significant in comparision to PC sales and it makes more financial sense to keep C&C4 PC only as console sales are too poor to make it financially viable. Only EA knows for sure though.
[QUOTE="topgunmv"]
[QUOTE="PBSnipes"]
Because John Riccitiello is one of the few publishing execs with a soul.
Phoenix534
Pretty much. And the rts is a pc genre, theres no two ways about it.
Yup. Mark one up for EA. I'm proud of them.
Hmn i guess i can give them one plus...
Now its: EA at -24...
Now they just gotta bring back Medal of Honor, get a good Battlefield game on the PC, release a real Sim City, save the NFS franchise etc.
[QUOTE="Phoenix534"]
[QUOTE="topgunmv"]
Pretty much. And the rts is a pc genre, theres no two ways about it.
chaplainDMK
Yup. Mark one up for EA. I'm proud of them.
Hmn i guess i can give them one plus...
Now its: EA at -24...
Now they just gotta bring back Medal of Honor, get a good Battlefield game on the PC, release a real Sim City, save the NFS franchise etc.
All of the Battlefield games on PC are incredible, Sim City-Sim City 4 are REAL Sim City games, and Shift has started the revelution of Need for Speed.
All of the Battlefield games on PC are incredible, Sim City-Sim City 4 are REAL Sim City games, and Shift has started the revelution of Need for Speed.Phoenix534
I agree with you on Battlefield and Sim Cty,but NFS gamesstart to stink like fish more and more.
I think they dream of competing with Starcraft 2, only way they have even a snowball's chance in hell is by making it PC exclusive.ManicAce
They should realize that Starcraft II won't be beaten by any RTS.
After playing something close to 700 CnC3 matches, I have to disagree with the Generals statement. It's following the path of CnC3 (and especially the expansion) much more from what we've seen thus far. EA is making a wise decision keeping this on PC. Won't have to limit features for the consoles or spend resources porting it. Console ports of RTS never do that well and are usually shunned by the mainstream RTS fanbase (which is on PC to begin with).As far as i know C&C4 will be online only. So i guess that will stop piracy.
Seems to be shaping up to a great... not C&C game =(. Why do they have to do another Generals game again...
chaplainDMK
[QUOTE="AnonymusEU"]
Aren't they afraid of piracy?The other two C&C salled a lot of copies on the consoles.EA will definetly win a lot more money releasing it multiplatform.
Why do you think they want to keep it exclusive(at least for now)?
washd123
because the franchise started on the pc?
because its less expensive than bringing it to the consoles?
because the pc offers more power?
saying a game will sell more as a multiplatform title is a bit obvious.
of course it will more platforms is a bigger audience means more sales.
it doesnt mean that it still wont sell well as a exclusive.
and the only companies that should worry about piracy are ones that make crappy games.
amke a good game and while it may be pirated it will also sell
Not to mention RTS' suck on consoles
That's actually one of the better decisions they made in the past. But that being said I still have no interest in this game.
Because, in my opinion, RTSs simply play better on PC...
psn8214
That's not even an opinion. It's a known fact that RTS plays better on PC. If they want console RTSs, make a controller suitable for RTSs.
[QUOTE="ManicAce"]I think they dream of competing with Starcraft 2, only way they have even a snowball's chance in hell is by making it PC exclusive.Phoenix534
They should realize that Starcraft II won't be beaten by any RTS.
It doesn't look great so far. It's almost like a reskinned SC. I'll probably pass it up since they revealed the ludicrous marketing techniques (paying for 3 different games?) and lack of LAN support. Plus, the real claim to fame it had was in the balance, not the depth of the gameplay. It was a nearly perfectly balanced game which makes it ideal for being played competitively. I prefer my RTS with a bit more depth honestly... Ironically this game probably won't have much more than any Dune 2 clone (at low skill levels, of course). At a high skill level any RTS takes serious skill. I just want a game that has a steep learning curve, good balance, and is extremely deep. Neither SC or CnC has been able to offer me that thus far (then again I haven't played a huge amount of RTS available). :?[QUOTE="chaplainDMK"]
[QUOTE="Phoenix534"]
Yup. Mark one up for EA. I'm proud of them.
Phoenix534
Hmn i guess i can give them one plus...
Now its: EA at -24...
Now they just gotta bring back Medal of Honor, get a good Battlefield game on the PC, release a real Sim City, save the NFS franchise etc.
