Why red dead redemption is not coming to pc this year (someones blog)

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Espada12

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#51 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]

[QUOTE="alextherussian"] How do you know this? How could you know this or prove this in any way? alexside1

Because tons of developers worth their salt have stated this....

Then why aren't they're many blockbuster pc excuses. Sales tend to be higher at consoles than at pc.

Umm the only reason there are blockbuster exclusives on consoles is because MS and Sony make it happen, those don't come from the goodness of the devs hearts. There is no one like that on PC.... and even with that the PC still gets alot of blockbuster exclusives..

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TacticalDesire

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#52 TacticalDesire
Member since 2010 • 10713 Posts

Why does this so called blog writer not check his links before posting them as evidence for what he is saying ?

He says WoG has a 90% piracy rate, though when you follow the link it says about 90% or to be more specific: 82%.

He says GTA IV sold badly on PC but follow the link ... lol.

R4gn4r0k

Well in all honestly 82% more than proves the point anything over 3-5% is absolutely terrible and 82% is flat out ridiculous, so in this situation the 90% compared to 82% argument is rather irrelevant, seeing how they are both so far over what is an acceptable number.

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locopatho

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#53 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"]How do you know? Why is everyone making these grand sweeping generalisations? Espada12

Because that's what they stated?

"by the way, just in case it's not 100% clear, we're not angry about piracy, we still think that DRM is a waste of time and money, we don't think that we're losing sales due to piracy, and we have no intention of trying to fight it."

http://www.rockpapershotgun.com/2008/11/15/world-of-goo-piracy-rate-82/

No, the part about pirates not buying it anyway? I personally know tons of people who pirate all their PC games, movies and music because it's so easy. Yet they'll spend 50 euro on something like God of War or Red Dead Redemption on PS3. Explain that?
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alexside1

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#54 alexside1
Member since 2006 • 4412 Posts
There's always gonna be piracy. It's easier to sit in your chair and click on a torrent than it is to spend money. I only agree with piracy of older games, I mean if someone like Black Isle isn't getting the money from their games any more then go ahead and pirate a game from them for all I care.Parasomniac
The Age of games doesn't justified piracy, if you want to buy old pc game then by all means go to this website here. The games their are very cheap. It's no excuse to pirate something that is very cheap to buy.
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pelvist

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#55 pelvist
Member since 2010 • 9001 Posts

[QUOTE="pelvist"]If they took the time to make a decent port in the first place and not force people to install and register to 2 seperate programs and have them running in the background at the same time just to play the game then people may have been more inclined to buy it. Every time a game has poor sales on PC piracy is to blame. Could it be that the game just sucked or did not work like it should have done in the first place? No, the person doesnt have a point, hes just repeating what every other console fanboy 'thinks' of PC gaming.

alextherussian

How is this not an issue? You are with your statement saying Piracy is ok because developers dont put enough effort into making their games function and work properly. If a game has poor sales yes the quality is too blame, but dont be fooled into thinking that a good portion of those who downloaded it or bought it on the street where not actual potential consumers, they were interested enough to find the game and give it a go in the first place.

--

Saying piracy is not an issue in gaming is akin to saying downloading is not an issue in the music industry. Piracy is a global issue as well which is clear as day if you have a walk around certain parts of Asia, Europe and Africa. Why do you think developers are spending time and money on DRM and its kin? Why do you think there is an understanding of need to be online to play? Why do CD keys exist in the first place? These are all means of protection, and if protection was not an issue such barriers would not need to exist...

Why dont you show me where I said piracy wasnt an issue? While your at it show me where I said it was ok to pirate a game if it sucks or doest work as it should? You cant can you? Because I didnt... What I implied was: 'Just because a game doesnt sell well doesnt mean its all down to piracy'. Although im pretty sure these reasons do contribute to why a lot of people do pirate their games, it also contributes to why they dont care about playing the game at all, pirated or not.

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locopatho

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#56 locopatho
Member since 2003 • 24300 Posts
[QUOTE="Parasomniac"]There's always gonna be piracy. It's easier to sit in your chair and click on a torrent than it is to spend money. I only agree with piracy of older games, I mean if someone like Black Isle isn't getting the money from their games any more then go ahead and pirate a game from them for all I care.alexside1
The Age of games doesn't justified piracy, if you want to buy old pc game then by all means go to this website here. The games their are very cheap. It's no excuse to pirate something that is very cheap to buy.

