Why is the ps3 online free and Xbox isnt ?

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xboxmad12

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#1 xboxmad12
Member since 2009 • 575 Posts

I love xbox but Its So UNFAIR

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Propaganda_

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#2 Propaganda_
Member since 2009 • 889 Posts
Due to the fact that it's much better. And I know that you and every other game are aware of this. Meaningless thread.
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SolidTy

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#3 SolidTy
Member since 2005 • 49991 Posts

I love xbox but Its So UNFAIR

xboxmad12

Remember, these are just different companies, Like FORD and CHEVY.

They each have different ideas. Just be happy that LIVE is better than PSN...if that's not enough, then play on PS3 for FREE, PSN is still good.

Can't we all just get along? :P

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xboxmad12

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#4 xboxmad12
Member since 2009 • 575 Posts

I love xbox but Its So UNFAIR

xboxmad12

I meant to add-Why is this?

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Superzone

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#5 Superzone
Member since 2004 • 3733 Posts

I love xbox but Its So UNFAIR

xboxmad12
Because Microsoft loves to charge for things that shouldn't be charged.
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CDUB316

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#6 CDUB316
Member since 2009 • 6589 Posts

because M$ wants to bring you a superior online experience...and in order to do that they need some money for better more dedicated servers and for better coding for console updates

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Brownesque

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#7 Brownesque
Member since 2005 • 5660 Posts

Due to the fact that it's much better. And I know that you and every other game are aware of this. Meaningless thread.Propaganda_
Nice argument. Nice name too :)

I hope they're not correlated :lol:

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deactivated-5e7be39d87e0b

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#8 deactivated-5e7be39d87e0b
Member since 2005 • 4624 Posts

[QUOTE="xboxmad12"]

I love xbox but Its So UNFAIR

SolidTy

Can't we all just get along? :P

You know better than that!:P

But to echo what Ty said 2 different companies, 2 different business plans.

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Blue-Sky

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#9 Blue-Sky
Member since 2005 • 10381 Posts

Neither is "free", its just that their source of revenue is different

SONY charges Developers, MS charges users. PSN users get free online, XBL devs get distribute games at no cost. PSN users get less content, XBL users have to pay. They both have their ups and downs.

XBL model was best 5 years ago when many developers, couldn't afford their own infastrucutre and distributing networks, which is why SONY's previous online attempt failed. But now that online is more common and affordable, we're starting to see the flaws of XBL's closed free network.

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Brownesque

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#10 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="xboxmad12"]

I love xbox but Its So UNFAIR

SolidTy

Remember, these are just different companies, Like FORD and CHEVY.

They each have different ideas. Just be happy that LIVE is better than PSN...if that's not enough, then play on PS3 for FREE, PSN is still good.

Can't we all just get along? :P

Ha ha, Live is better than PSN. I like how we all get to make things up here on system wars without giving an actual argument. Nuh uh, PSN is better. Like wayyyy better, dude. Like you don't even know. It's so much better I don't even need to back up that claim.
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Fizzman

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#11 Fizzman
Member since 2003 • 9895 Posts

PSN is a barebones service that no one in there right mind would ever pay for, while Xbox live is a much more feature rich service, which gets more and more additions to it on a regular basis. I own a PS3 and 360, and the difference is night and day when im playing UC2 or Halo 3. Its much more intergrated, and overall the user experience is much more appealing.

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Propaganda_

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#12 Propaganda_
Member since 2009 • 889 Posts

Neither is "free", its just that their source of revenue is different

SONY charges Developers, MS charges users. PSN users get free online, XBL devs get distribute games at no cost. PSN users get less content, XBL users have to pay. They both have their ups and downs.

XBL model was best 5 years ago when many developers, couldn't afford their own infastrucutre and distributing networks, which is why SONY's previous online attempt failed. But now that online is more common and affordable, we're starting to see the flaws of XBL's closed free network.

Blue-Sky
PSN is free. Xbox Live is not. Get over it.
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Trmpt

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#13 Trmpt
Member since 2008 • 2381 Posts
[QUOTE="xboxmad12"]

I love xbox but Its So UNFAIR

Superzone
Because Microsoft loves to charge for things that shouldn't be charged.

