Why I don't like Microsoft as a company

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topgunmv

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#51 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="Zodetak"]

I fully respect the Xbox360 as a console, what i don't like is how it came to be, and why its here. Please take the time to read

http://blog.wolfire.com/2010/01/Why-you-should-use-OpenGL-and-not-DirectX

This article shows microsofts business strategies and propaganda. I know it wraps around directx and opengl, but if you read the entire thing you'll understand the cycles that microsoft uses.

Teufelhuhn



That blog is a great big pile of sensationalist garbage that's full of misinformation and propoganda. It pains me to see it still being brought up and getting hits. People use Direct3D because OpenGL/Khronos completely dropped the ball, and MS made a D3D10/D3D11 totally awesome. There's not really anything more to it.

Every game I've played (crysis,warhead,metro) that uses dx10/11 have been considerably buggier in my experiance than any dx9 games that I can recall.

Is that an issue with dx10/11 or with developers not being as stringent with quality control?

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WilliamRLBaker

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#52 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="garrett_daniels"][QUOTE="Zodetak"]This article shows microsofts business strategies and propaganda. I know it wraps around directx and opengl, but if you read the entire thing you'll understand the cycles that microsoft uses.kuraimen
If you read that post's comments you'll discover that the blogger is totally wrong about several crucial points, most notably his claims that Vista/DirectX 10 "FUD" put an end to OpenGL PC games (they were already non-existent years before the first whisper of either DirectX 10 or Vista) and that OpenGL is better for cross-platform development because it can be re-used on the PS3 and Wii (their APIs are derived in part from OpenGL but desktop OpenGL code simply can't be carried straight across without extensive modification). His entire article is founded on such fallacious statements, which is presumably why he has not corrected these things despite any number of replies pointing them out to him. Microsoft didn't win against OpenGL through propaganda or other questionable tactics; Microsoft won by making a demonstrably better product.

And some of those posts are also totally wrong there's a guy saying that there are no tools for developers on OpenGl when there clearly are and he is also saying that it will take 500 years to make something equivalent to the UE3 when companies like idSoftware do all games on OpenGL including the highly anticipated and graphical monster that is going to be Rage. So yeah those commenters are probably part of the FUD sponsored campaign by M$.

These guys are wrong, so the facts put forth by your points are completely false because those guys are wrong. That's what I just read...nothing you said disputed facts or gave light to anything, you simply pointed out some fanboys and from that platform made out that any dissenting opinion or fact is wrong.
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WilliamRLBaker

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#53 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="tutt3r"]

I don't understand why people don't realize every major company does this

Brownesque
No, they do not. And as a matter of fact, companies have a vested interest in open standards because they get things done. They provide them a much more serviceable platform that can suit their needs. The article even plainly said that OpenGL was maintained by representatives of vested corporate interests. People like Microsoft to the extent that they provide them with a good product, not the extent to which they lock everything down for their own benefit. It's completely uncooperative behavior and doesn't help anybody but Microsoft. Plus, if you take a peek over at Linux, it's an open standard and is supported by IBM. It's maintained by nobody, but some businesses, like Sun Microsystems, and Google. and Red Hat, release distributions of it that cost money to businesses, but which all use open standards, so that they're accessible to people and businesses to suit their needs, provide cross-platform standards, and make development less painful. Notably, the phone market has been besieged by Android, an open sourced OS distributed by Google, which has won the favor of many cell phone manufacturers who prefer it to a proprietary alternative. Apple's operating system is sadly closed source and the closest competitor to Android, but the two of them have closed Microsoft virtually completely out of the market. Not all businesses hate open software, that's bogus. Some people are interested more in business than in exploitation. Laying infrastructure, creating utilitarian software, and getting things done are on some people's agenda more than MickeySoft making a buck.

No defininitely not...google doesn't ever lie or commit monopolistic actions http://en.wikipedia.org/wiki/Criticism_of_Google :roll: every company lies this is a simple fact nothing you say will change it.
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johnlennon28

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#54 johnlennon28
Member since 2008 • 2158 Posts
put it this way, microsoft strategy to make money is through: live first to get dlc crazy loads of advertising took previous playstation popular exclusives kinect overpriced exclusive peripherals sony's strategy to make money: release different varieties of games games games Im not saying 360 got no games but you have to be really blind to notice that ms dedication to 360 doesn't really focus much on games
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Vipa37

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#55 Vipa37
Member since 2009 • 268 Posts

[QUOTE="tutt3r"]

