Why isn't mouse/keyboard compatability a standard feature in console shooters?

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DisPimpin

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#51 DisPimpin
Member since 2006 • 2513 Posts
Because they're doing just fine without it. :|
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hakanakumono

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#52 hakanakumono
Member since 2008 • 27455 Posts
Because it would be awkward.
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mlisen

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#53 mlisen
Member since 2007 • 3287 Posts
Where would the mouse go when you're playing the game. I'd bet that most people have their console somewhere that a mouse wouldn't be able to scroll along. Same with keyboard, having it on a desk makes it easy to move your wrists, but on your lap wouldn't be very comfortable or practical. I've tried using my laptop for gaming while in the lounge room and it just doesn't really work out.
So I guess the KB/M wouldn't really work for the majority of people and that's why it's not often thought about.
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imprezawrx500

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#54 imprezawrx500
Member since 2004 • 19187 Posts
maybe because they would loose lots of sales of the over priced gamepad when people buy the $5 keyboard and mouse but them ms could benefit from k/m sales. Problably don't allow it as it would make mp game very unbalanced but they should support k/m. if red faction 2 on ps2 did it why can't the 360 and ps3?
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imprezawrx500

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#55 imprezawrx500
Member since 2004 • 19187 Posts
Because it defeats the purpose of consoles. The next step after having mouse and keyboard is hooking it up to a computer monitor and playing in front of it on a desktop. Once you reach that point, there is absolutely no sensible reason why you are playing a console instead of a PC.LordQuorthon
k/m can quite easily be used on the couch
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philhilluk

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#56 philhilluk
Member since 2004 • 1007 Posts

Why do I play a console game? To play a relaxing experiance (except when im getting owned in CoD WaW).

Lets consider the basics here. At the PC your sitting upright and focused on the screen only a few feet infront of your face usually plugged into headphones blocking out the rest of the world, or in my case having a close 5.1 surround sound system. On a console you are sitting much farther back, sitting in either a more upright position or a bit more relaxed, depending on how your personal style it.

The mouse and keyboard on a console makes no sense. On a PC it gives you that instant control (hense why PC game need to be at 60 FPS for players to not notice any stutter while moving the camera in the game) that the controller just doesn't have. It gives you more buttons to play around with, and more ability to read through menus easily. This is great when your 2 feet from the screen.

Now think of that on a decent gaming setup. Your usually 10-15 feet from the TV. First of all your attention isn't going to be nearly as tight as you have much more in your line of sight. Next the sound isn't directly in your head or really close to your ears. Third your not sitting at a desk where a keyboard and mouse can be placed, placing the keyboard on your lap and putting yoru mouse on a end table next to you chair doesnt work (try it once), and whos going to move a desk infront of their TV? So now you have a defeant problem.

Now lets look at the actual gameplay. On a console, the setting isn't as intense. Its more relaxed, even if the game is extremely intense. The gameplay is, and I use this word lightly, slower. This accomidates how your positioned. The screen isn't straight infront of your face, your not hunched over a keyboard with all of your attention focused on the screen. Even if you are completely focused on the game, its just not right in your face. So now its slower.

If you change the controls to a mouse and keyboard, it changes. The relaxing, and often cinimatic experiance gets ruined by it being to fast paced and intense. You are just clicking and clicking and moving as fast as possible. The game becomse different. For those who don't play PC games then swithch console games often, you probably don't know how it changes.

Then you have to take another factor in, framerate. You need to try to hit 60fps. At 30 FPS, you notice a lot of slowdown when moving the camera fast. With the console its a lot smoother.

It just isn't right

Wasdie
The above post has explained the reason for no KB and Mouse on consoles. This thread now can be locked. Thank you. :)
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Syferonik

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#57 Syferonik
Member since 2006 • 3060 Posts
i would like to try Gears 2 online with KB/mouse but i dont think it would work better jumping side by side whyle shooting than a controller
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Rigga911

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#58 Rigga911
Member since 2008 • 2429 Posts
keyboard rules
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Brainkiller05

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#59 Brainkiller05
Member since 2005 • 28954 Posts
Yes, I agree it should be an option. So should being able to play backwards compatible games with more anti-aliasing, anisotropic filtering and 60fps (fps could be iffy since the games animations and such were probs coded around 30fps) Maybe that stuff will be next time around. Would be cool to be able to play 360 games on the Xbox 3 with more anti-aliasing/better fps. Would be a better experience and more reason for people to use backwards compatibility, or maybe instead of having a console which has a 60gb model and 120gb model have a model which supports the BC and one that doesn't. Just throwing out ideas :P
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wooooode

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#60 wooooode
Member since 2002 • 16666 Posts
Because that is standard on PC shooters.
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killab2oo5

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#61 killab2oo5
Member since 2005 • 13621 Posts
It would uneven the playing field?
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Krigon

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#62 Krigon
Member since 2005 • 5591 Posts
Because a minority of gamers have keyboard + mouse for their consoles and there is no huge demand for it. Could also be because it would be hard to transfer over the button sensitivity over to keyboards.
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DonPerian

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#63 DonPerian
Member since 2005 • 3773 Posts
I prefer the controller (in terms of comfort, not precision), but I don't see why they couldn't offer it as an option for single player shooters.