But yet people still buy it.
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CDUB316

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#15 CDUB316
Member since 2009 • 6589 Posts

[QUOTE="Superzone"][QUOTE="xboxmad12"]

I love xbox but Its So UNFAIR

Trmpt

Because Microsoft loves to charge for things that shouldn't be charged.

But yet people still buy it.

and people wouldn't pay for it every year if they didn't know that it was worth the money

so obviously XBL is WORTH the $50 a year

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Brownesque

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#16 Brownesque
Member since 2005 • 5660 Posts

Neither is "free", its just that their source of revenue is different

SONY charges Developers, MS charges users. PSN users get free online, XBL devs get distribute games at no cost. PSN users get less content, XBL users have to pay. They both have their ups and downs.

XBL model was best 5 years ago when many developers, couldn't afford their own infastrucutre and distributing networks, which is why SONY's previous online attempt failed. But now that online is more common and affordable, we're starting to see the flaws of XBL's closed free network.

Blue-Sky
XBL is not a "closed free network," it's a closed network, and there's no legitimate reason they ask you to pay for it. They get royalties off the sales of every digitally distributed item sold on the Xbox 360. Everything. Substantial royalties. They also require you to pay subscription fees and they also get advertising revenue with full motion video on the dashboard, both of which are absent from PSN. They also have avatar clothing for sale along with other DLC (similar to Home clothing). The fact of the matter is that Xbox Live costs Microsoft next to nothing. The only infrastructure they provide is a few matchmaking servers whose only job is to link players together, at which point the networking code (the baseline stuff was probably written years ago) basically puts you in a group and designates a host. This host hosts the entire game for all 12-16 players by acting as a server. The problem with that is he's obviously not a dedicated server....his Xbox is being asked to render the game and he has to transmit information to other players regarding his own client-side actions on his model of the persistent server. This is why you have host advantage :) This is also why you shouldn't tolerate P2P networking, let alone pay for it.
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Brownesque

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#17 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="Superzone"][QUOTE="xboxmad12"]

I love xbox but Its So UNFAIR

Trmpt
Because Microsoft loves to charge for things that shouldn't be charged.

But yet people still buy it.

People listen to Mariah Carey, what's your point?
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Fizzman

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#18 Fizzman
Member since 2003 • 9895 Posts

[QUOTE="Trmpt"][QUOTE="Superzone"] Because Microsoft loves to charge for things that shouldn't be charged.CDUB316

But yet people still buy it.

and people wouldn't pay for it every year if they didn't know that it was worth the money

so obviously XBL is WORTH the $50 a year

Of course its worth it, the fact that people willingly paid for Xbox live when it originally launched on the original Xbox is a testament to its value.

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Fizzman

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#19 Fizzman
Member since 2003 • 9895 Posts

[QUOTE="Trmpt"][QUOTE="Superzone"] Because Microsoft loves to charge for things that shouldn't be charged.Brownesque
But yet people still buy it.

People listen to Mariah Carey, what's your point?

People like Mariah Carey, and think her music is worth the money. I have no clue what you are trying to get at with that comparison.

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Brownesque

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#20 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="Brownesque"][QUOTE="Trmpt"] But yet people still buy it. Fizzman

People listen to Mariah Carey, what's your point?

People like Mariah Carey, and think her music is worth the money. I have no clue what you are trying to get at with that comparison.

Mariah Carey makes garbage music, LoL. The point is that people will buy anything. If you dress up a piece of poop and market it properly, somebody, somewhere, would probably buy it. That has no bearing on the value of the product whatsoever.
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CDUB316

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#21 CDUB316
Member since 2009 • 6589 Posts

[QUOTE="CDUB316"]

[QUOTE="Trmpt"] But yet people still buy it. Fizzman

and people wouldn't pay for it every year if they didn't know that it was worth the money

so obviously XBL is WORTH the $50 a year

Of course its worth it, the fact that people willingly paid for Xbox live when it originally launched on the original Xbox is a testament to its value.

exactly

if $50 isn't much to you...then of course XBL is superior and worth it...if you can't afford $50 a year (which you shouldn't be buying gaming systems anyway if so) then of course you would have to settle for PSN to get your online gaming fix

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Propaganda_

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#22 Propaganda_
Member since 2009 • 889 Posts
[QUOTE="Brownesque"][QUOTE="Trmpt"][QUOTE="Superzone"] Because Microsoft loves to charge for things that shouldn't be charged.

