Why hasn't A.I. become smarter as graphics improve?

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ragincoley86

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#1 ragincoley86
Member since 2006 • 1357 Posts

I have owned a playstation, dreamcast, xbox, gamecube, and now I own a 360. Over the years I've seen graphics improve and.....that's about it. Sure games now are good and some of them are great but A.I. isn't. When you have difficulty levels, such as easy and hard, the difference shouldn't be on easy it takes 5 hits to die and hard it takes 3. The A.I. should get smarter on harder levels or they could have improve A.I. for boss battles. For now, I have no problem with online being the main source of competition because there's no substitute for playing against a human. With the power of the 360 and ps3 I'm sure some aspects should get better??

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crunchUK

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#2 crunchUK
Member since 2007 • 3050 Posts
especially in racing games. it's almost like a time attack but with the cars visible. whereas online racing is far less predictable
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Dante2710

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#3 Dante2710
Member since 2005 • 63164 Posts

I have owned a playstation, dreamcast, xbox, gamecube, and now I own a 360. Over the years I've seen graphics improve and.....that's about it. Sure games now are good and some of them are great but A.I. isn't. When you have difficulty levels, such as easy and hard, the difference shouldn't be on easy it takes 5 hits to die and hard it takes 3. The A.I. should get smarter on harder levels or they could have improve A.I. for boss battles. For now, I have no problem with online being the main source of competition because there's no substitute for playing against a human. With the power of the 360 and ps3 I'm sure some aspects should get better??

ragincoley86
ummm.....have u played halo 3 on normal and legendary? you can tell how aggressive the enemies are at a higher difficulty :|
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bobbetybob

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#4 bobbetybob
Member since 2005 • 19370 Posts
[QUOTE="ragincoley86"]

I have owned a playstation, dreamcast, xbox, gamecube, and now I own a 360. Over the years I've seen graphics improve and.....that's about it. Sure games now are good and some of them are great but A.I. isn't. When you have difficulty levels, such as easy and hard, the difference shouldn't be on easy it takes 5 hits to die and hard it takes 3. The A.I. should get smarter on harder levels or they could have improve A.I. for boss battles. For now, I have no problem with online being the main source of competition because there's no substitute for playing against a human. With the power of the 360 and ps3 I'm sure some aspects should get better??

Dante2710

ummm.....have u played halo 3 on normal and legendary? you can tell how aggressive the enemies are at a higher difficulty :|

Never played it, but how exactly are they more aggressive? I don't see that as a good thing, I see aggressive as them seeking you out and shooting the crap out of you, is that what they do?

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umcommon

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#5 umcommon
Member since 2007 • 2503 Posts
Yeah this happens to me a lot in shooters (MOH:H2, COD:4), sometimes the solders just run at walls or run at each other.
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bigbon_basic

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#6 bigbon_basic
Member since 2003 • 1573 Posts
This is a very good topic, Can any body explain this because I also wanna know .
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stvee101

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#7 stvee101
Member since 2006 • 2953 Posts
[QUOTE="ragincoley86"]

I have owned a playstation, dreamcast, xbox, gamecube, and now I own a 360. Over the years I've seen graphics improve and.....that's about it. Sure games now are good and some of them are great but A.I. isn't. When you have difficulty levels, such as easy and hard, the difference shouldn't be on easy it takes 5 hits to die and hard it takes 3. The A.I. should get smarter on harder levels or they could have improve A.I. for boss battles. For now, I have no problem with online being the main source of competition because there's no substitute for playing against a human. With the power of the 360 and ps3 I'm sure some aspects should get better??

Dante2710

ummm.....have u played halo 3 on normal and legendary? you can tell how aggressive the enemies are at a higher difficulty :|

Maybe more aggressive but they're not any smarter.Seriously Halo 3 isn't a good example of advanced A.I.Infact for a flagship title the A.I is incredibly lame imo.The friendly A.I is crap.smashing vehicles into nearby scenery and running directly into enemy fire PS1 style.

GEOW is a better example of advances in enemy A.I.

