[QUOTE="delta3074"][QUOTE="sts106mat"] minecraft 360 made a profit within 1 hour of its release on XBLA though, so it cannot be that hard costly to develop particularly, as in both the Witcher 2 and Minecraft cases, they were porting from the PC.sts106matwhich developers have stated many times requires very little work, witcher 2 took 100 employees 11 months to port to the 360. And i'll bet they have a much better sales to piracy rating than they did with the PC version. http://www.mcvuk.com/news/read/cd-projekt-reveals-extent-of-witcher-2-piracy/087936 Yes,but if you combine piracy with used game sales,the ratio will be much,much worse.
...Its not like a sales to piracy ratio matters anyway.Pirates gonna pirate no matter what happens.
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