But yet people still buy it.

People listen to Mariah Carey, what's your point?

People wouldn't pay for PSN if it were priced. That's for sure.
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Brownesque

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#23 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="Propaganda_"][QUOTE="Brownesque"][QUOTE="Trmpt"] But yet people still buy it.

People listen to Mariah Carey, what's your point?

People wouldn't pay for PSN if it were priced. That's for sure.

I am certain somebody would. How about this: I would. Just to own you, and for no other reason.
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Fizzman

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#24 Fizzman
Member since 2003 • 9895 Posts

[QUOTE="Fizzman"]

[QUOTE="Brownesque"] People listen to Mariah Carey, what's your point?Brownesque

People like Mariah Carey, and think her music is worth the money. I have no clue what you are trying to get at with that comparison.

Mariah Carey makes garbage music, LoL. The point is that people will buy anything. If you dress up a piece of poop and market it properly, somebody, somewhere, would probably buy it. That has no bearing on the value of the product whatsoever.

Yeah dude totally her music is so bad that people buy it cause they pitty her, dont get me wrong i dont like her music either, but its incredibly ignorant to say just cause you think her music is trash that it must be true. People like all sorts of things that you dont like, and that doesnt make it bad.

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Trmpt

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#25 Trmpt
Member since 2008 • 2381 Posts
[QUOTE="Fizzman"]

[QUOTE="Brownesque"] People listen to Mariah Carey, what's your point?Brownesque

People like Mariah Carey, and think her music is worth the money. I have no clue what you are trying to get at with that comparison.

Mariah Carey makes garbage music, LoL. The point is that people will buy anything. If you dress up a piece of poop and market it properly, somebody, somewhere, would probably buy it. That has no bearing on the value of the product whatsoever.

Since when does LIVE have no value?
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Blue-Sky

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#26 Blue-Sky
Member since 2005 • 10381 Posts

[QUOTE="Blue-Sky"]

Neither is "free", its just that their source of revenue is different

SONY charges Developers, MS charges users. PSN users get free online, XBL devs get distribute games at no cost. PSN users get less content, XBL users have to pay. They both have their ups and downs.

XBL model was best 5 years ago when many developers, couldn't afford their own infastrucutre and distributing networks, which is why SONY's previous online attempt failed. But now that online is more common and affordable, we're starting to see the flaws of XBL's closed free network.

Brownesque

XBL is not a "closed free network," it's a closed network, and there's no legitimate reason they ask you to pay for it. They get royalties off the sales of every digitally distributed item sold on the Xbox 360. Everything. Substantial royalties. They also require you to pay subscription fees and they also get advertising revenue with full motion video on the dashboard, both of which are absent from PSN. They also have avatar clothing for sale along with other DLC (similar to Home clothing). The fact of the matter is that Xbox Live costs Microsoft next to nothing. The only infrastructure they provide is a few matchmaking servers whose only job is to link players together, at which point the networking code (the baseline stuff was probably written years ago) basically puts you in a group and designates a host. This host hosts the entire game for all 12-16 players by acting as a server. The problem with that is he's obviously not a dedicated server....his Xbox is being asked to render the game and he has to transmit information to other players regarding his own client-side actions on his model of the persistent server. This is why you have host advantage :) This is also why you shouldn't tolerate P2P networking, let alone pay for it.

When I said free, I meant the bandwith cost for developers not the XBL users.

