Wow Big Surprise, I was right :/ SSBB is not a completely new game

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phatrawk

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#51 phatrawk
Member since 2003 • 187 Posts

For me personally, I guess I would expect...more. I think the fact that playing the game using a GC controller is supposedly the best way to play (as opposed to the Wiimote) is actually a big detractor. Even if the core gameplay was the same, but they figured out an interesting/novel way to control the action, I would have been sold.

The only reason I haven't gotten a Wii yet is I already have most of the games on my GC. I can't deny that many of the games look fantastic, but when I look at the gameplay (SSB, RE4, Mario Kart, Zelda:TP), I can't see myself putting down cash for an experience The Wii isn't the only one doing it, but I see so much more potential that still isn't being tapped.

That said, I'll probably pick one up in a couple of years when the "Wii classics" and core system are rediculously cheap (much like the GC).

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3rd_child

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#52 3rd_child
Member since 2006 • 467 Posts

[QUOTE="3rd_child"]We all knew Brawl was not going to be a "completely new game". There's no getting through to this guy. He's obviously going to rant until people agree with him which I'm not going to do. So don't feed the fire guys. Just leave this thread to die. StringGuard

So you agree with the TC but say he's rambling.

No. I just dislike the fact that that the thread is called "Wow Big Surprise, I was right :/ SSBB is not a completely new gam". Kind of incites that the OP holds himself in such high-regard.

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EuroMafia

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#53 EuroMafia
Member since 2008 • 7026 Posts
[QUOTE="cakeorrdeath"]You think the high scores are due to some devious conspiracy theory?Taalon


No, I just think he's saying that perhaps it doesn't deserve 100/100 like some sites are giving it. It is a rehash, in my opinion. The graphics are much nicer, there are far more features but when it comes down to it, it's an updated version of SSB, just like Mario Kart will be. A great game maybe, but not deserving of 100/100.

A lot of great games get 100% from a few sites. It isn't a rehash btw IMO. GS gave it 9.5, just leave it at that.
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Bread_or_Decide

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#54 Bread_or_Decide
Member since 2007 • 29761 Posts

All reviewers mentioned that the space emissary is tacked on and useless. The online is handicapped. And the gameplay remains the same and requires a last gen controller. That does not sound like a 9.5 to me.

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NAPK1NS

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#55 NAPK1NS
Member since 2004 • 14870 Posts
Why did you expect a different feel from the game? It's Smash Bros. :|
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hamidious

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#56 hamidious
Member since 2007 • 1537 Posts
That was what I am most concerned with, unbalanced characters. Any fighting game where the characters are not very balanced doesn't deserve AAA in my book. The problem is, no review answers this question for me, how balanced the characters are compared to melee.
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Quofan

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#57 Quofan
Member since 2005 • 1606 Posts

Well, after playing SSBB for about 15 hours, I realized i was right (remember my other thread).

Anyway, its a shame a lot of ppl will get tricked by the high scores that almost every gaming site is giving to this game.

Its just a rehash, frankly the gameplay is just about the same. I still own anyone with Fox, that char is way too powerful.

Now i can say im dissapointed.

GiveMeSomething

If you managed to play the game for 15 hours, then why are you complaining? You obviously enjoyed it or you wouldnt have bothered.

The word "rehash" is thrown around this board a hell of a lot. Like MGS4 or GeoW 2 of GOW 3 etc. are gonna be totally different from the previous installments. To be fair, SSBB is a fighter, there is only so much you can actually do with it. Sakurai has still done an amazing job with it.

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SecretPolice

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#58 SecretPolice
Member since 2007 • 45721 Posts

All reviewers mentioned that the space emissary is tacked on and useless. The online is handicapped. And the gameplay remains the same and requires a last gen controller. That does not sound like a 9.5 to me.

Bread_or_Decide

It's just amazing - no, no not the game - the review.

