@char What depth? Pokemon barely changes each generation. The tweak a repetitive formula and cover it up with one or 2 things that barely affect the gameplay at all but they show it off to trick people like you it;s different each game. Also 3 or 2 versions does not add any veriety, maybe it used to, not now considering there are barely any differeces. Plus, the complete game is the 3 one usually meaning you played the cut version of the full game and payed the same price for it. There are more differences in both versions of Battle Network 3 then Diamond and Peral for example.AppleJudgement
What depth? What depth?Do you know...
*sigh*
Here, I found this in a review. Maybe this will explain it to you: The Pokémon world is inhabited by nearly five hundred species of special creatures known as Pokémon (well, duh). Each of these creatures can have up to two elemental affiliations, which range from the obvious like Fire, or Water or Electric, to the imaginative like Dark, or Psychic or even Dragon. Each type is stronger against some, and weaker to others -- like an electric Pokémon can wipe the floor clean with a water Pokémon. Water Pokémon, in turn, are super powerful against Ground Pokémon, who in turn are immune to electric Pokémon. It's like a complex and bizarre rendition of Rock/Paper/Scissors.
Each Pokémon learns new attacks (that in themselves have an elemental affinity -- for instance, flamethrower will be a fire attack, whereas Surf will be Water) and grows as it battles other Pokémon, either in the wild, or those under possession of someone else, until it reaches a certain point where it evolves into a bigger, more powerful creature, and gains access to even more powerful attacks.
Pokémon trainers (as the protagonists of the games are labeled) are essentially tasked with taming and harnessing these Pokémon so that they can build the ultimate battle team. This requires rigorous training, and a lot of planning and foresight, as you essentially have to cover for every eventuality. You can only have six Pokémon in your team at a time, and since there are seventeen types, with not a single one of them being all powerful, you'll need to ensure that you create the most balanced and well thought out team that you can.
Once you think you have a balanced team, you may battle a trainer, either in-game or online, who totally steamrolls you, or you may meet a wild Pokémon that will make you realize the inadequacy of your team. It's a never ending process, and your team is constantly growing and evolving.
Battling, however, is only half the story told. The other more ambitious task that the game assigns you is to catch every Pokémon that exists (and hence the old adage). However, there's a catch: no Pokémon game has all the Pokémon available, and moreover, certain choices that you make during the course of the story will make some Pokémon permanently inaccessible to you. The only way to catch them all, then, is to trade with others. However, trades themselves have to be well thought out, and both players should be getting exactly the type of Pokémon the other wants. More still, certain Pokémon are super rare legendary Pokémon that are incredibly hard to catch -- you'll be hard pressed to find a trainer who will be willing to part with these.
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