Why red dead redemption is not coming to pc this year (someones blog)

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alexside1

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#1 alexside1
Member since 2006 • 4412 Posts

http://www.jfplayhouse.com/2010/07/why-red-dead-redemption-is-not-coming.html

Thoughts?

For those who are lazy...

So I have some friends who retain the snotty pc gaming elitist attitude, which I find odd given how much high-end pc gaming has gone into decline. They still treat their gaming rigs like epeens, talking about Crysis framerates as if anyone cares. Crysis came out in 2007 guys, maybe it is time to re-think the pc gaming elitist identity.

You know I never understood the pc elitist mentality even when I played pc games. Putting together some parts from newegg makes you a superior being? Funny when my neighbor had a ps2 and I had a pc I never looked down on him for it. You know I just saw them both as........video game platforms. Yes video game platforms, not a ****division. That same neighbor actually switched over to pc at some point while I mostly play on the 360 now so I guess that makes him my superior? What a **** retarded outlook.

Most pc exclusives these days are targeted at casual users, a much better demographic than the blinking skull case epeen crowd due to their greater willingness to pay for games while at the same time not caring about high-end graphics.

Of course it is a gross generalization to suggest that most pc gamers use their rigs as penis extensions, but to say that most of them don't pay for games is a fair observation.

The World of Goo, a $20 DRM free indy game had a piracy rate of 90%. That's just plain **** up and any excuse you have you can kindly shove up your ass because there is no valid excuse for stealing the hard work of an indy developer. A 90% piracy rate means that 9 out of 10 people didn't pay for the game, and from what I have read around the web that is close to par for single player pc games.

That 90% is based on sales and completed torrents which actually means it is a conservative estimate since it doesn't include all forms of piracy. It doesn't measure the guy who torrents the game and then gives copies to his friends or downloads it from a private server.

There is still money in pc games but that doesn't mean that it makes sense for every company to target the pc. GTAIV was in fact a poor seller on the pc so no one should be surprised that Rockstar hasn't ported Red Dead when you take that factor along with the high piracy rate. They may port it in the future, but then they may not. Like many gaming companies they are probably concerned with the high piracy rate of the pc version cannibalizing console sales. I certainly saw that in college where people only paid for console games. There was an attitude of entitlement when it came to pc games and music. You can go to any college and find students who drive luxury cars and pirate all their music and games. Anyone who thinks piracy is a economic issue is naive. I'm sure companies like Rockstar get annoyed when they see private college .edu addresses pirating their games.

So instead of complaining and waiting how about just buying the $200 Arcade and plugging it into your monitor? Get your pc elitist fix from Starcraft 2 and accept that consoles will dominate for certain types of games. The pc gets the shaft because of piracy, so instead of getting mad at Rockstar next time tell that douchebag coworker who spent a grand on his gaming pc to buy the **** games instead of being such a cheapskate.

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alextherussian

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#2 alextherussian
Member since 2009 • 2642 Posts
Its a blog
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alexside1

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#3 alexside1
Member since 2006 • 4412 Posts
Its a blogalextherussian
Try reading it, or I have to copy & pasted for you.
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osan0

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#4 osan0
Member since 2004 • 18239 Posts
stopped reading at the end of the first paragraph. thankfully its a blog and not a proper editorial on a respectful site. load of nonsense (to out it nicely).
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alexside1

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#6 alexside1
Member since 2006 • 4412 Posts
[QUOTE="osan0"] load of nonsense (to out it nicely).

That doesn't say anything, it's too vague.
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pelvist

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#7 pelvist
Member since 2010 • 9001 Posts

From the first paragraph,

"So I have some friends who retain the snotty pc gaming elitist attitude, which I find odd given how much high-end pc gaming has gone into decline."

Looks like some console gamer who probably never played on a gaming PC in his life made a blog. Someones opinion makes no diference to me, I could just as well write a blog about how 360 gaming is gay does that make it true?

Iv read as much as I need to read right there. Is it your blog perhaps? Is that why your advertising it?

