For me:
Lack of creativity. Games used to have so much of it. They weren't afraid to play around with the child at heart in us gamers, even when maintaining a serious storyline. I'm playing 3D Dot Game Heroes and I'm loving the charm, yet for many games i play on my PS3, it's dead.
Consider:
Spyro ---> Ratchet and Clank ----> Generic Nathan Hale
Crash ---> Jak ---> Drake
Sly Cooper ---> Cole McGrath
Timesplitters ---> Haze
See where things gravitated towards?
I miss being a 3 foot monkey or a Lombax. Now I play as a bald superhero-- or is he an infected soldier?
Seems to be an American thing too. Games like Demon's Souls even has a hint of silliness in it (the gesturing system for example)
A part of this is simplicity too-- older JRPGs where you read text instead of hearing voice acting... it just felt different and more creative-- as if it left more towards the imagination.
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