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[QUOTE="Shinobishyguy"][QUOTE="kaangonultas"]*bunch o' bullshots*
Call me back when a wii game looks better than this(fc instincts)
kaangonultas
vs.
there...now that wasn't too hard
Sorry but my pics look alot better. Are you serıous? yes I am serious.Juding by the real screens the game doesn't look as good as the screens you posted
[QUOTE="Shinobishyguy"][QUOTE="kaangonultas"]*bunch o' bullshots*
Call me back when a wii game looks better than this(fc instincts)
kaangonultas
vs.
there...now that wasn't too hard
Sorry but my pics look alot better. Are you serıous? I think he is serious, because I think SMG looks better too. It has better looking water, better textures, better effects, etc.Then be annoying. I'll still reply to you. You know I should steal one of your gifs for this post..... *palm slap* I'm not arguing about the artistic side since that is all opinion based. I have always been referiing to the technical side and ONLY the technical side. From a technical side it is still good. Can you understand that?
Elebits had simple textures and geometry simply because the Wii couldn't handle anything more while processing the physics, the proof is in the framerate. Also, read up on what Cell Shading is as Elebits does not have a cell shaded look. Don't confuse simple textures with cell shading. The Wind Waker, Jet Set Radio, and Killer 7 are prime examples of that.
Even if Elebits was made on a Gamecube, it doesn't explain the framerate drops on the Wii. I don't think the programmers would purposefully make the game have a lackluster framerate. That would be like designing a game based on old computer hardware and having it run "just okay" and then having the game run the same on newer hardware, it doesn't make sense. If Elebits has trouble on the Wii, I can't imagine what it was running like on the Gamecube.
Half Life 2 on the Wii could be done, but it realy wouldn't look all that better from the Xbox version. The Wii is more powerful then the Xbox but not by much. First of all the GPU in the Xbox is a little bit more powerful then the Wii's and does support shaders (something which Half Life 2 does use). The Wii version would probably have slightly better textures but nothing more. Want to know why? The Wii would have to run the game at a higher resolution (for widescreen) and also support 480p output. Both of these stress the GPU further thus negating any little extra horsepower the Wii offers over the Xbox.
The Wii version won't be pretty and will most likely have framerate problems much like the Xbox version, and overall just wouldn't be worth playing unless you wanted to play the game with the Wii-mote. Valve is better off making a new game on the Wii rather then porting a game that would get lackluster results due to dated hardware.
karasill
[QUOTE="kaangonultas"][QUOTE="Shinobishyguy"][QUOTE="kaangonultas"]*bunch o' bullshots*
Call me back when a wii game looks better than this(fc instincts)
Shinobishyguy
vs.
there...now that wasn't too hard
Sorry but my pics look alot better. Are you serıous? yes I am serious.Juding by the real screens the game doesn't look as good as the screens you posted
What a fair comparison. pick out the worst screens of FC intincts and put in the best screens for SMG. How clever you are.:shock:[QUOTE="kaangonultas"][QUOTE="Shinobishyguy"][QUOTE="kaangonultas"]*bunch o' bullshots*
Call me back when a wii game looks better than this(fc instincts)
karasill
vs.
there...now that wasn't too hard
Sorry but my pics look alot better. Are you serıous? I think he is serious, because I think SMG looks better too. It has better looking water, better textures, better effects, etc. this....hell...I'd even go as far as saying brawl (at times, spear pillar, castle siege etc) looks better than farcry for the xbox.At least judging by the screens I posted
[QUOTE="kaangonultas"][QUOTE="Shinobishyguy"][QUOTE="kaangonultas"]*bunch o' bullshots*
Call me back when a wii game looks better than this(fc instincts)
karasill
vs.
there...now that wasn't too hard
Sorry but my pics look alot better. Are you serıous? I think he is serious, because I think SMG looks better too. It has better looking water, better textures, better effects, etc.The water in FC instincts looks alot better. so does the texturesWhat a fair comparison. pick out the worst screens of FC intincts and put in the best screens for SMG. How clever you are.:shock:kaangonultas
all of gamespots FC:I shots look like that. well not quite that bad, but he didn't have to go looking for those pictures they were right at the begining of GSs screenshots.