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Brownesque

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#27 Brownesque
Member since 2005 • 5660 Posts
You know, obviously no one would pay for PSN in its present state. Absolutely no one. However, if you made every game run on P2P networking with host advantage and removed all player-hosted and player-created content, making everything standardized and all the content come from one provider (Sony), added a slick GUI and plastered ads all over the place, then added some useless feature like 8 man party chat I'm sure people would buy it. Unfortunately we don't get all that cool stuff on PSN :( So we don't get the privilege of paying for a premium service. Must be an absolute dreamland on Xbox Live.
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Brownesque

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#28 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="Brownesque"][QUOTE="Fizzman"]

People like Mariah Carey, and think her music is worth the money. I have no clue what you are trying to get at with that comparison.

Trmpt

Mariah Carey makes garbage music, LoL. The point is that people will buy anything. If you dress up a piece of poop and market it properly, somebody, somewhere, would probably buy it. That has no bearing on the value of the product whatsoever.

Since when does LIVE have no value?

I never said that.

So I suppose it never had "no value."

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CDUB316

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#30 CDUB316
Member since 2009 • 6589 Posts

[QUOTE="Brownesque"][QUOTE="Trmpt"] But yet people still buy it. Propaganda_
People listen to Mariah Carey, what's your point?

People wouldn't pay for PSN if it were priced. That's for sure.

jakehouston88 would...lmao

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Brownesque

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#31 Brownesque
Member since 2005 • 5660 Posts
When I said free, I meant the bandwith cost for developers not the XBL users.Blue-Sky
The bandwidth cost for what, hosting content or hosting servers?
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Ryan_Som

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#32 Ryan_Som
Member since 2009 • 2474 Posts

[QUOTE="CDUB316"]

[QUOTE="Trmpt"] But yet people still buy it. Fizzman

and people wouldn't pay for it every year if they didn't know that it was worth the money

so obviously XBL is WORTH the $50 a year

Of course its worth it, the fact that people willingly paid for Xbox live when it originally launched on the original Xbox is a testament to its value.

Or that it's a necessity to play online. Lets put it in these terms: Suppose your car needs it's oil changed. You know this, because you need it for the car to run. If you suddenly found out that you didn't need to pay to change your oil, would you still? Suppose you found out that there was a dealership where you could by an equivalent but different car and they changed your oil for free. Sure, your old car might've had a couple extra cupholders or more trunk space, and it might just be the good oil, not premium oil, but this comes down to necessity. Don't confuse NECESSITY with VALUE.

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Brownesque

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#33 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="Propaganda_"][QUOTE="Brownesque"][QUOTE="Propaganda_"] People wouldn't pay for PSN if it were priced. That's for sure.

I am certain somebody would. How about this: I would. Just to own you, and for no other reason.

No, not even you would pay for such a piece of ****. You're merely doing this to make you feel better. Hope it helps. Xbox Live will always be higher in importance and quality than PSN. Deal with it and move on.

No, I would both pay for it and videotape the entire transaction just for ownage purposes. It's unfortunate I won't get that opportunity. Anyway, when's the last time you played a 32 man, 60 man, or 256 man match on Xbox Live, bro? What good's that $50 annual subscription done for you lately?
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Trmpt

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#34 Trmpt
Member since 2008 • 2381 Posts

[QUOTE="Trmpt"][QUOTE="Brownesque"] Mariah Carey makes garbage music, LoL. The point is that people will buy anything. If you dress up a piece of poop and market it properly, somebody, somewhere, would probably buy it. That has no bearing on the value of the product whatsoever.Brownesque

Since when does LIVE have no value?

I never said that.

So I suppose it never had "no value."

So something that 'never had no value' is never worth any money?
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Propaganda_

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#35 Propaganda_
Member since 2009 • 889 Posts
[QUOTE="Brownesque"][QUOTE="Propaganda_"][QUOTE="Brownesque"] I am certain somebody would. How about this: I would. Just to own you, and for no other reason.

No, not even you would pay for such a piece of ****. You're merely doing this to make you feel better. Hope it helps. Xbox Live will always be higher in importance and quality than PSN. Deal with it and move on.

No, I would both pay for it and videotape the entire transaction just for ownage purposes. It's unfortunate I won't get that opportunity. Anyway, when's the last time you played a 32 man, 60 man, or 256 man match on Xbox Live, bro? What good's that $50 annual subscription done for you lately?

