Why sales shouldn't matter.

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ubpoker123

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#51 ubpoker123
Member since 2007 • 877 Posts
Wow I never knew buying a video game console was so complicated, I might not even be qualified to own one.
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AdmiralBison

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#52 AdmiralBison
Member since 2008 • 3970 Posts
People get a game or a console they like it becomes a sale. Hence sales matter. If people didn't buy games or consoles we wouldn't have a video games industry. Then no graphics kings, no multi plats or exclusives. Gives devs further reasons to make sequels. Sales matter!!!!!!!!!!! That's what happens when you buy a game. It should be a pretty simple concept to comprehend, but seems like some here are trying to twist it around in some illogical fashion and make it unnecessarily complex.
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AdmiralBison

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#53 AdmiralBison
Member since 2008 • 3970 Posts

The only people who should care about the sales are the developers, because they are the ones benefitting from them if the game is GOOD or BAD, it does not matter. So i dont see why fans should gloat about the sales of particular games.
And the golden rule...

Quality > Quantity.

I can understand why developers and companies are money driven and focused to making loads of money, but when they have that and make it there, surely they should and are able to allocate the resources, finance and effort to make a GREATER game rather than rehash the same game.
But some fans would buy anything as long as it has that label to it.

g0ddyX
That's based on a matter of taste. A lot of games have labels and rely on those recognitions. GT GTA Halo CoD StarCraft Mario Well........ Pretty much any game that is popular and that many people like really.
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AdmiralBison

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#54 AdmiralBison
Member since 2008 • 3970 Posts

SW the only place people care that the 360 out sold the ps3 by 1 thousand, a number stock holders don't even care about.

James161324
Stock holders do care about sales right?
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johnlennon28

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#55 johnlennon28
Member since 2008 • 2158 Posts
sales only get discussed here in SW, but in real world gamers dont talk much about sales, so no need to worry TC
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HuusAsking

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#56 HuusAsking
Member since 2006 • 15270 Posts

Because your favorite company is not winning.

LordQuorthon
Because companies that can't make sales don't last long. Ask Bizarre Creations, the main company behind games like Project Gotham Racing.
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ubpoker123

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#57 ubpoker123
Member since 2007 • 877 Posts
[QUOTE="AdmiralBison"]People get a game or a console they like it becomes a sale. Hence sales matter. If people didn't buy games or consoles we wouldn't have a video games industry. Then no graphics kings, no multi plats or exclusives. Gives devs further reasons to make sequels. Sales matter!!!!!!!!!!! That's what happens when you buy a game. It should be a pretty simple concept to comprehend, but seems like some here are trying to twist it around in some illogical fashion and make it unnecessarily complex.

If I am understanding your first sentence correctly, it makes absolutely no sense, how does one know they will like a game or console before they play it?
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Danm_999

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#58 Danm_999
Member since 2003 • 13924 Posts

People get a game or a console they like it becomes a sale. Hence sales matter.AdmiralBison

Not to everyone though. They matter to shareholders, to investors, to CEOs, to financial firms managing the console manufacturers. But not to gamers. My enjoyment of a game isn't going to be altered by its sales figures.

If people didn't buy games or consoles we wouldn't have a video games industry. Then no graphics kings, no multi plats or exclusives. Gives devs further reasons to make sequels. Sales matter!!!!!!!!!!!AdmiralBison

No, you're argument here is that the sustainability and profitability of your favourite consoles and franchises matter. Completely different issue.

So long as your favourite console manufacturer and software developer makes enough money to sustain themselves (and there's no risk of that not happening honestly, all three console manufacturers have revenue outside the current generation of consoles) it shouldn't matter to you how games sell.

Sales only matter in any respect because they're a means to an end. Once that end has been achieved (which it has) sales no longer matter.

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ubpoker123

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#59 ubpoker123
Member since 2007 • 877 Posts
[QUOTE="James161324"]

SW the only place people care that the 360 out sold the ps3 by 1 thousand, a number stock holders don't even care about.

AdmiralBison
Stock holders do care about sales right?