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samusarmada

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#8 samusarmada
Member since 2005 • 5816 Posts
Halo: CE was the last game to really impress me with its AI, that was 7 years ago.
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Dante2710

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#9 Dante2710
Member since 2005 • 63164 Posts
[QUOTE="Dante2710"][QUOTE="ragincoley86"]

I have owned a playstation, dreamcast, xbox, gamecube, and now I own a 360. Over the years I've seen graphics improve and.....that's about it. Sure games now are good and some of them are great but A.I. isn't. When you have difficulty levels, such as easy and hard, the difference shouldn't be on easy it takes 5 hits to die and hard it takes 3. The A.I. should get smarter on harder levels or they could have improve A.I. for boss battles. For now, I have no problem with online being the main source of competition because there's no substitute for playing against a human. With the power of the 360 and ps3 I'm sure some aspects should get better??

bobbetybob

ummm.....have u played halo 3 on normal and legendary? you can tell how aggressive the enemies are at a higher difficulty :|

Never played it, but how exactly are they more aggressive? I don't see that as a good thing, I see aggressive as them seeking you out and shooting the crap out of you, is that what they do?

they will get out of the way if you try to run them over, or if u throw a grenade, they move around alot more and will run away and hide if its neeeded, and then there is the skulls which u can turn on, which will change how the react and stuff, like they will throw more grenades and stuff....forgot what effect every skull has...
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samusarmada

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#10 samusarmada
Member since 2005 • 5816 Posts
[QUOTE="bobbetybob"][QUOTE="Dante2710"][QUOTE="ragincoley86"]

I have owned a playstation, dreamcast, xbox, gamecube, and now I own a 360. Over the years I've seen graphics improve and.....that's about it. Sure games now are good and some of them are great but A.I. isn't. When you have difficulty levels, such as easy and hard, the difference shouldn't be on easy it takes 5 hits to die and hard it takes 3. The A.I. should get smarter on harder levels or they could have improve A.I. for boss battles. For now, I have no problem with online being the main source of competition because there's no substitute for playing against a human. With the power of the 360 and ps3 I'm sure some aspects should get better??

Dante2710

ummm.....have u played halo 3 on normal and legendary? you can tell how aggressive the enemies are at a higher difficulty :|

Never played it, but how exactly are they more aggressive? I don't see that as a good thing, I see aggressive as them seeking you out and shooting the crap out of you, is that what they do?

they will get out of the way if you try to run them over, or if u throw a grenade, they move around alot more and will run away and hide if its neeeded, and then there is the skulls which u can turn on, which will change how the react and stuff, like they will throw more grenades and stuff....forgot what effect every skull has...

They arent really that aggressive in legendary. On the tsavo highway checkpoint they wont come anywhere near you unless you go towards them. Even then you can simply pedle backwards and they wont seek you out, it's quite an easy thing to exploit in that section.

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Dante2710

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#11 Dante2710
Member since 2005 • 63164 Posts
[QUOTE="Dante2710"][QUOTE="ragincoley86"]

I have owned a playstation, dreamcast, xbox, gamecube, and now I own a 360. Over the years I've seen graphics improve and.....that's about it. Sure games now are good and some of them are great but A.I. isn't. When you have difficulty levels, such as easy and hard, the difference shouldn't be on easy it takes 5 hits to die and hard it takes 3. The A.I. should get smarter on harder levels or they could have improve A.I. for boss battles. For now, I have no problem with online being the main source of competition because there's no substitute for playing against a human. With the power of the 360 and ps3 I'm sure some aspects should get better??

stvee101

ummm.....have u played halo 3 on normal and legendary? you can tell how aggressive the enemies are at a higher difficulty :|

Maybe more aggressive but they're not any smarter.Seriously Halo 3 isn't a good example of advanced A.I.Infact for a flagship title the A.I is incredibly lame imo.The friendly A.I is crap.smashing vehicles into nearby scenery and running directly into enemy fire PS1 style.

GEOW is a better example of advances in enemy A.I.

errrrrr....no, i have played both games and the AI in halo 3 is def alot smarter than gear`s
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Panzer_Zwei

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#12 Panzer_Zwei
Member since 2006 • 15498 Posts

I guess because the mayority of devs don't put the same efford towards tweaking the A.I. than towards graphics.

After all graphics will always be more showcasing and impressive for the average gamer, since it's something clearly apparent while the A.I. is something more subtle that only more dedicated gamers tend to appreciate.

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Palax

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#13 Palax
Member since 2003 • 2399 Posts

You present a great question. The one thing that dissapointed me about Halo 2 / Halo 3 was that the A.I. was almost exactly the same A.I. featured in Halo : CE.

For me Halo : CE and Half-Life are about the only two games I ever got wow'd from the A.I.

I still remember the first time in Half-Life that I ran into the marines. They dropped out of a helicoptor onto the roof, and so naturally I pulled back to the elevator. Well unfortunately for me they took up positions behind cover, and trapped me in the elevator. Then they started chunking grenades in there, and that's when I was like, "Dude wtf, did they just trap me?"