Yeah, you'll never get that opportunity, because if Sony began to charge, PSN would most likely become the most gigantic and complete failure of all time. :lol:
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CDUB316

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#36 CDUB316
Member since 2009 • 6589 Posts

[QUOTE="Fizzman"]

[QUOTE="CDUB316"]

and people wouldn't pay for it every year if they didn't know that it was worth the money

so obviously XBL is WORTH the $50 a year

Ryan_Som

Of course its worth it, the fact that people willingly paid for Xbox live when it originally launched on the original Xbox is a testament to its value.

Or that it's a necessity to play online. Lets put it in these terms: Suppose your car needs it's oil changed. You know this, because you need it for the car to run. If you suddenly found out that you didn't need to pay to change your oil, would you still? Suppose you found out that there was a dealership where you could by an equivalent but different car and they changed your oil for free. Sure, your old car might've had a couple extra cupholders or more trunk space, and it might just be the good oil, not premium oil, but this comes down to necessity. Don't confuse NECESSITY with VALUE.

ok...let's say the oil that you were getting free wasn't that good...i mean it got you where you needed to go, but it wasn't what was best for your car

but the oil you have to pay for was superior to the free oil and it made your car run nice and smooth and allowed you to go many more places with it

yea...i'd buy the special oil

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Brownesque

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#37 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="Propaganda_"][QUOTE="Brownesque"][QUOTE="Propaganda_"] No, not even you would pay for such a piece of ****. You're merely doing this to make you feel better. Hope it helps. Xbox Live will always be higher in importance and quality than PSN. Deal with it and move on.

No, I would both pay for it and videotape the entire transaction just for ownage purposes. It's unfortunate I won't get that opportunity. Anyway, when's the last time you played a 32 man, 60 man, or 256 man match on Xbox Live, bro? What good's that $50 annual subscription done for you lately?

Yeah, you'll never get that opportunity, because if Sony began to charge, PSN would most likely become the most gigantic and complete failure of all time. :lol:

You mean like Windows Live, a like-for-like copy of Xbox Live on the PC platform that PC gamers rejected like afterbirth or a sheep's blood transfusion?
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Ryan_Som

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#38 Ryan_Som
Member since 2009 • 2474 Posts

[QUOTE="Brownesque"]

[QUOTE="Trmpt"] Since when does LIVE have no value?Trmpt

I never said that.

So I suppose it never had "no value."

So something that 'never had no value' is never worth any money?

Using this analogy I could say that it would be better seeing Fall Out Boy live than it would be seeing Billy Talent live. Fall Out Boy costs more to see live, so that makes it better right? Wrong. It might be a bigger production on a bigger stage with more flashing lights, but Fall Out Boy is HORRIBLE live. I would easily pay less money to see Billy Talent in a small club because they're a good band. Ergo, cash value is not always equivalent to actual value.

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Propaganda_

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#39 Propaganda_
Member since 2009 • 889 Posts
[QUOTE="Brownesque"][QUOTE="Propaganda_"][QUOTE="Brownesque"] No, I would both pay for it and videotape the entire transaction just for ownage purposes. It's unfortunate I won't get that opportunity. Anyway, when's the last time you played a 32 man, 60 man, or 256 man match on Xbox Live, bro? What good's that $50 annual subscription done for you lately?

Yeah, you'll never get that opportunity, because if Sony began to charge, PSN would most likely become the most gigantic and complete failure of all time. :lol:

You mean like Windows Live, a like-for-like copy of Xbox Live on the PC platform that PC gamers rejected like afterbirth or a sheep's blood transfusion?

What? Windows is like one of the world's most enormous achievements. It's what made Bill Gates the wealthiest man in the world. Fail. :lol:
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Brownesque

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#40 Brownesque
Member since 2005 • 5660 Posts
Google works, Propaganda.
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Avian005

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#41 Avian005
Member since 2009 • 4112 Posts
  1. Microsoft wants Xbox Live to cost money.
  2. Sony wants PSN to cost nothing.

I think I just about summed it all up.

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Trmpt

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#42 Trmpt
Member since 2008 • 2381 Posts

[QUOTE="Trmpt"][QUOTE="Brownesque"] I never said that.

