Why I gladly pay my 2.50 a month for Live, part XXIV

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Blinblingthing

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#51 Blinblingthing
Member since 2005 • 6943 Posts

[QUOTE="punkrocker163"][QUOTE="bez2083"]

People have very short memories, and it was during the Holidays....which forced me to spend time with my family......and I don't like my family:evil:

:P

tbolt76

This lem has selective memory. Anyways MW2 is already fixed on PS3.

Not as selective as PSN backers. MW2, Borderlands, Socom, WAW pretty much any big name game that brings a large online community. It never fails. Speaking of Xmas 2007, look at the size of those 2 communities (Halo 3 and COD4). MW2 on PSN is lucky to be 1/10th that size and PSN was unable to handle it.

I'm sure that recent ban helped Live out

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Blinblingthing

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#52 Blinblingthing
Member since 2005 • 6943 Posts

$2.50 a month for a few years... or have a free network that has a problem for one game that will be fixed in a matter of days.

Also, you make it seem like this has never happened to Xbox Live.

awssk8er716

Also, Considering that the issue is now fixed, How will you justify next Month's $2.50 fee?

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deactivated-5e7be39d87e0b

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#53 deactivated-5e7be39d87e0b
Member since 2005 • 4624 Posts

[QUOTE="SimoSays2541"]

Hey guys let's go back to Christmas 2007 and see how stable xbox live wa....oh wait....

Nidget

:lol: digging up the past eh? Lets go back to 2007 when the PS3 had no games worth playing :wink:

This is not going to end well.

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BlackTragedy

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#54 BlackTragedy
Member since 2009 • 1830 Posts

[QUOTE="SimoSays2541"]

Hey guys let's go back to Christmas 2007 and see how stable xbox live wa....oh wait....

Nidget

:lol: digging up the past eh? Lets go back to 2007 when the PS3 had no games worth playing :wink:

except

uncharted

heavenly sword

warhawk

R&C

motorstorm

resistance

folklore

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SimoSays2541

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#55 SimoSays2541
Member since 2006 • 679 Posts

[QUOTE="SimoSays2541"]

Hey guys let's go back to Christmas 2007 and see how stable xbox live wa....oh wait....

Nidget

:lol: digging up the past eh? Lets go back to 2007 when the PS3 had no games worth playing :wink:

Heh, I'll give it to you there since I owned a 360 back then and not a PS3, but that's not really relevant in this topic. :P What is relevant is that both consoles have had their fair share of failtacular (just made that word up!) online crashes on big game releases, so there's no need for everyone to get their panties in a bunch over this issue.

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GreyFoXX4

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#56 GreyFoXX4
Member since 2008 • 3612 Posts

I'm confused. When xbl had its issues with cod4 and Halo3, didn't xbL go down ALL together. Meaning NO activity on xbl. For the life of me, the only thing I remember having issues was mw2 on psn. Maybe I'm missing something here lol.

And also has geow2 got its issues fixed yet? That question is there to show most games online issues come from the game and its devs and NOT our services ie xbL or psn. If psn couldn't handle mw2, well then psn itself would have went down. And if it did I guess I blinked or something.

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GreyFoXX4

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#57 GreyFoXX4
Member since 2008 • 3612 Posts
[QUOTE="razgriz_101"]

ocuh howcome im playing MW2 RIGHT NOW and ONLINE on my PS3 oh lol.....i forgot Demonware put the servers back and they are totally fine never ran into a problem in the last 3h.

Sorry but you got served.the problems been fixed all of them in 3 days. ahahahahaha wow pretty good justification there when the points are already obsolete.

Thats right, it was the servers that IW is using to connect to psn that had issues, and not psn itself.
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2beers_in_hand

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#58 2beers_in_hand
Member since 2007 • 2950 Posts
[QUOTE="Jacumov"]

http://www.destructoid.com/ps3-allegedly-can-t-handle-modern-warfare-2-update--154853.phtml

A new update was issued for MW2 PS3 that fixed a problem with Trophies, but what followed as an even worse problem -- PS3 users found the multiplayer portion completely unplayable. Ouch.

http://www.thesixthaxis.com/2009/11/11/mw2-patch-kills-online-mode/

Apparently the latest patch, 1.02, has killed online connectivity for a lot of games

http://www.lazygamer.co.za/xbox-360/mw2-ps3-issues-are-sonys-fault-adding-more-servers-as-we-speak/

the core issue at the moment is the PSN can't handle the load that is being requested from it.

