I have both system PS3 and Xbox360 i can say hands down that the PS3 will not even in future beat the Xbox360.
The problem PS3 have is not lazy devlopers its simple the "GPU" that makes the PS3 weaker in many aspect.
And i would like to go so long to say that all exclusive titles like MSG4 on the PS3 would been better if they were made on Xbox360.
Even COD5 that we seen some picture here on dont show all off the missing parts when u compare see link below
http://www.lazygamer.co.za/xbox-360/lazygamer-investigates-the-ps3-comes-up-short-with-cod5
You can see for your self that the PS3 is far worse
Ok, so check out the highlighted areas above. When you take a closer look you can clearly see that the texturing on the man's clothing and even the little badge on the bottom right is significantly lower and more "jaggy" or pixelated than the one on the Xbox 360. Not only that but you will also notice that the guy all the way in the background has some missing models on him.
Here is a good link that really puts the nail on the problem with the PS3.
http://forum.pcvsconsole.com/viewthread.php?tid=22985
The fill rate on the PS3 is significantly slower than on the 360, meaning that games either have to run at lower resolution or use simpler shader effects to achieve the same performance. Additionally, the shader processing on the ps3 is significantly slower than on the 360, which means that a normal map takes more fill rate to draw on the ps3 than it does on the 360.
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"Ok, fine, but the cell is like, super powerful"
In theory, sure, but in reality it doesn't work out that way. Game code simply doesn't split well across multiple processors. You can probably find a way to split a few things off fairly easily - put the audio on one processor, animation on another; but generally the breakup is always going to leave several of the SPUs idle or underutilized.
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Getting data off the blue ray drive takes about twice as long as it does to get the same data off the 360's DVD drive.
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Sony let their hardware be designed by a comity of business interests rather than a well thought out design that would serve the game development community.
mr-swede
you just made a complete ass out of yourself. period. the ps3 exclusive are still FAR better looking then anything thats on the xbox.
the real problem is the devs you tool. they choose the 360 as the lead platform then port over to the ps3 and thats why the ps3 version is SLIGHTLY inferior. and even then for the ps3 tp take a crappy port and still make it look and run as good as the 360 is pretty damn good imo.
also in the most recent graphics comparison i found that i prefered a few of the ps3 games over the 360 games just due to differences in lighting. although 360 fallout spanks ps3's. i thaught that dead space looked leaps and bounds better on the ps3. with the excepting of that weird banding. and in SCIV that difference in flowers just seemd to be lighting on the ps3. these guys aren't perfect and cant take pictures at the exact same moment on both consoles. thats why i think for the most part the only things these comparsions can fairly point out is thigns missing out of the background and maybe some texture pop-in.
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