Didn't PC gaming come around AFTER consoles?Bigboi500Nope. Ever heard of Spacewar?
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But Arcades did came before PC games, right? Or was pong was a PC game itself? :PNerkconComputer games were the first video games. Check out this Tennis game on an analog computer from the 50's. Edit: Link fixed, sorry.
But Arcades did came before PC games, right? Or was pong was a PC game itself? :PNerkcon
Gaming was old when Pong was new. Gaming just wasn't popular until after Pong.
You are all nerds.
On a side note, PC gaming is the only *real* gaming. Competitive PC gaming well outweighs competitive console gaming, and competitive gaming is all that matters anyway.
I used to love nintendo...I played my competitive PC games and then I played my RAW FUN nintendo games. Too bad the Wii is a garbage system. Every third party Wii game is a piece of gimmik trash, and every nintendo Wii game is also garbage compared to the ones that came before it. For instance SSBB is trash compared to Melle and Mario Kart Wii is garbage compared to just about any other Mario Kart game. Sure they have online, but there is next to no community/hardcore competitve scene with any of it. Nintendo failed at making engaging online play. There is no reason you should play online vs playing with a few friends.
360 and PS3 continues to do the same thing they have always done, cept every good game that pretty much comes out on them is also released on PC cept its 20x better on PC.
Console gaming is garbage compared to what it used to be. N64 days were the best, and it just keeps heading downhill....
[QUOTE="SimpJee"]Console gaming existed just fine before the current trend of using off-the-shelf hardware from PCs - what PC components were in the NES, SNES, Genesis, Saturn, PlayStation?Through the competition of PC HARDWARE manufacturers (Intel, AMD, Nvidia, IBM), have come the components of all current gen consoles.
lowe0
Don't be so full of yourself as to think we console gamers exist solely by the grace of PC gamers. It's simply not the case, and history's on my side on this one.
There's a reason those consoles are almost 15 years old - things were much simpler then. There's a huge trend towards using off-the-shelf PC technology because it's better and cheaper than trying to do it themselves. Another place you see it is in game engines or middleware - before, it was pretty common for an entire game to be written from scratch. Now it's becoming a better and better idea to use someone else's engine and tools, or a physics engine like Havok or Euphoria instead of writing your own. Just because it was what used to be done doesn't mean it's the best way. So yeah, they could go back to building their own from scratch, then we get a bunch of Wii-equivalent hardware instead.Console gaming existed just fine before the current trend of using off-the-shelf hardware from PCs - what PC components were in the NES, SNES, Genesis, Saturn, PlayStation?lowe0The 6502 in the NES was use in several home computers years before. The Sega Genesis used the Motorola 68000 that likewise was already in use in home computers. And the 5A22 use in the SNES was a variant of the AppleII GS CPU. And so on and so forth.
[QUOTE="lowe0"] Console gaming existed just fine before the current trend of using off-the-shelf hardware from PCs - what PC components were in the NES, SNES, Genesis, Saturn, PlayStation?br0kenrabbitThe 6502 in the NES was use in several home computers years before. The Sega Genesis used the Motorola 68000 that likewise was already in use in home computers. And the 5A22 use in the SNES was a variant of the AppleII GS CPU. And so on and so forth. wow, that's kinda cool. the apple II, the atari 2600 and NES all used the same processor?
Through the competition of PC HARDWARE manufacturers (Intel, AMD, Nvidia, IBM), have come the components of all current gen consoles. The bleeding edge technology all of these companies produce go into their PC GAMING products, and eventually to console hardware as byproducts of this technology.
Realised this after reading this article where VALVe defends the PC gaming industry. Great read.
SimpJee
you forgot that ALL GAMES are programmed on PC first, then moved to consoles!! lol. PC FTW!!
[QUOTE="devious742"][QUOTE="Vaan7"]LOL Wut?
Without PC's, there's no console gaming because the games are made on computers.
But PC Gaming? lol it doesn't influence a thing
Vaan7
wow..yeah..
doom
wolfenstein
quake
call of duty
marathon
elder scrolls
grand theft auto
tetris
half life
system shock
..yeah these games didnt affect consoles at all:roll:
Most of these the games and/or their sequels were better on the consoles. but they didn't influence them. Tetris however did for the Gameboy.
doom 3 had to be cut in half and run 640 x 480 low settings to even work on xbox, same with hl2, oblivion constantly pauses to load on x360 will basicly never pauses on pc,on 2-5 secs when going into buildings, cod4 is best on pc, runs hd unlike consoles's 600p
How if AIT and nvidia go broke since there main audience(PC gamers) dosnt buy their cards for them to make money[QUOTE="Rougehunter"][QUOTE="WilliamRLBaker"]So let me get this straight....without PC's there is no console gaming? so PC's all ways have to inclusively include gaming right?
last I checked most home consoles and home gaming actually predate the trend of home computers.
Because in essence, basic function, and hardware a console is a specialized computer any ways.
So no without pc gaming there is no console gaming is false pc gaming could die the industry for it could drop out but PC's would still survive pc's for graphics rendering, pc's for buisness, pcs for building console games would still survive without pc gaming.Vaan7
They would do what they always do Pinky, try to take ove... oh wait, the consoles makers would just make thier own hardware like they used to before.
then xbox would be dead in the water, they have never used anythiny that doesn't come from computers
[QUOTE="osan0"]Ramadear
Today's games are GPU limited rather than CPU limited. If this was 10 years ago then the CELL probably would of had a big advantage. But that is no longer the case, unless you consider a CPU rendering graphics in software mode to be something spectacular. Even with physics, AI and a few off hand tasks the CPU peforms for gaming. I still hover around a average of 33% cpu power in use. Which means I have a full 67% free. If games were so CPU intensive then I wouldn't have much CPU power left to spare.
were kinda going off topic now...but anyway :P
depends on the game. supreme commander is CPU limited..mainly because it calcualtes every shot from every enemey over and over again in real time. rome total war is CPU bottlenecked on my PC becuase it doesent use multiple cores and its causing a performance problem in really big scraps. certain games and genres tend to be more CPU dependant. at some stage i must check out my CPU usage during the CPU benchmarks in crysis but i dont have it installed at the mo.
but i suppose the main point im trying to make is that the GPU is really only a luxury as far as games are concerned. a very nice luxury and great to have...but a luxury. at the end of the day a game can run completly on the CPU if a dev wishes it (and its something devs should start looking at again on PCs imho...but thats a completly different topic). however a game cant run completly on a GPU...not yet anyway. so to say that the CPU is not important or less important than a GPU is untrue.