"The amount of players on MW2 PSN overwhelmed the PSN presence server"

ps - Cow mathematicians go away - I got Live subscription on sale for $30, hence the 2.50 per month figure)

Wait so this is Sonys fault??? LOL!!! If IW had new what the hell they were doing we wouldn't have this problem.
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Nidget

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#59 Nidget
Member since 2009 • 1325 Posts

[QUOTE="Nidget"][QUOTE="SimoSays2541"]

Hey guys let's go back to Christmas 2007 and see how stable xbox live wa....oh wait....

BlackTragedy

:lol: digging up the past eh? Lets go back to 2007 when the PS3 had no games worth playing :wink:

except

uncharted

heavenly sword

warhawk

R&C

motorstorm

resistance

folklore

All sub-AAA :lol:
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mitu123

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#60 mitu123
Member since 2006 • 155290 Posts

[QUOTE="BlackTragedy"]

[QUOTE="Nidget"] :lol: digging up the past eh? Lets go back to 2007 when the PS3 had no games worth playing :wink:Nidget

except

uncharted

heavenly sword

warhawk

R&C

motorstorm

resistance

folklore

All sub-AAA :lol:

I would never get a PS3 in 2007, mostly inferior multiplats and those were the best exclusives at the time, which is not that impressive. Even more funny: I played them.:lol:

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Vandalvideo

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#61 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="Nidget"] All sub-AAA :lol:

So?
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RogueShodown

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#62 RogueShodown
Member since 2009 • 2818 Posts

[QUOTE="punkrocker163"][QUOTE="bez2083"]

People have very short memories, and it was during the Holidays....which forced me to spend time with my family......and I don't like my family:evil:

:P

tbolt76

This lem has selective memory. Anyways MW2 is already fixed on PS3.

Not as selective as PSN backers. MW2, Borderlands, Socom, WAW pretty much any big name game that brings a large online community. It never fails. Speaking of Xmas 2007, look at the size of those 2 communities (Halo 3 and COD4). MW2 on PSN is lucky to be 1/10th that size and PSN was unable to handle it.

Oh, please. The only people who say one type of fanboy is the worst are fanboys themselves. The amount of people who play the games shouldn't even matter. Either way you'd have more than enough people to play the game with.

Also, I just got a Xbox 360, but I can't afford to get live, so the online aspect for games would really be useless to me, even though I really want to play online.

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punkrocker163

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#63 punkrocker163
Member since 2006 • 2087 Posts
[QUOTE="Vandalvideo"][QUOTE="Nidget"] All sub-AAA :lol:

So?

Only AAA are worth playing you noob! /sarcasm
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bokiloki

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#64 bokiloki
Member since 2008 • 1452 Posts

because gears of war 2 performed splendid online at launch and is already fixed............oh wait nevermind.

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zbdyx

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#65 zbdyx
Member since 2007 • 2055 Posts
[QUOTE="Nidget"][QUOTE="BlackTragedy"]

:lol: digging up the past eh? Lets go back to 2007 when the PS3 had no games worth playing :wink:Nidget

except

uncharted

heavenly sword

warhawk

R&C

motorstorm

resistance

folklore

All sub-AAA :lol:

What has 360 had? Forza and Halo? Awesome bro! I got Killzone, Infamous, Uncharted, and Demons Souls!
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Fumpa

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#66 Fumpa
Member since 2003 • 3307 Posts

http://www.destructoid.com/ps3-allegedly-can-t-handle-modern-warfare-2-update--154853.phtml

A new update was issued for MW2 PS3 that fixed a problem with Trophies, but what followed as an even worse problem -- PS3 users found the multiplayer portion completely unplayable. Ouch.

http://www.thesixthaxis.com/2009/11/11/mw2-patch-kills-online-mode/

Apparently the latest patch, 1.02, has killed online connectivity for a lot of games

http://www.lazygamer.co.za/xbox-360/mw2-ps3-issues-are-sonys-fault-adding-more-servers-as-we-speak/

the core issue at the moment is the PSN can't handle the load that is being requested from it.

"The amount of players on MW2 PSN overwhelmed the PSN presence server"

ps - Cow mathematicians go away - I got Live subscription on sale for $30, hence the 2.50 per month figure)

Jacumov
So your argument of why Live is so great is not about what it has to offer but rather some failings you've found in one other online service? I'd rather hear about the strengths of Live versus a few failures (that will be fixed) that a different online service experienced. Maybe I need to read your parts 1-23
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tbolt76

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#67 tbolt76
Member since 2008 • 987 Posts

I'm confused. When xbl had its issues with cod4 and Halo3, didn't xbL go down ALL together. Meaning NO activity on xbl. For the life of me, the only thing I remember having issues was mw2 on psn. Maybe I'm missing something here lol.