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worlock77

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#8 worlock77
Member since 2009 • 22552 Posts

stopped reading at the end of the first paragraph. thankfully its a blog and not a proper editorial on a respectful site. load of nonsense (to out it nicely).osan0

I wouldn't say it's a load of nonsense necessarily. The person has a point. Why should Rockstar (or any game company for that matter) bother with porting their games over to PC when most users are going to pirate it?

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alexside1

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#9 alexside1
Member since 2006 • 4412 Posts

From the first paragraph,

Looks like some console gamer who probably never played on a gaming PC in his life made a blog. Someones opinion makes no diference to me, I could just as well write a blog about how 360 gaming is gay does that make it true?

Iv read as much as I need to read right there. Is it your blog perhaps? Is that why your advertising it?

pelvist

It's obvious that you never read the entire blog nor the title I wrote. Opinions? They why have system wars if it's options based?

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neogeo419

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#10 neogeo419
Member since 2006 • 1474 Posts

If Rockstar makes a lazy pile of unoptimized hot garbage like gta4...Ill just wait to buy it on 360 for $30 anyway.

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locopatho

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#12 locopatho
Member since 2003 • 24300 Posts
World of Goo... 90% piracy rate... makes me sad :(
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chaplainDMK

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#13 chaplainDMK
Member since 2008 • 7004 Posts

He has some points, but then again consoles can also be pirated.

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pelvist

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#14 pelvist
Member since 2010 • 9001 Posts

[QUOTE="osan0"]stopped reading at the end of the first paragraph. thankfully its a blog and not a proper editorial on a respectful site. load of nonsense (to out it nicely).worlock77

I wouldn't say it's a load of nonsense necessarily. The person has a point. Why should Rockstar (or any game company for that matter) bother with porting their games over to PC when most users are going to pirate it?

If they took the time to make a decent port in the first place and not force people to install and register to 2 seperate programs and have them running in the background at the same time just to play the game then people may have been more inclined to buy it. Every time a game has poor sales on PC piracy is to blame. Could it be that the game just sucked or did not work like it should have done in the first place? No, the person doesnt have a point, hes just repeating what every other console fanboy 'thinks' of PC gaming.

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pelvist

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#15 pelvist
Member since 2010 • 9001 Posts

[QUOTE="pelvist"]

From the first paragraph,

Looks like some console gamer who probably never played on a gaming PC in his life made a blog. Someones opinion makes no diference to me, I could just as well write a blog about how 360 gaming is gay does that make it true?

Iv read as much as I need to read right there. Is it your blog perhaps? Is that why your advertising it?

alexside1

It's obvious that you never read the entire blog nor the title I wrote. Opinions? They why have system wars if it's options based?

Well its obviously obvious when I quite obviously pointed out that I read all that I needed to read obviously... Wasnt that obvious to you?

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AdrianWerner

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#16 AdrianWerner
Member since 2003 • 28441 Posts

I love how people throw the 90% World of goo piracy number, it shows how ignorant they are and it's a sign to not treat anything they write seriously.

First of all..it was 82% not 90%, the number was corrected quickly

Second...the number wasn't used as "omg. look how poor we devs are" nonsense. It was used to show any anty-piracy measures as useless, as the reason they named this numer was to compare World of Goo (a game without DRM of any kind) with Richochet (a downloadable game with DRM) the piracy rate was the same on both, thus proving DRM is useless

And third...despite piracy 2D Boy made half of their money from PC version.

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AdrianWerner

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#17 AdrianWerner
Member since 2003 • 28441 Posts

I wouldn't say it's a load of nonsense necessarily. The person has a point. Why should Rockstar (or any game company for that matter) bother with porting their games over to PC when most users are going to pirate it?

worlock77

because they're professionals instead of 3 years old cry babies? All they care about is how much it will sell and base the decision on that. How many people will pirate it or not doesn't factor into any serious business decision. They would rathher sell 500K copies on PC and see 50 mln people pirate it, than sell 200K and have not even one person pirate it.

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locopatho

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#18 locopatho
Member since 2003 • 24300 Posts

I love how people throw the 90% World of goo piracy number, it shows how ignorant they are and it's a sign to not treat anything they write seriously.

