Why Is Natal "Revoluntionary" again?

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Shafftehr

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#51 Shafftehr
Member since 2008 • 2889 Posts
[QUOTE="HarlockJC"] fanboys want them to die...Gamers and dreamers want them to come out with something better, To keep moving forward in how games are played and not move backwards as we did with the 360 controller being the same as the Xbox controller.

Perfecting a traditional method isn't "moving back"... And if in moving forward you lose something, you're taking one step forward and one step back. The Wiimote is one of the least ergonomically sound controllers when used as an actual controller in the traditional sense to be released in the last 15 years. It has relatively few buttons to boot. Of course it's built around motion - that's what it is, and because of that, it's a step forward... But in the other ways I've listed, it's a step back. I look at the 360 controller as the near perfection of the traditional controller - barring the D-pad that is. To me, that's not a "step back," that's a step forward in traditional thinking. The Wiimote is a step elsewhere and forward with motion, and a notable step back with general standards of ergonomics and traditional functionality.
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Dystopian-X

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#52 Dystopian-X
Member since 2008 • 8998 Posts

I need to see actual games using Natal, until then I won't care much about it.

fanboys want them to die...Gamers and dreamers want them to come out with something better, To keep moving forward in how games are played and not move backwards as we did with the 360 controller being the same as the Xbox controller. HarlockJC

So we all moved backwards with all the great games on 360 because the controller? Same with the great games on PS3 then? And all the great inventive ones PC games too because of kb/m? Saying this you are implying only the Wii moved forward this gen, with all the crappy games which had motion sensing pasted on it just because. I guess some of us prefer to be "backwards" playing good games instead simply relying in new technology that hasn't proved itself yet.

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HarlockJC

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#53 HarlockJC
Member since 2006 • 25546 Posts

Why not wait until it comes out and try it! That way you opinion will matter. I think it looks like it could be something pretty cool.

RickLemieux
It will not matter when it comes out it will take awhile to get people to take the jump from their 2 button fears.
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HarlockJC

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#54 HarlockJC
Member since 2006 • 25546 Posts

I need to see actual games using Natal, until then I won't care much about it.

[QUOTE="HarlockJC"] fanboys want them to die...Gamers and dreamers want them to come out with something better, To keep moving forward in how games are played and not move backwards as we did with the 360 controller being the same as the Xbox controller. Dystopian-X

So we all moved backwards with all the great games on 360 because the controller? Same with the great games on PS3 then? And all the great inventive ones PC games too because of kb/m? Saying this you are implying only the Wii moved forward this gen, with all the crappy games which had motion sensing pasted on it just because. I guess some of us prefer to be "backwards" playing good games instead simply relying in new technology that hasn't proved itself yet.

Should we have just stayed with the classic 2 button control theme then. There were many great games on the NES, is that a reason why we should not have moved forward to the 6 button controllers? Would the SNES have been just as good with 2 buttons has it is with 6? Would we have been fine without analog? Would you have know what you were missing if the controller was never changed? The fact is those add ons made the controller better. No changes at all in the way a controller made is a step backwards.

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voxware00

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#55 voxware00
Member since 2004 • 5018 Posts

i feel the same way

the amount of hype for this thing is getting out of hand

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AnnoyedDragon

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#56 AnnoyedDragon
Member since 2006 • 9948 Posts

What's with all these 360 users that said they preferred a comfortable couch to a computer desk suddenly wanting to jump up and flail about in front of a camera?

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Dystopian-X

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#57 Dystopian-X
Member since 2008 • 8998 Posts

Should we have just stayed with the classic 2 button control theme then. There were many great games on the NES, is that a reason why we should not have moved forward to the 6 button controllers? Would the SNES have been just as good with 2 buttons has it is with 6? Would we have been fine without analog? Would you have know what you were missing if the controller was never changed? The fact is those add ons made the controller better. No changes at all in the way a controller made is a step backwards.

HarlockJC

These changes showed results in improving gameplay right away, and you are comparing that to motion sensing which is something that so far has more bad games attached to it than games that can be put up against the standard scheme and say "Hey this is definitely superior than this other we've been using".

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L30KinG

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#58 L30KinG
Member since 2009 • 1893 Posts

cause leamings saw the natal in e3 and were so exited that they forgot to see sony's conference and don't know that the new eyetoy is just as good

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HarlockJC

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#59 HarlockJC
Member since 2006 • 25546 Posts

[QUOTE="HarlockJC"]

Should we have just stayed with the classic 2 button control theme then. There were many great games on the NES, is that a reason why we should not have moved forward to the 6 button controllers? Would the SNES have been just as good with 2 buttons has it is with 6? Would we have been fine without analog? Would you have know what you were missing if the controller was never changed? The fact is those add ons made the controller better. No changes at all in the way a controller made is a step backwards.

