Yesterday I saw a considerable chunk of a gameplay from Gran Turismo 5 presented by one of the Polish journalists on the Gamescom. Of course it was a specially prepared demo, but I was largely unimpressed. I don't know if this will be the core of the final version, but if it will, then it will be trully abysmal. The journalist have switched off all the assists, has set up the driving physics to the most professional level, etc. and still the friction against barriers was almost non-existent, the car still can bounce of the walls, blocks of tires, etc., and collisions between the vehicles haven't changed since GT 2/3, even maybe 1... If this will prevail in the full version, then it's not going to be even a contest for Forza Motorsport 3. On top of that, the presentation was also lacking, the trees were lacking anti-aliasing at all and looked horrible, not to mention they looked like a copy-paste affair.
The built cut for Gamescom was trully underwhelming and from my perspective, the future doesn't look too bright. And don't call me a fanboy, I have been growing up with Gran Turismo series, ever since the very first one on PS1, but I'm not blinded by a nostalgia. If these things will re-occur in the final build, then I'm really sorry for those who were hoping for a proper turn-around in the series. Personally, I don't want the newest Gran Turismo to end up like this, I was hoping for a strong competition. Oh, and by the way, does the idea of NASCAR races with 16 cars only seem appealing to you?
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