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Dreams-Visions

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#14 Dreams-Visions
Member since 2006 • 26578 Posts
AI is much more difficult and requires much more talent.
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blitzcloud

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#15 blitzcloud
Member since 2007 • 1229 Posts

My guess would be that representing the spontaneous reactions of living beings is very complicated. Behaviour isn't something easy to reproduce, so they pretty much have to follow a pattern. Uncharted did a great job on animation blending and all, shame it was just for the main character. Imagine shooting a bullet grapsing the head of theenemy as he goes 0.5 seconds later: "Oh my god! as he falls to the floor, unable to react". All those behaviours would means thousands of animations that no developer wants to do just for the sake of detail. Same reasonw hy Blu-ray isn't having a true advantage: You can put so more stuff than in a DVD9, but are you really going to develop so much time and content?

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crunchUK

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#16 crunchUK
Member since 2007 • 3050 Posts
halo enemy AI is good, but friendlies truly suck. that might just be because they aren't very storng, can't jump 2 metres, etc etc. but i love the way the enemies react on halo: the timeless grenade dive, they regroup, run away (grunts), flank you...
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Dante2710

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#17 Dante2710
Member since 2005 • 63164 Posts

They arent really that aggressive in legendary. On the tsavo highway checkpoint they wont come anywhere near you unless you go towards them. Even then you can simply pedle backwards and they wont seek you out, it's quite an easy thing to exploit in that section.

samusarmada
you can play the game that way, shooting them from far away, but if you take them head on, you will most likely die
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blitzcloud

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#18 blitzcloud
Member since 2007 • 1229 Posts
[QUOTE="samusarmada"]

They arent really that aggressive in legendary. On the tsavo highway checkpoint they wont come anywhere near you unless you go towards them. Even then you can simply pedle backwards and they wont seek you out, it's quite an easy thing to exploit in that section.

Dante2710
you can play the game that way, shooting them from far away, but if you take them head on, you will most likely die

That doesn't mean smarter AI though.
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deactivated-5dd711115e664

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#19 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

Having better and better AI takes a lot of time, is hard to do, and difficult to show people until they already have the game. Making prettier and prettier graphics is very easy and makes for great advertising and PR.

And that doesn't even touch on the fact that AI walks a fine line between being realistic (and boring or too difficult) and being fun (cannon fodder). Many times developers are only concerned about AI being "good enough" to make the game fun and still present some challenge for better gamers.

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Dante2710

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#20 Dante2710
Member since 2005 • 63164 Posts
halo enemy AI is good, but friendlies truly suck. that might just be because they aren't very storng, can't jump 2 metres, etc etc. but i love the way the enemies react on halo: the timeless grenade dive, they regroup, run away (grunts), flank you...crunchUK
the AI sucks at driving hahaha.......but i never played halo 3 by myself...cop-op ftw
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samiup

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#21 samiup
Member since 2006 • 767 Posts

I have owned a playstation, dreamcast, xbox, gamecube, and now I own a 360. Over the years I've seen graphics improve and.....that's about it. Sure games now are good and some of them are great but A.I. isn't. When you have difficulty levels, such as easy and hard, the difference shouldn't be on easy it takes 5 hits to die and hard it takes 3. The A.I. should get smarter on harder levels or they could have improve A.I. for boss battles. For now, I have no problem with online being the main source of competition because there's no substitute for playing against a human. With the power of the 360 and ps3 I'm sure some aspects should get better??

ragincoley86

simple answer :

1-because the AI wourld hav never improved scince it started (no breakthroughs).

2- because software companies are hiring no gamer engineers who have no idea who is Chun li or Snake.

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smokeydabear076

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#22 smokeydabear076
Member since 2004 • 22109 Posts
[QUOTE="samusarmada"]

They arent really that aggressive in legendary. On the tsavo highway checkpoint they wont come anywhere near you unless you go towards them. Even then you can simply pedle backwards and they wont seek you out, it's quite an easy thing to exploit in that section.

Dante2710
you can play the game that way, shooting them from far away, but if you take them head on, you will most likely die

That is because they do more damage to you on Legendary difficulty, not because the AI is smarter.
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RotaryRX7

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#23 RotaryRX7
Member since 2003 • 7184 Posts
[QUOTE="ragincoley86"]

I have owned a playstation, dreamcast, xbox, gamecube, and now I own a 360. Over the years I've seen graphics improve and.....that's about it. Sure games now are good and some of them are great but A.I. isn't. When you have difficulty levels, such as easy and hard, the difference shouldn't be on easy it takes 5 hits to die and hard it takes 3. The A.I. should get smarter on harder levels or they could have improve A.I. for boss battles. For now, I have no problem with online being the main source of competition because there's no substitute for playing against a human. With the power of the 360 and ps3 I'm sure some aspects should get better??

