Wow... the Uncharted Demo **** Hard

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peterrobau

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#1 peterrobau
Member since 2004 • 1319 Posts
I got the 399 ps3 last friday, and I've been looking forward to Uncharted for a while... until i played the demo. The platforming is absolutely atrocious, and the shooting mechanics, while not bad, arent even close to as much fun as gears. Everything just doesnt flow well. The rolling and getting into cover are horrible. Positives: The graphics are drop dead gorgeous. Not sure if they're better than gears, but Im pretty sure its harder to render foliage than buildings, so theyre A++ in my book. AI: The enemies react super realistically. Melee: Melee attacks feel solid The game could be epic, but the platforming is just plain boring (and I like platformers, it just feels stiff and stale) and stiff controls make it a mehhh.
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JiveT

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#2 JiveT
Member since 2005 • 8619 Posts
I believe you.
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Udsen

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#3 Udsen
Member since 2007 • 3389 Posts
I thought it was excellent. :|
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JiveT

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#4 JiveT
Member since 2005 • 8619 Posts

I thought it was excellent. :|Udsen

You I find hard to believe.

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Dante2710

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#5 Dante2710
Member since 2005 • 63164 Posts
pics or it didnt happen :|
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3ggman

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#6 3ggman
Member since 2007 • 252 Posts
I haven't played the game but while the graphics and AI seem awesome, the shooting just looked aweful.
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Ibacai

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#7 Ibacai
Member since 2006 • 14459 Posts
Why do you think that getting into cover and rolling is horrible? And I found the controls to be very smooth, what do you mean by stiff?
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trizzle_a

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#8 trizzle_a
Member since 2007 • 1186 Posts
I wish Gamespot would just post the review so that all this mud-slinging would stop.
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peterrobau

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#9 peterrobau
Member since 2004 • 1319 Posts
Man, i dont want to take pics... my psn id is sueyboy305 if that makes a difference.
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amorbis1001

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#10 amorbis1001
Member since 2007 • 2281 Posts

I got the 399 ps3 last friday, and I've been looking forward to Uncharted for a while... until i played the demo. The platforming is absolutely atrocious, and the shooting mechanics, while not bad, arent even close to as much fun as gears. Everything just doesnt flow well. The rolling and getting into cover are horrible. Positives: The graphics are drop dead gorgeous. Not sure if they're better than gears, but Im pretty sure its harder to render foliage than buildings, so theyre A++ in my book. AI: The enemies react super realistically. Melee: Melee attacks feel solid The game could be epic, but the platforming is just plain boring (and I like platformers, it just feels stiff and stale) and stiff controls make it a mehhh. peterrobau

100% truth I feel the same.

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Udsen

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#11 Udsen
Member since 2007 • 3389 Posts

[QUOTE="Udsen"]I thought it was excellent. :|JiveT

You I find hard to believe.

Why? :D

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peterrobau

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#12 peterrobau
Member since 2004 • 1319 Posts
Why do you think that getting into cover and rolling is horrible? And I found the controls to be very smooth, what do you mean by stiff?Ibacai
Rolling worked alright, but the cover was just messed up. I dont know if you played Gears, but maybe im spoiled. In gears, you just kind of seamlessly slide into cover. In Uncharted you have to walk right up to the wall and then press O. I dunno, it was just kind of clunky. But you do have to admit that the platforming was extremely lackluster. It was just basically walking up to a boulderish wall and pressing jump to climb up to a ledge.
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sammyjenkis898

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#13 sammyjenkis898
Member since 2007 • 28392 Posts

[QUOTE="Ibacai"]Why do you think that getting into cover and rolling is horrible? And I found the controls to be very smooth, what do you mean by stiff?peterrobau
Rolling worked alright, but the cover was just messed up. I dont know if you played Gears, but maybe im spoiled. In gears, you just kind of seamlessly slide into cover. In Uncharted you have to walk right up to the wall and then press O. I dunno, it was just kind of clunky. But you do have to admit that the platforming was extremely lackluster. It was just basically walking up to a boulderish wall and pressing jump to climb up to a ledge.

That's what I hate about Uncharted.