He means companies that no longer exist.
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pelvist

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#57 pelvist
Member since 2010 • 9001 Posts

[QUOTE="pelvist"]

[QUOTE="alexside1"]

It's obvious that you never read the entire blog nor the title I wrote. Opinions? They why have system wars if it's options based?

alexside1

Well its obviously obvious when I quite obviously pointed out that I read all that I needed to read obviously... Wasnt that obvious to you?

You need to stop making making assumptions until you read the entire blog.

You need to stop making assumptions based on some random blog owners opinions...

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Espada12

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#58 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]

[QUOTE="locopatho"]How do you know? Why is everyone making these grand sweeping generalisations? locopatho

Because that's what they stated?

"by the way, just in case it's not 100% clear, we're not angry about piracy, we still think that DRM is a waste of time and money, we don't think that we're losing sales due to piracy, and we have no intention of trying to fight it."

http://www.rockpapershotgun.com/2008/11/15/world-of-goo-piracy-rate-82/

No, the part about pirates not buying it anyway? I personally know tons of people who pirate all their PC games, movies and music because it's so easy. Yet they'll spend 50 euro on something like God of War or Red Dead Redemption on PS3. Explain that?

I know alot of people who pirate and if they can't pirate it they won't bother with it.. explain that! I mean if you could explain why pc games sell so well yet they can be so easily pirated, I'd probably be able to explain your situation.

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R4gn4r0k

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#59 R4gn4r0k
Member since 2004 • 48964 Posts

[QUOTE="R4gn4r0k"]

Why does this so called blog writer not check his links before posting them as evidence for what he is saying ?

He says WoG has a 90% piracy rate, though when you follow the link it says about 90% or to be more specific: 82%.

He says GTA IV sold badly on PC but follow the link ... lol.

TacticalDesire

Well in all honestly 82% more than proves the point anything over 3-5% is absolutely terrible and 82% is flat out ridiculous, so in this situation the 90% compared to 82% argument is rather irrelevant, seeing how they are both so far over what is an acceptable number.

I agree that it's an insanely high number but still: why provide links when you are not going to quote your source. You could just link anything than, it's pointless.


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alextherussian

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#60 alextherussian
Member since 2009 • 2642 Posts

Why dont you show me where I said piracy wasnt an issue? While your at it show me where I said it was ok to pirate a game if it sucks or doest work as it should? You cant can you? Because I didnt... What I implied was: 'Just because a game doesnt sell well doesnt mean its all down to piracy'. Although im pretty sure these reasons do contribute to why a lot of people do pirate their games, it also contributes to why they dont care about playing the game at all, pirated or not.

pelvist

I guess we are arguing a misunderstanding then. I agree with what your saying..

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locopatho

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#61 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"][QUOTE="Espada12"]

Because that's what they stated?

"by the way, just in case it's not 100% clear, we're not angry about piracy, we still think that DRM is a waste of time and money, we don't think that we're losing sales due to piracy, and we have no intention of trying to fight it."

http://www.rockpapershotgun.com/2008/11/15/world-of-goo-piracy-rate-82/

Espada12

No, the part about pirates not buying it anyway? I personally know tons of people who pirate all their PC games, movies and music because it's so easy. Yet they'll spend 50 euro on something like God of War or Red Dead Redemption on PS3. Explain that?

I know alot of people who pirate and if they can't pirate it they won't bother with it.. explain that! I mean if you could explain why pc games sell so well yet they can be so easily pirated, I'd probably be able to explain your situation.

I don't even know what your point is? My point is that where the "free" version is super easy to obtain, many people will logically go for it. Whereas if you gotta pay, many (obviously not all) people who would have gotten the free version will pay. What's so controversial about that?
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alexside1

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#62 alexside1
Member since 2006 • 4412 Posts

[QUOTE="alexside1"]

[QUOTE="Espada12"]

Because tons of developers worth their salt have stated this....

Espada12

Then why aren't they're many blockbuster pc excuses. Sales tend to be higher at consoles than at pc.

Umm the only reason there are blockbuster exclusives on consoles is because MS and Sony make it happen, There is no one like that on PC.

Wrong

... and even with that the PC still gets alot of blockbuster exclusives..