Dante2710

ummm.....have u played halo 3 on normal and legendary? you can tell how aggressive the enemies are at a higher difficulty :|

Agression =/= Intelligence.

Not by a long shot.

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Dante2710

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#24 Dante2710
Member since 2005 • 63164 Posts
[QUOTE="Dante2710"][QUOTE="samusarmada"]

They arent really that aggressive in legendary. On the tsavo highway checkpoint they wont come anywhere near you unless you go towards them. Even then you can simply pedle backwards and they wont seek you out, it's quite an easy thing to exploit in that section.

blitzcloud
you can play the game that way, shooting them from far away, but if you take them head on, you will most likely die

That doesn't mean smarter AI though.

okay, taking cover, running away, rolling out of way if ur about to run them over, or you throw a grenade at them =/= smarter? m`kay...i should go back to school then
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Bdking57

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#25 Bdking57
Member since 2005 • 1320 Posts
halo 3 has ridiculous A.I. with pack mentality... one of the more overlooked superiorities of this game over typical shooters.
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donwoogie

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#26 donwoogie
Member since 2004 • 3707 Posts

I have owned a playstation, dreamcast, xbox, gamecube, and now I own a 360. Over the years I've seen graphics improve and.....that's about it. Sure games now are good and some of them are great but A.I. isn't. When you have difficulty levels, such as easy and hard, the difference shouldn't be on easy it takes 5 hits to die and hard it takes 3. The A.I. should get smarter on harder levels or they could have improve A.I. for boss battles. For now, I have no problem with online being the main source of competition because there's no substitute for playing against a human. With the power of the 360 and ps3 I'm sure some aspects should get better??

ragincoley86

Halo has a really good AI whcih shined especially with the Elites. Too bad they were removed as badies in Halo 3.

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samusarmada

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#27 samusarmada
Member since 2005 • 5816 Posts
[QUOTE="Dante2710"][QUOTE="samusarmada"]

They arent really that aggressive in legendary. On the tsavo highway checkpoint they wont come anywhere near you unless you go towards them. Even then you can simply pedle backwards and they wont seek you out, it's quite an easy thing to exploit in that section.

smokeydabear076

you can play the game that way, shooting them from far away, but if you take them head on, you will most likely die

That is because they do more damage to you on Legendary difficulty, not because the AI is smarter.

and the fact that in that particular scenario there were 4 jet-packing brutes, 3 light armoured brutes, 2 hearvy armoured brutes, a wraith, two golden brutes with fuel rod canons and a phantom with reinforcements.

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Dante2710

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#28 Dante2710
Member since 2005 • 63164 Posts
[QUOTE="smokeydabear076"][QUOTE="Dante2710"][QUOTE="samusarmada"]

They arent really that aggressive in legendary. On the tsavo highway checkpoint they wont come anywhere near you unless you go towards them. Even then you can simply pedle backwards and they wont seek you out, it's quite an easy thing to exploit in that section.

samusarmada

you can play the game that way, shooting them from far away, but if you take them head on, you will most likely die

That is because they do more damage to you on Legendary difficulty, not because the AI is smarter.

and the fact that in that particular scenario there were 4 jet-packing brutes, 3 light armoured brutes, 2 hearvy armoured brutes, a wraith, two golden brutes with fuel rod canons and a phantom with reinforcements.

wow....i really love the comments on this board, some of you people need to go back and play halo 2 and see the difference......
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#29 NinjaMunkey01
Member since 2007 • 7485 Posts
[QUOTE="smokeydabear076"][QUOTE="Dante2710"][QUOTE="samusarmada"]

They arent really that aggressive in legendary. On the tsavo highway checkpoint they wont come anywhere near you unless you go towards them. Even then you can simply pedle backwards and they wont seek you out, it's quite an easy thing to exploit in that section.

samusarmada

you can play the game that way, shooting them from far away, but if you take them head on, you will most likely die

That is because they do more damage to you on Legendary difficulty, not because the AI is smarter.

and the fact that in that particular scenario there were 4 jet-packing brutes, 3 light armoured brutes, 2 hearvy armoured brutes, a wraith, two golden brutes with fuel rod canons and a phantom with reinforcements.

the AI on halo 3 is terrible. On driving missions on halo 1 I liked going on the turrets on vehicles and shooting. on halo 3 the ai hit everything in the way, then stop infront of the enemys!