It's becoming increasingly difficult to continue to believe these reviews scores GS has published are not somehow manipulated by outside influences.

I dunno anymore. :?

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StringGuard

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#59 StringGuard
Member since 2008 • 619 Posts

Nega-review: Super Smash Bros. Brawl

121 Comments by Kyle Orland Mar 10th 2008 11:45AM
Filed under: Retro, Nintendo Wii, Fighting

"Super Smash Bros. Brawl isn't a giant leap forward from Super Smash Bros. Melee." (9) "Repetition is Brawl's ... real crime." (2) The "beat-em-up gameplay [is] relatively unchanged" (3) -- "returning to your stock franchises ... shackles you to old ways." (2) "This game was made for Nintendo fans. ... For the uninterested gamer, it's a curious diversion." (7)

"Subspace Emissary is boring. There, we said it." (8) "The storyline itself seems almost randomly compiled - a pieced together jigsaw puzzle of different factions coming together." (1) No, "there's not much rhyme or reason to the plot" (3) -- "it's a narrative mish-mash and bloated as hell." (2) "Most the time, you don't know what's going on. ... We find the complete lack of storytelling disturbing." (8)

"As a platformer, [Subspace Emissary] is not great." (2) "The fine-tuned jumping mechanics needed for platformers just aren't built into all of the Brawl characters, and shoehorning fighting game characters into action-adventure side-stories hasn't worked well since Tekken experimented with the same." (9) "Dull level design and unnecessarily tricksy warp door antics" (2) don't help, nor does "a seemingly random placement of Nintendo characters and newly designed enemy fodder." (1) "If this mode were a standalone game, it wouldn't rate very highly." (9) "The Subspace Emissary component ... is simply not as balanced or entertaining as the stages designed for multiple human opponents." (1)


Online, "voice chat is not an option ... and likely won't ever be, thanks to what must be the Japanese company's desire to create a safe environment for younger gamers." (9) Instead, "there's ... just a gimped text system that uses a paltry four pre-written messages." (1) "Real-time chat would've been excellent here, especially when passing along a post-Brawl victory speech or grumbling in defeat. " (5) "Nintendo's attempt to protect us from child molesters is appreciated, but there are other alternatives to protecting the children (not to mention us)." (8)

"The same complaint can be applied to the fact that Brawl uses Friend Codes, one of Nintendo's most-hated inventions." (8) "You have to go through the trouble of entering Friend Codes in order to enlist new competition" (5) and "for more control over your matches." (7) "If you're playing against random opponents, you won't even see their names or be able to communicate with them at all" (1) -- "you won't be able to get together again after a well-played match, for example. ... It's an online system that ends up feeling very much like playing against computer-controlled opponents, as it's all very faceless and impersonal." (9) What's more, "there's no online leader board or statistic tracking," (1) and "when playing with random people over Nintendo Wi-Fi Connection, you can't play with multiple people on your console." (8)

"The graphics definitely lack detail in areas." (1) "The game has a slightly washed-out look, for example, and many of the cut-scenes are overcompressed." (8) "Many of the backgrounds are kept very simple in an effort to the keep the framerate up" (1) -- they're definitely "sometimes lacking detail and the graphical quality." (8) "Character animations, while speedy, typically ignore the laws of physics, weight, and momentum." (1) "Meanwhile, when it comes to character models, certain characters have been given obvious special treatment. ... Moreover, the game has aliasing problems up the wazoo - especially on HDTVs." (8)



"You'd be hard-pressed to tell this game apart from its GameCube predecessor when viewed side-by-side." (9) The game has "not-much-better-than-the-last-one graphics" (7) and "the overall appearance of the game does seem a little bit like Melee 1.5." (5) "From a visual standpoint, Brawl doesn't look much better than Super Smash Bros. Melee did on the GameCube." (9) "Yeah, the graphics don't really go too far forward." (5)

