[QUOTE="SecretPolice"] blah blahblah blah blah ZIMdoom
Since I hurt your feeling, I will throw you a bit of a bone. I went back and re-read the very first post of the thread. I will admit to misunderstanding the intent of the initial post. He was speaking about the US influence in gaming, which is true in general but mistaken in the specifics. The US does have a disporportionate amount of say for some games and that is why some developers are focusing on the Xbox despite better sales of other consoles in their own country.
We all know that FPSers and sports titles sell better in North America. We all know that RPGs sell better in Asian regions. We all know that MGS sells way better in NA despite being a Japanese game and that is why it has started releasing first in NA.
MY misunderstanding was in thinking the original thread-starter was saying that only by an American company dominating the industry (or being #1) can change gaming. Something the title implies despite the fact that the post itself mentions no such thing (either about change OR dominance).
That is why my intial post says what it says. I don't believe it takes American dominance to to change an industry and I believe history will back that up for me. But I won't tellyou to read up on the latest news of manufacturing, science, research, etc. Essentially, in almost every area, American companies are slipping behind the rest of the world. One such as myself can easily make the case that it is caused by the "profit motivation" gradually going from motivation to blnid obsession. But that is another issue for another day.
I am Canadian...and there is no Canadian console. So I consider myself an unbiased third party with no stake in the game. HOwever (geography lesson), being Canadian I consider ALL OF NORTH AMERICA to be America. That includes Canada. In Canada, we typically call your country the "U.S.". Nobody in Canada says, "I'm going to America!" Only actual Americans refer to their country by the name of the whole continent. So I can understand your confusion on why you think I am bas mouthing "America". However, my disclaimer, as I originally stated, was directed at Americans whom I often find in topics like this, to present the exact reaction YOU have shown whenever you don't %100 jump on the "America! F*** YEAH!" bandwagon. However, I stand by my initial claims in my initial post and will back them up with facts all day long. You still have not offered a single contrary fact and only replied with ad hominem attacks and irrelevant points like "all companies want to make money" which I never claimed otherwise.
My point is this. Different countries, as well as different people, have differing game tastes. Many people here, such as myself, gave up on PC gaming and moves to console gaming because it offered many different games from many different people. The PC gaming industry in N.A. quickly went from diverse (in the late 80's early 90's) to very heavily focused on only a couple genres...FPSer being the most dominant one. What happens to people such as myself who play a wide variety of games? I don't like FPS or Real Time Strategy...so the majority of games don't appeal to me. And I'm not about to constantly upgrade my PC to play the one RPG a year that comes out and is good when I can buy a console and play a different RPG every week...as well as action, adventure, fighters, etc.
This is where I see consol gaming heading if the N.A. market becomes the dominant and driving force, or if the Xbox wipes out the competition. MS is clearly already moving to bring the console more towards the PC to get more synergy out of their products. The Xbox was basically a PC.Xbox and 360 both use windows, and MS's push for online gaming is so they can further blur the line between their console and PCs.
With regard to American game companies, I also believe they are moving more toward the mindset of the movie studios.More and morefocus on hypingone big blockbuster a year, at the expense of thetons of other, smaller but most likely better games...which thendon't sell and never see sequals or other similar games. This is not just ME saying this, but people within the industry have spoken against this trend as well. DEVELOPERS THEMSELVES have already mentioned at conferences and trade shows that publishers are taking fewerrisks and investing much less in new and original ideas. They would rather spend more money on a graphical showpiece, or on trying to make the next Halo. Developers themselves are saying this about thefocus on the North Americanmarket. I would highly encourage you to look these speeches up on the net and read what they are saying.
On the other hand, over seas markets are more likely to adopt smaller, quirckier titles. And over seas development companies don't allrely on big, wealthier publishers to get theirgames out. This means more smaller companies making more original and innovative titles. Tehcnically the same is true for why animation in other countries isconsidered so much better thanwhat is produced here. Cheaper methods encourage more originality as there is less to lose...therefore you take more chances.
With regard to developers all focusing on the American market because of all the money...well, there is no proof that the NA market spends more per capita than other countries. I know MS loves to praise their attach rates, and I think this is what gets them so much developer attention for now. However, there is still no real sign of what "attach rate" means to developers. For example, the Xbox has an attach rate of like 5 or something. But if the overwhelming majority of those 5 games is the same 5 games, what does that say about the other 100 games coming out. Is that any different than developers complaining about primarily Nintendo games selling on Nintendo consoles? I don't think so. Or what if, out of those 5 games, 4 are FPS and arcade racer. What motive do developers have to make other types of games, or to release other games on the Xbox? This is information we don't know at this time because nobody has done the calculations necessary to interpret what "attach rate" really means for the consumer, the developers, publishers, etc. All MS does is tell people it's high because it makes them look like they sell more games...but even that isn't exactly true if there is no context.
So that is my point and my explanation without "insulting" you. What got on my nerves was your continued persistance on what is truly a ignorant statements...that i was somehow unfairly attacking "AMerica" and that i was implying money wasn't important or that other companies don't care about money. I'm sorry if I hurt your feelings, but those truly were ignorant statements to make. I neither said, nor implied, any such thing. There is a WORLD of difference between what I said, "money isn't always a positive motivator for positive change" and what you accused me of saying (America is greedy and other companies only need love to operate). THAT is why I accused you of not addressing my points. You flew off the handle with a knee-jerk reaction and responded with points that had nothing to do with anything I was talking about. A proper analogy would be me saying, "This store is an over-priced rip-off" and you responding with "What do you have against making money? Do you think other stores don't want money too?" Then when I responded with "That doesn't make any sense" you say I am the one who doesn't comprehend...then start attacking the Wii because it makes money.
Well my friend, you started of with the " blah blah blar blah " and I almost didn't bother to read until I scrolled down and thought well, he took some time to write all those words - I will spend a few more moments on this so I read.I'm not sure we will agree on who did what and flew off the handle but I do appreciate you taking the time to clarify you're stance on this matter.
I am hoping that we can, as stated in my previous post; just take a few steps back from this and realize maybe we shared some fault and took the meanings of our words differently than theywere intended.
I'm good with this and hope you might feel the same.
PS: As a part of understanding each other, I think from this last post by you that you too have been into gaming for a long time.
My gaming hobby started in the early to mid 1970's and have witnessed much of what and where the V.G. Ind.has been and feel I have a good understanding where it's going.
To that I say, be not afraid of the MS impact on gaming; so far they have been giving more time & gold to expand the gaming experience and are taking many risks that have failed to yield any sort of profit - in fact Big losses !
If they or any other company should try to take gaming to the dark places you speak of; as in the past, I would stop any support and jump on board the company doing otherwise.
I guess that is what I may have inferred wrong about you, as I have no loyalty to a Nameplate or it's country of origin only that the system deliver the goods.
I hope you're the same.
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