Really then? List the games that are releases during this year. (Indy games do not count)

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alexside1

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#63 alexside1
Member since 2006 • 4412 Posts

[QUOTE="alexside1"][QUOTE="pelvist"]

Well its obviously obvious when I quite obviously pointed out that I read all that I needed to read obviously... Wasnt that obvious to you?

pelvist

You need to stop making making assumptions until you read the entire blog.

You need to stop making assumptions based on some random blog owners opinions...

I haven't made any assumptions troll, and stop copying me.
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Espada12

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#64 Espada12
Member since 2008 • 23247 Posts

I don't even know what your point is? My point is that where the "free" version is super easy to obtain, many people will logically go for it. Whereas if you gotta pay, many (obviously not all) people who would have gotten the free version will pay. What's so controversial about that?locopatho

Because you are wrong.... which is why I told you to explain my point.... Wii games are very easy to pirate, so then why do they still sell well? I mean if everyone followed your train of thought wouldn't all wii games be sales flops?

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Ilikemyname420

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#65 Ilikemyname420
Member since 2007 • 5147 Posts
[QUOTE="Parasomniac"] There's always gonna be piracy. It's easier to sit in your chair and click on a torrent than it is to spend money. I only agree with piracy of older games, I mean if someone like Black Isle isn't getting the money from their games any more then go ahead and pirate a game from them for all I care. alexside1
The Age of games doesn't justified piracy, if you want to buy old pc game then by all means go to this website here. The games their are very cheap. It's no excuse to pirate something that is very cheap to buy.

I'd agree for most games, but there are a number of games out there where they are no longer released at all and there is no way to buy them short of finding an original copy on ebay (and that money is not going to the developer obviously).
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alexside1

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#66 alexside1
Member since 2006 • 4412 Posts

[QUOTE="locopatho"]

I don't even know what your point is? My point is that where the "free" version is super easy to obtain, many people will logically go for it. Whereas if you gotta pay, many (obviously not all) people who would have gotten the free version will pay. What's so controversial about that?Espada12

Because you are wrong.... which is why I told you to explain my point.... Wii games are very easy to pirate, so then why do they still sell well? I mean if everyone followed your train of thought wouldn't all wii games be sales flops?

You mean pc gamers runs pirate wii games?
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Espada12

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#67 Espada12
Member since 2008 • 23247 Posts

Really then? List the games that are releases during this year. (Indy games do not count)

alexside1

CIV 5, Starcraft 2 and World of Warcraft Cataclysm. Napolean Total War, Dawn of War 2:Chaos Rising, Stalker:COP and Arma 2:OAH and I see you couldn't address my first point, all you said was wrong and didn't even back up why you did....

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AdrianWerner

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#68 AdrianWerner
Member since 2003 • 28441 Posts

Then why aren't they're many blockbuster pc excuses. S

alexside1

That's why nowadays pretty much the only big budgeted exclusives being made by 3rd party companies (ie..ones that live from games alone) are are PC exclusives?

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AdrianWerner

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#69 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="Espada12"]

Umm the only reason there are blockbuster exclusives on consoles is because MS and Sony make it happen, There is no one like that on PC.alexside1

Wrong

Really? Then name all those big budgeted exclusives that will apear this year on consoles that weren't financed by MS or Sony? That will prove Espada12 is wrong and you seem so sure that it should be easy job.

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R4gn4r0k

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#70 R4gn4r0k
Member since 2004 • 48964 Posts

[QUOTE="Espada12"]

[QUOTE="alextherussian"] How do you know this? How could you know this or prove this in any way? alexside1

Because tons of developers worth their salt have stated this....

Then why aren't they're many blockbuster pc excuses. Sales tend to be higher at consoles than at pc.



Well I would say that it's pretty obvious that a lot of different systems (all consoles and handhelds) have more sales than one single system.

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alexside1

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#71 alexside1
Member since 2006 • 4412 Posts

[QUOTE="alexside1"]

Really then? List the games that are releases during this year. (Indy games do not count)

Espada12

CIV 5, Starcraft 2 and World of Warcraft Cataclysm. Napolean Total War, Dawn of War 2:Chaos Rising, Stalker:COP and Arma 2:OAH and I see you couldn't address my first point, all you said was wrong and didn't even back up why you did....