So I suppose it never had "no value."

Ryan_Som

So something that 'never had no value' is never worth any money?

Using this analogy I could say that it would be better seeing Fall Out Boy live than it would be seeing Billy Talent live. Fall Out Boy costs more to see live, so that makes it better right? Wrong. It might be a bigger production on a bigger stage with more flashing lights, but Fall Out Boy is HORRIBLE live. I would easily pay less money to see Billy Talent in a small club because they're a good band. Ergo, cash value is not always equivalent to actual value.

So you're saying that both PSN and LIVE are not worth any money. Your opinion is noted.
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#43 VoodooHak
Member since 2002 • 15989 Posts

I wouldn't even classify PSN as a service. It gives you the ability to play online. I think that's the difference. Xbox Live on the other hand offers things like a party system and cross-game invites. They also offer staff that are very accessible and in the public eye whenever they get a chance. Whether that be Major Nelson's general news, Trixie's leadership with the gamerchix to Stepto's policy enforcement. Or the Xbox Live Community Developer and Ambassador programs. Subscribers also enjoy community-focused online events outside of the theme nights on the community calendar. For me, these are the differences that help define Xbox Live as a service while PSN is bare-bones.

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Ryan_Som

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#44 Ryan_Som
Member since 2009 • 2474 Posts

[QUOTE="Ryan_Som"]

[QUOTE="Fizzman"]

Of course its worth it, the fact that people willingly paid for Xbox live when it originally launched on the original Xbox is a testament to its value.

CDUB316

Or that it's a necessity to play online. Lets put it in these terms: Suppose your car needs it's oil changed. You know this, because you need it for the car to run. If you suddenly found out that you didn't need to pay to change your oil, would you still? Suppose you found out that there was a dealership where you could by an equivalent but different car and they changed your oil for free. Sure, your old car might've had a couple extra cupholders or more trunk space, and it might just be the good oil, not premium oil, but this comes down to necessity. Don't confuse NECESSITY with VALUE.

ok...let's say the oil that you were getting free wasn't that good...i mean it got you where you needed to go, but it wasn't what was best for your car

but the oil you have to pay for was superior to the free oil and it made your car run nice and smooth and allowed you to go many more places with it

yea...i'd buy the special oil

I say it's more comparison of good to premium. It's not hurting your car or experience, and the other one is one step above it. Same thing with putting premium gas in a car that doesn't need it. Will your car run a little better? Yeah, probably. Do you need it? Not really. It's really a combination of the 2 analogies. Similar cars but different brands, continued support after purchase versus paid support, and other little bells and whistles that come with the car that might be nice, but aren't necessary.

If the XBOX 360 were a Ferrari in comparison to the PS3 then I could understand paid support after the fact to keep it in top running condition. The fact is, they are similar beasts.

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CDUB316

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#45 CDUB316
Member since 2009 • 6589 Posts

[QUOTE="CDUB316"]

[QUOTE="Ryan_Som"]

Or that it's a necessity to play online. Lets put it in these terms: Suppose your car needs it's oil changed. You know this, because you need it for the car to run. If you suddenly found out that you didn't need to pay to change your oil, would you still? Suppose you found out that there was a dealership where you could by an equivalent but different car and they changed your oil for free. Sure, your old car might've had a couple extra cupholders or more trunk space, and it might just be the good oil, not premium oil, but this comes down to necessity. Don't confuse NECESSITY with VALUE.

Ryan_Som

ok...let's say the oil that you were getting free wasn't that good...i mean it got you where you needed to go, but it wasn't what was best for your car

but the oil you have to pay for was superior to the free oil and it made your car run nice and smooth and allowed you to go many more places with it

yea...i'd buy the special oil

I say it's more comparison of good to premium. It's not hurting your car or experience, and the other one is one step above it. Same thing with putting premium gas in a car that doesn't need it. Will your car run a little better? Yeah, probably. Do you need it? Not really. It's really a combination of the 2 analogies. Similar cars but different brands, continued support after purchase versus paid support, and other little bells and whistles that come with the car that might be nice, but aren't necessary.