All of the Battlefield games on PC are incredible, Sim City-Sim City 4 are REAL Sim City games, and Shift has started the revelution of Need for Speed.
We didnt get a full one since BF 2142 =(
Sim City Societies sucks... bigtime...
Need For Speed Shift is realy bad. I tried the demo on PSN. Its realy horrible. It wants to be a sim but it fails flat on evreything but the cockpit view... Altough the sense of speed and connection with the car is quite frankly amazing. But the actual driving is horrible (you slide evrey corner, without assists its like driving on black ice, overly aggresive drivers etc.)
[QUOTE="Phoenix534"][QUOTE="ManicAce"]I think they dream of competing with Starcraft 2, only way they have even a snowball's chance in hell is by making it PC exclusive.Saturos3091
They should realize that Starcraft II won't be beaten by any RTS.
It doesn't look great so far. It's almost like a reskinned SC. I'll probably pass it up since they revealed the ludicrous marketing techniques (paying for 3 different games?) and lack of LAN support. Plus, the real claim to fame it had was in the balance, not the depth of the gameplay. It was a nearly perfectly balanced game which makes it ideal for being played competitively. I prefer my RTS with a bit more depth honestly... Ironically this game probably won't have much more than any Dune 2 clone (at low skill levels, of course). At a high skill level any RTS takes serious skill. I just want a game that has a steep learning curve, good balance, and is extremely deep. Neither SC or CnC has been able to offer me that thus far (then again I haven't played a huge amount of RTS available). :? How is SC 2 a reskinned SC? So I guess that means that CoD4 is a reskinned CoD1? or DMC4 is a reskinned DMC3? Honestly people complain about the oddest things. And im pretty sure the 2 other games are just expansions you can buy later on.[QUOTE="Saturos3091"]
lack of LAN support
QUOTE]
I can bet your ass that Lan suport will be included at some time(mayne not at launch date,but later).They are not that stupid to give away all those competitions in South Coreea.Those guys are crazy about Starcraft.
I personally loved the original Starcraft and C&C games starting from Tiberian Sun,which is the first i played(i am only 18 and I was a kiddie back then :D)
[QUOTE="Phoenix534"][QUOTE="ManicAce"]I think they dream of competing with Starcraft 2, only way they have even a snowball's chance in hell is by making it PC exclusive.Saturos3091
They should realize that Starcraft II won't be beaten by any RTS.
It doesn't look great so far. It's almost like a reskinned SC. I'll probably pass it up since they revealed the ludicrous marketing techniques (paying for 3 different games?) and lack of LAN support. Plus, the real claim to fame it had was in the balance, not the depth of the gameplay. It was a nearly perfectly balanced game which makes it ideal for being played competitively. I prefer my RTS with a bit more depth honestly... Ironically this game probably won't have much more than any Dune 2 clone (at low skill levels, of course). At a high skill level any RTS takes serious skill. I just want a game that has a steep learning curve, good balance, and is extremely deep. Neither SC or CnC has been able to offer me that thus far (then again I haven't played a huge amount of RTS available). :?I'm not very interested in it either, but it's got a massive following. Truely, I'd rather have have Command & Conquer, but I'm still waiting for something revolutionary to come along. How about another Company of Heroes like game?
[QUOTE="Phoenix534"][QUOTE="ManicAce"]I think they dream of competing with Starcraft 2, only way they have even a snowball's chance in hell is by making it PC exclusive.Saturos3091
They should realize that Starcraft II won't be beaten by any RTS.
It doesn't look great so far. It's almost like a reskinned SC. I'll probably pass it up since they revealed the ludicrous marketing techniques (paying for 3 different games?) and lack of LAN support. Plus, the real claim to fame it had was in the balance, not the depth of the gameplay. It was a nearly perfectly balanced game which makes it ideal for being played competitively. I prefer my RTS with a bit more depth honestly... Ironically this game probably won't have much more than any Dune 2 clone (at low skill levels, of course). At a high skill level any RTS takes serious skill. I just want a game that has a steep learning curve, good balance, and is extremely deep. Neither SC or CnC has been able to offer me that thus far (then again I haven't played a huge amount of RTS available). :?2D RTS will always have similar gameplay with little depth but incredible balance. 3D RTS is where it's at if you're looking for depth in gameplay.