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JiveT

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#14 JiveT
Member since 2005 • 8619 Posts
[QUOTE="JiveT"]

[QUOTE="Udsen"]I thought it was excellent. :|Udsen

You I find hard to believe.

Why? :D

I think you are leaving something out. Something you don't want to share with us that peterrobau did.

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Udsen

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#15 Udsen
Member since 2007 • 3389 Posts
[QUOTE="Udsen"][QUOTE="JiveT"]

[QUOTE="Udsen"]I thought it was excellent. :|JiveT

You I find hard to believe.

Why? :D

I think you are leaving something out. Something you don't want to share with us that peterrobau did.

Nah, there were some lacking parts to the demo but it was fun and challenging. I enjoyed it very much.

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Ibacai

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#16 Ibacai
Member since 2006 • 14459 Posts
[QUOTE="Ibacai"]Why do you think that getting into cover and rolling is horrible? And I found the controls to be very smooth, what do you mean by stiff?peterrobau
Rolling worked alright, but the cover was just messed up. I dont know if you played Gears, but maybe im spoiled. In gears, you just kind of seamlessly slide into cover. In Uncharted you have to walk right up to the wall and then press O. I dunno, it was just kind of clunky. But you do have to admit that the platforming was extremely lackluster. It was just basically walking up to a boulderish wall and pressing jump to climb up to a ledge.

Tapping the O button works fine for me, as does the Gears cover. I guess the difference doesn't affect me much (So personal opinion for me). I also though that rolling between cover and not breaking it was a nice touch (Not innovative but a nice touch to this game). As for the platforming, no I didn't have a problem with it. From the videos we've seen we haven't even gotten to the wall scaling, vine swinging stuff yet. So while what the demo showed was basic (I wouldn't say lackluster) it isn't all that we'll be getting come launch. So while I understand what you're saying I don't really agree.
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Liquid-GEAR

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#17 Liquid-GEAR
Member since 2007 • 1574 Posts
I believe him..everybody has opinions
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MikeE21286

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#18 MikeE21286
Member since 2003 • 10405 Posts
spend more time with learning the platforming. i thought the same @ 1st with that aspect, but its really very intuitive
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Mordred19

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#19 Mordred19
Member since 2007 • 8259 Posts
I played the demo after a 3-hour COD4 binge, and I thought it was really fun. The shooting is great, you can change your firing position while standing. Headshots actually count, and the AI is pretty agrresive. Those guys just can't wait to flank me or throw grenades.
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Udsen

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#20 Udsen
Member since 2007 • 3389 Posts

I played the demo after a 3-hour COD4 binge, and I thought it was really fun. The shooting is great, you can change your firing position while standing. Headshots actually count, and the AI is pretty agrresive. Those guys just can't wait to flank me or throw grenades.Mordred19

I thought the AI was fantastic. It gave me a real sense of happiness when I headshotted them.

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peterrobau

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#21 peterrobau
Member since 2004 • 1319 Posts

[QUOTE="Mordred19"]I played the demo after a 3-hour COD4 binge, and I thought it was really fun. The shooting is great, you can change your firing position while standing. Headshots actually count, and the AI is pretty agrresive. Those guys just can't wait to flank me or throw grenades.Udsen

I thought the AI was fantastic. It gave me a real sense of happiness when I headshotted them.

Same here. I did think the AI was superb, I just didnt like the demo overall. But I could see how some ppl would love the game
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H8s2spooge

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#22 H8s2spooge
Member since 2006 • 650 Posts
[QUOTE="Ibacai"]Why do you think that getting into cover and rolling is horrible? And I found the controls to be very smooth, what do you mean by stiff?peterrobau
Rolling worked alright, but the cover was just messed up. I dont know if you played Gears, but maybe im spoiled. In gears, you just kind of seamlessly slide into cover. In Uncharted you have to walk right up to the wall and then press O. I dunno, it was just kind of clunky. But you do have to admit that the platforming was extremely lackluster. It was just basically walking up to a boulderish wall and pressing jump to climb up to a ledge.



It's a 5 minute demo.

Also, what? The "platforming" was great. I mean, he runs and jumps across theledges and hangs from the stone ruins... andthe animations really... look sogood. I mean... it was great.

