It wasn't me who found all these charts, it was SER69, but I felt that these deserved a thread to themselves.
Sort of puts thing in perspective.
Discuss.
This topic is locked from further discussion.
I thought I was going to see games but all I see are charts :(.aznfool07
Posting high profile games = propaganda. Hard, empirical evidence like this is incontrovertible.
Arg pie charts!
Seriously I sell alot of Wii's where I work, yet I see so few games purchased I think most people stick to Wii sports and high profile games. Third party gets shafted bad when it comes to Wii games, most people know 9/10th's of Third party stuff is crap.
Arg pie charts!
Seriously I sell alot of Wii's where I work, yet I see so few games purchased I think most people stick to Wii sports and high profile games. Third party gets shafted bad when it comes to Wii games, most people know 9/10th's of Third party stuff is crap.
Jynxzor
If that's what you see at work, then what you see is obviously an exception to the rule, because the hard evidence overrules and nullifies your purely anecdotal evidence.
This just says the games the Wii has right now are selling. That doesn't mean they're any good.funnymario
So? If they sell, they sell. If third parties see that even crappy games are selling well, they must then deduce that GOOD games will sell even BETTER.
True where I live may have different tastes just tossing the fact in there. We do sell lots of Wii's though...when we have em in, the flagship games move really quick too, and a few gems.Jynxzor
Actually, I think 3rd parties aren't doing well because too many of them haven't put out games that have been worth playing. They need to step it up and bring better games.
[QUOTE="funnymario"]This just says the games the Wii has right now are selling. That doesn't mean they're any good.mjarantilla
So? If they sell, they sell. If third parties see that even crappy games are selling well, they must then deduce that GOOD games will sell even BETTER.
Why bother to strive for more when mediocrity goes over just fine?[QUOTE="mjarantilla"][QUOTE="funnymario"]This just says the games the Wii has right now are selling. That doesn't mean they're any good.funnymario
So? If they sell, they sell. If third parties see that even crappy games are selling well, they must then deduce that GOOD games will sell even BETTER.
Why bother to strive for more when mediocrity goes over just fine?That kind of thinking applies to ALL systems, you know, not just the Wii. Actually, it applies also to movies, to music, to television, etc. Yet somehow, we still get awesome games, movies, music, and TV shows regardless.
What you talk about is fool's logic, plain and simple. The truth of the matter is that quality most often follows sales. Laziness is not a quality approved of in any branch of entertainment. Profit is, yes, because the industry is based on greed. Businesses will never settle for what will make them "enough" money. They will go for what will make them the most money. And in video games, that means putting big budget, high profile games on the platforms where they will likely sell the most, i.e. the Wii.
Of course, it takes time to develop "big budget, high profile" games, so naturally you wouldn't see them so soon after launch.
This just says the games the Wii has right now are selling. That doesn't mean they're any good.funnymario
there are alot of good games on Wii, but that wasnt the point of the thread. many people think Wii is lacking software sales but its not true. It has already 7 games tat are over a million in sales.
[QUOTE="funnymario"][QUOTE="mjarantilla"][QUOTE="funnymario"]This just says the games the Wii has right now are selling. That doesn't mean they're any good.mjarantilla
So? If they sell, they sell. If third parties see that even crappy games are selling well, they must then deduce that GOOD games will sell even BETTER.
Why bother to strive for more when mediocrity goes over just fine?That kind of thinking applies to ALL systems, you know, not just the Wii. Actually, it applies also to movies, to music, to television, etc. Yet somehow, we still get awesome games, movies, music, and TV shows regardless.
What you talk about is fool's logic, plain and simple. The truth of the matter is that quality most often follows sales. Laziness is not a quality approved of in any branch of entertainment. Profit is, yes, because the industry is based on greed. Businesses will never settle for what will make them "enough" money. They will go for what will make them the most money. And in video games, that means putting big budget, high profile games on the platforms where they will likely sell the most, i.e. the Wii.
Of course, it takes time to develop "big budget, high profile" games, so naturally you wouldn't see them so soon after launch.
[QUOTE="mjarantilla"][QUOTE="funnymario"][QUOTE="mjarantilla"][QUOTE="funnymario"]This just says the games the Wii has right now are selling. That doesn't mean they're any good.funnymario
So? If they sell, they sell. If third parties see that even crappy games are selling well, they must then deduce that GOOD games will sell even BETTER.