And also has geow2 got its issues fixed yet? That question is there to show most games online issues come from the game and its devs and NOT our services ie xbL or psn. If psn couldn't handle mw2, well then psn itself would have went down. And if it did I guess I blinked or something.

GreyFoXX4

This is what is known as selective memory. Gee, just about a month ago, Borderlands didn't work. There were issues with a 1st party online only game, meaning, the game was unplayable which is ridiculous considering it was a big IP with big expectations (Socom).

Valid point, but the service and the developers both have a hand in the issue. Broken matchmaking is usually a dev issue. Being unable to load into a match is a service issue.

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clone01

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#68 clone01
Member since 2003 • 29845 Posts
[QUOTE="tbolt76"]

[QUOTE="GreyFoXX4"]

I'm confused. When xbl had its issues with cod4 and Halo3, didn't xbL go down ALL together. Meaning NO activity on xbl. For the life of me, the only thing I remember having issues was mw2 on psn. Maybe I'm missing something here lol.

And also has geow2 got its issues fixed yet? That question is there to show most games online issues come from the game and its devs and NOT our services ie xbL or psn. If psn couldn't handle mw2, well then psn itself would have went down. And if it did I guess I blinked or something.

This is what is known as selective memory. Gee, just about a month ago, Borderlands didn't work. There were issues with a 1st party online only game, meaning, the game was unplayable which is ridiculous considering it was a big IP with big expectations (Socom).

Valid point, but the service and the developers both have a hand in the issue. Broken matchmaking is usually a dev issue. Being unable to load into a match is a service issue.

man, you're wasting your time with this guy.
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channtheman1

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#69 channtheman1
Member since 2007 • 1176 Posts

[QUOTE="thelastguy"]

COD4 and Halo 3 caused Live to crash in 2007

bez2083

People have very short memories, and it was during the Holidays....which forced me to spend time with my family......and I don't like my family:evil:

:P

You are correct. For a whole freaking month I couldn't play COD4. I think it was around the middle of December 07 to at least mid January 08 if not later. MS at least gave some crappy arcade game away but they had to because you PAY for it.
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GreyFoXX4

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#70 GreyFoXX4
Member since 2008 • 3612 Posts

[QUOTE="GreyFoXX4"]

I'm confused. When xbl had its issues with cod4 and Halo3, didn't xbL go down ALL together. Meaning NO activity on xbl. For the life of me, the only thing I remember having issues was mw2 on psn. Maybe I'm missing something here lol.

And also has geow2 got its issues fixed yet? That question is there to show most games online issues come from the game and its devs and NOT our services ie xbL or psn. If psn couldn't handle mw2, well then psn itself would have went down. And if it did I guess I blinked or something.

tbolt76

This is what is known as selective memory. Gee, just about a month ago, Borderlands didn't work. There were issues with a 1st party online only game, meaning, the game was unplayable which is ridiculous considering it was a big IP with big expectations (Socom).

Valid point, but the service and the developers both have a hand in the issue. Broken matchmaking is usually a dev issue. Being unable to load into a match is a service issue.

Socom was unplayable? Geez, I must have been dreaming then, cause I played through the beta, until just yesterday practically, atleast I thought I had lol. Also broken match making and loading into a match are different? Bottom line is that IW's servers through demonware was down for the ps3, psn itself wasn't down. Our services is a pipe to a particular game, the functions of the game and how well it works is all up to the devs, and how well it was tested prior to launch.

And while Socom did have issues, the game was definitly playable and NO one including me ever stated that /6 was top notch devs lol. So once again most issues with a games functions online are usually dev issues and their backbone at their end. Hence, borderland dev's patching, /6 patching and epic patching to get their games working properly.

And when I was stating the only issues was mw2, I was stating about how psn was functioning as a whole during mw2's issues, I wasn't talking about other games issues.

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xX-Incubus-Xx

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#71 xX-Incubus-Xx
Member since 2009 • 1120 Posts

[QUOTE="Vandalvideo"][QUOTE="Nidget"] All sub-AAA :lol: punkrocker163
So?

Only AAA are worth playing you noob! /sarcasm

remember, remember the 5th of november...last year? The lemmings only cared about AAAE. Now that the PS3 is pretty much even with it and they went almost a year without a AAAE(and both those games were Halo...:lol: ). NOW AA's are just as good if not better?

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Psn_FF7numbaOne

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#72 Psn_FF7numbaOne
Member since 2009 • 203 Posts
sorry I was smart enough not to buy mw2 so early. Glad I pay 0.00 a month.
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MassacreMonk

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#73 MassacreMonk
Member since 2005 • 3379 Posts

I prefer Live over PSN anyday. Now that I got a job. It used to be the other way around. Though 60(cdn) bucks is a little pricey, I admit.