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smokeydabear076

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#30 smokeydabear076
Member since 2004 • 22109 Posts
[QUOTE="samusarmada"][QUOTE="smokeydabear076"][QUOTE="Dante2710"][QUOTE="samusarmada"]

They arent really that aggressive in legendary. On the tsavo highway checkpoint they wont come anywhere near you unless you go towards them. Even then you can simply pedle backwards and they wont seek you out, it's quite an easy thing to exploit in that section.

Dante2710

you can play the game that way, shooting them from far away, but if you take them head on, you will most likely die

That is because they do more damage to you on Legendary difficulty, not because the AI is smarter.

and the fact that in that particular scenario there were 4 jet-packing brutes, 3 light armoured brutes, 2 hearvy armoured brutes, a wraith, two golden brutes with fuel rod canons and a phantom with reinforcements.

wow....i really love the comments on this board, some of you people need to go back and play halo 2 and see the difference......

It isn't going to change my perception of the game's AI.
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Dante2710

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#31 Dante2710
Member since 2005 • 63164 Posts
[QUOTE="Dante2710"][QUOTE="samusarmada"][QUOTE="smokeydabear076"][QUOTE="Dante2710"][QUOTE="samusarmada"]

They arent really that aggressive in legendary. On the tsavo highway checkpoint they wont come anywhere near you unless you go towards them. Even then you can simply pedle backwards and they wont seek you out, it's quite an easy thing to exploit in that section.

smokeydabear076

you can play the game that way, shooting them from far away, but if you take them head on, you will most likely die

That is because they do more damage to you on Legendary difficulty, not because the AI is smarter.

and the fact that in that particular scenario there were 4 jet-packing brutes, 3 light armoured brutes, 2 hearvy armoured brutes, a wraith, two golden brutes with fuel rod canons and a phantom with reinforcements.

wow....i really love the comments on this board, some of you people need to go back and play halo 2 and see the difference......

It isn't going to change my perception of the game's AI.

ummm tc said there hasnt been any improvement.....im not trying to change ur perception of the game AI`s.....i dont really care....i was just making a point
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#32 Doom_HellKnight
Member since 2005 • 12217 Posts
F.E.A.R had some really impressive AI, helped by the incredible animations that went alongside it.
Half-Life had some brilliant AI, especially the Human Grunts. Shame the Combine didn't fair too well in the brain department. (At least it's being adressed in the Episodes)
But yeah generally, AI hasn't really improved all that much over the years.
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dewmandew7

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#33 dewmandew7
Member since 2005 • 4152 Posts
Get Uncharted, crank it up to Crushing difficulty, and be prepared to eat your words. Of course, you'll probably be on the floor with a bullet through your brain before you can notice. :P
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YearoftheSnake5

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#34 YearoftheSnake5
Member since 2005 • 9731 Posts

Actually, AI has improved for the most part. Play FEAR, Crysis, or Halo 3 on Legendary and you'll understand.

It still takes a good developer to make advanced AI though. You'll always see games where your allies or enemies are stupid. It's a matter of programming.

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TalesofRaGnArOk

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#35 TalesofRaGnArOk
Member since 2007 • 3189 Posts

I'm going to go out on a limb and say that most games with bad A.I. want you to focus more on their Online then story mode.

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ragincoley86

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#36 ragincoley86
Member since 2006 • 1357 Posts

Condemned is a good example that used clever AI and was creative it had me sppoked and surprised at the things they did such as turning off the lights before you get to an area, run and hide and take alternate routes, and ect. Why cant AI be more like that......

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mjarantilla

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#37 mjarantilla
Member since 2002 • 15721 Posts

Halo: CE was the last game to really impress me with its AI, that was 7 years ago.samusarmada

FEAR impressed me a lot.

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foxhound_fox

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#38 foxhound_fox
Member since 2005 • 98532 Posts
Because most developers just spend their time making their games look shiny instead of programming some good AI.
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thrones

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#39 thrones
Member since 2004 • 12178 Posts
[QUOTE="ragincoley86"]

I have owned a playstation, dreamcast, xbox, gamecube, and now I own a 360. Over the years I've seen graphics improve and.....that's about it. Sure games now are good and some of them are great but A.I. isn't. When you have difficulty levels, such as easy and hard, the difference shouldn't be on easy it takes 5 hits to die and hard it takes 3. The A.I. should get smarter on harder levels or they could have improve A.I. for boss battles. For now, I have no problem with online being the main source of competition because there's no substitute for playing against a human. With the power of the 360 and ps3 I'm sure some aspects should get better??