Why bother to strive for more when mediocrity goes over just fine?That kind of thinking applies to ALL systems, you know, not just the Wii. Actually, it applies also to movies, to music, to television, etc. Yet somehow, we still get awesome games, movies, music, and TV shows regardless.
What you talk about is fool's logic, plain and simple. The truth of the matter is that quality most often follows sales. Laziness is not a quality approved of in any branch of entertainment. Profit is, yes, because the industry is based on greed. Businesses will never settle for what will make them "enough" money. They will go for what will make them the most money. And in video games, that means putting big budget, high profile games on the platforms where they will likely sell the most, i.e. the Wii.
Of course, it takes time to develop "big budget, high profile" games, so naturally you wouldn't see them so soon after launch.
How long does it take to develop a game? When did the Wii come out?
The answers to those two questions put together should give you your final answer. God knows, it's been repeated on this forum by sensible people God knows how many times. People like you just refuse to listen.
Hell, it's not like the 360 has any claim. Except for one game, GRAW, ALL of the 360's quality first year games were PC-based. COD2, Morrowind, etc. The rest of the 360's library was mediocre at best. I remember when "Wait for Gears" was the most popular slogan used by lemmings, because I was one of them back then.
[QUOTE="mjarantilla"][QUOTE="funnymario"][QUOTE="mjarantilla"][QUOTE="funnymario"]This just says the games the Wii has right now are selling. That doesn't mean they're any good.funnymario
So? If they sell, they sell. If third parties see that even crappy games are selling well, they must then deduce that GOOD games will sell even BETTER.
Why bother to strive for more when mediocrity goes over just fine?That kind of thinking applies to ALL systems, you know, not just the Wii. Actually, it applies also to movies, to music, to television, etc. Yet somehow, we still get awesome games, movies, music, and TV shows regardless.
What you talk about is fool's logic, plain and simple. The truth of the matter is that quality most often follows sales. Laziness is not a quality approved of in any branch of entertainment. Profit is, yes, because the industry is based on greed. Businesses will never settle for what will make them "enough" money. They will go for what will make them the most money. And in video games, that means putting big budget, high profile games on the platforms where they will likely sell the most, i.e. the Wii.
Of course, it takes time to develop "big budget, high profile" games, so naturally you wouldn't see them so soon after launch.
How about a year? There's been a select few of quality titles for the Wii and the rest has been nothing but a cavalcade of mediocrity. With such great sales and innovative controls, you'd think the 3rd parties would get on the quality titles already.Same with PS3 and if you dont like shooters your out of luck on 360. its been a bad year for everyone.
Please, for people like me, spill the beans :roll:How long does it take to develop a game? When did the Wii come out?
The answers to those two questions put together should give you your final answer. God knows, it's been repeated on this forum by sensible people God knows how many times. People like you just refuse to listen.
mjarantilla
[QUOTE="funnymario"][QUOTE="mjarantilla"][QUOTE="funnymario"][QUOTE="mjarantilla"][QUOTE="funnymario"]This just says the games the Wii has right now are selling. That doesn't mean they're any good.mjarantilla
So? If they sell, they sell. If third parties see that even crappy games are selling well, they must then deduce that GOOD games will sell even BETTER.
Why bother to strive for more when mediocrity goes over just fine?That kind of thinking applies to ALL systems, you know, not just the Wii. Actually, it applies also to movies, to music, to television, etc. Yet somehow, we still get awesome games, movies, music, and TV shows regardless.
What you talk about is fool's logic, plain and simple. The truth of the matter is that quality most often follows sales. Laziness is not a quality approved of in any branch of entertainment. Profit is, yes, because the industry is based on greed. Businesses will never settle for what will make them "enough" money. They will go for what will make them the most money. And in video games, that means putting big budget, high profile games on the platforms where they will likely sell the most, i.e. the Wii.
Of course, it takes time to develop "big budget, high profile" games, so naturally you wouldn't see them so soon after launch.
How about a year? There's been a select few of quality titles for the Wii and the rest has been nothing but a cavalcade of mediocrity. With such great sales and innovative controls, you'd think the 3rd parties would get on the quality titles already.How long does it take to develop a game? When did the Wii come out?
The answers to those two questions put together should give you your final answer. God knows, it's been repeated on this forum by sensible people God knows how many times. People like you just refuse to listen.