First of all..it was 82% not 90%, the number was corrected quickly

Second...the number wasn't used as "omg. look how poor we devs are" nonsense. It was used to show any anty-piracy measures as useless, as the reason they named this numer was to compare World of Goo (a game without DRM of any kind) with Richochet (a downloadable game with DRM) the piracy rate was the same on both, thus proving DRM is useless

And third...despite piracy 2D Boy made half of their money from PC version.

AdrianWerner
Isn't an 82% piracy rate for a great, relatively cheap, indie game absolutely disgusting though?
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alextherussian

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#19 alextherussian
Member since 2009 • 2642 Posts

If they took the time to make a decent port in the first place and not force people to install and register to 2 seperate programs and have them running in the background at the same time just to play the game then people may have been more inclined to buy it. Every time a game has poor sales on PC piracy is to blame. Could it be that the game just sucked or did not work like it should have done in the first place? No, the person doesnt have a point, hes just repeating what every other console fanboy 'thinks' of PC gaming.

pelvist

How is this not an issue? You are with your statement saying Piracy is ok because developers dont put enough effort into making their games function and work properly. If a game has poor sales yes the quality is too blame, but dont be fooled into thinking that a good portion of those who downloaded it or bought it on the street where not actual potential consumers, they were interested enough to find the game and give it a go in the first place.

--

Saying piracy is not an issue in gaming is akin to saying downloading is not an issue in the music industry. Piracy is a global issue as well which is clear as day if you have a walk around certain parts of Asia, Europe and Africa. Why do you think developers are spending time and money on DRM and its kin? Why do you think there is an understanding of need to be online to play? Why do CD keys exist in the first place? These are all means of protection, and if protection was not an issue such barriers would not need to exist...

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mo0ksi

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#20 mo0ksi
Member since 2007 • 12337 Posts
I stopped reading after the first paragraph. Seems like a load of crap.
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AdrianWerner

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#21 AdrianWerner
Member since 2003 • 28441 Posts

Isn't an 82% piracy rate for a great, relatively cheap, indie game absolutely disgusting though?locopatho
Might be, but "disgusting" doesn't factor into business decisions. Most rational companies have realized that and care about sales, not pirates.

82% might be high, but for stuff like Photoshop it's more like 99% piracy rate and yet you don't see people whining that Adobe should stop making software due to those naughty pirates.

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RyuRanVII

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#22 RyuRanVII
Member since 2006 • 4257 Posts

So why aren't both Mass Effect, Metro 2033, Splinter Cell: Conviction, Supreme Commander 2, X-COM, Mechwarrior V, Kingdom Under Fire II and many other multiplatform games coming to PS3? Piracy? :roll:

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88mphSlayer

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#23 88mphSlayer
Member since 2010 • 3201 Posts

TL;DR

but Rockstar themselves said they wouldn't bring RDR to PC because Red Dead Revolver never went to PC

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alexside1

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#24 alexside1
Member since 2006 • 4412 Posts

[QUOTE="alexside1"]

[QUOTE="pelvist"]

From the first paragraph,

Looks like some console gamer who probably never played on a gaming PC in his life made a blog. Someones opinion makes no diference to me, I could just as well write a blog about how 360 gaming is gay does that make it true?

Iv read as much as I need to read right there. Is it your blog perhaps? Is that why your advertising it?

pelvist

It's obvious that you never read the entire blog nor the title I wrote. Opinions? They why have system wars if it's options based?

Well its obviously obvious when I quite obviously pointed out that I read all that I needed to read obviously... Wasnt that obvious to you?

You need to stop making making assumptions until you read the entire blog.
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locopatho

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#25 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"]Isn't an 82% piracy rate for a great, relatively cheap, indie game absolutely disgusting though?AdrianWerner

Might be, but "disgusting" doesn't factor into business decisions. Most rational companies have realized that and care about sales, not pirates.

82% might be high, but for stuff like Photoshop it's more like 99% piracy rate and yet you don't see people whining that Adobe should stop making software due to those naughty pirates.

How do you know? Do you work for a video game company? How many console sales would disappear if there was a "free" version on the PC? Saying 4 outta 5 copies of the game made no money is a fairly massive business concern I would imagine :?