Dante2710

ummm.....have u played halo 3 on normal and legendary? you can tell how aggressive the enemies are at a higher difficulty :|

Aggression doesn't mean AI, by the way. Most AI I find play as if they're military robots running drills, they rarely deviate from predictable patterns to beat you. They might be smart patterns like running around corners and flanking you, but they do the similar things.

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soulsofblayck

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#40 soulsofblayck
Member since 2006 • 1591 Posts
Because now they can use online as a crutch.
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samusarmada

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#41 samusarmada
Member since 2005 • 5816 Posts

[QUOTE="samusarmada"]Halo: CE was the last game to really impress me with its AI, that was 7 years ago.mjarantilla

FEAR impressed me a lot.

people have said good things about stalker as well. I'll have to try them out.

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GARRYTH

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#42 GARRYTH
Member since 2005 • 6870 Posts
play uncharted lol gamespot even lowed the score because he said the ai was too smart in that game.
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mjarantilla

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#43 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="Dante2710"][QUOTE="ragincoley86"]

I have owned a playstation, dreamcast, xbox, gamecube, and now I own a 360. Over the years I've seen graphics improve and.....that's about it. Sure games now are good and some of them are great but A.I. isn't. When you have difficulty levels, such as easy and hard, the difference shouldn't be on easy it takes 5 hits to die and hard it takes 3. The A.I. should get smarter on harder levels or they could have improve A.I. for boss battles. For now, I have no problem with online being the main source of competition because there's no substitute for playing against a human. With the power of the 360 and ps3 I'm sure some aspects should get better??

thrones

ummm.....have u played halo 3 on normal and legendary? you can tell how aggressive the enemies are at a higher difficulty :|

Aggression doesn't mean AI, by the way. Most AI I find play as if they're military robots running drills, they rarely deviate from predictable patterns to beat you. They might be smart patterns like running around corners and flanking you, but they do the similar things.

Good AI in shooters is a matter of sleight-of-hand. If the characters move and act realistically, it's "good AI," even if they make dumb decisions. FEAR and Crysis have this kind of AI. The enemies are pretty dumb, but they keep on moving and keep on reacting to your actions, and they have a much wider range of movement and reactions than enemies in lesser games (like Halo and COD). So, people perceive that they have better AI.

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ithilgore2006

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#44 ithilgore2006
Member since 2006 • 10494 Posts
AI isn't really relative to processing power, it's down to the person that wrote it, if they aren't good at it, the AI will be awful. It's very difficult to write smart AI.
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eonape

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#45 eonape
Member since 2008 • 155 Posts
AI is much more difficult and requires much more talent.Dreams-Visions
This.
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justforlotr2004

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#46 justforlotr2004
Member since 2004 • 10935 Posts
With AI It's just coding and you cant throw more powerful systems at the programmers hoping they can make life like AI. With visuals as long as the system is stronger than the last you can always squeeze more poly's and better textures out. Its really hard to program for something thats going to be constantly changing (The player). You can make a lot of situations, but you can't cover everything that the player is going to do.
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BuryMe

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#47 BuryMe
Member since 2004 • 22017 Posts

Because AI is completely unrelated to graphics.

And because it's a lot harder to make AI better without making it cheap

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justforlotr2004

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#48 justforlotr2004
Member since 2004 • 10935 Posts

AI isn't really relative to processing power, it's down to the person that wrote it, if they aren't good at it, the AI will be awful. It's very difficult to write smart AI.ithilgore2006

lol its very difficult to write ANY AI. Programming is the hardest part of game development, hence why they get paid the most.

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ragincoley86

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#49 ragincoley86
Member since 2006 • 1357 Posts
I compared A.I. to graphics to show where the devs put there focus on. Look at the topics on system wars, there's alot talking about Kz2 graphics vs gears 2 or resistance 2 graphics. People post screenshots comparing these games and are graphicswhores. No ones a A.I.-whore or whatever. You can't tell me that a system like playstation can keep up A.I. playstation 3 if the devs put there focus on A.I.
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Holden1985

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#50 Holden1985
Member since 2007 • 530 Posts

Guess it's just too complicated to make great ai lot of work involved.