Dystopian-X

These changes showed results in improving gameplay right away, and you are comparing that to motion sensing which is something that so far has more bad games attached to it than games that can be put up against the standard scheme and say "Hey this is definitely superior than this other we've been using".

It is easier looking backwards and saying that. Every change in gaming every single one. Has had people just like you who state that something will not improve gaming. Everyone one of them it took awhile before people started warming up to the idea. I am not even talking about motion being what was needed to move controllers or gaming forward. See you have it wrong I am not saying the 360 controller is bad because it did not have motion controls. I am saying that it is bad because it does not do anything to improve the gaming experiences from the gen before. I own and enjoy the 360. But past better graphics and more power what has it done to move gaming forward. Natal will be the first big step the 360 has done to help push gaming and not hold it back with just better looks. Look at the Wii has an example we are seeing all new ways to play sports games, we are seeing minigames move into the lime lite and we are getting all new styles of gameplay. Even RTS are starting to move forward on the console systems thanks to the help of a new style controller. Again I am not saying we need a 100% change but staying the same should not be choice.
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Steppy_76

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#60 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="Shafftehr"][QUOTE="Chris_Williams"] .....well then i'm suffice in my question, i never said why its original just asked how is it different from wats already out there...... i really haven't got any good reason here..we'll just have to wait and see i guess, but this Natal is going to destroy wii and PlayStation trash talk needs to stop... Chris_Williams
My post was more for the people calling Natal revolutionary than for you. Wasn't meant to be aimed at a criticism. I entirely agree that Natal shouldn't be called revolutionary until it actually does something for and to gaming. We'll see five years from now whether Natal was revolutionary... We know now it's not original. We also don't know whether it'll be as good as promised or not - could really go either way. All the people speculating, on either side, are doing just that - speculating. If they claim anything more, they're off base. My personal position is I don't like it. I like controllers - I want controllers to stay. Wiimote being revolutionary is a threat to the continuation of a traditional controller (let's face it - you take away the motion ability of the Wiimote and it's basically three generations behind the competition's controllers for ergonomics and general functionality). The last thing I need is something that might become Wiimote style popular coming out also.

oh got ya, my WHOLE beef with this natal thing, is its just an add-on, an accessory.... and i really hope this isn't the future of gaming.....btw your sig scares me

The thing with natal that is different than the eyetoy is physically being able to detect motion in 3D space instead of 2D space, before you get into software differences. Natal is also the only one that appears to be flexible enough to either not be used, used by itself, or used in conjuction with the standard controller. It simply has more possibilities in a wider array of situations, across a wider variety of applications.

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Steppy_76

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#61 Steppy_76
Member since 2005 • 2858 Posts

cause leamings saw the natal in e3 and were so exited that they forgot to see sony's conference and don't know that the new eyetoy is just as good

L30KinG

I'd give you that it appears as good in the things the eyetoy can do, but while natal can do everything the eyetoy can, the eyetoy can't do everything natal can.

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Steppy_76

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#62 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="Dystopian-X"]

[QUOTE="HarlockJC"]

Should we have just stayed with the classic 2 button control theme then. There were many great games on the NES, is that a reason why we should not have moved forward to the 6 button controllers? Would the SNES have been just as good with 2 buttons has it is with 6? Would we have been fine without analog? Would you have know what you were missing if the controller was never changed? The fact is those add ons made the controller better. No changes at all in the way a controller made is a step backwards.

HarlockJC

These changes showed results in improving gameplay right away, and you are comparing that to motion sensing which is something that so far has more bad games attached to it than games that can be put up against the standard scheme and say "Hey this is definitely superior than this other we've been using".

It is easier looking backwards and saying that. Every change in gaming every single one. Has had people just like you who state that something will not improve gaming. Everyone one of them it took awhile before people started warming up to the idea. I am not even talking about motion being what was needed to move controllers or gaming forward. See you have it wrong I am not saying the 360 controller is bad because it did not have motion controls. I am saying that it is bad because it does not do anything to improve the gaming experiences from the gen before. I own and enjoy the 360. But past better graphics and more power what has it done to move gaming forward. Natal will be the first big step the 360 has done to help push gaming and not hold it back with just better looks. Look at the Wii has an example we are seeing all new ways to play sports games, we are seeing minigames move into the lime lite and we are getting all new styles of gameplay. Even RTS are starting to move forward on the console systems thanks to the help of a new style controller. Again I am not saying we need a 100% change but staying the same should not be choice.