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Espada12

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#26 Espada12
Member since 2008 • 23247 Posts

Hahah read the last paragraph for lulz.

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Ikuto_Tsukiyomi

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#27 Ikuto_Tsukiyomi
Member since 2010 • 822 Posts

Hahah read the last paragraph for lulz.

Espada12

You mean this one?

So instead of complaining and waiting how about just buying the $200 Arcade and plugging it into your monitor? Get your pc elitist fix from Starcraft 2 and accept that consoles will dominate for certain types of games. The pc gets the shaft because of piracy, so instead of getting mad at Rockstar next time tell that douchebag coworker who spent a grand on his gaming pc to buy the **** games instead of being such a cheapskate.

Note sure if i should take this blog seriously, sounds like a butthurt console fanboy tbh.

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Espada12

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#28 Espada12
Member since 2008 • 23247 Posts

[QUOTE="AdrianWerner"]

[QUOTE="locopatho"]Isn't an 82% piracy rate for a great, relatively cheap, indie game absolutely disgusting though?locopatho

Might be, but "disgusting" doesn't factor into business decisions. Most rational companies have realized that and care about sales, not pirates.

82% might be high, but for stuff like Photoshop it's more like 99% piracy rate and yet you don't see people whining that Adobe should stop making software due to those naughty pirates.

How do you know? Do you work for a video game company? How many console sales would disappear if there was a "free" version on the PC? Saying 4 outta 5 copies of the game made no money is a fairly massive business concern I would imagine :?

Pirates will not buy the game regardless.. and secondly they don't care about the pirates which is why they didn't bother using costly DRM. They rather look at their actual customers rather than pirates.

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locopatho

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#29 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"]

[QUOTE="AdrianWerner"]Might be, but "disgusting" doesn't factor into business decisions. Most rational companies have realized that and care about sales, not pirates.

82% might be high, but for stuff like Photoshop it's more like 99% piracy rate and yet you don't see people whining that Adobe should stop making software due to those naughty pirates.

Espada12

How do you know? Do you work for a video game company? How many console sales would disappear if there was a "free" version on the PC? Saying 4 outta 5 copies of the game made no money is a fairly massive business concern I would imagine :?

Pirates will not buy the game regardless.. and secondly they don't care about the pirates which is why they didn't bother using costly DRM. They rather look at their actual customers rather than pirates.

How do you know? Why is everyone making these grand sweeping generalisations?
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alextherussian

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#30 alextherussian
Member since 2009 • 2642 Posts

[QUOTE="AdrianWerner"]

[QUOTE="locopatho"]Isn't an 82% piracy rate for a great, relatively cheap, indie game absolutely disgusting though?locopatho

Might be, but "disgusting" doesn't factor into business decisions. Most rational companies have realized that and care about sales, not pirates.

82% might be high, but for stuff like Photoshop it's more like 99% piracy rate and yet you don't see people whining that Adobe should stop making software due to those naughty pirates.

How do you know? Do you work for a video game company? How many console sales would disappear if there was a "free" version on the PC? Saying 4 outta 5 copies of the game made no money is a fairly massive business concern I would imagine :?

A business concern yes, but if in the end they make profit then the venture is still worthwhile.
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alexside1

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#31 alexside1
Member since 2006 • 4412 Posts

[QUOTE="locopatho"]Isn't an 82% piracy rate for a great, relatively cheap, indie game absolutely disgusting though?AdrianWerner

Might be, but "disgusting" doesn't factor into business decisions. Most rational companies have realized that and care about sales, not pirates.

82% might be high, but for stuff like Photoshop it's more like 99% piracy rate and yet you don't see people whining that Adone should stop making software due to those naughty pirates

News flash kiddo. If they only interest in sales and not pirates then how their is an increases in drm and other security managements? Comparing photoshop to pc gaming is a lousy apples to oranges comparison. Companies like to maximize their profits and saying it's a no big deal it's a big slap to them in their face.
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alextherussian

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#32 alextherussian
Member since 2009 • 2642 Posts
Pirates will not buy the game regardlessEspada12
How do you know this? How could you know this or prove this in any way?
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Espada12

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#33 Espada12
Member since 2008 • 23247 Posts

How do you know? Why is everyone making these grand sweeping generalisations? locopatho

Because that's what they stated?