I don't understand why people don't realize every major company does this

Brownesque

No, they do not. And as a matter of fact, companies have a vested interest in open standards because they get things done. They provide them a much more serviceable platform that can suit their needs. The article even plainly said that OpenGL was maintained by representatives of vested corporate interests. People like Microsoft to the extent that they provide them with a good product, not the extent to which they lock everything down for their own benefit. It's completely uncooperative behavior and doesn't help anybody but Microsoft. Plus, if you take a peek over at Linux, it's an open standard and is supported by IBM. It's maintained by nobody, but some businesses, like Sun Microsystems, and Google. and Red Hat, release distributions of it that cost money to businesses, but which all use open standards, so that they're accessible to people and businesses to suit their needs, provide cross-platform standards, and make development less painful. Notably, the phone market has been besieged by Android, an open sourced OS distributed by Google, which has won the favor of many cell phone manufacturers who prefer it to a proprietary alternative. Apple's operating system is sadly closed source and the closest competitor to Android, but the two of them have closed Microsoft virtually completely out of the market. Not all businesses hate open software, that's bogus. Some people are interested more in business than in exploitation. Laying infrastructure, creating utilitarian software, and getting things done are on some people's agenda more than MickeySoft making a buck.

Then tell me why i gotta wait for updates for my android phone to come through my phone company. oh the open standard thing can go both ways its so open that skyhook decided to sue google because google told companies that in order for you to have the android marketplace on your phone that it has to use googles proprietary maps feature. But open standards only go but so far but i just look at it for what it is BUSINESS. Microsoft did something that i am happy about that linux cant do and apple wont do and that is have a unified platform for my pc without me thinking about fracturing the market also something that android is dealing with as we speak.

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Vipa37

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#56 Vipa37
Member since 2009 • 268 Posts

put it this way, microsoft strategy to make money is through: live first to get dlc crazy loads of advertising took previous playstation popular exclusives kinect overpriced exclusive peripherals sony's strategy to make money: release different varieties of games games games Im not saying 360 got no games but you have to be really blind to notice that ms dedication to 360 doesn't really focus much on gamesjohnlennon28

Really sony's strategy for the ps3 was to saturate the market for blu-ray anything else you think was delusional propaganda that shows that most people who have a ps3 bought it when it finally came out with games 2 years later and finally decided to get serious about their online but their main strategy was to get blu-ray players into homes and it worked except for one problem UPDATES. IF your blu-ray player doesnt get updates then its just a expensive dvd-player

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johnlennon28

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#57 johnlennon28
Member since 2008 • 2158 Posts

[QUOTE="johnlennon28"]put it this way, microsoft strategy to make money is through: live first to get dlc crazy loads of advertising took previous playstation popular exclusives kinect overpriced exclusive peripherals sony's strategy to make money: release different varieties of games games games Im not saying 360 got no games but you have to be really blind to notice that ms dedication to 360 doesn't really focus much on gamesVipa37

Really sony's strategy for the ps3 was to saturate the market for blu-ray anything else you think was delusional propaganda that shows that most people who have a ps3 bought it when it finally came out with games 2 years later and finally decided to get serious about their online but their main strategy was to get blu-ray players into homes and it worked except for one problem UPDATES. IF your blu-ray player doesnt get updates then its just a expensive dvd-player

ok... bluray and games then....
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tempest91

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#58 tempest91
Member since 2003 • 2411 Posts

put it this way, microsoft strategy to make money is through: live first to get dlc crazy loads of advertising took previous playstation popular exclusives kinect overpriced exclusive peripherals sony's strategy to make money: release different varieties of games games games Im not saying 360 got no games but you have to be really blind to notice that ms dedication to 360 doesn't really focus much on gamesjohnlennon28

You're right, it focuses on the total experience, while having a large and varied library.

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lawlessx

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#59 lawlessx
Member since 2004 • 48753 Posts
personally, I wish Microsoft never entered the console market. Fuhgeddabouditt
think PSN would be where it is without Xbox Live? personally i find it interesting to see people put microsoft on the cross like this.
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tempest91

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#60 tempest91
Member since 2003 • 2411 Posts

[QUOTE="Fuhgeddabouditt"]personally, I wish Microsoft never entered the console market. lawlessx
think PSN would be where it is without Xbox Live? personally i find it interesting to see people put microsoft on the cross like this.

Online gaming on consoles would be nowhere without live. PSN still isn't at that level after years of playing catchup.

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Brownesque

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#61 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="kuraimen"][QUOTE="gamer-adam1"]

I dont understand why MS gets singled out

gamer-adam1

Because no other company implements FUD tactics and plays such an active role to control the market with proprietary closed standards as them.

