I'm sure the game will be technically fantastic. But I'm worried about the gameplay. First it's this footage from E3: http://www.youtube.com/watch?v=e40kxWa0QCw&feature=related . The combat looks absolutely terrible. Assassin's creed at its worst. The rolling is silly and enemies seems to hit hero constantly in the back with no hits registering. It also looks repetetive (same attacks over and over) and overall brain dead. The mission seems very dull, linear and unimaginative. You follow a predetermined route with groups of enemies spawning along the way. Enemies doesn't seem to attack the people u are protecting, even when they are standing right next to them.
Secondly it's this boss battle: http://www.youtube.com/watch?v=ravxVjnOoRM. Looks cool, but gameplay wise it's a cliché. The boss has a couple of attacks u avoid by rolling and then u run forward to attack his tentacles at some clearly marked weak spots. At the end there are a some quick time events.
Of course the game could still be fantastic and obviously I hope it will be. Combat is certainly not everything, especially not in a RPG. Let's just say I'm not ready to hype this game yet :(.
Sushiglutton
Both videos You found are a bit older, and from a unfinished build, and Geralt was low level.
These are more recent:
http://www.gamespot.com/pc/rpg/thewitcher2/video/6274563/the-witcher-2-assassins-of-kings-demo-one-approach?nonRedirectElement=1
http://au.gamespot.com/pc/rpg/thewitcher2/video/6274562/the-witcher-2-assassins-of-kings-demo-alternate-strategy?tag=related_video%3Btitle%3B4
Witcher combat **** are based on the descriptions of Witcher`s, in the books of A. Sapkowski.
The trials and mutations of Witchers are turning Witchers in some sort super Humans.
Batman without flying wouldn`t be the same.:)
Mostly the Witcher combat evolves around pirrouette- combos in the books.
That alone created lots of confusion about the combat in the first Witcher. The combat was mostly disliked in the first game, and lots of people complained about it, TW2 gives options now to depend on spells, alchemy, or swordfight, and is still Witcher like but with more variation.
Hope this helps.
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