"by the way, just in case it's not 100% clear, we're not angry about piracy, we still think that DRM is a waste of time and money, we don't think that we're losing sales due to piracy, and we have no intention of trying to fight it."

http://www.rockpapershotgun.com/2008/11/15/world-of-goo-piracy-rate-82/

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Espada12

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#34 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]Pirates will not buy the game regardlessalextherussian
How do you know this? How could you know this or prove this in any way?

Because tons of developers/publishers worth their salt have stated this....

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MassiveKaos

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#35 MassiveKaos
Member since 2006 • 3876 Posts

So basically the biggest advantage of Pc gaming is free games??? Hmm maybe i might go to PC as i know people that dont even buy a single game and they go along fine. All that extra cash youd waste on games when you could pirate them could go into upgrading your pc or something... PC gaming is awesome :roll:

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alextherussian

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#36 alextherussian
Member since 2009 • 2642 Posts

Because tons of developers worth their salt have stated this....

Espada12

Seems counter logical too me. If Starcraft 2 could be pirated and played on battle net do you think people would not do this? Since they cant many of these customers go out and buy the game.

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foxhound_fox

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#37 foxhound_fox
Member since 2005 • 98532 Posts

All that we need to counter this is the Humble Indie Bundle. http://www.wolfire.com/humble

$1.2 million in profits, nearly $400k to charity, and games that made a lot of people happy.

Using "OMG PIRACY!" as an excuse for not releasing a game on the PC is stupid. PC gamers buy games, as the HIB demonstrated, they just seem to be more discriminating when it comes to what they actually buy.

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AdrianWerner

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#38 AdrianWerner
Member since 2003 • 28441 Posts

] News flash kiddo. If they only interest in sales and not pirates then how their is an increases in drm and other security managements? alexside1
Except it's not. DRM is failing and most companies are getting away from it. What people are now concentrating are services that benefit legal users, instead of punishing pirates. That's the current trend, to try increase sales, not limit the illegal downloads.

Also...piracy might be a bigger problem on PC than on consoles, but consoles have a problem that's soon is going to be just as big and has potential to be bigger one in the future than piracy ever was : used games.

If you want "news flash", then notice that nowadays companies seem to be spending more energy fighting used games sales than piracy...that's for you, "kiddo"

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alextherussian

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#39 alextherussian
Member since 2009 • 2642 Posts

So basically the biggest advantage of Pc gaming is free games??? Hmm maybe i might go to PC as i know people that dont even buy a single game and they go along fine. All that extra cash youd waste on games when you could pirate them could go into upgrading your pc or something... PC gaming is awesome :roll:

MassiveKaos
Yet this is a big plus for many. Pirate 5 games and go and buy a new graphics card instead.
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worlock77

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#40 worlock77
Member since 2009 • 22552 Posts

[QUOTE="locopatho"]Isn't an 82% piracy rate for a great, relatively cheap, indie game absolutely disgusting though?AdrianWerner

Might be, but "disgusting" doesn't factor into business decisions. Most rational companies have realized that and care about sales, not pirates.

82% might be high, but for stuff like Photoshop it's more like 99% piracy rate and yet you don't see people whining that Adobe should stop making software due to those naughty pirates.

No one's saying that they should stop. Way to read what isn't there. We're, or at least I'm, saying that I don't blame them for focusing on consoles and forgoing the PC market.

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Espada12

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#41 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]Because tons of developers worth their salt have stated this....

alextherussian

Seems counter logical too me. If Starcraft 2 could be pirated and played on battle net do you think people would not do this? Since they cant many of these customers go out and buy the game.

They would, but that's where the dev comes in. One of the big draws of SC is multiplayer, so all blizzard has to do is make it avaliable for only legit customers and bam... they either pay up or sit out (they will more than likely sit out). It's worse for SP games, but generally as long as they are good they will sell well. It comes down to this, look how many publishers/devs are coming to PC, that alone says alot of them know it's a good market.