In one way or another all major companys are the same, everyone wants to control the market because it gets them more money. MS is no different from Sony, Google, ISP providers, Cell Phone providers, Facebook, Twitter, and the list goes no

Google offers open source software that uses open standards, so you're totally wrong there... Android and Chrome are open source....and on top of that, many cell phone providers choose Android. Also, up until recently, Sony offered OtherOS support on PS3 including Linux support.

I forgot to mention, Apple, Sony, and Nintendo all use OpenGL, which is what the article in the OP is about.

The only platform that uses a proprietary graphics API is Microsoft. Everything, and I mean everything else uses OpenGL.

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kuraimen

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#62 kuraimen
Member since 2010 • 28078 Posts
[QUOTE="WilliamRLBaker"][QUOTE="kuraimen"][QUOTE="garrett_daniels"] If you read that post's comments you'll discover that the blogger is totally wrong about several crucial points, most notably his claims that Vista/DirectX 10 "FUD" put an end to OpenGL PC games (they were already non-existent years before the first whisper of either DirectX 10 or Vista) and that OpenGL is better for cross-platform development because it can be re-used on the PS3 and Wii (their APIs are derived in part from OpenGL but desktop OpenGL code simply can't be carried straight across without extensive modification). His entire article is founded on such fallacious statements, which is presumably why he has not corrected these things despite any number of replies pointing them out to him. Microsoft didn't win against OpenGL through propaganda or other questionable tactics; Microsoft won by making a demonstrably better product.

And some of those posts are also totally wrong there's a guy saying that there are no tools for developers on OpenGl when there clearly are and he is also saying that it will take 500 years to make something equivalent to the UE3 when companies like idSoftware do all games on OpenGL including the highly anticipated and graphical monster that is going to be Rage. So yeah those commenters are probably part of the FUD sponsored campaign by M$.

These guys are wrong, so the facts put forth by your points are completely false because those guys are wrong. That's what I just read...nothing you said disputed facts or gave light to anything, you simply pointed out some fanboys and from that platform made out that any dissenting opinion or fact is wrong.

His argument was that a graphically complex game takes 500 years to make with openGL's crappy tools. What kind of facts are those can you explain to me? where is the proof that it takes 500 years to make such a game? I will wait patiently for your evidence that idSoftware took 500 years to make Rage with OpenGL. Nothing more than Microsoft FUD and Microsoft's apologists.
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Teuf_

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#64 Teuf_
Member since 2004 • 30805 Posts

I forgot to mention, Apple, Sony, and Nintendo all use OpenGL, which is what the article in the OP is about.

Brownesque



Sony's consoles have their own custom API's that are specifically designed for the hardware. Nintendo also uses a custom API. OpenGL is only relevent for PC's and other devices where the hardware isn't fixed, and you need to write code that works across different GPU's. Same goes for Direct3D.

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WilliamRLBaker

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#65 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="WilliamRLBaker"][QUOTE="kuraimen"] And some of those posts are also totally wrong there's a guy saying that there are no tools for developers on OpenGl when there clearly are and he is also saying that it will take 500 years to make something equivalent to the UE3 when companies like idSoftware do all games on OpenGL including the highly anticipated and graphical monster that is going to be Rage. So yeah those commenters are probably part of the FUD sponsored campaign by M$.kuraimen
These guys are wrong, so the facts put forth by your points are completely false because those guys are wrong. That's what I just read...nothing you said disputed facts or gave light to anything, you simply pointed out some fanboys and from that platform made out that any dissenting opinion or fact is wrong.

His argument was that a graphically complex game takes 500 years to make with openGL's crappy tools. What kind of facts are those can you explain to me? where is the proof that it takes 500 years to make such a game? I will wait patiently for your evidence that idSoftware took 500 years to make Rage with OpenGL. Nothing more than Microsoft FUD and Microsoft's apologists.

lol I love that your still maintaining-There are these fanboys on here because there are fanboys this proves my point and any dissenting facts or opinion are infact wrong because there are fanboys. and no...those were points you brought up, daniels said nothing about tools or 500 years. he made legitimate complaints about the article.

""OpenGL is better for cross-platform development because it can be re-used on the PS3 and Wii (their APIs are derived in part from OpenGL but desktop OpenGL code simply can't be carried straight across without extensive modification).""

that being just one of them, And instead of disproving him you posted what I said you made broad statements about comments you found wrong in the comments section of the article and tried to pass that off as though it proved daniels wrong...As I said you said this basically... "there are fanboys in the comments therefor because there are fanboys in the comments making baseless claims this proves any dissenting opinion and fact wrong.""