[QUOTE="karasill"]Then be annoying. I'll still reply to you. You know I should steal one of your gifs for this post..... *palm slap* I'm not arguing about the artistic side since that is all opinion based. I have always been referiing to the technical side and ONLY the technical side. From a technical side it is still good. Can you understand that?
Elebits had simple textures and geometry simply because the Wii couldn't handle anything more while processing the physics, the proof is in the framerate. Also, read up on what Cell Shading is as Elebits does not have a cell shaded look. Don't confuse simple textures with cell shading. The Wind Waker, Jet Set Radio, and Killer 7 are prime examples of that.
Even if Elebits was made on a Gamecube, it doesn't explain the framerate drops on the Wii. I don't think the programmers would purposefully make the game have a lackluster framerate. That would be like designing a game based on old computer hardware and having it run "just okay" and then having the game run the same on newer hardware, it doesn't make sense. If Elebits has trouble on the Wii, I can't imagine what it was running like on the Gamecube.
Half Life 2 on the Wii could be done, but it realy wouldn't look all that better from the Xbox version. The Wii is more powerful then the Xbox but not by much. First of all the GPU in the Xbox is a little bit more powerful then the Wii's and does support shaders (something which Half Life 2 does use). The Wii version would probably have slightly better textures but nothing more. Want to know why? The Wii would have to run the game at a higher resolution (for widescreen) and also support 480p output. Both of these stress the GPU further thus negating any little extra horsepower the Wii offers over the Xbox.
The Wii version won't be pretty and will most likely have framerate problems much like the Xbox version, and overall just wouldn't be worth playing unless you wanted to play the game with the Wii-mote. Valve is better off making a new game on the Wii rather then porting a game that would get lackluster results due to dated hardware.
Hoffgod
Many devs have said that the Xbox has a better and more powerful GPU and while the Wii does support shaders it would have to be talior made and done through software. Unless they're assuming too, right?
I have a background in computer programming and have a great deal of knowledge of computer hardware. I have a good idea of what to expect from a Wii version of Half Life 2, and it's not much better then the Xbox version. Of course you'll think otherwise.
I bet it feels good to pretend that you have the superior argument ;) *claps* Bye and better luck next time ;)
There is Metroid Prime 3, Red Steel, Medal of Honour heroes 2 for Wii. Also Brothers in Arms soon to be released.
Don't understand how you can complain really :|
I don't want Nintendo to concentrate too much on fps. I dislike the shooter genre in general. Its usually played by insecure teenagers with bad-ass macho attitude.
ng1234
Nothing says "I am mature" like making gross generalizations.
[QUOTE="karasill"][QUOTE="kaangonultas"][QUOTE="Shinobishyguy"][QUOTE="kaangonultas"]*bunch o' bullshots*
Call me back when a wii game looks better than this(fc instincts)
kaangonultas
vs.
there...now that wasn't too hard
Sorry but my pics look alot better. Are you serıous? I think he is serious, because I think SMG looks better too. It has better looking water, better textures, better effects, etc.The water in FC instincts looks alot better. so does the textures No, I don't agree. FCI has washed out textures while SMG's are very crisp and detailed.[QUOTE="kaangonultas"][QUOTE="karasill"][QUOTE="kaangonultas"][QUOTE="Shinobishyguy"][QUOTE="kaangonultas"]*bunch o' bullshots*
Call me back when a wii game looks better than this(fc instincts)
karasill
vs.