Hell, it's not like the 360 has any claim. Except for one game, GRAW, ALL of the 360's quality first year games were PC-based. COD2, Morrowind, etc. The rest of the 360's library was mediocre at best. I remember when "Wait for Gears" was the most popular slogan used by lemmings, because I was one of them back then.
If its not a shooter it usually isnt good on 360.
[QUOTE="mjarantilla"]Please, for people like me, spill the beans :roll:How long does it take to develop a game? When did the Wii come out?
The answers to those two questions put together should give you your final answer. God knows, it's been repeated on this forum by sensible people God knows how many times. People like you just refuse to listen.
funnymario
18 to 24 months to develop a standard $8-12 million campaign-based single-player game.
The Wii came out eleven months ago.
Do you want me to do the addition for you, as well, or do you need to be led by the nose through that process, as well? :roll:
[QUOTE="funnymario"][QUOTE="mjarantilla"]Please, for people like me, spill the beans :roll:How long does it take to develop a game? When did the Wii come out?
The answers to those two questions put together should give you your final answer. God knows, it's been repeated on this forum by sensible people God knows how many times. People like you just refuse to listen.
mjarantilla
18 to 24 months to develop a standard $8-12 million campaign-based single-player game.
The Wii came out eleven months ago.
Do you want me to do the addition for you, as well, or do you need to be led by the nose through that process, as well? :roll:
Funny :|No need to get snippy. Just curious.
[QUOTE="funnymario"][QUOTE="mjarantilla"]Please, for people like me, spill the beans :roll:How long does it take to develop a game? When did the Wii come out?
The answers to those two questions put together should give you your final answer. God knows, it's been repeated on this forum by sensible people God knows how many times. People like you just refuse to listen.
mjarantilla
18 to 24 months to develop a standard $8-12 million campaign-based single-player game.
The Wii came out eleven months ago.
Do you want me to do the addition for you, as well, or do you need to be led by the nose through that process, as well? :roll:
The problem is Third party devs are stupid when it comes to Nintendo. they are not willing to give the same effort to their games that Nintendo is and then they wonder why they dont do as well. Devs are LITERALLY just getting the picture. they finally see Wii as a serious console and aside from the good games that have already come out, there is a crap load of anounced and unanounced games coming.
[QUOTE="mjarantilla"][QUOTE="funnymario"][QUOTE="mjarantilla"]Please, for people like me, spill the beans :roll:How long does it take to develop a game? When did the Wii come out?
The answers to those two questions put together should give you your final answer. God knows, it's been repeated on this forum by sensible people God knows how many times. People like you just refuse to listen.
funnymario
18 to 24 months to develop a standard $8-12 million campaign-based single-player game.
The Wii came out eleven months ago.
Do you want me to do the addition for you, as well, or do you need to be led by the nose through that process, as well? :roll:
Funny :|No need to get snippy. Just curious.
Yeah, right, that's why you added :roll: to the end of your post. You were "just curious."
And I suppose when you said, "Why bother to strive for more when mediocrity goes over just fine?", you were just expressing sincere and heartfelt concern, instead of grasping for a straw to use as a club for some happy happy Wii-bashing, right?
[QUOTE="funnymario"][QUOTE="mjarantilla"][QUOTE="funnymario"][QUOTE="mjarantilla"]Please, for people like me, spill the beans :roll:How long does it take to develop a game? When did the Wii come out?
The answers to those two questions put together should give you your final answer. God knows, it's been repeated on this forum by sensible people God knows how many times. People like you just refuse to listen.
mjarantilla
18 to 24 months to develop a standard $8-12 million campaign-based single-player game.
The Wii came out eleven months ago.
Do you want me to do the addition for you, as well, or do you need to be led by the nose through that process, as well? :roll:
Funny :|No need to get snippy. Just curious.
Yeah, right, that's why you added :roll: to the end of your post. You were "just curious."
And I suppose when you said, "Why bother to strive for more when mediocrity goes over just fine?", you were just expressing sincere and heartfelt concern, instead of grasping for a straw to use as a club for some happy happy Wii-bashing, right?
