- Fully customizable characters.
In GTA 4 you had no choice over the character and customization was very limited.
As it's already been stated, less is more. Rockstar was intelligent to cut back on character customization features because the entire focus of the game has pivoted. Niko Bellic is his own protagonist - far more of one than CJ ever was. He's infinitely more complex, more interesting, and outright better designed than any GTA character to date. By limiting changes in physical appearance, Niko is better anchored to the storyline. How silly would it be if you could have a fat Niko, or give him a giant afro or some dumb **** like that? It wouldn't make any sense given how prominent Niko's character is in the game.
In short: Niko's role commands consistency in appearance and attitude. You can still alter his clothes, but you cannot touch parts of his appearance that make Niko who he is - and I think that was an incredibly wise decision by R*.
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- Fully customizable cars.
GTA 4 had absolutely no customization what so ever of the cars.
This isn't a car sim. Vehicle mechanics work just fine in GTA, and car customization is a rather silly thing to complain about given the minimal and brief role most cars play in the game. On average, how long do you keep a car in GTA4? Usually until a mission is over or it explodes. Then you pick up a new one. Most definitely cars are not important enough in GTA to warrant a whole customization feature for the brief time you use them. Again, GTA4 is far more story-driven than its predeccesors, and unnecessary features like this would clutter an otherwise fine game.
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- The Phone works properly.
Many of the phone numbers you see in GTA 4 do absolutely nothing. For example the numbers displayed on TV commercials don't even fit into your phone, they are too long. In Saints Row you can phone buddies and have them arrive straight away to help you with anything you need.
GTA's phone feature is far more robust and better implemented than Saint's Row. This is coming from someone who is a huge fan of both games. You can knitpick all you want, but you do realise in GTA you can phone backup, chat, dates, call an ambulance, or just plain have some friend with old friends. The very fact that GTA even has TV commercials and shows is testament to how much richer a game it is. There are nuances implemented of incredible polish that you really should appreciate.
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- Gangs that actualy fight each other in real time.
Not even in GTA 4.
Yawn. This is not a petty gang-based game. Liberty City isn't presented as a stage for small-scale street gang conflict at every turn, nor does it overfictualize the reality of contemporary New York. In GTA4, gangs work in neat, organized groups; under the radar. Stealing shipments of coke or heroin discreetly from ships arriving on the ports. Organizing hits on people that need to be dispatched. Niko's character is interwoven with the crime scene of the game, and you seem to lack a fundamental grasp of that. The gangs encountered in GTA4 are methodical and based on hierarchy, a FAR more accurate portrayal of organized crime than the random gangbanging thugs firing shotguns off in plain daylight you see in SR.
In short: GTA4 isn't that kind of game. If you've played it, you'd get that.
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- Better Multiplayer.
You cant create your own gang in GTA 4 and the customization of you character is still very limited. There is also no balance in the multiplayer, you can get a good gun, yet someone can kill you with a few shots of a pistol, you don't even have time to turn around.
You just suck at the multiplayer.
In short: You still suck at the multiplayer.
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- Better voice actors.
Sure, sometimes its good to try and get the voice that fits the part right. But the truth is, nobody cares about the voice, they care about who's voice it is. There was not even one big name actor or voice actor in GTA 4, they could have at least tried.
...Uhm, you lose all credibility with this statement. Big names does not a better game make. The voice actors in GTA4 are top notch. My father, a 70-year-old Slav from the same Serbia which Niko hails from commented on how accurate Niko's voice was and how well-done the language was handled. The accents feel authentic, loaded with personality and expertly delivered. Every character has a voice that reflects their persona - from Roman's falsetto swagger, to Packie's annoying, sly and humorous tones, to Little Jacob's near incomprehensible thick voicing. It all fits perfectly, and the lines are delivered with superb and appropriate emotion.
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- Better sound track.
This one is more based on personal opinion, but at least Saints Row tried to cater for all different music groups. I never heard one song that I enjoyed a lot in GTA 4, but again that's just my personal opinion, yours may be different. But if you didn't like the songs in Saints Row, at least they added the simple function of being able to listen to your own songs from your console, and even create your own playlists.
Pure opinion. I personally like a bunch of songs in the new GTA, and it also has a far greater selection to choose from. You seem to have poor taste in general.
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- Better side missions and activities.
The side missions and activities on saints Row were pure fun. Enough said on that one because that may be based on personal preference as well.
It is.
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- Better characters and story.
The only characters that you really have any feelings towards in GTA 4 is Niko and Roman. Saints Row has a diverse rang of characters which have great personalities. Oh and the ending of Saints Row didn't completely blow (you will know what I mean if you have seen the endings to GTA 4).
I'm not going to go on forever about what things SR does better than GTA 4 because I'm sure those who have played both games know about them already. But to be fair here are some things that GTA 4 did better than Saints Row.
I'm sorry, GTA4 has one of the most complex, well-presented, nuanced stories of this generation - and you prefer Saint's Row? That's just plain bias showing through. GTA4 is hands-down the better game in this regard. And the endings to GTA4 don't suck. I have no idea what you're talking about here? The game builds up to a saddening climax either way you choose to play it.
And you seriously think GTA4 doesn't have diverse characters? Who can forget Brucie's roid fueled permanent state of adrenaline, the collective ranting of the whole McReary family, Vlad's obnoxious mustache, Ray's little italian Restaurant, Dwayne's massive depression.. I could go on-and-on. GTA4's characters are *entirely* more memorable than Saint's Row's. In fact, I don't remember a single character in Saint's Row, wereas I'm positive I'll always have an image in mind when I think of the vast majority of GTA4 characters.
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- Better Physic.
No.
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- Better Graphics. The graphics weren't that much better but the dynamic wet surfaces were cool.
Again,
No.
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- Helicopters and Motorbikes.
GTA had these too.
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That's it.
So my only conclusion is that GTA 4 got a better score because...its a GTA. The reason that GTA 4 got a better score is probably more or so based on psychology, and not the simple system of rating something based on what it's worth.
I think you're wrong._Impmacaque_
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