First let's look at all the work Konami has done for Microsoft's consoles compared to Sony's
ALL 360 Konami titles
Rumble Roses XX - FAILED
Pro Evolution Soccer 6 - Multiplatform
Bomberman: Act Zero - FAILED
Dance Dance Revolution Universe - Arcade Port
Hellboy - Multiplatform
Pro Yayku Spirits - Japan Only
Winning Eleven: Pro Evolution Soccer 2007 - Multiplatform
Silent Hill V - Mulitplatform
Pro Evolution Soccer 7 / PES 2008 - Multiplatform
Live Arcade Stuff
All ports and cheap remakes... Literally!
SOME PSP Konami Titles
MGS: Portable Ops - Exclusive
MGS: Portable Ops Plus - Exculsive
Metal Gear Ac!d - Exclusive
Metal Gear Ac!d 2 - Exclusive
Silent Hill 0rigins - Exclusive
Castlevania: Dracula X Chronicles - Exclusive revamped (pun?) remake with extras like SotN and the original Rondo of Blood on the disc.
Gradius Portable - Exclusive enhanced remix of previous games into one package.
Coded Arms - New Exclusive IP
SOME PS3 Konami Titles
MGS4 - EXCLUSIVE
Gradius VI - Exclusive
Coded Arms Assault - Exclusive
Konami PS3 Action Project (untitled) - Exclusive
Konami PS3 RPG (untitled) - Exclusive
So after looking at this we see a trend. But you might say, "But teh MGS series went multiplat!" I would ask you this. How long did it take for them to go mulitplatform? Regarding Substance on XBOX, We still got it first and ended up getting all that the XBOX got and more on PS2, with a better framerate and better sound.
So we have a few reasons now as to why MGS4 stays on Sony's ship.
1-Konami has strong ties with Sony.
2-Sony is a local company to Konami (japan).
3-Because MGS3 totally went multiplatform now didn't it?
4-Same with Ac!d and MGS:PO. What about the Zone of the Enders series? (not counting the GBA strategy game LOL)
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