there...now that wasn't too hard
Sorry but my pics look alot better. Are you serıous? I think he is serious, because I think SMG looks better too. It has better looking water, better textures, better effects, etc.The water in FC instincts looks alot better. so does the textures No, I don't agree. FCI has washed out textures while SMG's are very crisp and detailed.Why do you look at his unfair comparison. He took the worst pics of FC i and put in the best pics for SMG. look at my pics and you'll see that the textures and water effects are much better and overall the enviroments are more detailed than SMG.Why do you look at his unfair comparison. He took the worst pics of FC i and put in the best pics for SMG. look at my pics and you'll see that the textures and water effects are much better and overall the enviroments are more detailed than SMG.kaangonultasI still think the textures are better in SMG. The water is a tossup having seen those new screens. But in any case, the graphics in FCI is not better. You really can't compare a shooter to a platformer anyway so.... :|
The water, yes. The textures.... no.*pics*
Sorry but the water effects and texture work of FAR CRY i blow SMG out of the water.
kaangonultas
[QUOTE="kaangonultas"]The water, yes. The textures.... no. SMG uses simple textures and lıghtens it out using bright , colourful visuals*pics*
Sorry but the water effects and texture work of FAR CRY i blow SMG out of the water.
nintendofreak_2
[QUOTE="kaangonultas"]The water, yes. The textures.... no.*pics*
Sorry but the water effects and texture work of FAR CRY i blow SMG out of the water.
nintendofreak_2
SMG textures and FCI textures are not really comparable. SMG textures are very simplistic while FCI is going for a greater sense of realism.
In 07/08 a game running in 480p, well, the texture work is just not very impressive for SMG. Although the game does look really nice.
Sorry but the water effects and texture work of FAR CRY i blow SMG out of the water.
kaangonultas
and I'm not just cherry picking.
These are under GS's screens for farcry.
SMG uses simple textures and lıghtens it out using bright , colourful visuals kaangonultasThe Far Cry textures had no depth to them.
Comapre these textures to that of Far Cry's. SMG's pop out more.
[QUOTE="super_mario_128"]You mean this Xbox version?
If the PC version of HL2 looks bad compared to today, what is that? Ok by Wii's standards? :|
Onto the "where're" thing. Ok, I was owned in a way, but it's pretty much the same as "where are" when spoke and typed (since you use the apostrophe).
Hoffgod
Graphics wise, it would be a poor experience. Where would Half Life 2 be without it's beautiful environments...?super_mario_128Well, you just provided your own answer: Half-Life 2 for the Xbox, a game that got an 8.3 (Great) score here at GS and has a 9.0 GameRankings average, making it a top notch game. Half-Life 2 "...without it's beautiful environments..." is still Half-Life 2. And if the game were put onto the even more powerful Wii, wouldn't it then look even better than the Xbox version, making an already excellent game even better? The only possible answer is yes, yes it would. Congratulations on providing your own defeat. Feel free to take a moment and enjoy your "victory".
Oh wow. Considering the game out 4 years ago I'm not surprised the reviewer gave it a "great" score with those graphics. Now port the game to Wii with slightly enhanced graphics and it won't look so spectacular. Oddly enough, something you seemed to avoid was the fact that HL2 on PC still has great graphics and physics and could hold it's own against Gears of War, easily. Perhaps if Wii could perform graphics to the PC versions level, I'd give up and lick your foot. Thankfully for me that isn't going to happen, now or ever.
Nice one though, grasping at straws there; trying to make me appear stupid with those pathetic last remarks.
Technically we will never see a Wii game that looks better than HL2 4 years ago without HDR, let alone with the new effects.
The Wii hardware and remote are more trouble than they are worth for FPS games.
Sorry but the water effects and texture work of FAR CRY i blow SMG out of the water.
kaangonultas
Well even Super Mario Sunshine has fantastic water and water effects.
[QUOTE="kaangonultas"]
Sorry but the water effects and texture work of FAR CRY i blow SMG out of the water.
Shinobishyguy
and I'm not just cherry picking.
These are under GS's screens for farcry.
You are cherry picking. Picking out the worse screens available for FC but best for SMG . You 're so clever.Far Cry Instincts looks nowhere near as good as those BS screens. The real game is incredibly jaggy and just plain ugly in places (though still, overall a great looking xbox game)
Having played both I can safely say that SMG destroys it graphically.