The game islike, Tomb Raiderwith a shooter cover system, and melee attacks... and really looks amazing.

And as for the grenades and roll being similar to gears... uh... i wasn't aware gears made use of the six-axis controller. And other games have a "roll" or "dodge" too, you know.
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osirisomeomi

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#23 osirisomeomi
Member since 2007 • 3100 Posts
I thought the demo was really fun. The controls could be tweaked, but I upped the sensitivity past default and it made the game a lot more fun.
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dipper145

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#24 dipper145
Member since 2007 • 1425 Posts
the shooting doesnt seem very good to me
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ImaPirate0202

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#25 ImaPirate0202
Member since 2005 • 4473 Posts
I was playing the demo and ran up behind an enemy and hit the melee button. Drake then jumped on his back and snapped his neck. After that I was sold.
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peterrobau

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#26 peterrobau
Member since 2004 • 1319 Posts
[QUOTE="peterrobau"][QUOTE="Ibacai"]Why do you think that getting into cover and rolling is horrible? And I found the controls to be very smooth, what do you mean by stiff?H8s2spooge
Rolling worked alright, but the cover was just messed up. I dont know if you played Gears, but maybe im spoiled. In gears, you just kind of seamlessly slide into cover. In Uncharted you have to walk right up to the wall and then press O. I dunno, it was just kind of clunky. But you do have to admit that the platforming was extremely lackluster. It was just basically walking up to a boulderish wall and pressing jump to climb up to a ledge.



It's a 5 minute demo.

Also, what? The "platforming" was great. I mean, he runs and jumps across theledges and hangs from the stone ruins... andthe animations really... look sogood. I mean... it was great.

The game islike, Tomb Raiderwith a shooter cover system, and melee attacks... and really looks amazing.

And as for the grenades and roll being similar to gears... uh... i wasn't aware gears made use of the six-axis controller. And other games have a "roll" or "dodge" too, you know.

I never mentionned the grenades... bottomline: if you've played gears before, something just feels off with this game. The animations and graphics are superb, but you dont get the feeling of stop, pop, go down, roll, etc that gears of war just does amazingly
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ljlrj

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#27 ljlrj
Member since 2007 • 14800 Posts
downloading right now
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sakura_Ex

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#28 sakura_Ex
Member since 2007 • 3066 Posts

[QUOTE="Ibacai"]Why do you think that getting into cover and rolling is horrible? And I found the controls to be very smooth, what do you mean by stiff?peterrobau
Rolling worked alright, but the cover was just messed up. I dont know if you played Gears, but maybe im spoiled. In gears, you just kind of seamlessly slide into cover. In Uncharted you have to walk right up to the wall and then press O. I dunno, it was just kind of clunky. But you do have to admit that the platforming was extremely lackluster. It was just basically walking up to a boulderish wall and pressing jump to climb up to a ledge.

I don't know if you ever played MGS or KS but they did the same exact cover system that Gears copied off of years ago.

Why do people always act like Gears invented the cover system?

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anotherhaloguy1

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#29 anotherhaloguy1
Member since 2007 • 146 Posts

[QUOTE="peterrobau"][QUOTE="Ibacai"]Why do you think that getting into cover and rolling is horrible? And I found the controls to be very smooth, what do you mean by stiff?sakura_Ex

Rolling worked alright, but the cover was just messed up. I dont know if you played Gears, but maybe im spoiled. In gears, you just kind of seamlessly slide into cover. In Uncharted you have to walk right up to the wall and then press O. I dunno, it was just kind of clunky. But you do have to admit that the platforming was extremely lackluster. It was just basically walking up to a boulderish wall and pressing jump to climb up to a ledge.

I don't know if you ever played MGS or KS but they did the same exact cover system that Gears copied off of years ago.

Why do people always act like Gears invented the cover system?

