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Gamecube was the strongest in that generation. At the time Metroid Prime looked better than most if not all PC games.
F Zer GX was a phenomenal looking game for it's time. So was Eternal Darkess. Pretty much most of the exclusives. Very underrated console, possibly the most underrated. You can't say Dreamcast because it didn't have as nearly good games.
Rumors are Microsoft is losing 3rd party support due to it's awful graphics, lack of quality online multiplayer, and lack of blu-ray. Also, there is fear the PS3 will come out and completely dominate the market, so developers don't want to invest 10 million in a dead end console (Xbox 360).PS3FanMan4LifeWhoa! Did I time travel back to 2006? :shock:
[QUOTE="Samus3D"]
Gamecube was the strongest in that generation. At the time Metroid Prime looked better than most if not all PC games.
Fizzman
No.......just no.........
Max Payne 2 looks miles better than Metroid Prime 1 or 2.
Metroid Prime incorporated a lot of physics you see in today shooters. When you were in a cold area your visor would icicle up, when you were in a steamy area it would fog up, throwing and dropping items with your grapple beam, particles and debris, flipping the switch and watching items realistically fall to the ground, etc.[QUOTE="Fizzman"][QUOTE="Samus3D"]
Gamecube was the strongest in that generation. At the time Metroid Prime looked better than most if not all PC games.
Samus3D
No.......just no.........
Max Payne 2 looks miles better than Metroid Prime 1 or 2.
Metroid Prime incorporated a lot of physics you see in today shooters. When you were in a cold area your visor would icicle up, when you were in a steamy area it would fog up, throwing and dropping items with your grapple beam, particles and debris, flipping the switch and watching items realistically fall to the ground, etc.Max Payne 2 had Havok Physics engine.
Yes. Nintendo are taking far too many precautions to prevent it getting as bad as Wii. Here is a summary
Partnering with independent studios to form second parties.
Publushing games themselves.
Putting bigger supporters on a higher priority.
Increasing royalties paid.
Anyone who thinks third parties will just leave when more powerful systems come out are fooling themselves.
Gamecube was the strongest in that generation. At the time Metroid Prime looked better than most if not all PC games.
Samus3D
Xbox was more powerful.
Metroid Prime did not look better than PC games. (see Unreal Tournament 2003 & Unreal 2)
Weak console = weak support.
TheEpicGoat
I guess thats true.
We all know the PS and PS2 got terrible support, right? And the GC and Xbox got the best support ever, correct?
Really though, who knows? I'm expecting the WiiU to get the typical Nintendo console treatment with 3rd parties. If they somehow do better then great! But I'm not holding my breath.
Gamecube was the strongest in that generation. At the time Metroid Prime looked better than most if not all PC games.
Samus3D
Xbox buddy. Though the GC wasnt too far behind. It was closer to the Xbox than it was to the PS2. But the Xbox still edged it out in some noticeable areas.
And yeah, Prime looked outstanding, but on a technical level there were still better looking games. It was the blend of tech and kick ass art direction that made Prime look so beastly.
[QUOTE="Samus3D"]
Gamecube was the strongest in that generation. At the time Metroid Prime looked better than most if not all PC games.
Wiimotefan
Xbox buddy. Though the GC wasnt too far behind. It was closer to the Xbox than it was to the PS2. But the Xbox still edged it out in some noticeable areas.
Actually, the PS2 had a better CPU than both, the Xbox and GC "in theory".
Xbox and GC had newer GPU architectures, hence better graphics.
[QUOTE="Wiimotefan"]
[QUOTE="Samus3D"]
Gamecube was the strongest in that generation. At the time Metroid Prime looked better than most if not all PC games.
nameless12345
Xbox buddy. Though the GC wasnt too far behind. It was closer to the Xbox than it was to the PS2. But the Xbox still edged it out in some noticeable areas.
Actually, the PS2 had a better CPU than both, the Xbox and GC "in theory".
Xbox and GC had newer GPU architectures, hence better graphics.
Well yeah, where it counts the GC seemed close to on par with the Xbox.
[QUOTE="nameless12345"]
[QUOTE="Wiimotefan"]
Xbox buddy. Though the GC wasnt too far behind. It was closer to the Xbox than it was to the PS2. But the Xbox still edged it out in some noticeable areas.
Wiimotefan
Actually, the PS2 had a better CPU than both, the Xbox and GC "in theory".
Xbox and GC had newer GPU architectures, hence better graphics.
Well yeah, where it counts the GC seemed close to on par with the Xbox.
GC was more like "Dreamcast Turbo" tbh...
Cheap & efficient architecture and low production costs.
[QUOTE="TheEpicGoat"]
Weak console = weak support.