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WilliamRLBaker

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#66 WilliamRLBaker
Member since 2006 • 28915 Posts

I personally thank My Microsoft overload masters for the mind control implants they have put in my brain so I can never buy a product other then they'res or program on a platform or code base they didn't make....

If OpenGL is this godsend programming platform then it will be used...otherwise OpenGL was destroyed because OpenGL Developers dropped the ball for something on 6 years often with no real updates in a years time, OpenGL was thoroughly surpassed by DirectX year after year and without a complete and utter overhaul It won't catch up....But yes please continue to claim some how Microsoft used pure marketing and FUD to some how kill off OpenGL...ignore the fact that DirectX surpassed OpenGL and started Offering a better product which more and more developers started using.

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edinsftw

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#67 edinsftw
Member since 2009 • 4243 Posts

[QUOTE="lawlessx"][QUOTE="Fuhgeddabouditt"]personally, I wish Microsoft never entered the console market. tempest91

think PSN would be where it is without Xbox Live? personally i find it interesting to see people put microsoft on the cross like this.

Online gaming on consoles would be nowhere without live. PSN still isn't at that level after years of playing catchup.

Wait...so you are saying that playing online on the xbox is different/better than psn? As far as ive been able to tell once your in the game the online is the same.

Then again, i play on pc.

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kuraimen

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#69 kuraimen
Member since 2010 • 28078 Posts

[QUOTE="kuraimen"][QUOTE="WilliamRLBaker"] These guys are wrong, so the facts put forth by your points are completely false because those guys are wrong. That's what I just read...nothing you said disputed facts or gave light to anything, you simply pointed out some fanboys and from that platform made out that any dissenting opinion or fact is wrong.WilliamRLBaker

His argument was that a graphically complex game takes 500 years to make with openGL's crappy tools. What kind of facts are those can you explain to me? where is the proof that it takes 500 years to make such a game? I will wait patiently for your evidence that idSoftware took 500 years to make Rage with OpenGL. Nothing more than Microsoft FUD and Microsoft's apologists.

lol I love that your still maintaining-There are these fanboys on here because there are fanboys this proves my point and any dissenting facts or opinion are infact wrong because there are fanboys. and no...those were points you brought up, daniels said nothing about tools or 500 years. he made legitimate complaints about the article.

""OpenGL is better for cross-platform development because it can be re-used on the PS3 and Wii (their APIs are derived in part from OpenGL but desktop OpenGL code simply can't be carried straight across without extensive modification).""

that being just one of them, And instead of disproving him you posted what I said you made broad statements about comments you found wrong in the comments section of the article and tried to pass that off as though it proved daniels wrong...As I said you said this basically... "there are fanboys in the comments therefor because there are fanboys in the comments making baseless claims this proves any dissenting opinion and fact wrong.""

That's why I said some of those posts as in not all that they say is without basis. Yes the portability between consoles is not a copy-paste job but all the other points are wrong specially the one you and others insist on and that is that OpenGL is inferior. It is ironic that you ask for proof and then you go on to say that OpenGL needs a complete overhaul to catch up when a game like Rage, as good looking as the best and even surpassing most games this gen, is possible with it. I recommend that you practice what your preach next time.

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Miroku32

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#70 Miroku32
Member since 2006 • 8666 Posts
[QUOTE="kuraimen"]Great article sadly it will probably go into deaf ears. I have always thought that an open environment with open standards for game development would be awesome for the PC gaming industry and will strongly push it but PC gamers still think of Microsoft as gods and they keep defending them with all their might not realizing that they are basically the cancer of the computer industry! and they should be erradicated! I never give money to that crap of a company. Thanks for the article

I'm a PC gamer and I can assure I don't like a lot Microsoft.
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kuraimen

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#71 kuraimen
Member since 2010 • 28078 Posts
[QUOTE="Miroku32"] [QUOTE="kuraimen"]Great article sadly it will probably go into deaf ears. I have always thought that an open environment with open standards for game development would be awesome for the PC gaming industry and will strongly push it but PC gamers still think of Microsoft as gods and they keep defending them with all their might not realizing that they are basically the cancer of the computer industry! and they should be erradicated! I never give money to that crap of a company. Thanks for the article

I'm a PC gamer and I can assure I don't like a lot Microsoft.