[QUOTE="br0kenrabbit"][QUOTE="lowe0"] Console gaming existed just fine before the current trend of using off-the-shelf hardware from PCs - what PC components were in the NES, SNES, Genesis, Saturn, PlayStation?MakariThe 6502 in the NES was use in several home computers years before. The Sega Genesis used the Motorola 68000 that likewise was already in use in home computers. And the 5A22 use in the SNES was a variant of the AppleII GS CPU. And so on and so forth. wow, that's kinda cool. the apple II, the atari 2600 and NES all used the same processor?
They did indeed use all the same type of processor, well not exactly the same as they were slightly modified. Even the hubble Atari 2600 used a 6500 series CPU called the 6507. These chips were intialy manufactured by MOS Technology and then licensed out to other Semiconductor companies to manufacture.
Not only that but the Atari 8 bit range from the Atari 400/800 to the Atari 65XE/130XE and XEGS all used 6502 CPU's. MOS technology was also owned by Commodore who bought them in 1976. Commodore's own machines used the 6500 series CPU. The VIC 20 had a 6502 and the C64 had a 6510 CPU. So it seems Atari, Apple, Commodore and Nintendo all used the same tech.
Computers came before consoles, not PC's. The first machines were mainframes. The first computers didn't even have CPU's the used logic boards. From this tech came the game console and the first home computers.
Through the late 70's to the early 90's there were many computer manufactures vying for dominance in the computer market. As above many of these machines used the MOS 6502 CPU others the Zilog Z80. The Z80 was found in the following machines: Radio Shack TRS-80, Sinclair ZX80, ZX81, and ZX Spectrum (also clones such as the Oric etc), Amstrad CPC and PCW series, MicroBee, The MSX, Jupiter Ace, Luxor/Skandia Metric ABC80 and ABC800, Sharp MZ and the MGT SAM Coupé. I've probably missed some but no matter. Note that at the time these were refered to as Personal computers (PC's).
The Motorola 68000 series was found in hundreds of 80's and 90's Arcade machine hardware. It was also the CPU of the Commodore Amiga, Atari ST and was in the Apple Machintosh computers until 1994
Nowadays 'PC' refers to Intel X86 architecture that goes back to the original IBM PC first released in 1981. Early PC's were terrible for playing games but they advanced just like everything else.
Alomost every genre started on PC and most game innovations (both hardware and software) also apeared on PC firstls influenced these consoles to do what?
Vaan7
The 6502 in the NES was use in several home computers years before. The Sega Genesis used the Motorola 68000 that likewise was already in use in home computers. And the 5A22 use in the SNES was a variant of the AppleII GS CPU. And so on and so forth. wow, that's kinda cool. the apple II, the atari 2600 and NES all used the same processor?[QUOTE="Makari"][QUOTE="br0kenrabbit"][QUOTE="lowe0"] Console gaming existed just fine before the current trend of using off-the-shelf hardware from PCs - what PC components were in the NES, SNES, Genesis, Saturn, PlayStation?Bond007uk
They did indeed use all the same type of processor, well not exactly the same as they were slightly modified. Even the hubble Atari 2600 used a 6500 series CPU called the 6507. These chips were intialy manufactured by MOS Technology and then licensed out to other Semiconductor companies to manufacture.
Not only that but the Atari 8 bit range from the Atari 400/800 to the Atari 65XE/130XE and XEGS all used 6502 CPU's. MOS technology was also owned by Commodore who bought them in 1976. Commodore's own machines used the 6500 series CPU. The VIC 20 had a 6502 and the C64 had a 6510 CPU. So it seems Atari, Apple, Commodore and Nintendo all used the same tech.
Computers came before consoles, not PC's. The first machines were mainframes. The first computers didn't even have CPU's the used logic boards. From this tech came the game console and the first home computers.
Through the late 70's to the early 90's there were many computer manufactures vying for dominance in the computer market. As above many of these machines used the MOS 6502 CPU others the Zilog Z80. The Z80 was found in the following machines: Radio Shack TRS-80, Sinclair ZX80, ZX81, and ZX Spectrum (also clones such as the Oric etc), Amstrad CPC and PCW series, MicroBee, The MSX, Jupiter Ace, Luxor/Skandia Metric ABC80 and ABC800, Sharp MZ and the MGT SAM Coupé. I've probably missed some but no matter. Note that at the time these were refered to as Personal computers (PC's).
The Motorola 68000 series was found in hundreds of 80's and 90's Arcade machine hardware. It was also the CPU of the Commodore Amiga, Atari ST and was in the Apple Machintosh computers until 1994
Nowadays 'PC' refers to Intel X86 architecture that goes back to the original IBM PC first released in 1981. Early PC's were terrible for playing games but they advanced just like everything else.
that's really honestly educational, and i had no idea :D kinda interesting.. so nothing's really changed today, but the market back then was such a complete mess in terms of competing products that i didn't really know any better. i remember the trs-80 though, hahPlease Log In to post.
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