I want you compare those games to the last year and the year before that for the next ten years with comparison to the consoles. Tell me if you see anything.
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Espada12

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#72 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]

[QUOTE="alexside1"]

Really then? List the games that are releases during this year. (Indy games do not count)

alexside1

CIV 5, Starcraft 2 and World of Warcraft Cataclysm. Napolean Total War, Dawn of War 2:Chaos Rising, Stalker:COP and Arma 2:OAH and I see you couldn't address my first point, all you said was wrong and didn't even back up why you did....

I want you compare those games to the last year and the year before that for the next ten years with comparison to the consoles. Tell me if you see anything.

How about you compare those games with this year and see if you notice anything....

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locopatho

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#73 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"]

I don't even know what your point is? My point is that where the "free" version is super easy to obtain, many people will logically go for it. Whereas if you gotta pay, many (obviously not all) people who would have gotten the free version will pay. What's so controversial about that?Espada12

Because you are wrong.... which is why I told you to explain my point.... Wii games are very easy to pirate, so then why do they still sell well? I mean if everyone followed your train of thought wouldn't all wii games be sales flops?

Where did you get sales flops from? I never said that. What I said was if the free version wasn't there you'd have more sales.
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alexside1

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#74 alexside1
Member since 2006 • 4412 Posts

[QUOTE="alexside1"]

[QUOTE="Espada12"]

Umm the only reason there are blockbuster exclusives on consoles is because MS and Sony make it happen, There is no one like that on PC.AdrianWerner

Wrong

Really? Then name all those big budgeted exclusives that will apear this year on consoles that weren't financed by MS or Sony? That will prove Espada12 is wrong and you seem so sure that it should be easy job.

How do you know they are finaced by MS or Sony, just becuase they're are publisers, dons't nessarly mean they fianced it.
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alexside1

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#75 alexside1
Member since 2006 • 4412 Posts

[QUOTE="alexside1"][QUOTE="Espada12"]

CIV 5, Starcraft 2 and World of Warcraft Cataclysm. Napolean Total War, Dawn of War 2:Chaos Rising, Stalker:COP and Arma 2:OAH and I see you couldn't address my first point, all you said was wrong and didn't even back up why you did....

Espada12

I want you compare those games to the last year and the year before that for the next ten years with comparison to the consoles. Tell me if you see anything.

How about you compare those games with this year and see if you notice anything....

Hey I not the one who defends the pc, so the duty is yours.
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AdrianWerner

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#76 AdrianWerner
Member since 2003 • 28441 Posts

How do you know they are finaced by MS or Sony, just becuase they're are publisers, dons't nessarly mean they fianced it.alexside1
that's exactly what it means. There are some very rare exceptions, but even there publishers at least finance marketing costs. Especially since most of the time MS/Sony actualy own the devs making those games or have exclusive contracts with them. Hardly any developer has enough money to self-finance the whole development and in rare case they do, they go to multiplat publisher, instead of MS/Sony.

Think about it, you have problems naming any exclusives planned by 3rd party publishers, ie..those companies who just want to make money on games, they have no agenda of promoting the hardware.

So if consoles are doing so well..why are no publishers actualy interested in making blockbuster exclusives for them?

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Espada12

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#77 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]

[QUOTE="locopatho"]

I don't even know what your point is? My point is that where the "free" version is super easy to obtain, many people will logically go for it. Whereas if you gotta pay, many (obviously not all) people who would have gotten the free version will pay. What's so controversial about that?locopatho

Because you are wrong.... which is why I told you to explain my point.... Wii games are very easy to pirate, so then why do they still sell well? I mean if everyone followed your train of thought wouldn't all wii games be sales flops?

Where did you get sales flops from? I never said that. What I said was if the free version wasn't there you'd have more sales.

I said, if everyone had your train of thought .. I.e go for the free super easy to obtain version then all wii games would be sales flops.....look I'm not going to say ALL pirates wouldn't pay but I will say most of them wouldn't. I doubt a pirate would even buy a PS3 if he intended to pirate console games.

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Espada12

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#78 Espada12
Member since 2008 • 23247 Posts

Hey I not the one who defends the pc, so the duty is yours.alexside1

Duty is mine to do what? Why are you telling me compare last year and 08?

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WasntAvailable

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#79 WasntAvailable
Member since 2008 • 5605 Posts

[QUOTE="worlock77"]

I wouldn't say it's a load of nonsense necessarily. The person has a point. Why should Rockstar (or any game company for that matter) bother with porting their games over to PC when most users are going to pirate it?