I plan on getting a Wii on Christmas for all the 1st party games, thank you very much. And I added the eye roll because I find your generalizing stupid and uncalled for. By my quote I was posing a serious question which you must have wisted into something else much different. As you can see, trash like Ninja Breadman is a plenty on the Wii. What's stopping these developers from continuing to make games like this? Certainly, a few would see the opportunity to start up production on quality titles but I don't think everyone's just going to snap out of their delusion all of a sudden and rush to make the next big platformer.
Anyway, I'm done with this. It's late, I'm tired, and my wireless mouse just died. To you this may sound like "back-peddling" and you may interpret it as just that if you like. I don't really care at this point.
And I added the eye roll because I find your generalizing stupid and uncalled for. By my quote I was posing a serious question which you must have wisted into something else much different. As you can see, trash like Ninja Breadman is a plenty on the Wii. What's stopping these developers from continuing to make games like this? Certainly, a few would see the opportunity to start up production on quality titles but I don't think everyone's just going to snap out of their delusion all of a sudden and rush to make the next big platformer.funnymario
No one with any sense would take it as a serious question, because it doesn't even make any sense at all.
Questions with similar logic:
- Why would anyone bother with online multiplayer? It's an extra feature played by a minority of players that costs the publisher extra resources.
- Why would anyone bother with making new franchises? Clearly existing franchises are still selling in the millions, if not growing in sales. Why bother with new franchises when devs can focus entirely on recycling old franchises?
Stupid? No stupider than the suggestion that developers will suddenly minimize their effort on EVERY title just because the crappy titles sell well. If ONLY crappy titles were selling, THEN you'd have a point, because it would indicate a preference, and developers do pay attention to preference, but that's not the case at all.
It's tedious and an annoyance to even answer the question in a serious discussion, because the answer is (or should be) as obvious as a basic addition problem.
These charts do not prove that the wii has no problems when it comes to software sales. Firstly, we do not know if wii sports is included in the statistics and if it is then this would greatly increase sales. secondly the main problem is not that wii games are selling horiffically badly its that the sales are completely dominated by 1st party games. mattacular
These charts were posted in another thread. WiiSports was NOT included.
the second chart only helps to prove my point just over 50,000 copies of madden sold is completely pathetic. when compared to the 360's software sales the wii's appear dismal. there are many titles that have sold over 1,000,000 on the 360 which is why we see so many developers making games for it. mattacular
The chart also shows Zelda TP and WarioWare at 200,000, and Rayman at less than 100,000. Since we know that all three of these games were multi-million sellers (TP has 3 million sales), I'm pretty sure we can chalk this up to the chart being a MONTHLY chart, not a lifetime sales chart.
1) fair enough but that was not clear.
2) link?
mattacular
I don't need a link. It shows Zelda TP at 200,000. Zelda TP has sold 3 million. It's obviously a chart of monthly sales.
[QUOTE="mattacular"]These charts do not prove that the wii has no problems when it comes to software sales. Firstly, we do not know if wii sports is included in the statistics and if it is then this would greatly increase sales. secondly the main problem is not that wii games are selling horiffically badly its that the sales are completely dominated by 1st party games. mjarantilla
These charts were posted in another thread. WiiSports was NOT included.
the second chart only helps to prove my point just over 50,000 copies of madden sold is completely pathetic. when compared to the 360's software sales the wii's appear dismal. there are many titles that have sold over 1,000,000 on the 360 which is why we see so many developers making games for it. mattacular
The chart also shows Zelda TP and WarioWare at 200,000, and Rayman at less than 100,000. Since we know that all three of these games were multi-million sellers (TP has 3 million sales), I'm pretty sure we can chalk this up to the chart being a MONTHLY chart, not a lifetime sales chart.
Wii sports is still software and therefore deserves to be in the statistics anyway. Besides that its not included in some regions.
[QUOTE="mjarantilla"][QUOTE="mattacular"]These charts do not prove that the wii has no problems when it comes to software sales. Firstly, we do not know if wii sports is included in the statistics and if it is then this would greatly increase sales. secondly the main problem is not that wii games are selling horiffically badly its that the sales are completely dominated by 1st party games. Hyrule-master
These charts were posted in another thread. WiiSports was NOT included.
the second chart only helps to prove my point just over 50,000 copies of madden sold is completely pathetic. when compared to the 360's software sales the wii's appear dismal. there are many titles that have sold over 1,000,000 on the 360 which is why we see so many developers making games for it. mattacular
The chart also shows Zelda TP and WarioWare at 200,000, and Rayman at less than 100,000. Since we know that all three of these games were multi-million sellers (TP has 3 million sales), I'm pretty sure we can chalk this up to the chart being a MONTHLY chart, not a lifetime sales chart.