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Ilikemyname420

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#42 Ilikemyname420
Member since 2007 • 5147 Posts

[QUOTE="locopatho"]Isn't an 82% piracy rate for a great, relatively cheap, indie game absolutely disgusting though?AdrianWerner

Might be, but "disgusting" doesn't factor into business decisions. Most rational companies have realized that and care about sales, not pirates.

82% might be high, but for stuff like Photoshop it's more like 99% piracy rate and yet you don't see people whining that Adobe should stop making software due to those naughty pirates.

And it's mainly due to pirates that CS5 costs $700. Piracy does factor into their decisions and if it keeps up the way it's going we'll either be seeing less and less games coming to PC or we'll end up with $200 PC games.
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alexside1

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#43 alexside1
Member since 2006 • 4412 Posts

[QUOTE="alextherussian"][QUOTE="Espada12"]Pirates will not buy the game regardlessEspada12

How do you know this? How could you know this or prove this in any way?

Because tons of developers worth their salt have stated this....

Then why aren't they're many blockbuster pc excuses. Sales tend to be higher at consoles than at pc.

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alextherussian

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#44 alextherussian
Member since 2009 • 2642 Posts

No one's saying that they should stop. Way to read what isn't there. We're, or at least I'm, saying that I don't blame them for focusing on consoles and forgoing the PC market.

worlock77

As long as its profitable no one will stop anything. But being profitable does not mean that piracy is not a problem.

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Parasomniac

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#45 Parasomniac
Member since 2007 • 2723 Posts
There's always gonna be piracy. It's easier to sit in your chair and click on a torrent than it is to spend money. I only agree with piracy of older games, I mean if someone like Black Isle isn't getting the money from their games any more then go ahead and pirate a game from them for all I care.
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alexside1

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#46 alexside1
Member since 2006 • 4412 Posts

[QUOTE="alextherussian"]

[QUOTE="Espada12"]Because tons of developers worth their salt have stated this....

Espada12

Seems counter logical too me. If Starcraft 2 could be pirated and played on battle net do you think people would not do this? Since they cant many of these customers go out and buy the game.

They would, but that's where the dev comes in. One of the big draws of SC is multiplayer, so all blizzard has to do is make it avaliable for only legit customers and bam... they either pay up or sit out (they will more than likely sit out). It's worse for SP games, but generally as long as they are good they will sell well. It comes down to this, look how many publishers/devs are coming to PC, that alone says alot of them know it's a good market.

Where are you evidence for saying this? Your claims hold no ground without evidence.
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R4gn4r0k

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#47 R4gn4r0k
Member since 2004 • 48932 Posts

Why does this so called blog writer not check his links before posting them as evidence for what he is saying ?

He says WoG has a 90% piracy rate, though when you follow the link it says about 90% or to be more specific: 82%.

He says GTA IV sold badly on PC but follow the link ... lol.

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TacticalDesire

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#48 TacticalDesire
Member since 2010 • 10713 Posts

[QUOTE="osan0"]stopped reading at the end of the first paragraph. thankfully its a blog and not a proper editorial on a respectful site. load of nonsense (to out it nicely).worlock77

I wouldn't say it's a load of nonsense necessarily. The person has a point. Why should Rockstar (or any game company for that matter) bother with porting their games over to PC when most users are going to pirate it?

Agreed and yeah I have heard some rumblings of complaints from PC gamers about them not having RDR, so this helps to point out the reasoning behind Rockstar's decision.

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Espada12

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#49 Espada12
Member since 2008 • 23247 Posts

Where are you evidence for saying this? Your claims hold no ground without evidence.alexside1

Sigh what evidence would you like? For which part at least.

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General_X

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#50 General_X
Member since 2003 • 9137 Posts
Oh look another person blaming piracy. $20 was way too much for World of Goo. And GTAIV was so absolutely terribly ported that even most monster rigs today have trouble running it at high settings. As much as I hate to blame developer laziness, I can't help but think that Rockstar would probably want to divert as little resources as possible to get it on the PC, if GTAIV is any indication.