AdrianWerner

because they're professionals instead of 3 years old cry babies? All they care about is how much it will sell and base the decision on that. How many people will pirate it or not doesn't factor into any serious business decision. They would rathher sell 500K copies on PC and see 50 mln people pirate it, than sell 200K and have not even one person pirate it.

And who's to say they will make their time and money back on a port? Rockstar are professionals, they didn't get to where they were by luck alone. If they thought they would benefit from a port they would do so, but obviously they feel it would not be worth the effort at the time of release. Money is not the only required resource, even if they made a profit it may not be worth it for a company that can spend time making something that will earn an even greater profit. So actually they care about more than just how much it will sell. It's not as if they are getting money from it being exclusive either, it's not exclusive, so the only conclusion is that they feel it wont be worth it.

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locopatho

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#80 locopatho
Member since 2003 • 24300 Posts

[QUOTE="locopatho"][QUOTE="Espada12"]

Because you are wrong.... which is why I told you to explain my point.... Wii games are very easy to pirate, so then why do they still sell well? I mean if everyone followed your train of thought wouldn't all wii games be sales flops?

Espada12

Where did you get sales flops from? I never said that. What I said was if the free version wasn't there you'd have more sales.

I said, if everyone had your train of thought .. I.e go for the free super easy to obtain version then all wii games would be sales flops.....look I'm not going to say ALL pirates wouldn't pay but I will say most of them wouldn't. I doubt a pirate would even buy a PS3 if he intended to pirate console games.

No need to go to crazy extremes, of course not everyone will. And console piracy requires chips and mods and fake discs and risk of banning on 360, it's some bit of effort and risk. Whereas PC piracy is literally google the name of your game and start downloading. I don't see how, logically, these 82% (in this case) of people enjoying the game are considered a lost cause, I'd say many or even most would be willing to pay if it wasn't so easy. We can't know either way, but dismissing massive piracy rates as "o well wouldn't have bought anyway" makes 0 sense to me.
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alexside1

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#81 alexside1
Member since 2006 • 4412 Posts
*snip*AdrianWerner
I just recently went through the posts in this thread and realize theirs a misconception between us ( and embarrassingly myself), the thing that I'm calling it wrong is the fact their aren't any PC publishers that make blockbuster exclusives (IN THE ENTIRE HISTORY OF PC GAMING)
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AdrianWerner

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#82 AdrianWerner
Member since 2003 • 28441 Posts

And who's to say they will make their time and money back on a port?

WasntAvailable

Of course. THat's what I meant...their decision depends on whatever porting is based on potential profitablity, not on ego bruised by pirates.

And sure devs also value their time, so they might think it makes more sense to put those resources into new console project instead of porting an old one to PC. It's perfectly reasonable way of doing business. That's afterall exactly what Blizzard is doing, their ports would most likely be profitable, but they figured out it just makes more sense for them to put those resources into PC projects.

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alexside1

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#83 alexside1
Member since 2006 • 4412 Posts

[QUOTE="WasntAvailable"]

And who's to say they will make their time and money back on a port?

AdrianWerner

Of course. THat's what I meant...their decision depends on whatever porting is based on potential profitablity, not on ego bruised by pirates.

And sure devs also value their time, so they might think it makes more sense to put those resources into new console project instead of porting an old one to PC.

Amusing the ports to the consoles tend to be more profitable than the PC version. ( which apparently this user doesn't realize that fact.)

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AdrianWerner

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#84 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="AdrianWerner"]*snip*alexside1
I just recently went through the posts in this thread and realize theirs a misconception between us ( and embarrassingly myself), the thing that I'm calling it wrong is the fact their aren't any PC publishers that make blockbuster exclusives (IN THE ENTIRE HISTORY OF PC GAMING)

Now that's a weird post. I don't know if you mean there aren't any blockbuster pc exclusives nowadays or there are no in the whole history of pcgaming. I'm guessing it's the former, but both statements are wrong anyway.