RTSs belong to PC, as long as consoles use controllers. It's not a "developing/growing" genre, it simply can't coexist with gamepads.
Although I'd love to see how a "good" console RTS player plays, especially with motion controls :lol:
It doesn't look great so far. It's almost like a reskinned SC. I'll probably pass it up since they revealed the ludicrous marketing techniques (paying for 3 different games?) and lack of LAN support. Plus, the real claim to fame it had was in the balance, not the depth of the gameplay. It was a nearly perfectly balanced game which makes it ideal for being played competitively. I prefer my RTS with a bit more depth honestly... Ironically this game probably won't have much more than any Dune 2 clone (at low skill levels, of course). At a high skill level any RTS takes serious skill. I just want a game that has a steep learning curve, good balance, and is extremely deep. Neither SC or CnC has been able to offer me that thus far (then again I haven't played a huge amount of RTS available). :?Saturos3091
Uhhh, a reskinned SC with a mass annihilator powered engine. The campaign editor's power is simply overwhelming, I don't know where did you get the "doesn't look great so far".
When was the last time you heard any news about it, by the way? The "paying for 3 different games" tells me that you are QUITE outdated.
I'm not very interested in it either, but it's got a massive following. Truely, I'd rather have have Command & Conquer, but I'm still waiting for something revolutionary to come along. How about another Company of Heroes like game?another game like company of heroes ? in other word an excellent but non -revolutionary game just like CoHPhoenix534
Aren't they afraid of piracy?The other two C&C salled a lot of copies on the consoles.EA will definetly win a lot more money releasing it multiplatform.
Why do you think they want to keep it exclusive(at least for now)?
AnonymusEU
another game like company of heroes ? in other word an excellent but non -revolutionary game just like CoH[QUOTE="Phoenix534"]I'm not very interested in it either, but it's got a massive following. Truely, I'd rather have have Command & Conquer, but I'm still waiting for something revolutionary to come along. How about another Company of Heroes like game?
naval
Yes. Company of Heroes, while not revolutionary, did feel a lot more organized and a lot better than StarCraft. And Relic are Gods at making RTSs.
another game like company of heroes ? in other word an excellent but non -revolutionary game just like CoH[QUOTE="naval"]
[QUOTE="Phoenix534"]I'm not very interested in it either, but it's got a massive following. Truely, I'd rather have have Command & Conquer, but I'm still waiting for something revolutionary to come along. How about another Company of Heroes like game?
Phoenix534
Yes. Company of Heroes, while not revolutionary, did feel a lot more organized and a lot better than StarCraft. And Relic are Gods at making RTSs.
Seeing the balance problems with the game , I don't think so. I would say it's a bit more action-ey. anyways, we are going offtopic, my only point was that people bash Starcraft for not being revolutionary and praising CoH while I would say Starcarft is as revolutionary as CoH if not more (good to see you are not one of those)[QUOTE="Phoenix534"][QUOTE="naval"] another game like company of heroes ? in other word an excellent but non -revolutionary game just like CoH
naval
Yes. Company of Heroes, while not revolutionary, did feel a lot more organized and a lot better than StarCraft. And Relic are Gods at making RTSs.
Seeing the balance problems with the game , I don't think so. I would say it's a bit more action-eyTruely, I think StarCraft is the most overrated RTS out there. Everyone is always talking about balancing and everything, but it's not like it was the first to have good balancing. And it felt very dull to me. What I really want, is Sins of a Solar Empire II. Now that was revolutionary.
It's not my kind of RTS, so to me it obviously won't look great. I am quite outdated. I stopped following it since I lost interest. Last I heard was that it was $25 for each game and that LAN was not going to be included.Uhhh, a reskinned SC with a mass annihilator powered engine. The campaign editor's power is simply overwhelming, I don't know where did you get the "doesn't look great so far".
When was the last time you heard any news about it, by the way? The "paying for 3 different games" tells me that you are QUITE outdated.
Mograine
Yeah, that's the glory of Starcraft I guess. Not my kind of game. [QUOTE="JangoWuzHere"] How is SC 2 a reskinned SC? So I guess that means that CoD4 is a reskinned CoD1? or DMC4 is a reskinned DMC3? Honestly people complain about the oddest things. And im pretty sure the 2 other games are just expansions you can buy later on. Same old factions and same old gameplay from what I've seen. Of course I can't definitely say this until the game is released (hence don't take what I say so literally). The editor sounds quite cool though.2D RTS will always have similar gameplay with little depth but incredible balance. 3D RTS is where it's at if you're looking for depth in gameplay.