If the XBOX 360 were a Ferrari in comparison to the PS3 then I could understand paid support after the fact to keep it in top running condition. The fact is, they are similar beasts.

eh, just saying...that oil argument wasn't the best of choices to compare PSN and XBL

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Brownesque

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#46 Brownesque
Member since 2005 • 5660 Posts

I wouldn't even classify PSN as a service. It gives you the ability to play online. I think that's the difference. Xbox Live on the other hand offers things like a party system and cross-game invites. They also offer staff that are very accessible and in the public eye whenever they get a chance. Whether that be Major Nelson's general news, Trixie's leadership with the gamerchix to Stepto's policy enforcement. Or the Xbox Live Community Developer and Ambassador programs. Subscribers also enjoy community-focused online events outside of the theme nights on the community calendar. For me, these are the differences that help define Xbox Live as a service while PSN is bare-bones.

VoodooHak

PSN provides gaming infrastructure like these:

Now you show me what tangible product you're purchasing with Xbox Live. Oh that's right, nothing. Pixie dust. A kick in the nuts. That's what you get with XBL subscription fees. Air. An intangible nothing. A feature set that could be and probably will be replicated and that already exists from multiple third parties on the PC platform and probably would already be out if PSN allowed third-party user-developed applications for PS3.

Why do you pay $50 annually? 8 man party chat. Hot frickin' damn.

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gago-gago

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#47 gago-gago
Member since 2009 • 12138 Posts

There's this PSN game called Calling All Cars which is only 2 years old and there's hardly anyone playing it, so they're shutting down the servers. At the same time there's tons of Indie Games and 5 year old XBLA games with hardly any players but they will never shut down the servers on XBL. Which service do you like.

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mayceV

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#48 mayceV
Member since 2008 • 4633 Posts

because M$ wants to bring you a superior online experience...and in order to do that they need some money for better more dedicated servers and for better coding for console updates

CDUB316
and secondary integrated things like facebook, last.fm, netflix (and party invites, CGC, exclusive content, new IP's ect. )
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VoodooHak

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#49 VoodooHak
Member since 2002 • 15989 Posts

[QUOTE="VoodooHak"]

I wouldn't even classify PSN as a service. It gives you the ability to play online. I think that's the difference. Xbox Live on the other hand offers things like a party system and cross-game invites. They also offer staff that are very accessible and in the public eye whenever they get a chance. Whether that be Major Nelson's general news, Trixie's leadership with the gamerchix to Stepto's policy enforcement. Or the Xbox Live Community Developer and Ambassador programs. Subscribers also enjoy community-focused online events outside of the theme nights on the community calendar. For me, these are the differences that help define Xbox Live as a service while PSN is bare-bones.

Brownesque

PSN provides gaming infrastructure like these:

Now you show me what tangible product you're purchasing with Xbox Live. Oh that's right, nothing. Pixie dust. A kick in the nuts. That's what you get with XBL subscription fees. Air. An intangible nothing. A feature set that could be and probably will be replicated and that already exists from multiple third parties on the PC platform and probably would already be out if PSN allowed third-party user-developed applications for PS3.

Why do you pay $50 annually? 8 man party chat. Hot frickin' damn.

No... I told you what I get with the fee. You just conveniently ignored it my whole post, and used it as another opportunity to grind your axe without addressing any one of my points. Good job.

Intangible? Except for the GamerChix, I've used every one of the service features I mentioned and use a few of them on a daily basis. Sure third parties can implement those things independently. It's a good thing that on Xbox Live, each of these things is either part of the SDK or applicable to ALL games simply because it's a platform-wide standard. I'm glad you brought this up, because this illustrates how XBL is not only a service to the gamers, but to the developers as well.

You can't hide behind coulda-woulda-shoulda. Come back when it's common practice for third party devs to implement these features. Until then, all you have is wishful thinking.

Great example Warhawk. A Sony published game. Because THAT's the norm, right? Hardly.

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SergeAndKid2

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#50 SergeAndKid2
Member since 2009 • 77 Posts
Because Live is better while PSN is inferior, free online sure didn't help them with Borderlands lol