Wii and 360 developers joint statement: Blu-ray is not needed

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JiveT

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#1 JiveT
Member since 2005 • 8619 Posts

A telepathic conference was held early this morning that included all living Wii and 360 game developers. This is their joint statement. "We do not need Blu-ray to make games for Wii or 360. We have proven this time and time again. Anyone who says otherwise is lying." PS3 developers responded with this "They must be lying because we need Blu-ray to make our games."

This story is far from over folks. :question:

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springz300

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#2 springz300
Member since 2004 • 2050 Posts
its not "needed" this gen, but next it will probably be standard.
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-DarthVader-

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#3 -DarthVader-
Member since 2003 • 12590 Posts

Wii doesn't need it because it doesn't do HD content....

 

 

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Ontain

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#4 Ontain
Member since 2005 • 25501 Posts

its not "needed" this gen, but next it will probably be standard.springz300

next gen we might see ditigal distro. they are already getting us used to it with Live, VC, and PSN. 

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judge__judy

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#5 judge__judy
Member since 2005 • 2129 Posts

[QUOTE="springz300"]its not "needed" this gen, but next it will probably be standard.Ontain

next gen we might see ditigal distro. they are already getting us used to it with Live, VC, and PSN.

Yea but not everyone will have the bandwith and speed.  It will probably be a mix of both digital and disc
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bloodychimp

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#6 bloodychimp
Member since 2006 • 933 Posts
[QUOTE="Ontain"]

[QUOTE="springz300"]its not "needed" this gen, but next it will probably be standard.judge__judy

next gen we might see ditigal distro. they are already getting us used to it with Live, VC, and PSN.

Yea but not everyone will have the bandwith and speed. It will probably be a mix of both digital and disc

I would like to see something like Steam, where I can buy a hard copy of the game and put the serial number into my account, so that way I have digital distribution, but I can still hold on to the discs. It would also effectively kill GameStop, which would own. 

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silversurfergold

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#7 silversurfergold
Member since 2004 • 476 Posts

No offense, but I would never buy digital over disc, what happens when my internet is down, my internet is cancelled, my wii/ps3/360 breaks, what if it breaks and my internet is cancelled or down, what if it gets in a fire, or stolen by burglury, etc. 

If I have the disc I only have to worry about fire, and theft.  Internet getting cancelled or not connecting is more likely to happen.  Plus I can sell the games I don't want, I don't have to buy memory cards or hard drives to get games.  I would really hate digital distribution over hard copies.   

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hydrophoboe

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#8 hydrophoboe
Member since 2004 • 444 Posts
that was a funny post.
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Dreams-Visions

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#9 Dreams-Visions
Member since 2006 • 26578 Posts

No offense, but I would never buy digital over disc

silversurfergold

yes, you will.  eventually, you won't have a choice.   

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Lazy_Boy88

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#10 Lazy_Boy88
Member since 2003 • 7418 Posts
It's not needed if you don't mind developers wasting time getting it to fit on disc, cut features, limited potential in game design, and missing out on extra features and games included on disc. Considering Blu-ray diodes are going to be $8 in June down from $150 at launch.... Blu-ray adding price isn't even a factor after mass production has kicked in.
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tegovoltio

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#11 tegovoltio
Member since 2004 • 9280 Posts
[QUOTE="silversurfergold"]

No offense, but I would never buy digital over disc

Dreams-Visions

yes, you will. eventually, you won't have a choice.

Good that it isn't as close as l33t like us think. 

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rexoverbey

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#12 rexoverbey
Member since 2002 • 7622 Posts

It's not needed but could be used in the future.  Blue dragon uses 3 disc for Xbox 360 for HD cutscenes.  Of course the next consoles probably will not even have discs at all.  Digital delivery is the future and may even happen by the end of this console lifespan.

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dmaximum

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#13 dmaximum
Member since 2004 • 700 Posts

It's not needed but could be used in the future.  Blue dragon uses 3 disc for Xbox 360 for HD cutscenes.  Of course the next consoles probably will not even have discs at all.  Digital delivery is the future and may even happen by the end of this console lifespan.

rexoverbey

Article from Game Informer.