Exactly. People were poopooing the touch screen on the DS. The motion controller of the wii. The dual analog of the original DS, the analog of the N64, etc etc etc. Does it guarantee that it will change orimprove gaming? No it doesn't, but it is WAY too early to say it can't or won't.

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Shafftehr

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#63 Shafftehr
Member since 2008 • 2889 Posts
[QUOTE="Chris_Williams"][QUOTE="Shafftehr"][QUOTE="Chris_Williams"] .....well then i'm suffice in my question, i never said why its original just asked how is it different from wats already out there...... i really haven't got any good reason here..we'll just have to wait and see i guess, but this Natal is going to destroy wii and PlayStation trash talk needs to stop...

My post was more for the people calling Natal revolutionary than for you. Wasn't meant to be aimed at a criticism. I entirely agree that Natal shouldn't be called revolutionary until it actually does something for and to gaming. We'll see five years from now whether Natal was revolutionary... We know now it's not original. We also don't know whether it'll be as good as promised or not - could really go either way. All the people speculating, on either side, are doing just that - speculating. If they claim anything more, they're off base. My personal position is I don't like it. I like controllers - I want controllers to stay. Wiimote being revolutionary is a threat to the continuation of a traditional controller (let's face it - you take away the motion ability of the Wiimote and it's basically three generations behind the competition's controllers for ergonomics and general functionality). The last thing I need is something that might become Wiimote style popular coming out also.

oh got ya, my WHOLE beef with this natal thing, is its just an add-on, an accessory.... and i really hope this isn't the future of gaming.....btw your sig scares me

Heh, play Planescape: Torment ;)
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Mr_Nordquist

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#64 Mr_Nordquist
Member since 2009 • 1777 Posts

Wait, your PS Eye is on top of your tv?

Why isn't it in a dumpster where it belongs?

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alexpkmon

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#65 alexpkmon
Member since 2006 • 133 Posts

Okay...before u PS3 wands Lovers Come in Here..with your swords drawn and your claws out....I'm just a Gamer, like u... sure i have a wii and a xbox360, ...but I'm not a fanboy, i just prefer Nintendo, anyway. Could you guys tell me, what's so big about PS3 wands, I mean I watch the conference again..and you guys were impress with that, i mean i could have sworn i seen PS3 wands from somewhere.... in fact i saw it in my room at the bottom of my tv...oh yeah my wiimote. Call me a fanboy, or whatever but i just don't see the big deal with PS3 wands.. i mean i can only see shovelware coming out for this...and tell me what PS3 wands can do that the wiimote can't... besides not having a ugly ball on the top of the motion controller... Because games that use the wiimote, i don't need a controller for it, "my body is the controller" as you guys say, and yeah i gotta admit the games are kind of meh right now, but i've taken more interest in the wii motion plus that USE the sensor and you gotta admit, that sword demo with the wii motion plus..opens the possiblity for something crazy that will appeal to the core gamers. But what do i know, your going to use the "Your a Nintendo Fanboy", not really.. i just prefer them, ...so tell me how this PS3 wands is revoluntionary as Sony says..thank you

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dylanmcc

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#66 dylanmcc
Member since 2008 • 2512 Posts

It's obvious that if Natal was Sony's creation, it would be dubbed as a masterpiece on this board. That is fact.

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Dystopian-X

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#67 Dystopian-X
Member since 2008 • 8998 Posts

[QUOTE="Dystopian-X"]

[QUOTE="HarlockJC"]

Should we have just stayed with the classic 2 button control theme then. There were many great games on the NES, is that a reason why we should not have moved forward to the 6 button controllers? Would the SNES have been just as good with 2 buttons has it is with 6? Would we have been fine without analog? Would you have know what you were missing if the controller was never changed? The fact is those add ons made the controller better. No changes at all in the way a controller made is a step backwards.

HarlockJC

These changes showed results in improving gameplay right away, and you are comparing that to motion sensing which is something that so far has more bad games attached to it than games that can be put up against the standard scheme and say "Hey this is definitely superior than this other we've been using".

