[QUOTE="thepwninator"][QUOTE="GundamGuy0"][QUOTE="thepwninator"][QUOTE="mistervengeance"]you shouldn't have to play a game through to like it. it should be fun to play the first time through, and that is something it is not IMO. this game is severely flawed.stepat201
We're saying you should play through the demo a few times to get a feel for it, as is the article.
Gamers these days-they want instant gratification. Back in ye oldenne days-my heyday-you had games like Baldur's Gate 2, in which you didn't even level up the first time or get decent equipment for over an hour, you had games like System Shock 2 that didn't even give you a chance to viably customize your character until almost three hours in (the stuff before that was just token survivability stuff like endurance and standard weapons), you had games like Half-Life in which you didn't even fight an enemy for over fifteen minutes, and, of course, games like Fallout 2 in which your first hour was spent killing geckos and ants with spears. Instant gratification isn't the only way to enjoy games.
IT's not about instant gratification... it's about making a good first impression... which TH does not.
None of the games I mentioned did that either, with the exception of BG2-Half-Life's beginning had my brother and I thinking the game would be rather boring, Fallout 2's had me thinking that if the rest of the game were as boring as that, the money I had spent was well-wasted, and SS2's had me wondering how the hell I could possibly not make a broken character. Some games don't draw you in well or even give decent first impressions, but end up being truly amazing. And I have seen many people say something along the lines of "I played it for ten minutes and immediately deleted it", and if that's not indicative of a generation of gamers that knows nothing but instant gratification, I don't know what is.
Actually both Half-Life and System Shock 2 had great intros that really sucked me into the games. Half-Life is still the best opening sequence of all time IMO.
Fallout 2 was boring in the start and it never stopped being boring. *puts up anti-nostalgia flameshield*
I never particularly saw how the entire ride on a tram then waltz through the laboratory gave a great first impression, though on subsequent playthroughs I saw how it contributed to the entire atmosphere of the game. System Shock 2 may have had a good intro, but the first level could easily be a grueling affair, especially for the very, very, very many of us who chose broken builds, which forced many to start over. It may have had a good intro, but it definitely did not leave a good first impression. Fallout 2 is debatable-my brother played through about half of it and thought "wow-why on earth did I do that?"while I thoroughly enjoyed it. The point is, though, that first impressions aren't always the end impressions-every single one of the aforementioned games is in my top ten list right now, even though I thoroughly disliked them in their first sections.
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