Yeah I was generalizing I also know a lot of PC gamers who don't like Microsoft, myself included, :P but there are many in this forum that do go all the way supporting them and I really can't understand it. I think PC gaming would be so much better and thriving without the monopoly they have set on the industry.
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Harisemo

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#72 Harisemo
Member since 2010 • 4133 Posts
[QUOTE="kuraimen"][QUOTE="tutt3r"]

I don't understand why people don't realize every major company does this

That's not true, Microsoft is special in that way. They are the FUD king ever since they displaced IBM of that position. Other companies simply don't go as far as Microsoft goes.

its business, everything is permitted as long as its legal
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HaloinventedFPS

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#73 HaloinventedFPS
Member since 2010 • 4738 Posts
Yeah Microsoft has a monopoly, any Microsoft hater on this fourm should know that developers can choose if they want DX or OpenGL, Blizzard do both, DX for Windows im pretty sure, Opengl for Macs, all blizzard games work 100% on Linux if you know what to do anyway even if all these games were not exclusive to Windows, everyone would still game on Windows altho there is alot of TF2 mac players, whats not a bad thing of course
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HaloinventedFPS

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#74 HaloinventedFPS
Member since 2010 • 4738 Posts
[QUOTE="kuraimen"]Great article sadly it will probably go into deaf ears. I have always thought that an open environment with open standards for game development would be awesome for the PC gaming industry and will strongly push it but PC gamers still think of Microsoft as gods and they keep defending them with all their might not realizing that they are basically the cancer of the computer industry! and they should be erradicated! I never give money to that crap of a company. Thanks for the article

most PC gamers hate Microsoft only the few silly PC gamers think Microsoft are PC gaming, because its ya know? Microsoft Windows
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HaloinventedFPS

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#75 HaloinventedFPS
Member since 2010 • 4738 Posts

I personally thank My Microsoft overload masters for the mind control implants they have put in my brain so I can never buy a product other then they'res or program on a platform or code base they didn't make....

If OpenGL is this godsend programming platform then it will be used...otherwise OpenGL was destroyed because OpenGL Developers dropped the ball for something on 6 years often with no real updates in a years time, OpenGL was thoroughly surpassed by DirectX year after year and without a complete and utter overhaul It won't catch up....But yes please continue to claim some how Microsoft used pure marketing and FUD to some how kill off OpenGL...ignore the fact that DirectX surpassed OpenGL and started Offering a better product which more and more developers started using.

WilliamRLBaker
John Carmack said OpenGl is better Are you smarter than John Carmack?
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skrat_01

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#76 skrat_01
Member since 2007 • 33767 Posts
Microsoft isn't the only company involved in bad business practices. Difference is they make it so damn obvious, and are hilariously brash, like raising XBLG prices for a ridiculously ripoff service, or alienating themselves from PC gamers.
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clr84651

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#77 clr84651
Member since 2010 • 5643 Posts

Do people realize that MS released a faulty console knowingly out onto it's gamers just so it could get it out a year ahead and before Xmas ahead of it's competitors?! Do people even care how controlling MS is with it's systems by making you buy everything to do with it only from them?! Don't people realize how bad they are to charge people $60 to play online so they can monopolize DLC content and other things in the gaming world?! Do people realize how they take way too long to fix serious problems with their software and hardware and don't care how this affects their consumers?!

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ohthemanatee

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#78 ohthemanatee
Member since 2010 • 8104 Posts
ITT: We pretend only microsoft creates FUD and start spreading FUD about it
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Aidenfury19

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#79 Aidenfury19
Member since 2007 • 2488 Posts

There are things you simply can't do in HTML (and even HTML 5) that you can do in Flash or Silverlight...

HTML is a markup language, once the page is loaded that's it, you can't "inject" new code or variables.. With Flash for instance you don't have that problem.

/end mini rant

karasill

Yes because HTML alone wasn't designed to do everything Flash or Silverlight were. If the full extent of your knowledge about web development outside of Flash/Silverlight is HTML though, I am sorry to say you're a very unskilled web developer.

How about Javascript or CSS? Most things people abuse Flash for can be done just with HTML, Javascript, and CSS (flash menus for instance).