Trinners
Truely, I think StarCraft is the most overrated RTS out there. Everyone is always talking about balancing and everything, but it's not like it was the first to have good balancing. And it felt very dull to me. What I really want, is Sins of a Solar Empire II. Now that was revolutionary.
Phoenix534
It doesn't have "good" balancing. It has Perfect balancing. Yep, Perfect with a capital P. And that's only talking about the multiplayer melee. It also has a easy to use yet very powerful editor (the list of maps and games made on Starcraft is countless), an extremely underestimated storyline with characters that easily crush whole clusters of modern RPGs.
If anything, it is among the most underrated games out there imo.
[QUOTE="Phoenix534"]
Truely, I think StarCraft is the most overrated RTS out there. Everyone is always talking about balancing and everything, but it's not like it was the first to have good balancing. And it felt very dull to me. What I really want, is Sins of a Solar Empire II. Now that was revolutionary.
Mograine
It doesn't have "good" balancing. It has Perfect balancing. Yep, Perfect with a capital P. And that's only talking about the multiplayer melee. It also has a easy to use yet very powerful editor (the list of maps and games made on Starcraft is countless), an extremely underestimated storyline with characters that easily crush whole clusters of modern RPGs.
If anything, it is among the most underrated games out there imo.
Wow. It's impossible to call StarCraft the most underrated game out there. I mean, even the most devoted fanboy would admit that.
an extremely underestimated storyline with characters that easily crush whole clusters of modern RPGs.MograineIf you add in the fact the factions and characters were ripped from Warhammer 40k, then the story's a lot less impressive. I must commend the game for it's balance though. It's probably the most balanced you can possibly get in an RTS.
Seeing the balance problems with the game , I don't think so. I would say it's a bit more action-ey[QUOTE="naval"][QUOTE="Phoenix534"]
Yes. Company of Heroes, while not revolutionary, did feel a lot more organized and a lot better than StarCraft. And Relic are Gods at making RTSs.
Phoenix534
Truely, I think StarCraft is the most overrated RTS out there. Everyone is always talking about balancing and everything, but it's not like it was the first to have good balancing. And it felt very dull to me. What I really want, is Sins of a Solar Empire II. Now that was revolutionary.
it was the first to do the balance stuff without having carbon copies of units like most other games before it. I wouldn't say SoaSE was also revolutionary -- it's features were copied from lots of games. btw, you can check out an old game Imperium Galactica --while not exactly same , has similar feel - realtime combat and exploration, research etcWow. It's impossible to call StarCraft the most underrated game out there. I mean, even the most devoted fanboy would admit that.
Phoenix534
Sorry, indeed underrated is an exageration.
What I mean is that a lot of people talk about the balance, leaving the rest of the game behind as if it doesn't matter.
[QUOTE="Mograine"]an extremely underestimated storyline with characters that easily crush whole clusters of modern RPGs.Saturos3091If you add in the fact the factions and characters were ripped from Warhammer 40k, then the story's a lot less impressive. I must commend the game for it's balance though. It's probably the most balanced you can possibly get in an RTS.
And WH40k factions and characters were ripped from Alien and Starship Troopers.
It doesn't make sense to argue what ripped off what. As a somewhat wise man said, imitation is the greatest form of flattery.
[QUOTE="Phoenix534"]
Wow. It's impossible to call StarCraft the most underrated game out there. I mean, even the most devoted fanboy would admit that.
Mograine
Sorry, indeed underrated is an exageration.
What I mean is that a lot of people talk about the balance, leaving the rest of the game behind as if it doesn't matter.
I have to agree with you on this one. Everyone does praise it for it's balancing, when the campaign was one of the best.
It doesn't make sense to argue what ripped off what. As a somewhat wise man said, imitation is the greatest form of flattery.MograineHardly when you call the story "extremely underestimated." When a series' plot is as derivative as Starcraft's is, it's tough for it to be of exceptional quality. It at least needs to be better than the source material to be considered anything more than a cheap imitation. Warhammer 40k expanded upon the original ideas to the extent that it's carved it's own niche and separated itself from any other franchise, while Starcraft merely imitated (in regards to story, of course).
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