It is easier looking backwards and saying that. Every change in gaming every single one. Has had people just like you who state that something will not improve gaming. Everyone one of them it took awhile before people started warming up to the idea. I am not even talking about motion being what was needed to move controllers or gaming forward. See you have it wrong I am not saying the 360 controller is bad because it did not have motion controls. I am saying that it is bad because it does not do anything to improve the gaming experiences from the gen before. I own and enjoy the 360. But past better graphics and more power what has it done to move gaming forward. Natal will be the first big step the 360 has done to help push gaming and not hold it back with just better looks. Look at the Wii has an example we are seeing all new ways to play sports games, we are seeing minigames move into the lime lite and we are getting all new styles of gameplay. Even RTS are starting to move forward on the console systems thanks to the help of a new style controller. Again I am not saying we need a 100% change but staying the same should not be choice.

No, you compared motion control directly to adding 2 new buttons, it was something that worked, great games that had more variety and fluid gameplay came by right away, no warming up to the idea, not even analog sticks really need that. These two didn't get as much negative backlash and average at best games by shoving it at games. Also you are too sure that natal will be a huge step, as far as we know it could be another sixaxis in terms of for gaming.

I'm not saying I need to warm up to the idea or that natal will just fail yet, I'm saying little Milo isn't enough from a pure gaming perspective to be calling this all that revolutionary and mazing, and again not even motion control hasn't proven itself to be all that superior yet either.

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Superzone

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#68 Superzone
Member since 2004 • 3733 Posts
I just can't wait for Natal and Sony's ball on a stick to fail miserably. I love how neither of them realized that most of the casual gamers already have a Wii. Casuals aren't going to buy another console, because they're CASUALS. So I really don't see why MS and Sony made such a dumb decision to include motion control for their systems, nobody is going to freakin' buy them.
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wooooode

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#69 wooooode
Member since 2002 • 16666 Posts
Well it is very cool for an interface, but for gaming it will not do anything practical or worth looking into.
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gago-gago

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#70 gago-gago
Member since 2009 • 12138 Posts

Because you can see how the bottom of your Avatar's shoes looks like?

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2beers_in_hand

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#71 2beers_in_hand
Member since 2007 • 2950 Posts

Because Hardcore Xbox Fans never heard of the old Last Generation Eyetoy?

SolidTy
Thank you they just dont get it.
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Z0MBIES

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#72 Z0MBIES
Member since 2005 • 2246 Posts
Because... it can do ANYTHING. Couldn't resist, it just has a very similar feel to how it's being treated to when the Wii was first introduced, and Nintendo seemed like they were trying to say that the Wii could do anything in their press conference, much like Microsoft is treating Natal.
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george999819

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#73 george999819
Member since 2007 • 413 Posts

PS Eye toy was nothing more than a motion 'detecting' camera, where as natal has 'per pixel depth sensoring' so it not only can detect minute finger expressions, but the depth of any part of your body at any given moment. This will make full body interaction possible, which is nothing like the PS eye toy.

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princeofshapeir

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#74 princeofshapeir
Member since 2006 • 16652 Posts
Natal was made by Microsoft, and therefore it's the best thing in its league. Xbox? Playstation killer. Zune? iPod killer. Vista? Mac OS killer. Natal? Wii and Eyetoy killer. MICROSOFT TAKES WHAT OTHER COMPANIES DO AND MAKES THEM LIKE TEN TIMES BETTER DOOD.
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deactivated-5b19214ec908b

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#75 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

i dont know why people are hyping natal. it wont work on any games apart from racing gamesand partygames.

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Z0MBIES

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#76 Z0MBIES
Member since 2005 • 2246 Posts

PS Eye toy was nothing more than a motion 'detecting' camera, where as natal has 'per pixel depth sensoring' so it not only can detect minute finger expressions, but the depth of any part of your body at any given moment. This will make full body interaction possible, which is nothing like the PS eye toy.

george999819

...It can't detect finger movements, which is one of the major problems with it, it can only go as far as full hand movements.

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svetzenlether

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#77 svetzenlether
Member since 2003 • 3082 Posts

Because Hardcore Xbox Fans never heard of the old Last Generation Eyetoy?

SolidTy

This one...

...and the fact that most Xbox fanboys on here are now showing their true colours, the hypocrites that they are.

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svetzenlether

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#78 svetzenlether
Member since 2003 • 3082 Posts

Because you can see how the bottom of your Avatar's shoes looks like?

gago-gago

Ahh yes, the avatar, ANOTHER of Microsoft's blatant ripoffs of Nintendo. Seriously, this company can't come up with something original if their lives depended on it! OSX? "We have Windows Vista, but it sucks, so we'll just completely steal all the good stuff from Apple and call it Windows 7!" The iPod? "We have the Zune! ...And we officially suck because we're the company who created the ZUNE!"