Dude MGS cover system is nothing like gears you are way off with that one. KS is pretty close but gears is better.
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sakura_Ex

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#30 sakura_Ex
Member since 2007 • 3066 Posts
[QUOTE="sakura_Ex"]

[QUOTE="peterrobau"][QUOTE="Ibacai"]Why do you think that getting into cover and rolling is horrible? And I found the controls to be very smooth, what do you mean by stiff?anotherhaloguy1

Rolling worked alright, but the cover was just messed up. I dont know if you played Gears, but maybe im spoiled. In gears, you just kind of seamlessly slide into cover. In Uncharted you have to walk right up to the wall and then press O. I dunno, it was just kind of clunky. But you do have to admit that the platforming was extremely lackluster. It was just basically walking up to a boulderish wall and pressing jump to climb up to a ledge.

I don't know if you ever played MGS or KS but they did the same exact cover system that Gears copied off of years ago.

Why do people always act like Gears invented the cover system?

Dude MGS cover system is nothing like gears you are way off with that one. KS is pretty close but gears is better.

That doesn't stop the fact that those two games had the cover system first now does it?

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BioShockOwnz

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#31 BioShockOwnz
Member since 2006 • 52901 Posts

I wish Gamespot would just post the review so that all this mud-slinging would stop.trizzle_a

I heard Aaron Thomas is reviewing Uncharted.

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-Serpahim-

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#32 -Serpahim-
Member since 2007 • 1627 Posts

[QUOTE="trizzle_a"]I wish Gamespot would just post the review so that all this mud-slinging would stop.BioShockOwnz

I heard Aaron Thomas is reviewing Uncharted.

lmao...if what u r saying is true, this is gonna be ratchet and clank part2

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BioShockOwnz

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#33 BioShockOwnz
Member since 2006 • 52901 Posts
[QUOTE="BioShockOwnz"]

[QUOTE="trizzle_a"]I wish Gamespot would just post the review so that all this mud-slinging would stop.-Serpahim-

I heard Aaron Thomas is reviewing Uncharted.

lmao...if what u r saying is true, this is gonna be ratchet and clank part2

Nah, I'm just kidding. :)

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Udsen

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#34 Udsen
Member since 2007 • 3389 Posts

[QUOTE="trizzle_a"]I wish Gamespot would just post the review so that all this mud-slinging would stop.BioShockOwnz

I heard Aaron Thomas is reviewing Uncharted.

O NOSE

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Chutebox

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#35 Chutebox
Member since 2007 • 51583 Posts

[QUOTE="trizzle_a"]I wish Gamespot would just post the review so that all this mud-slinging would stop.BioShockOwnz

I heard Aaron Thomas is reviewing Uncharted.

Not even funny.....haha

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MikeE21286

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#36 MikeE21286
Member since 2003 • 10405 Posts
[QUOTE="BioShockOwnz"]

[QUOTE="trizzle_a"]I wish Gamespot would just post the review so that all this mud-slinging would stop.-Serpahim-

I heard Aaron Thomas is reviewing Uncharted.

lmao...if what u r saying is true, this is gonna be ratchet and clank part2

:lol: hahaha, if he flops Uncharted (after the whole R&C fiasco)PS3 fanboys will hang him in effigy....

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#37 sadikovic
Member since 2004 • 3868 Posts

I wish Gamespot would just post the review so that all this mud-slinging would stop.trizzle_a

:(...fanboys dont sling mud.

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B1ACK_MAGE

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#38 B1ACK_MAGE
Member since 2006 • 1693 Posts
I thought the platforming worked well, all 1 minute of it. It's a demo, not the full game
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#39 BioShockOwnz
Member since 2006 • 52901 Posts
[QUOTE="-Serpahim-"][QUOTE="BioShockOwnz"]

[QUOTE="trizzle_a"]I wish Gamespot would just post the review so that all this mud-slinging would stop.MikeE21286

I heard Aaron Thomas is reviewing Uncharted.

lmao...if what u r saying is true, this is gonna be ratchet and clank part2

:lol: hahaha, if he flops Uncharted (after the whole R&C fiasco)PS3 fanboys will hang him in effigy....

I'm not even a cow and I'd be mad if he flopped it. The demo is so damn sexy! :)

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ljlrj

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#40 ljlrj
Member since 2007 • 14800 Posts
[QUOTE="BioShockOwnz"]

[QUOTE="trizzle_a"]I wish Gamespot would just post the review so that all this mud-slinging would stop.Chutebox

I heard Aaron Thomas is reviewing Uncharted.