Dont pretend. tHE REAL GAME İS smooth sharp uses complex textures unlike SMG which uses simplistic textures , has more polys in its enviroments and has much better water effects. İ have beaten both games as well.Far Cry Instincts looks nowhere near as good as those BS screens. The real game is incredibly jaggy and just plain ugly in places (though still, overall a great looking xbox game)
Having played both I can safely say that SMG destroys it graphically.
EliteKitteh
So what. Even the PSP can do havok physics.just to add to the half life argument
brawl actually runs with havok physics
reno7728
[QUOTE="kaangonultas"][QUOTE="reno7728"]So what. Even the PSP can do havok physics.just to add to the half life argument
brawl actually runs with havok physics
reno7728
it was said earlier that half life 2 could not be done on wii due to the physics
soorry:oops:[QUOTE="kaangonultas"][QUOTE="reno7728"]So what. Even the PSP can do havok physics.just to add to the half life argument
brawl actually runs with havok physics
reno7728
it was said earlier that half life 2 could not be done on wii due to the physics
You have to take into account the whole package Brawl has small levels looked at from side on with graphics that dont really require much work by the system ( great style over technical realism), HL2 has some large open areas with multiple AI controlled units partially destructable enviroments, great physics and a first person perspective with good technical visuals. Its the sum of all that which makes the game what it is. Your processor has to calculate everything that is going on and your graphics card render it (simplified i know) all within a timeframe that allows for smooth gameplay, this is the reason that it's hard to port PC centric games to consoles and get a similar experience, the reason why ther is a Farcry instincts on Xbox and not a Farcry, the reason why the xbox version of HL2 looks terible and the reason there wont be Crysis on the xbox360/ps3 in the way it is on PC.
Its hard for me to imagine Nintendo doing a 1st party shooter thats not Metroid or link's crossbow training. At the same time, I doubt they are prohibiting 3rd party developers from making FPS games. Blame the developers.Senor_Kami
[QUOTE="kaangonultas"][QUOTE="reno7728"]So what. Even the PSP can do havok physics.just to add to the half life argument
brawl actually runs with havok physics
reno7728
it was said earlier that half life 2 could not be done on wii due to the physics
The Source engine uses a heavily modified version of Havok.i dont think so, besides nintendo is known for their adventure elements in games, like the metroid prime seriesKirlok
Well, there's no reason that they can't come out with something sort of like Bioshock. A shooter can have adventure elements, even if it's not a full-blown adventure like Metroid Prime. Besides, I thought they were working on a shooter, "Disaster".
İs that a joke ?[QUOTE="kaangonultas"][QUOTE="r_gam3"]lol, mario sunshine destroys far crys water graphics.r_gam3
no r u a joke? go and look at sunshine, the water effects were insane.
They were really good but İ have both games and FAR CRY i BLOWS SMS away in water effects and everything else.[QUOTE="r_gam3"]İs that a joke ?[QUOTE="kaangonultas"][QUOTE="r_gam3"]lol, mario sunshine destroys far crys water graphics.kaangonultas
no r u a joke? go and look at sunshine, the water effects were insane.
They were really good but İ have both games and FAR CRY i BLOWS SMS away in water effects and everything else. Nope.[QUOTE="Kirlok"]i dont think so, besides nintendo is known for their adventure elements in games, like the metroid prime seriesTylendal
Well, there's no reason that they can't come out with something sort of like Bioshock. A shooter can have adventure elements, even if it's not a full-blown adventure like Metroid Prime. Besides, I thought they were working on a shooter, "Disaster".
Disaster isn't really classified in a Genre yet some screens show that it is first person other screens show it is third person, so you probably have the ability to change your perspective. Also Nintendo needs to make a sequal to geist with a bigger budget and make it more polished Retro could probably do it since they have experiance with Shooters but I would like them to make a different genre.[QUOTE="Shinobishyguy"][QUOTE="kaangonultas"]
Sorry but the water effects and texture work of FAR CRY i blow SMG out of the water.
kaangonultas
and I'm not just cherry picking.
These are under GS's screens for farcry.
You are cherry picking. Picking out the worse screens available for FC but best for SMG . You 're so clever. whatever helps you sleep at night :roll:Please Log In to post.
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