If you want to download a full game onto you PC or console, a fast connection is necessary. According to a survey conducted by Pew Internet and American Life Project this past February, only 47% of American adults have a high speed internet connection at home. It doesn't take a rocket scientist to conclude that ignoring 53% of the potential gaming market would be a major gaffe. Even if you have a high speed connection, it would take days to download files as large as some contemporary games. Resistence: Fall of Man takes over 17GB of space on a Blu-ray disc. That is one epic download to undertake with your paltry DSL or cable modem. Strike one.

The second, and perhaps most important aspect is "where are you going to put the game?" Hard drive sizes on next-gen consoles, while adequate for game saves, expansion packs, and classic arcade games, are hardly large enough to house the game libraries of hardcore gamers. Strike two.

The third aspect to consider is a general question of utility. "Downloadable content has no resale value," comments Pachter. "The option to resell a game is worth something. If you can't take it to your friend's house or can't sell it, you won't want to pay full price for it. So what's the point?" Strike three.

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Eddie-Vedder

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#14 Eddie-Vedder
Member since 2003 • 7810 Posts
[QUOTE="rexoverbey"]

It's not needed but could be used in the future. Blue dragon uses 3 disc for Xbox 360 for HD cutscenes. Of course the next consoles probably will not even have discs at all. Digital delivery is the future and may even happen by the end of this console lifespan.

dmaximum

Article from Game Informer.

If you want to download a full game onto you PC or console, a fast connection is necessary. According to a survey conducted by Pew Internet and American Life Project this past February, only 47% of American adults have a high speed internet connection at home. It doesn' take a rocket scientist to conclude that ignoring 53% of the potential gaming market would be a major gaffe. Even if you have a high speed connection, it would take days to download files as large as some contemporary games. Resistence: Fall of Man takes over 17GB of space on a Blu-ray disc. That is one epic download to undertake with your paltry DSL or cable modem. Strike one.

The second, and perhaps most important aspect is "where are you going to put the game?" Hard drive sizes on next-gen consoles, while adequate for game saves, expansion packs, and classic arcade games, are hardly large enough to house the gam libraries of hardcore gamers. Strike two.

The third aspect to consider is a general question of utility. "Downloadable content has no resale value," comments Pachter. "The option to resell a game is worth something. If you can't take it to your friend's house or can't sell it, you won't want to pay full price for it. So what's the point?" Strike three.

and your out eheh, I can´t believe the ignorance of ppl that actually think this is the next step, where I live (Portugal) we have **** speeds, and we STILL have friggen download limits...

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lazzordude

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#15 lazzordude
Member since 2003 • 6685 Posts
[QUOTE="rexoverbey"]

It's not needed but could be used in the future.  Blue dragon uses 3 disc for Xbox 360 for HD cutscenes.  Of course the next consoles probably will not even have discs at all.  Digital delivery is the future and may even happen by the end of this console lifespan.

dmaximum

Article from Game Informer.

If you want to download a full game onto you PC or console, a fast connection is necessary. According to a survey conducted by Pew Internet and American Life Project this past February, only 47% of American adults have a high speed internet connection at home. It doesn' take a rocket scientist to conclude that ignoring 53% of the potential gaming market would be a major gaffe. Even if you have a high speed connection, it would take days to download files as large as some contemporary games. Resistence: Fall of Man takes over 17GB of space on a Blu-ray disc. That is one epic download to undertake with your paltry DSL or cable modem. Strike one.

The second, and perhaps most important aspect is "where are you going to put the game?" Hard drive sizes on next-gen consoles, while adequate for game saves, expansion packs, and classic arcade games, are hardly large enough to house the gam libraries of hardcore gamers. Strike two.

The third aspect to consider is a general question of utility. "Downloadable content has no resale value," comments Pachter. "The option to resell a game is worth something. If you can't take it to your friend's house or can't sell it, you won't want to pay full price for it. So what's the point?" Strike three.

we have a winner
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musicalmac

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#16 musicalmac  Moderator
Member since 2006 • 25101 Posts
[QUOTE="Ontain"]

[QUOTE="springz300"]its not "needed" this gen, but next it will probably be standard.judge__judy

next gen we might see ditigal distro. they are already getting us used to it with Live, VC, and PSN.