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alextherussian

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#85 alextherussian
Member since 2009 • 2642 Posts
[QUOTE="locopatho"] No need to go to crazy extremes, of course not everyone will. And console piracy requires chips and mods and fake discs and risk of banning on 360, it's some bit of effort and risk. Whereas PC piracy is literally google the name of your game and start downloading. I don't see how, logically, these 82% (in this case) of people enjoying the game are considered a lost cause, I'd say many or even most would be willing to pay if it wasn't so easy. We can't know either way, but dismissing massive piracy rates as "o well wouldn't have bought anyway" makes 0 sense to me.

Thank you. We are at a point in time where pirating is the easiest and cheapest way to get a game. Its easier then going to a store, its easier then typing in your credit card and its not heavily regulated. Personal morals are the only real barrier for anyone with a non dial up connection. Things would be very different if this was not the case, I dont know how this can really be up for debate...
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alexside1

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#86 alexside1
Member since 2006 • 4412 Posts

[QUOTE="alexside1"][QUOTE="AdrianWerner"]*snip*AdrianWerner

I just recently went through the posts in this thread and realize theirs a misconception between us ( and embarrassingly myself), the thing that I'm calling it wrong is the fact their aren't any PC publishers that make blockbuster exclusives (IN THE ENTIRE HISTORY OF PC GAMING)

Now that's a weird post. I don't know if you mean there aren't any blockbuster pc exclusives nowadays or there are no in the whole history of pcgaming. I'm guessing it's the former, but both statements are wrong anyway.

Try re-reading it. If you don't understand it after a thousand times then I have to re-write what I am saying.
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AdrianWerner

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#87 AdrianWerner
Member since 2003 • 28441 Posts

Amusing the ports to the consoles tend to be more profitable than the PC version. ( which apparently this user doesn't realize that fact.)

alexside1

Which ones? I can't think of any port from PC to console what would be mored profitable than original PC version.

Unless you've meant not ports, but original multiplats, those designed from the start withmultiple platforms in mind. But even there console version being more profitable isn't always a rule.

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R4gn4r0k

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#88 R4gn4r0k
Member since 2004 • 48964 Posts

[QUOTE="AdrianWerner"]

[QUOTE="WasntAvailable"]

And who's to say they will make their time and money back on a port?

alexside1

Of course. THat's what I meant...their decision depends on whatever porting is based on potential profitablity, not on ego bruised by pirates.

And sure devs also value their time, so they might think it makes more sense to put those resources into new console project instead of porting an old one to PC.

Amusing the ports to the consoles tend to be more profitable than the PC version. ( which apparently this user doesn't realize that fact.)



How is that a fact ?

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AdrianWerner

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#89 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="AdrianWerner"]

[QUOTE="alexside1"] I just recently went through the posts in this thread and realize theirs a misconception between us ( and embarrassingly myself), the thing that I'm calling it wrong is the fact their aren't any PC publishers that make blockbuster exclusives (IN THE ENTIRE HISTORY OF PC GAMING)alexside1

Now that's a weird post. I don't know if you mean there aren't any blockbuster pc exclusives nowadays or there are no in the whole history of pcgaming. I'm guessing it's the former, but both statements are wrong anyway.

Try re-reading it. If you don't understand it after a thousand times then I have to re-write what I am saying.

you will need to, because it is pure jibberish I'm afraid :)

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WasntAvailable

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#90 WasntAvailable
Member since 2008 • 5605 Posts

[QUOTE="WasntAvailable"]

And who's to say they will make their time and money back on a port?

AdrianWerner

Of course. THat's what I meant...their decision depends on whatever porting is based on potential profitablity, not on ego bruised by pirates.

And sure devs also value their time, so they might think it makes more sense to put those resources into new console project instead of porting an old one to PC. It's perfectly reasonable way of doing business. That's afterall exactly what Blizzard is doing, their ports would most likely be profitable, but they figured out it just makes more sense for them to put those resources into PC projects.

Sorry, I thought you were saying it would make more sense for Rockstar to port the game and it would be unprofessional for them not to do so.

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alexside1

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#91 alexside1
Member since 2006 • 4412 Posts

[QUOTE="alexside1"]

Amusing the ports to the consoles tend to be more profitable than the PC version. ( which apparently this user doesn't realize that fact.)

AdrianWerner

Which ones? I can't think of any port from PC to console what would be mored profitable than original PC version.

Unless you've meant not ports, but original multiplats, those designed from the start withmultiple platforms in mind. But even there console version being more profitable isn't always a rule.

I can't find the sales figures on google, but I can tell you the list of pc to console ports. Keyword "tend".