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Steppy_76

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#79 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="SolidTy"]

Because Hardcore Xbox Fans never heard of the old Last Generation Eyetoy?

2beers_in_hand

Thank you they just dont get it.

We're not the ones that don't "get it". The ones who keep saying the eyetoy is the same thing just don't "get it". One tracks movement along a square, the other tracks movement within a cube.

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macca404

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#80 macca404
Member since 2007 • 96 Posts

This video is even better they are playing Burnout using Natal.

http://www.youtube.com/watch?v=NZ5J4yXA5sM

HarlockJC

That video was very impressive, the controls for Burnout look more responsive than what I initially thought.

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Jono789

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#81 Jono789
Member since 2009 • 2118 Posts

Natal is revolutionary, Because registered sex offenders can talk to little boys without being arrested!!!!!!

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chaoz-king

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#82 chaoz-king
Member since 2005 • 5956 Posts

I still think motion controlles are stupid. Natal did not make me change my mind.

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Immortalzxx

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#83 Immortalzxx
Member since 2009 • 537 Posts

It was alot better then that ice cream cone controller Sony had

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david_lck

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#84 david_lck
Member since 2005 • 3211 Posts

[QUOTE="Bewareoffalling"]Because you don't need a controller. (you need that camera doohicky)

EDIT : Nevermind......SolidTy

Invisible Controllers FTW!

It's a nice way to game, but any way I look at it. You will look really funny when playing.
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kingdre

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#85 kingdre
Member since 2005 • 9456 Posts

Revolutionary or not, I still think motion controls are pointless.

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SolidTy

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#86 SolidTy
Member since 2005 • 49991 Posts

[QUOTE="2beers_in_hand"] SOLIDTY :Because Hardcore Xbox Fans never heard of the old Last Generation Eyetoy?

Thank you they just dont get it. Steppy_76

We're not the ones that don't "get it". The ones who keep saying the eyetoy is the same thing just don't "get it". One tracks movement along a square, the other tracks movement within a cube.

Sound Revolutionary! Cube vs. Square!

No one is saying that there hasn't been improvements, Many years have passed since that old PS2 Product (Which had some 3rd party support from Harry Potter to DDR, but it also had many of it's own games as well.) and Natal still isn't out, meaning more fine tuning.

It's expected that a 360 peripheral would obviously have improvments over a PS2 peripheral.

Obviously, the 360 Natal product (Which still isn't out yet) is going to be newer, and more up to date compared (you know, next gen) over the PS2 product.

The fact that Xfans are going nuts over it, but didn't care about Wii or Eyetoy before is obviously hypocritical.

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tikki25x

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#87 tikki25x
Member since 2003 • 1546 Posts

im actually more interested to see how it would work with a controller. seems like it could be really useful for menu navigation and item selection. ya know play with the controller like normal and just touch the items or parts of the menu you want to go to. it could also really come in handy on RTSs and MMOs.

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emorainbo

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#88 emorainbo
Member since 2008 • 3067 Posts

Okay...before u PS3 wands Lovers Come in Here..with your swords drawn and your claws out....I'm just a Gamer, like u... sure i have a wii and a xbox360, ...but I'm not a fanboy, i just prefer Nintendo, anyway. Could you guys tell me, what's so big about PS3 wands, I mean I watch the conference again..and you guys were impress with that, i mean i could have sworn i seen PS3 wands from somewhere.... in fact i saw it in my room at the bottom of my tv...oh yeah my wiimote. Call me a fanboy, or whatever but i just don't see the big deal with PS3 wands.. i mean i can only see shovelware coming out for this...and tell me what PS3 wands can do that the wiimote can't... besides not having a ugly ball on the top of the motion controller... Because games that use the wiimote, i don't need a controller for it, "my body is the controller" as you guys say, and yeah i gotta admit the games are kind of meh right now, but i've taken more interest in the wii motion plus that USE the sensor and you gotta admit, that sword demo with the wii motion plus..opens the possiblity for something crazy that will appeal to the core gamers. But what do i know, your going to use the "Your a Nintendo Fanboy", not really.. i just prefer them, ...so tell me how this PS3 wands is revoluntionary as Sony says..thank you

alexpkmon

Lol, nobody is bragging about the PS Wand but nice try. ;)