Yea but not everyone will have the bandwith and speed.  It will probably be a mix of both digital and disc

 

Ontain is right. Digital distro is the future. In four or five (or ten :roll: ) years, it will be more standard than it is today, because prices will be dirt cheap for a fast, broadband connection.

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kingsy_the_one

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#17 kingsy_the_one
Member since 2003 • 4354 Posts

Wii doesn't need it because it doesn't do HD content....

 

 

-DarthVader-

That's why it's a joint statement.. 360 is included in the arguement...
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musicalmac

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#18 musicalmac  Moderator
Member since 2006 • 25101 Posts
[QUOTE="dmaximum"][QUOTE="rexoverbey"]

It's not needed but could be used in the future.  Blue dragon uses 3 disc for Xbox 360 for HD cutscenes.  Of course the next consoles probably will not even have discs at all.  Digital delivery is the future and may even happen by the end of this console lifespan.

lazzordude

Article from Game Informer.

If you want to download a full game onto you PC or console, a fast connection is necessary. According to a survey conducted by Pew Internet and American Life Project this past February, only 47% of American adults have a high speed internet connection at home. It doesn' take a rocket scientist to conclude that ignoring 53% of the potential gaming market would be a major gaffe. Even if you have a high speed connection, it would take days to download files as large as some contemporary games. Resistence: Fall of Man takes over 17GB of space on a Blu-ray disc. That is one epic download to undertake with your paltry DSL or cable modem. Strike one.

The second, and perhaps most important aspect is "where are you going to put the game?" Hard drive sizes on next-gen consoles, while adequate for game saves, expansion packs, and classic arcade games, are hardly large enough to house the gam libraries of hardcore gamers. Strike two.

The third aspect to consider is a general question of utility. "Downloadable content has no resale value," comments Pachter. "The option to resell a game is worth something. If you can't take it to your friend's house or can't sell it, you won't want to pay full price for it. So what's the point?" Strike three.

we have a winner

If Resistance was optimized for the Blu-Ray drive (which I'm sure it was), then the space it took up was neccessary. However, I have a feeling it didn't HAVE to take up that much space (if it weren't on the PS3). In 5 years, who knows how fast broadband will be. Lastly, if this really is the future (digital distro), then you'd have to believe console makers would have ways to transport games from one machine to the other so you can take your games with you. There will be a way.

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wavebrid

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#19 wavebrid
Member since 2006 • 8204 Posts
[QUOTE="lazzordude"][QUOTE="dmaximum"][QUOTE="rexoverbey"]

It's not needed but could be used in the future.  Blue dragon uses 3 disc for Xbox 360 for HD cutscenes.  Of course the next consoles probably will not even have discs at all.  Digital delivery is the future and may even happen by the end of this console lifespan.

musicalmac

Article from Game Informer.

If you want to download a full game onto you PC or console, a fast connection is necessary. According to a survey conducted by Pew Internet and American Life Project this past February, only 47% of American adults have a high speed internet connection at home. It doesn' take a rocket scientist to conclude that ignoring 53% of the potential gaming market would be a major gaffe. Even if you have a high speed connection, it would take days to download files as large as some contemporary games. Resistence: Fall of Man takes over 17GB of space on a Blu-ray disc. That is one epic download to undertake with your paltry DSL or cable modem. Strike one.

The second, and perhaps most important aspect is "where are you going to put the game?" Hard drive sizes on next-gen consoles, while adequate for game saves, expansion packs, and classic arcade games, are hardly large enough to house the gam libraries of hardcore gamers. Strike two.

The third aspect to consider is a general question of utility. "Downloadable content has no resale value," comments Pachter. "The option to resell a game is worth something. If you can't take it to your friend's house or can't sell it, you won't want to pay full price for it. So what's the point?" Strike three.

we have a winner

If Resistance was optimized for the Blu-Ray drive (which I'm sure it was), then the space it took up was neccessary. However, I have a feeling it didn't HAVE to take up that much space (if it weren't on the PS3). In 5 years, who knows how fast broadband will be. Lastly, if this really is the future (digital distro), then you'd have to believe console makers would have ways to transport games from one machine to the other so you can take your games with you. There will be a way.

but you cant sell something you bought and there be no such thing as yard sales...

the be a way? not in a milllion years

 

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musicalmac

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#20 musicalmac  Moderator
Member since 2006 • 25101 Posts

but you cant sell something you bought and there be no such thing as yard sales...

the be a way? not in a milllion years

 

wavebrid

So let me clarify. Because you won't be able to sell your games at a yard sale, digital distro will never happen? Not in even a million years? I guess that doesn't make much sense to me.