Did you even bother to read his post? A thousand is absolutely nothing compared to a number like 50 million.
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Danm_999

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#60 Danm_999
Member since 2003 • 13924 Posts
[QUOTE="LordQuorthon"]

Because your favorite company is not winning.

HuusAsking
Because companies that can't make sales don't last long. Ask Bizarre Creations, the main company behind games like Project Gotham Racing.

System Wars arguments are barely ever about that aspect though. We don't have, for example, CBAs for console manufacturers or software developers. Instead what we typically have are fanboys going "game X sold 125 000 more copies than game Y this month, na na na na." From this perspective, arguing about sales is irrelevant so long as companies can sustain development. Since we can't make that determination, 99% of the sales based arguments on these forums are pointless.
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wooooode

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#61 wooooode
Member since 2002 • 16666 Posts
Well sales do matter because the Dreamcast had better than the othersin every catagory for at least their first years but it failed.
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Danm_999

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#62 Danm_999
Member since 2003 • 13924 Posts
Well sales do matter because the Dreamcast had better than the othersin every catagory for at least their first years but it failed.wooooode
The Dreamcast example is no longer relevant. Sony and Microsoft have revenue outside gaming that would sustain them; Nintendo has immense handheld and software profitability to subsidise the Wii. None of the big three are going the way of the Dreamcast, so the 'sales for survivability' angle is not applicable.
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AdmiralBison

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#63 AdmiralBison
Member since 2008 • 3970 Posts
[QUOTE="ubpoker123"][QUOTE="AdmiralBison"]People get a game or a console they like it becomes a sale. Hence sales matter. If people didn't buy games or consoles we wouldn't have a video games industry. Then no graphics kings, no multi plats or exclusives. Gives devs further reasons to make sequels. Sales matter!!!!!!!!!!! That's what happens when you buy a game. It should be a pretty simple concept to comprehend, but seems like some here are trying to twist it around in some illogical fashion and make it unnecessarily complex.

If I am understanding your first sentence correctly, it makes absolutely no sense, how does one know they will like a game or console before they play it?

There's many ways people can know if they like a game before thy buy it. Like demos, pro reviews,
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AdmiralBison

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#64 AdmiralBison
Member since 2008 • 3970 Posts

[QUOTE="AdmiralBison"]People get a game or a console they like it becomes a sale. Hence sales matter.Danm_999

Not to everyone though. They matter to shareholders, to investors, to CEOs, to financial firms managing the console manufacturers. But not to gamers. My enjoyment of a game isn't going to be altered by its sales figures.

If people didn't buy games or consoles we wouldn't have a video games industry. Then no graphics kings, no multi plats or exclusives. Gives devs further reasons to make sequels. Sales matter!!!!!!!!!!!AdmiralBison

No, you're argument here is that the sustainability and profitability of your favourite consoles and franchises matter. Completely different issue.

So long as your favourite console manufacturer and software developer makes enough money to sustain themselves (and there's no risk of that not happening honestly, all three console manufacturers have revenue outside the current generation of consoles) it shouldn't matter to you how games sell.

Sales only matter in any respect because they're a means to an end. Once that end has been achieved (which it has) sales no longer matter.

No because sales will always matter too sustain an industry. What exactly is that end are you talking about? There is no end.
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AdmiralBison

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#65 AdmiralBison
Member since 2008 • 3970 Posts
[QUOTE="wooooode"]Well sales do matter because the Dreamcast had better than the othersin every catagory for at least their first years but it failed.Danm_999
The Dreamcast example is no longer relevant. Sony and Microsoft have revenue outside gaming that would sustain them; Nintendo has immense handheld and software profitability to subsidise the Wii. None of the big three are going the way of the Dreamcast, so the 'sales for survivability' angle is not applicable.

It would make no sense to enter the video games industry if is not going to earn you profits long term or short, and you rely on other divisions to sustain you. The truth is business is about making money. Sony, Nintendo and Microsoft are not a charity.
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WilliamRLBaker

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#66 WilliamRLBaker
Member since 2006 • 28915 Posts

they shouldn't matter? but they do outside of system wars Sales are the telling point for the entire industry.
Users follow it they see their friends buying games and they buy those same games.
Developers see if and say hey that games doing good lets do more of that.
Publishers see it and say look at that game lets get that game series under our publishing..etc

system wars can fight about it but sales mean the most outside of system wars.