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lhughey

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#80 lhughey
Member since 2006 • 4890 Posts
personally, I wish Microsoft never entered the console market. Fuhgeddabouditt
Well forget about PSN then, cause it would be trash without LIVE pushing the market
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lhughey

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#81 lhughey
Member since 2006 • 4890 Posts

Do people realize that MS released a faulty console knowingly out onto it's gamers just so it could get it out a year ahead and before Xmas ahead of it's competitors?! Do people even care how controlling MS is with it's systems by making you buy everything to do with it only from them?! Don't people realize how bad they are to charge people $60 to play online so they can monopolize DLC content and other things in the gaming world?! Do people realize how they take way too long to fix serious problems with their software and hardware and don't care how this affects their consumers?!

clr84651
You dont know this. Remember when the PS3 took several revisions to get fixed? Did Sony knowingly release it?
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Aidenfury19

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#82 Aidenfury19
Member since 2007 • 2488 Posts

[QUOTE="Fuhgeddabouditt"]personally, I wish Microsoft never entered the console market. lhughey
Well forget about PSN then, cause it would be trash without LIVE pushing the market

I'd be perfectly happy were gaming culture not becoming download only and thus something we can't own, but only "license".

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ohthemanatee

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#83 ohthemanatee
Member since 2010 • 8104 Posts

[QUOTE="lhughey"][QUOTE="Fuhgeddabouditt"]personally, I wish Microsoft never entered the console market. Aidenfury19

Well forget about PSN then, cause it would be trash without LIVE pushing the market

I'd be perfectly happy were gaming culture not becoming download only and thus something we can't own, but only "license".

i'm pretty sure it was sone who pioneered in that regard

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Aidenfury19

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#84 Aidenfury19
Member since 2007 • 2488 Posts

[QUOTE="Aidenfury19"]

[QUOTE="lhughey"] Well forget about PSN then, cause it would be trash without LIVE pushing the marketohthemanatee

I'd be perfectly happy were gaming culture not becoming download only and thus something we can't own, but only "license".

i'm pretty sure it was sone who pioneered in that regard

I'm sure it was not, although it may have actually started with Sega.

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FIipMode

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#85 FIipMode
Member since 2009 • 10850 Posts
I'm not a fan of they way they treat Free Xbox Live users or their terrible first party, that's about it, the OSs they make are great.
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Aidenfury19

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#86 Aidenfury19
Member since 2007 • 2488 Posts

I'm not a fan of they way they treat Free Xbox Live users or their terrible first party, that's about it, the OSs they make are great.FIipMode

If by great you mean late, overpriced, and underperforming sure.

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FIipMode

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#87 FIipMode
Member since 2009 • 10850 Posts

[QUOTE="FIipMode"]I'm not a fan of they way they treat Free Xbox Live users or their terrible first party, that's about it, the OSs they make are great.Aidenfury19

If by great you mean late, overpriced, and underperforming sure.

I personally have been enjoying it, and has a lot of features I use daily. It came with the laptop so I didn't feel the blow of paying just for the OS itself.

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nameless12345

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#88 nameless12345
Member since 2010 • 15125 Posts

I didn't read everything, but I also think OpenGL is faster than DirectX. Furthermore, you can use hardware functions more efficient under OpenGL (as was the case with the GameCube's TEV pipeline fixed pixel shaders). I think Linux and OpenGL would be a better choice of gamers than Windows and DirectX because they are faster and free.

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Ravenlore_basic

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#89 Ravenlore_basic
Member since 2003 • 4319 Posts

"... being crushed by a monopolistic attack from a monolithic corporate giant trying to dominate an industry..."

  1. Netscape
  2. Linux
  3. IBM OS2 warp
  4. Hell who can keep track of all the companies that Microsoft has crushed in a NON COPETATIVE WAY!

Microsoft has used its influence to domanate and keep its domanence. YEP people fell it necessory to defend Microsoft, while at the same time Microsoft .... takes advantage of those who come to their defence with high prices.

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WilliamRLBaker

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#90 WilliamRLBaker
Member since 2006 • 28915 Posts

That's why I said some of those posts as in not all that they say is without basis. Yes the portability between consoles is not a copy-paste job but all the other points are wrong specially the one you and others insist on and that is that OpenGL is inferior. It is ironic that you ask for proof and then you go on to say that OpenGL needs a complete overhaul to catch up when a game like Rage, as good looking as the best and even surpassing most games this gen, is possible with it. I recommend that you practice what your preach next time.

kuraimen

The only things you said were consistant claims that Microsoft some how killed openGL with fud and Micro$oft without any proof of it, Once daniel made his points your only reply was that because certain people were making claims in the comments on the original Article that he was wrong, and Any dissenting opinion or fact was wrong.