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alexside1

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#92 alexside1
Member since 2006 • 4412 Posts

[QUOTE="alexside1"]

[QUOTE="AdrianWerner"]Of course. THat's what I meant...their decision depends on whatever porting is based on potential profitablity, not on ego bruised by pirates.

And sure devs also value their time, so they might think it makes more sense to put those resources into new console project instead of porting an old one to PC.R4gn4r0k

Amusing the ports to the consoles tend to be more profitable than the PC version. ( which apparently this user doesn't realize that fact.)



How is that a fact ?

I never said it was a "fact" I said the word "tend" which apparently no one notices it >_>

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deactivated-58b6232955e4a

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#93 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts

When you port gta4 over to the pc 6 months late and make it harder to run than Crysis, that'll give you poor sales. Plus that post showing gta4 sales is from 08 and puts gta4 up against wow and sims, plus retail.

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R4gn4r0k

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#94 R4gn4r0k
Member since 2004 • 48964 Posts

[QUOTE="R4gn4r0k"]

[QUOTE="alexside1"]

How is that a fact ?

alexside1

I never said it was a "fact" I said the word "tend" which apparently no one notices it >_>



Uhm ...

Try re-reading it.alexside1


You did say it is a fact, at the end of your sentence.

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alexside1

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#95 alexside1
Member since 2006 • 4412 Posts

you will need to, because it is pure jibberish I'm afraid :)

AdrianWerner

He's saying that they arn't any publishers that makes block buster exluisives like the consoles version. I Said it wrong because they are publishers that make blockbuster exclusives in the history of pc gamming they just slowly went bankrupt/went mulitplatform/ focus on consoles. Only a few of them remains standing. To be honest any pc gamers who complain about the price of starcraft two are ingroant, because it cost 100 million dollars to make the game. (And that doesn't include marking costs)

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deactivated-58b6232955e4a

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#96 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts

TL;DR

but Rockstar themselves said they wouldn't bring RDR to PC because Red Dead Revolver never went to PC

88mphSlayer
Red Dead revolver was never on the ps3 and 360 so it'll only come out on the ps2 and xbox :| . I want to point out that Red Dead Redemption is GTA in the old west not an open world RD: revolver. Also I never heard them say that, only that they weren't commenting on a port at this time, I'll bet they'll get Rockstar Toronto to port it again.
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alexside1

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#97 alexside1
Member since 2006 • 4412 Posts

[QUOTE="alexside1"]

[QUOTE="R4gn4r0k"] I never said it was a "fact" I said the word "tend" which apparently no one notices it >_>

R4gn4r0k



Uhm ...

Try re-reading it.alexside1


You did say it is a fact, at the end of your sentence.

I did not stay it's a fact at the end of my sentience sense the word fact didn't appear at the end of my sentence. I saying that because he has hard time understand what I'm saying, which no where dose it implied fact.

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R4gn4r0k

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#98 R4gn4r0k
Member since 2004 • 48964 Posts

When you port gta4 over to the pc 6 months late and make it harder to run than Crysis, that'll give you poor sales. Plus that post showing gta4 sales is from 08 and puts gta4 up against wow and sims, plus retail.

SAGE_OF_FIRE



The link provided in the blog is worthless.

Anyway, if GTA IV really sold like rubbish on PC than why'd they bother porting EFLC ?

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deactivated-58b6232955e4a

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#99 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
There's always gonna be piracy. It's easier to sit in your chair and click on a torrent than it is to spend money. I only agree with piracy of older games, I mean if someone like Black Isle isn't getting the money from their games any more then go ahead and pirate a game from them for all I care.Parasomniac
Also the fact that that interplay doesn't have the D&D license anymore so they can't make new copies of lets say planescape.
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AdrianWerner

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#100 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="AdrianWerner"]

[QUOTE="alexside1"]

Amusing the ports to the consoles tend to be more profitable than the PC version. ( which apparently this user doesn't realize that fact.)

alexside1

Which ones? I can't think of any port from PC to console what would be mored profitable than original PC version.

Unless you've meant not ports, but original multiplats, those designed from the start withmultiple platforms in mind. But even there console version being more profitable isn't always a rule.

I can't find the sales figures on google, but I can tell you the list of pc to console ports. Keyword "tend".

Majority, if not all games on this list sold more on PC than on any console :]