Wiimotefan
I guess thats true.
We all know the PS and PS2 got terrible support, right? And the GC and Xbox got the best support ever, correct?
Really though, who knows? I'm expecting the WiiU to get the typical Nintendo console treatment with 3rd parties. If they somehow do better then great! But I'm not holding my breath.
It's definitely a factor, although there can be other reasons for weak support. Also, the PS and PS2 were powerful consoles for their generation.
[QUOTE="Wiimotefan"]
[QUOTE="TheEpicGoat"]
Weak console = weak support.
tubbyc
I guess thats true.
We all know the PS and PS2 got terrible support, right? And the GC and Xbox got the best support ever, correct?
Really though, who knows? I'm expecting the WiiU to get the typical Nintendo console treatment with 3rd parties. If they somehow do better then great! But I'm not holding my breath.
It's definitely a factor, although there can be other reasons for weak support. Also, the PS and PS2 were powerful consoles for their generation.
If by poweful, you mean among the weakest, then sure.
[QUOTE="tubbyc"]
[QUOTE="Wiimotefan"]
I guess thats true.
We all know the PS and PS2 got terrible support, right? And the GC and Xbox got the best support ever, correct?
Really though, who knows? I'm expecting the WiiU to get the typical Nintendo console treatment with 3rd parties. If they somehow do better then great! But I'm not holding my breath.
Wiimotefan
It's definitely a factor, although there can be other reasons for weak support. Also, the PS and PS2 were powerful consoles for their generation.
If by poweful, you mean among the weakest, then sure.
Developers were asking for 8 gigs of ram, I believe. I also believe this was epic. Epic is behind Unreal Engine 3--the most used, and versatile 3rd party engine this gen. That is a HUGE factor relating to support.[QUOTE="tubbyc"]
[QUOTE="Wiimotefan"]
I guess thats true.
We all know the PS and PS2 got terrible support, right? And the GC and Xbox got the best support ever, correct?
Really though, who knows? I'm expecting the WiiU to get the typical Nintendo console treatment with 3rd parties. If they somehow do better then great! But I'm not holding my breath.
Wiimotefan
It's definitely a factor, although there can be other reasons for weak support. Also, the PS and PS2 were powerful consoles for their generation.
If by poweful, you mean among the weakest, then sure.
I mean they were powerful for their time, when they came out.
N64 and PS were the most powerful of their gen (well, the Saturn was similar in power to the PS from what I've read and played, but harder to program for). N64 was 64bit and could do some things the PS couldn't, but the PS had the advantage of CDs over cartridges for storage.
The PS2 was a powerful console for it's time too, more powerful than the Dreamcast. Apart from the Xbox having an HDD which was good for a small number of games like Fable and Morrowind during that gen, there wasn't a huge difference between the PS2, GC, and Xbox.
So they were powerful for their time, so that power wasn't an issue for getting excellent 3rd party support. On the other hand, it's clear that the Wii missed out on many great 3rd party games due to lack of power.
No, I believe it will be exactly like Wii's.
The Gamecube was more powerful than PS2, and a tad less than Xbox but all 3 were very similar in control and graphics, that's why the Gamecube got just as much 3rd party support as the Xbox but both less than PS2. The Wii U is in a league of it's own.
i've learned by now that there is no rule to show how much support a system will get. Before the wii, the system with the biggest userbase always got the best software. At least devs went out of their way to get on the platform and inflate the software side. So course anyone who followed that pattern was wrong. The only thing for sure is that Nintendo will give strong first party support. I will say that the 360's strategy of basically bending to third party demands at every turn seems to really be working, so there's a certain guarantee on the MS side as well. The only total wild card next gen is Sony (based on rumours). Not necessarily a bad spot to be in.
It will be worse, because at least the Gamecube was powerful enough to run multiplats (even though you were paying $50 for only only half a game in many instances, since they'd always cut out the multiplayer).TimstuffBy cut out the multiplayer, you mean the online, right? Because a lot of multiplats on GameCube still have local multiplayer.
@ Timstuff and Blazerdt47
Got sources to say Wii U can't run games on 720 and PS4?
quickposter
It cant even properly run PS3/360 games.
It cant even properly run PS3/360 games.
crimsonman1245
Because people haven't had enough time with the hardware. Seriously go compare that garbage Quake port on 360 to Mass Effect.
[QUOTE="crimsonman1245"]
It cant even properly run PS3/360 games.
quickposter
Because people haven't had enough time with the hardware. Seriously go compare that garbage Quake port on 360 to Mass Effect.
Why did devs get less time before launch than previous systems? I've seen good launch ports with new systems before so that is an expectation I have.Please Log In to post.
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