I think it can, and will happen, in one form or another. If you want to take a new game to a friends', just put in your memory card and copy it over. Take it to a friends and play.

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deactivated-5e836a855beb2

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#21 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
[QUOTE="silversurfergold"]

No offense, but I would never buy digital over disc

Dreams-Visions

yes, you will.  eventually, you won't have a choice.   

Is this a Dream?  or a Vision? 
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nickmag

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#22 nickmag
Member since 2006 • 6710 Posts
Of course they're going to say it's not needed to try and persuade people that their consoles are good enough for this generation.
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dmaximum

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#23 dmaximum
Member since 2004 • 700 Posts
[QUOTE="silversurfergold"]

No offense, but I would never buy digital over disc

Dreams-Visions

yes, you will.  eventually, you won't have a choice.   

Actually you always have a choice. You can choose not to buy it and if enough people do the same you will force that company to rethink it's strategies.
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mercclass

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#24 mercclass
Member since 2002 • 576 Posts

I think Blu-Ray is a feature all developers would like to have but they can make do without it.

I don't fault developers who talk about how their games wouldn't fit on DVD.  They're proud of their

games.  That's their baby and they feel that their game is special so they brag about it. 

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tango90101

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#25 tango90101
Member since 2006 • 5977 Posts

The fact 360 games using DVD look better than ps3 games using Bluray already proved Bluray is not needed...

then again, sony never bragged about it for gaming... only "true hi def playback" and storage size.... oooooo...:roll:

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darthogre

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#26 darthogre
Member since 2006 • 5082 Posts
hahaha, you forgot to mention the Wii developers added graphics are not needed.  360 devs also added that we should all look at the tremendous customer service MS gives you............
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rexoverbey

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#27 rexoverbey
Member since 2002 • 7622 Posts
[QUOTE="dmaximum"][QUOTE="rexoverbey"]

It's not needed but could be used in the future. Blue dragon uses 3 disc for Xbox 360 for HD cutscenes. Of course the next consoles probably will not even have discs at all. Digital delivery is the future and may even happen by the end of this console lifespan.

Eddie-Vedder

Article from Game Informer.

If you want to download a full game onto you PC or console, a fast connection is necessary. According to a survey conducted by Pew Internet and American Life Project this past February, only 47% of American adults have a high speed internet connection at home. It doesn' take a rocket scientist to conclude that ignoring 53% of the potential gaming market would be a major gaffe. Even if you have a high speed connection, it would take days to download files as large as some contemporary games. Resistence: Fall of Man takes over 17GB of space on a Blu-ray disc. That is one epic download to undertake with your paltry DSL or cable modem. Strike one.

The second, and perhaps most important aspect is "where are you going to put the game?" Hard drive sizes on next-gen consoles, while adequate for game saves, expansion packs, and classic arcade games, are hardly large enough to house the gam libraries of hardcore gamers. Strike two.

The third aspect to consider is a general question of utility. "Downloadable content has no resale value," comments Pachter. "The option to resell a game is worth something. If you can't take it to your friend's house or can't sell it, you won't want to pay full price for it. So what's the point?" Strike three.

and your out eheh, I can´t believe the ignorance of ppl that actually think this is the next step, where I live (Portugal) we have **** speeds, and we STILL have friggen download limits...

If you are online you have to have broadband anyways which makes that 100% of the market.  Microsoft/Sony are going to be more worried about the bigger markets not small communities that are still at dial up speeds.  Plus just using Resistance is a bad example.  1) Most d/l games are no where near 17GB and it wouldn't take days.  Get real.   Microsoft has full HD movies for D/L and have demos in the 2GB arena (25% of the full retail).  It is the future and within the next few years the new IPv6 will be worldwide.  People wouldn't have guessed that broadband would be in over 50% of American homes 5 years ago either.
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gamenux

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#28 gamenux
Member since 2006 • 5308 Posts

Just pointing out the facts 

1.) "We do not need Blu-ray to make games for Wii or 360."  -  That is true. They do not need it even if they want it to cause wii and 360 does not come with BR.