Not even funny.....haha

exactly

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-ArchAngeL-777-

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#41 -ArchAngeL-777-
Member since 2007 • 3840 Posts

Why is the OP comparing this to Gears anyway? From what I can tell, they two games with different styles.

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BioShockOwnz

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#42 BioShockOwnz
Member since 2006 • 52901 Posts

Why is the OP comparing this to Gears anyway? From what I can tell, they two games with different styles.

-ArchAngeL-777-

Cows have been waiting for the day to say a game dethrones Gears, even though they look completely different. It happened with Lair, R&C: ToD, and Heavenly Sword. Just like they used to always hype everything as a Halo killer.

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#43 Chutebox
Member since 2007 • 51583 Posts

Why is the OP comparing this to Gears anyway? From what I can tell, they two games with different styles.

-ArchAngeL-777-

Because Gears and Uncharted both have influence from previous games, who would have thought it?

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queenster08

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#44 queenster08
Member since 2005 • 859 Posts

I got the 399 ps3 last friday, and I've been looking forward to Uncharted for a while... until i played the demo. The platforming is absolutely atrocious, and the shooting mechanics, while not bad, arent even close to as much fun as gears. Everything just doesnt flow well. The rolling and getting into cover are horrible. Positives: The graphics are drop dead gorgeous. Not sure if they're better than gears, but Im pretty sure its harder to render foliage than buildings, so theyre A++ in my book. AI: The enemies react super realistically. Melee: Melee attacks feel solid The game could be epic, but the platforming is just plain boring (and I like platformers, it just feels stiff and stale) and stiff controls make it a mehhh. peterrobau

I don't believe you one bit. Even the hardcase GS reviewers loved this game. To quote GS...

Uncharted's opening level offers a taste of what Uncharted seems to be offering in abundance--an enjoyable action adventure with intuitive controls backed up by a compelling storyline. The cover system works quite well, and it's clear right off the bat that taking intelligent cover will be an extremely important skill to master in Uncharted. While hand-to-hand combat seems well implemented, it looks like something which gamers will use mostly as a last resort, as even in this opening level opponents would often block attacks (not to mention leaving Nathan open to gunfire from other enemies). And even in this opening level, the strength of the story, characters, and the writing shines through. For example, when Nathan tries to convince Elena to fight the pirates instead of fleeing, he uses the line: "These guys don't take prisoners--well, at least male prisoners."

But probably what's most impressive are the graphics and animations in Uncharted. Simply put, the game looks great, with plenty of fine detail littering the gameworld and the characters. Animations are also quite lifelike--pirates flinch and bob their heads when under fire, while Nathan sports a wide range of realistic-looking movements.Ramsay the previewer

It takes a lot for a PS3 game to impress the gamespot staff. so I must call out...

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Chutebox

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#45 Chutebox
Member since 2007 • 51583 Posts

[QUOTE="peterrobau"]I got the 399 ps3 last friday, and I've been looking forward to Uncharted for a while... until i played the demo. The platforming is absolutely atrocious, and the shooting mechanics, while not bad, arent even close to as much fun as gears. Everything just doesnt flow well. The rolling and getting into cover are horrible. Positives: The graphics are drop dead gorgeous. Not sure if they're better than gears, but Im pretty sure its harder to render foliage than buildings, so theyre A++ in my book. AI: The enemies react super realistically. Melee: Melee attacks feel solid The game could be epic, but the platforming is just plain boring (and I like platformers, it just feels stiff and stale) and stiff controls make it a mehhh. queenster08

I don't believe you one bit. Even the hardcase GS reviewers loved this game. To quote GS...

Uncharted's opening level offers a taste of what Uncharted seems to be offering in abundance--an enjoyable action adventure with intuitive controls backed up by a compelling storyline. The cover system works quite well, and it's clear right off the bat that taking intelligent cover will be an extremely important skill to master in Uncharted. While hand-to-hand combat seems well implemented, it looks like something which gamers will use mostly as a last resort, as even in this opening level opponents would often block attacks (not to mention leaving Nathan open to gunfire from other enemies). And even in this opening level, the strength of the story, characters, and the writing shines through. For example, when Nathan tries to convince Elena to fight the pirates instead of fleeing, he uses the line: "These guys don't take prisoners--well, at least male prisoners."