"Controls are an issue, too." (2) "It must be noted that Brawl is not well-suited to a standalone Wii remote." (1) "The D-pad is no match for an analogue stick and the button-starved design means that no matter how you calibrate, a key action will be relegated to the unreachable minus button." (2) Non-GameCube pads "ultimately don't offer the quickest response time" (4) and "the lack of a second analogue stick removes quick access to smash attacks." (2)

"A bloated cast ... struggles to hide the basic character types each fighter boils down to." (2) "The similarities between Fox McCloud and Falco, for example, are so great I had a hard time telling them apart." (4) "Signature moves aside, it's hard to see where Dedede differs from Bowser, and if Link, Ike and Pit weren't programmed by the same guy, we'll eat our sword flurry." (2) That said, "we'd be liars if we suggested we weren't disappointed that even more third-party character crossovers weren't introduced." (1) "We can't help but wish there were more where they came from." (9) "Yes, we could use more characters in the roster." (1)

Welcome, Nintendo fans and haters alike, to the latest Joystiq Nega-review. Like all Nega-reviews, this one compiles negative quotes from otherwise glowing reviews and arranges them into a wholly scathing whole. While some judicious snipping may have removed the positive caveats from some of these quotes, the inherent meaning of each remains unchanged -- all these quotes were meant as a negative in the original review.

This Nega-review could have almost been two full-length Nega-reviews --- one that focused solely on Subspace Emissary and one that focused solely on online issues. As it stands, there were plenty of unused quotes about the extreme reviewer annoyance with each. That said, there was barely a complaint to be had about the local multiplayer gameplay, which has always been the Smash Bros. bread and butter. So enough reading about the bad parts -- invite a few friends over and enjoy the good parts already!

Sources
(1) IGN
(2) NGamer
(3) GameTap
(4) GamePro
(5) GameDaily
(6) GameSpot
(7) 1UP
(8) Kombo
(9) GameSpy
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householdman

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#60 householdman
Member since 2004 • 560 Posts
[QUOTE="chutup"][QUOTE="TNOFTG"]

[QUOTE="Taalon"][QUOTE="TNOFTG"]The core gameplay of any fighter in any series usually stays the same.GiveMeSomething



You missed the point of the thread. What he is saying is that it's not deserving of such high scores when it's not much more than a graphics upgrade, level editor and some extras moves.

It was more of a response to the title than the specifics.

Anyways, the same could be said about any fighter, no point in arguing it.

Indeed, Brawl has tried very hard to evolve the gameplay more than most fighters do, with its level editor, online, deeper story mode, recording features and VC demos. It's still basically the same gameplay, but they're certainly tacked on a lot of extra stuff that you wouldn't expect from most fighting game sequels. That's probably why it got AAA if you ask me.

Sure... it has tried to evolve. However, a 9.5? C'mon.

Level Editor: Been done by other games (halo3)

Online: Lets not even talk bout it

Deeper Story Mode: Deeper = better? Dont think so D;

Recording Features = Been Done before too

Sure, its got a LOT of new features, but none of them are new to the gaming industry, so i think a 9.5 is just too much

for a game thats not doing anything new. In my opinion, this game deserves 8.7-9. Why? Because in one hand its a great game and its a lot of fun. But in the other, its just an upgrade from SBM mixed with some next gen features (online, lvl editor)

it's no more of a rehash than Halo 3 is. It's not like Halo 3 brought anything new to the table either. Not to mention they are both the 3rd games in their respective series.

IMO a fighter has more allowence for repetition than a shooter.

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Danthegamingman

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#61 Danthegamingman
Member since 2003 • 19978 Posts
nobody expected an entirely different game... nobody even wanted that... it's not that you are RIGHT, it was obvious from the start... you act like you are nostradamus... LOLAlways-Honest
its interesting that SSBB gets a 9.5 on Gamespot, a place that has docked many recent game points for being much of the same (i.e. GOW:COO and R&C:Future) to name a few.