Wii sports is still software and therefore deserves to be in the statistics anyway. Besides that its not included in some regions.
It's probably included in the Japanese sales, but these are NA charts. And no, it doesn't deserve to be included.
[QUOTE="Hyrule-master"][QUOTE="mjarantilla"][QUOTE="mattacular"]These charts do not prove that the wii has no problems when it comes to software sales. Firstly, we do not know if wii sports is included in the statistics and if it is then this would greatly increase sales. secondly the main problem is not that wii games are selling horiffically badly its that the sales are completely dominated by 1st party games. mjarantilla
These charts were posted in another thread. WiiSports was NOT included.
the second chart only helps to prove my point just over 50,000 copies of madden sold is completely pathetic. when compared to the 360's software sales the wii's appear dismal. there are many titles that have sold over 1,000,000 on the 360 which is why we see so many developers making games for it. mattacular
The chart also shows Zelda TP and WarioWare at 200,000, and Rayman at less than 100,000. Since we know that all three of these games were multi-million sellers (TP has 3 million sales), I'm pretty sure we can chalk this up to the chart being a MONTHLY chart, not a lifetime sales chart.
Wii sports is still software and therefore deserves to be in the statistics anyway. Besides that its not included in some regions.
It's probably included in the Japanese sales, but these are NA charts. And no, it doesn't deserve to be included.
yes it does it is still purchased just like any game.
Two questions about the software charts:
1. How many of those are third party titles?
2. How many of those are Wii Play (a.k.a wiimote with packed in demo to inflate software sales numbers)?
Pripyat
WiiPlay's sold about 1.5 to 2.5 million here in the US, out of 13 million total Wii software sales. It's sold 5 million worldwide, and Japan and Europe have gone ape**** over WiiPlay, so the US, for once, doesn't have the majority of sales.
12.5 million software sales...something like that? And about 11 million consoles out in the first year right?
And the 360 sold what...11 million pieces of software and had half the hardware sales of the wii?
Maybe I'm reading these wrong, but it doesn't look like an ausome attach rate.eddy_of_york
12.5 million software sales in the US alone. And it's NOT first year, it's January to September. The Wii has only sold about 3 million consoles between January to September, averaging 300,000 per month. The 360 managed about 2 million. So yes, the 360 has a higher attach rate, but not much higher. Besides, attach rate is completely meaningless if your OVERALL software sales are lower than your competitions. Brag all you want, but in the end, publishers look at the OVERALL software sales.
[QUOTE="funnymario"]This just says the games the Wii has right now are selling. That doesn't mean they're any good.mjarantilla
So? If they sell, they sell. If third parties see that even crappy games are selling well, they must then deduce that GOOD games will sell even BETTER.
They could also deduce that if crappy games such as those are going to sell well, they can keep making those crappy games to save time and money while still getting a huge profit.
They could also deduce that if crappy games such as those are going to sell well, they can keep making those crappy games to save time and money while still getting a huge profit.
P.S. For my empty post.
[QUOTE="mjarantilla"][QUOTE="mattacular"]These charts do not prove that the wii has no problems when it comes to software sales. Firstly, we do not know if wii sports is included in the statistics and if it is then this would greatly increase sales. secondly the main problem is not that wii games are selling horiffically badly its that the sales are completely dominated by 1st party games. Hyrule-master
These charts were posted in another thread. WiiSports was NOT included.
the second chart only helps to prove my point just over 50,000 copies of madden sold is completely pathetic. when compared to the 360's software sales the wii's appear dismal. there are many titles that have sold over 1,000,000 on the 360 which is why we see so many developers making games for it. mattacular
The chart also shows Zelda TP and WarioWare at 200,000, and Rayman at less than 100,000. Since we know that all three of these games were multi-million sellers (TP has 3 million sales), I'm pretty sure we can chalk this up to the chart being a MONTHLY chart, not a lifetime sales chart.
Wii sports is still software and therefore deserves to be in the statistics anyway. Besides that its not included in some regions.
As I said in the other thread. WiiSports is NOT included in those NA software charts, but WiiPlay is.
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