But probably what's most impressive are the graphics and animations in Uncharted. Simply put, the game looks great, with plenty of fine detail littering the gameworld and the characters. Animations are also quite lifelike--pirates flinch and bob their heads when under fire, while Nathan sports a wide range of realistic-looking movements.Ramsay the previewer

It takes a lot for a PS3 game to impress the gamespot staff. so I must call out...

Easily one of the best shows ever.

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peterrobau

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#46 peterrobau
Member since 2004 • 1319 Posts

Why is the OP comparing this to Gears anyway? From what I can tell, they two games with different styles.

-ArchAngeL-777-
Because after playing Gears, which essentially perfected the cover system, Uncharted just feels clunky. I dont know if you've played gears before, but if you have, youll know exactly what I mean. Gears is just sooo fluid and works perfectly. However, Gears had a crap story so maybe Uncharted will be better there, and maybe the platforming will add something to the game. Im not being a hater- I have a freaking ps3. I just think that after Gears, the cover controls just seem wonky
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Liquid-GEAR

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#47 Liquid-GEAR
Member since 2007 • 1574 Posts
[QUOTE="-ArchAngeL-777-"]

Why is the OP comparing this to Gears anyway? From what I can tell, they two games with different styles.

BioShockOwnz

Cows have been waiting for the day to say a game dethrones Gears, even though they look completely different. It happened with Lair, R&C: ToD, and Heavenly Sword. Just like they used to always hype everything as a Halo killer.

Actually its not that BS^

Its cause they have similar gameplay thats why TC compared them.

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peterrobau

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#48 peterrobau
Member since 2004 • 1319 Posts
oh, and one more thing.. the "cows" are soooo defensive. I dont get it. Why cant someone have a negative opinion about a ps3 game without being "wrong"... I mean, cows, who im pretty sure have never played Halo bash it all the time. Im saying that I HAVE A PS3 and I WANTED THE GAME TO BE GOOD, but it just didnt do it for me.
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Chutebox

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#49 Chutebox
Member since 2007 • 51583 Posts

oh, and one more thing.. the "cows" are soooo defensive. I dont get it. Why cant someone have a negative opinion about a ps3 game without being "wrong"... I mean, cows, who im pretty sure have never played Halo bash it all the time. Im saying that I HAVE A PS3 and I WANTED THE GAME TO BE GOOD, but it just didnt do it for me. peterrobau

You know damn right if anyone says anything negative but constructive about Halo 3 all the 360 fans would, and do go ape **** It's both ways. Seems like the fanatics are running SW though, unfortunetly. I love having a good, normal argument.

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squallff8_fan

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#50 squallff8_fan
Member since 2006 • 2949 Posts

[QUOTE="Ibacai"]Why do you think that getting into cover and rolling is horrible? And I found the controls to be very smooth, what do you mean by stiff?peterrobau
Rolling worked alright, but the cover was just messed up. I dont know if you played Gears, but maybe im spoiled. In gears, you just kind of seamlessly slide into cover. In Uncharted you have to walk right up to the wall and then press O. I dunno, it was just kind of clunky. But you do have to admit that the platforming was extremely lackluster. It was just basically walking up to a boulderish wall and pressing jump to climb up to a ledge.

Thats the problem then is because with gears of war u get caught up with the same thing while in cover. With Uncharted its different like the devs said, everytime u take cover, the positioning of drake is always different making it more real where drake doesnt do everything perfect. I think it felt real smooth and awesome playing the demo, and I would die alot just because of how amazing the game looked, I caught myself just walking around and checking out the scenery asking myself, how in the hell did naughty dog do this on my ps3. The game looks that damn good. Ill ask my cousin for her camera so I can show u some dead gorgeous screens of this game running on my 42 inch LCD in 1080p. I guarantee u will be like, "Woww" just like the person who reviewed this game and gave it a 9.5

Well off to play COD4, cya. :)