Thats funny, since with fallout 3, all your saves were kept in folders and all it takes is one move of teh files and boom, your done.
So either FO3, for some reason, is the only GFWL game to work like this, or all the people who whine about this are to daft to even bother looking for a solution.
warmaster670
And can you load them on a different account? If the saves aren't downright deleted, they'll be read as corrupted in other games. Speaking of which, why does GFWL arbitrarily delete data? I remember games from the 90s asking if you want to keep your saves...
Thankfully, there's a hack developed to remove these stupid restrictions. As of now it only works for GTA4 and Red Faction.
Anyway, GFWL is implemented by the developer, and he can choose to rework its basic functionality. Since F3 is an RPG, save and character transfer are common, so they might have removed the obligatory profile check.
[QUOTE="longtonguecat"]
It's tedious, doesn't work most of the time and isn't needed. :P
1080pOnly
The typical reply from someone who doesn't actually use the service.
I'm playing Batman: AA ands Dirt2 using it at the moment and it's great. Nice to chat with XBuddies and add to my GSwhile playing on my PC :).
I guess that for a console player GFWL is OK, since it basically emulates the closed system used on the 360. PC gamers have much better alternatives.
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