Please every one in the thread before my Microsoft Overload masters post please point out to me where I made any comments against OpenGL or Comments for DirectX please point out where I did anything but Disagree with Kuraimen conistant maintaining that because fanboy comments were on the article that meant any dissenting opinion was wrong.

as well why is it you equate overhaul=power..etc? Overhaul couldn't mean options, ease of use, appeal to a wider amount of developers?....Then again its odd how you are supporting an article and then your own opinion that some how Microsoft killed openGL with fud and marketing and lies yet there are developers that still use it meaning its not dead as you claim...Id being one that has always used OpenGL and the fact they made rage actually some how proves OpenGL is this amazing god send Programming platform....Some how Microsoft has used mind control to make so many more developers use DirectX instead...

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Devil-Itachi

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#91 Devil-Itachi
Member since 2005 • 4387 Posts
I do like my 360 but don't like Microsoft at all as a company. Also didn't bother to read the article or even click the link.
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Teuf_

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#92 Teuf_
Member since 2004 • 30805 Posts

I didn't read everything, but I also think OpenGL is faster than DirectX.
nameless12345



For D3D10/D3D11 there's absolutely no technical reason why OpenGL would be faster. However there are plenty of reasons why it would be slower. For instance, not having a standardized offline shader compiler.


Furthermore, you can use hardware functions more efficient under OpenGL (as was the case with the GameCube's TEV pipeline fixed pixel shaders).
nameless12345

Nope. D3D11 currently has the most up-to-date mapping of API features to hardware features. It used to be that extensions were the earliest way to get access to new hardware features, but that's no longer the case since D3D10. OpenGL has absolutely nothing to do with GameCube or any other console hardware.


I think Linux and OpenGL would be a better choice of gamers than Windows and DirectX because they are faster and free.

nameless12345



OpenGL isn't "free". Anyone who wants to implement it (such as ATI or Nvidia) has to pay licensing fees.

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alexside1

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#93 alexside1
Member since 2006 • 4412 Posts
That article is full of bias. You don't put the maker of the product when comparing products.
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alexside1

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#95 alexside1
Member since 2006 • 4412 Posts

[QUOTE="WilliamRLBaker"]

[QUOTE="kuraimen"]

That's why I said some of those posts as in not all that they say is without basis. Yes the portability between consoles is not a copy-paste job but all the other points are wrong specially the one you and others insist on and that is that OpenGL is inferior. It is ironic that you ask for proof and then you go on to say that OpenGL needs a complete overhaul to catch up when a game like Rage, as good looking as the best and even surpassing most games this gen, is possible with it. I recommend that you practice what your preach next time.

kuraimen

The only things you said were consistant claims that Microsoft some how killed openGL with fud and Micro$oft without any proof of it, Once daniel made his points your only reply was that because certain people were making claims in the comments on the original Article that he was wrong, and Any dissenting opinion or fact was wrong.

Please every one in the thread before my Microsoft Overload masters post please point out to me where I made any comments against OpenGL or Comments for DirectX please point out where I did anything but Disagree with Kuraimen conistant maintaining that because fanboy comments were on the article that meant any dissenting opinion was wrong.

as well why is it you equate overhaul=power..etc? Overhaul couldn't mean options, ease of use, appeal to a wider amount of developers?....Then again its odd how you are supporting an article and then your own opinion that some how Microsoft killed openGL with fud and marketing and lies yet there are developers that still use it meaning its not dead as you claim...Id being one that has always used OpenGL and the fact they made rage actually some how proves OpenGL is this amazing god send Programming platform....Some how Microsoft has used mind control to make so many more developers use DirectX instead...

Funny how you ask for proof with regards to what the blogger said and not for what the poster without any links said. I'm pretty sure you probably didn't even read the blog post since you failed to see where the guy provided links to proof that Microsoft was trying to kill OpenGL from their system which would have meant a certain death. What is the counter-proof? yeah figures...

Microsoft has a pretty agressive FUD campaign against Linux too and they didn't manage to kill it but they certainly manage to weaken it. Do you even know what FUD means? It appears you are on purpose making yourself ignorant to win the argument. When you want a serious debate let me know.

It easy to blame your competitors then to admit your OS has problems.
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WilliamRLBaker

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#96 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="kuraimen"]

[QUOTE="WilliamRLBaker"]

The only things you said were consistant claims that Microsoft some how killed openGL with fud and Micro$oft without any proof of it, Once daniel made his points your only reply was that because certain people were making claims in the comments on the original Article that he was wrong, and Any dissenting opinion or fact was wrong.