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AdmiralBison

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#67 AdmiralBison
Member since 2008 • 3970 Posts

[QUOTE="AdmiralBison"]People get a game or a console they like it becomes a sale. Hence sales matter.Danm_999

Not to everyone though. They matter to shareholders, to investors, to CEOs, to financial firms managing the console manufacturers. But not to gamers. My enjoyment of a game isn't going to be altered by its sales figures.

If people didn't buy games or consoles we wouldn't have a video games industry. Then no graphics kings, no multi plats or exclusives. Gives devs further reasons to make sequels. Sales matter!!!!!!!!!!!AdmiralBison

No, you're argument here is that the sustainability and profitability of your favourite consoles and franchises matter. Completely different issue.

So long as your favourite console manufacturer and software developer makes enough money to sustain themselves (and there's no risk of that not happening honestly, all three console manufacturers have revenue outside the current generation of consoles) it shouldn't matter to you how games sell.

Sales only matter in any respect because they're a means to an end. Once that end has been achieved (which it has) sales no longer matter.

That's not the point if it matters to everyone, it does matter overall. People buy a game it becomes a sale. Resellers check it of as a sale, devs, publishers, middle men etc get a cut from the earnings which can be put into making more games. Its a natural process that goes hand in hand. Often then not you have an interest in a game or console you will buy it. CoD, Halo etc would not get to where it is now if not that many people liked them and have bought those games which is reflected in the sales. It doesnt matter what some people here think of sales it has alway been a staple of discussion and significant impact this generation, the previous generation and the generation before that. It will be still matter next generation and it will still be a sticking point in SW.
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slipknot0129

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#68 slipknot0129
Member since 2008 • 5832 Posts

If sales dont matter than nothing matters. It is what it is.

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flazzle

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#69 flazzle
Member since 2007 • 6507 Posts

I think I see what the TOC is getting at.

It really boils down to what you want out of gaming. If you are really into high production games that take working game formulas to the next level (like driving or FPS or Madden), 360 or PS3 is the way to go.

If you are into quirky and something totally new, or more party gaming, I could see leaning toward the Wii.

If you notice, must of the banter of promoting a console or defending a console mostly revolves what they do best.

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TheEroica

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#70 TheEroica  Moderator
Member since 2009 • 24533 Posts
[QUOTE="LordQuorthon"]

Because your favorite company is not winning.

wasted_wisdom
lol okay. So even though my favorite company has been said to have the top list of exclusive throughout video gaming history and even though their console has a solid library and also a arguably the best confirmed future releases, we should go ahead and recommend the console with the best sales? Is that what you're saying?

No, actually we reccomend the console that in our belief is best. personally I dont own a ps3 because their library doesnt interest me, its online is busted by comparrison and its future lineup is sequals to said uninteresting lineup... sales have nothing to do with it.
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wasted_wisdom

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#71 wasted_wisdom
Member since 2008 • 1767 Posts
[QUOTE="AdmiralBison"]People get a game or a console they like it becomes a sale. Hence sales matter. If people didn't buy games or consoles we wouldn't have a video games industry. Then no graphics kings, no multi plats or exclusives. Gives devs further reasons to make sequels. Sales matter!!!!!!!!!!! That's what happens when you buy a game. It should be a pretty simple concept to comprehend, but seems like some here are trying to twist it around in some illogical fashion and make it unnecessarily complex.

Okay you're right buying a game is making sale. But I'm using that concept to go back to prior to a game being purchased, what causes that purchase? You say buying a game is sales, but what causes someone to buy a game or not to buy a game. Personal preference? Okay well as far as the whole concept of system wars is concerned, personal preference isnt something that can be used to detect the "king" of anything as people here in the forums like to do a lot. It is a simple concept. But before you reach the step of purchase, you have to talk about what causes people to purchase.