Why is nintendo blamed for not keeping up with third parties here?

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AlexSays

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#51 AlexSays
Member since 2008 • 6612 Posts
[QUOTE="AlexSays"]

As if they think people should all enjoy the same things.

JLF1

That's very true but I bet the majority of the people enjoy a high quality game instead of a low quality game.

Isn't that subjective though?

I think Twilight Princess is a low quality game.

Others think it's great.

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JLF1

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#52 JLF1
Member since 2005 • 8263 Posts
[QUOTE="JLF1"][QUOTE="AlexSays"]

As if they think people should all enjoy the same things.

AlexSays

That's very true but I bet the majority of the people enjoy a high quality game instead of a low quality game.

Isn't that subjective though?

I think Twilight Princess is a low quality game.

Others think it's great.


Well, yeah it's subjective.

Think more about the difference between a broken game (Emergency Heroes) and a game you didn't like (TP).


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hiphops_savior

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#53 hiphops_savior
Member since 2007 • 8535 Posts

graphical improvements ARE BETTER than waggle.

when i play something like GTA4 or COD4 or DMC 4, i know i'm playing something that simply would not be possible gameplay wise on last gen systems. (scale, AI, physics, or just plain old graphics)

also, the lack of gimmicks ensures that i'm seeing REAL innovation, not just crappy implementation of waggle added in last-minute(warioware wii and SMG are exceptions). games i'm talking about here are SW:TFU, oblivion, fallout3, mass effect, dead rising, etc.

if you take games like mario kart wii, brawl, Twilight princess, mario (insert sport here) and you take out the waggle(which is, by the way implemented terribly in TP and MKWii) you can see through the shallowness and realize that these games would have played exactly the same on the gamecube.

for some people, the waggle can substitute for real innovation, but for a growing number of wii owners, it just doesn't.

all IMO. except the last sentence.

mistervengeance

That's right, let's see the gaming industry burn to the ground becuase of the high costs that limits innovation and new ideas.

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AlexSays

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#54 AlexSays
Member since 2008 • 6612 Posts


Well, yeah it's subjective.

Think more about the difference between a broken game (Emergency Heroes) and a game you didn't like (TP).
JLF1

Okay, so we can say the other consoles have more broken games, per say.

Now if I think the other so-called high quality 360/PS3 titles aren't as high of quality as some might believe, it becomes even MORE about opinions.

(So me thinking there's a bunch of Twilight Princesses on other consoles)

Because I like playing certain games on other consoles, but I haven't found anything more enjoyable than sitting down and playing some MLB Power Pros.

So it's possible for some people to enjoy those few, good Wii titles, more than those great 360/PS3 titles.

Some people like enjoying little niche titles, while others perfer the game EVERYONE'S playing. I guess I fall in that first category.

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TheGrat1

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#55 TheGrat1
Member since 2008 • 4330 Posts

Nintendo created an underpowered console and the majority of developers want to move forward not backward.

/thread

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glitchgeeman

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#56 glitchgeeman
Member since 2005 • 5638 Posts
[QUOTE="Haziqonfire"][QUOTE="DireToad"][QUOTE="Zhengi"][QUOTE="Javy03"][QUOTE="Zhengi"]

The good thing is that 3rd party support is starting to come to the Wii now. The Wii has the biggest install base and it sells a lot of software. So it's good that the tides are starting to shift. Nintendo has done well to establish a system that can cater to 3rd parties, but now it's all a matter of those 3rd party devs taking advantage of it and releasing great games for it.

DireToad

I have been hearing that same speech for over a year now. What "tides" are shifting. What major push in third party games are coming to the Wii. In the end what the Wii lacks most is the multitude of AA/AAA multiplats that the PS3/360/PC tend to share. I have yet to see or hear much about upcoming PS3/360 multiplats also making its way to the Wii.

If its exclusives your talking about again, I heard this line last year as well and the 3rd party exclusives I have seen have been nothing to smile at. I hope Mad World is good and i think its called Demon Sword might be good as well but other that that I dont expect too much from third parties, the attention they have given seem to be mini games or niche games that don't interest me.

Look at TGS. There were more Japanese games announced for the Wii than for the 360 and PS3.




Yeah games like:
- Little Kings Story
- Monster Hunter 3
- Muramasa: The Demon Blade
- Fragile
- etc

Don't worry, I fixed your mistake for you ;).





I don't see any difference lol

Those 2 games on the list and you don't see a difference? Then I am sorry that someone like you even calls yourself a hardcore gamer when quality games are literally smashed into your face and you can't even see it.

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Heydanbud92

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#57 Heydanbud92
Member since 2007 • 4464 Posts
they should be buying out studios with all that money they have earned.
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surrealnumber5

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#58 surrealnumber5
Member since 2008 • 23044 Posts

Nintendo created an underpowered console and the majority of developers want to move forward not backward.

/thread

TheGrat1

/thread

just like they will

/shop

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ChrisSpartan117

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#59 ChrisSpartan117
Member since 2008 • 4519 Posts

There are two reaons why 3rd party devs hate the Wii:

  1. It's not as strong as 360/PS3
  2. It has a tough-to-master control scheme

Like it or not, 360/PS3 devs like Ubisoft(you know, that dev that gave the Wii the broken Red Steel, could care less for No More Heroes, and give out showelware daily for the Wii and DS while giving out Splinter Cells, GRAWs, and other Tom Clancy games with the next Prince of Persia to 360/PS3) are used to making games with good graphics and standard controllers.

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mistervengeance

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#60 mistervengeance
Member since 2006 • 6769 Posts
[QUOTE="mistervengeance"]

graphical improvements ARE BETTER than waggle.

when i play something like GTA4 or COD4 or DMC 4, i know i'm playing something that simply would not be possible gameplay wise on last gen systems. (scale, AI, physics, or just plain old graphics)

also, the lack of gimmicks ensures that i'm seeing REAL innovation, not just crappy implementation of waggle added in last-minute(warioware wii and SMG are exceptions). games i'm talking about here are SW:TFU, oblivion, fallout3, mass effect, dead rising, etc.

if you take games like mario kart wii, brawl, Twilight princess, mario (insert sport here) and you take out the waggle(which is, by the way implemented terribly in TP and MKWii) you can see through the shallowness and realize that these games would have played exactly the same on the gamecube.

for some people, the waggle can substitute for real innovation, but for a growing number of wii owners, it just doesn't.

all IMO. except the last sentence.

hiphops_savior

That's right, let's see the gaming industry burn to the ground becuase of the high costs that limits innovation and new ideas.

that's why more indie games are coming out on XNA than anything right?

and that's also why 3rd party games are flourishing on the 360, even more on the ps3 than on the wii.