Please every one in the thread before my Microsoft Overload masters post please point out to me where I made any comments against OpenGL or Comments for DirectX please point out where I did anything but Disagree with Kuraimen conistant maintaining that because fanboy comments were on the article that meant any dissenting opinion was wrong.

as well why is it you equate overhaul=power..etc? Overhaul couldn't mean options, ease of use, appeal to a wider amount of developers?....Then again its odd how you are supporting an article and then your own opinion that some how Microsoft killed openGL with fud and marketing and lies yet there are developers that still use it meaning its not dead as you claim...Id being one that has always used OpenGL and the fact they made rage actually some how proves OpenGL is this amazing god send Programming platform....Some how Microsoft has used mind control to make so many more developers use DirectX instead...

alexside1

Funny how you ask for proof with regards to what the blogger said and not for what the poster without any links said. I'm pretty sure you probably didn't even read the blog post since you failed to see where the guy provided links to proof that Microsoft was trying to kill OpenGL from their system which would have meant a certain death. What is the counter-proof? yeah figures...

Microsoft has a pretty agressive FUD campaign against Linux too and they didn't manage to kill it but they certainly manage to weaken it. Do you even know what FUD means? It appears you are on purpose making yourself ignorant to win the argument. When you want a serious debate let me know.

It easy to blame your competitors then to admit your OS has problems.

~_* where is Kuiramens post? it doesn't appear on my screen...
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Duckyindiana

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#97 Duckyindiana
Member since 2006 • 3040 Posts

I fully respect the Xbox360 as a console, what i don't like is how it came to be, and why its here. Please take the time to read

http://blog.wolfire.com/2010/01/Why-you-should-use-OpenGL-and-not-DirectX

This article shows microsofts business strategies and propaganda. I know it wraps around directx and opengl, but if you read the entire thing you'll understand the cycles that microsoft uses.

Zodetak
And every company out there does this sort of crap, it just makes me laugh that people around here seem to think no one else does its a joke and its getting very old.
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kuraimen

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#98 kuraimen
Member since 2010 • 28078 Posts
[QUOTE="kuraimen"]

[QUOTE="WilliamRLBaker"]

The only things you said were consistant claims that Microsoft some how killed openGL with fud and Micro$oft without any proof of it, Once daniel made his points your only reply was that because certain people were making claims in the comments on the original Article that he was wrong, and Any dissenting opinion or fact was wrong.

Please every one in the thread before my Microsoft Overload masters post please point out to me where I made any comments against OpenGL or Comments for DirectX please point out where I did anything but Disagree with Kuraimen conistant maintaining that because fanboy comments were on the article that meant any dissenting opinion was wrong.

as well why is it you equate overhaul=power..etc? Overhaul couldn't mean options, ease of use, appeal to a wider amount of developers?....Then again its odd how you are supporting an article and then your own opinion that some how Microsoft killed openGL with fud and marketing and lies yet there are developers that still use it meaning its not dead as you claim...Id being one that has always used OpenGL and the fact they made rage actually some how proves OpenGL is this amazing god send Programming platform....Some how Microsoft has used mind control to make so many more developers use DirectX instead...

alexside1

Funny how you ask for proof with regards to what the blogger said and not for what the poster without any links said. I'm pretty sure you probably didn't even read the blog post since you failed to see where the guy provided links to proof that Microsoft was trying to kill OpenGL from their system which would have meant a certain death. What is the counter-proof? yeah figures...

Microsoft has a pretty agressive FUD campaign against Linux too and they didn't manage to kill it but they certainly manage to weaken it. Do you even know what FUD means? It appears you are on purpose making yourself ignorant to win the argument. When you want a serious debate let me know.

It easy to blame your competitors then to admit your OS has problems.

That's exactly what Microsoft does, instead of talking about the advantages of their platform they go about to companies and institutions spreading FUD on their competitors.
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kuraimen

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#99 kuraimen
Member since 2010 • 28078 Posts

[QUOTE="alexside1"][QUOTE="kuraimen"]

Funny how you ask for proof with regards to what the blogger said and not for what the poster without any links said. I'm pretty sure you probably didn't even read the blog post since you failed to see where the guy provided links to proof that Microsoft was trying to kill OpenGL from their system which would have meant a certain death. What is the counter-proof? yeah figures...

Microsoft has a pretty agressive FUD campaign against Linux too and they didn't manage to kill it but they certainly manage to weaken it. Do you even know what FUD means? It appears you are on purpose making yourself ignorant to win the argument. When you want a serious debate let me know.

WilliamRLBaker

It easy to blame your competitors then to admit your OS has problems.

~_* where is Kuiramens post? it doesn't appear on my screen...

I get modded for bashing Microsoft figures... this place is a joke.