2.) BR is a plus for games that require high-res like RTS, FPS, Simulation, RPG.  Arcade-style and Cartoon-style games (like Mario) are usually not graphically intense enough to require BR.

3.) BR will start to be useful down the road in 2-3 years. When the console has reached maturity. The development kit will be more mature and robust. Games will req more space and thus BR will be good unless you rather keep buying a new console every 3-4 yr for $300-$450 a pop. 

 

 

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SUD123456

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#29 SUD123456
Member since 2007 • 7062 Posts

Games will be D/L'd within 5 years. It is inevitable and there are no impediments. D/L a 300MB TV commercial in seconds...already done. D/L Encyclopedia Brittanica and Websters Visual Dictionary with "55 million words, 100,000 articles, more than 22,000 pictures, maps and more than 400 video clips" in under 4 mins....already done.

We are on the verge of an explosion in transmission D/L capability. Most importantly....using the existing underlying infrastucture backbone....existing fibre optic lines. Problem one solved.

Storage is the least concern. We already are moving towards a single storage space for TV, games, music, video, pictures. Having all that integrated into a single hub (which is already happening) with Terrabytes or more of storage is the simplest, cheapest, easiest thing to do. Storage is comparatively cheap.

Imagine you now can move Gigs or more across everyday networks in seconds. Why do you need to take your disk to your friends house? You will just access it directly from your own house. How many people have a hotmail or equivalent account? Why are none of those people concerned about accessing their account from virtually anywhere on the planet? Because they can access that data, stored somewhere in cyberspace, over any amount of distance, in seconds. You will be able to do that for games etc within a few years.

And the few times we are disconnected??? Do you doubt that we will have Terrabyte memory sticks within a few years?

I realize most of you are very young...whereas I am not....believe me I think you are the lucky ones......but one of the problems with being young is not having a sense of history and the pace of development. 15 years ago we did not have cell phones. Think about that. 

Almost forgot:

http://www.technologyreview.com/Wire/18711/

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kiruyama

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#30 kiruyama
Member since 2006 • 1205 Posts
[QUOTE="rexoverbey"]

It's not needed but could be used in the future. Blue dragon uses 3 disc for Xbox 360 for HD cutscenes. Of course the next consoles probably will not even have discs at all. Digital delivery is the future and may even happen by the end of this console lifespan.

dmaximum

Article from Game Informer.

If you want to download a full game onto you PC or console, a fast connection is necessary. According to a survey conducted by Pew Internet and American Life Project this past February, only 47% of American adults have a high speed internet connection at home. It doesn't take a rocket scientist to conclude that ignoring 53% of the potential gaming market would be a major gaffe. Even if you have a high speed connection, it would take days to download files as large as some contemporary games. Resistence: Fall of Man takes over 17GB of space on a Blu-ray disc. That is one epic download to undertake with your paltry DSL or cable modem. Strike one.

The second, and perhaps most important aspect is "where are you going to put the game?" Hard drive sizes on next-gen consoles, while adequate for game saves, expansion packs, and classic arcade games, are hardly large enough to house the game libraries of hardcore gamers. Strike two.

The third aspect to consider is a general question of utility. "Downloadable content has no resale value," comments Pachter. "The option to resell a game is worth something. If you can't take it to your friend's house or can't sell it, you won't want to pay full price for it. So what's the point?" Strike three.

 

winner. digital distro isn't going to do anything for games in the near future. 

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Amnesiacx

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#31 Amnesiacx
Member since 2004 • 1329 Posts
[QUOTE="Ontain"]

[QUOTE="springz300"]its not "needed" this gen, but next it will probably be standard.judge__judy

next gen we might see ditigal distro. they are already getting us used to it with Live, VC, and PSN.

Yea but not everyone will have the bandwith and speed. It will probably be a mix of both digital and disc

Sony's already doing this.Â