***X-Box 3 in 2010 or 2011***

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HuusAsking

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#51 HuusAsking
Member since 2006 • 15270 Posts

I can understand the support but 3 years? That's where I lost you. You know there's a reason why the PS3 was set at such a high price. Again, this generation is much different from the previous ones. MS and Sony have made it their goal to make their consoles "futureproof."

martialbullet
Futureproof is impossible for consoles as long as Moore's Law holds. If new consoles don't come out by 2010, potent PCs will be cheap enough to start stealing audience from the consoles.
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caseypayne69

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#52 caseypayne69
Member since 2002 • 5396 Posts
Whats the PS2 on? Its 8 or 9th year? lol
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mingo123

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#53 mingo123
Member since 2007 • 9005 Posts
I would buy next xbox if it came tomorrow, so yeh bring it on 2010 :P
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DrinkDuff

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#54 DrinkDuff
Member since 2004 • 6762 Posts
I'll buy it in 2010. And seriously, the 360 was so much better than the xbox that i didt care that theyforgot about the old one.zombiefruit
Yeah it will be about five years since the 360 released. Sounds good to me. I'd buy it.
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FunkyHeadHunter

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#55 FunkyHeadHunter
Member since 2007 • 1758 Posts

Sony, MS nor Nin are reliable for giving up years and years of enjoyment from a single console. I have never seen them claim that they promiss to stand behind a console for 5-10 years. I dont want them to. I want my tech to move forward.

IF they make each gen backwards compatible that is plenty good for me. Im ready every 4-5 years for a new console. I have the money and time to support it so Im always ready..

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HuusAsking

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#56 HuusAsking
Member since 2006 • 15270 Posts

Sony, MS nor Nin are reliable for giving up years and years of enjoyment from a single console. I have never seen them claim that they promiss to stand behind a console for 5-10 years. I dont want them to. I want my tech to move forward.

IF they make each gen backwards compatible that is plenty good for me. Im ready every 4-5 years for a new console. I have the money and time to support it so Im always ready..

FunkyHeadHunter

Right now, Nintendo and Microsoft hold a good position to make their next consoles backwards-compatible. Ninty made BC a big point of its Wii, and it'll probably hold to it for the next one. And Microsoft owns its IP, so it can have the new console tailored to be compatible with the older hardware (for example, by requesting that any future POWER-based CPU used be compatible with the Xenos instruction set and using another AMD/ATI-derived part for the GPU).

As for Sony, that's a question mark. They've pulled out of the Cell project, so if they want more or better Cells for their next console, it'll be more difficult.

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BreakingPoint8

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#57 BreakingPoint8
Member since 2007 • 3347 Posts
Am I ready for a new console by 2011? You're damn right I am.
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johnnyblazed88

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#58 johnnyblazed88
Member since 2008 • 4240 Posts
2012
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Israfel856

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#59 Israfel856
Member since 2006 • 2483 Posts
The usual cycle is about 5 years. As long as that's how long it lasts, I'm fine.
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subrosian

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#60 subrosian
Member since 2005 • 14232 Posts

Microsoft was required by law to stop producing the xbox - they didn't want to stop, they were given NO CHOICE. nVidia revoked their contracts on the GPU used in the Xbox, without which it was impossible for MS to have the system. They were running to produce as many as they could before the contract ran up, and when it did, nVidia basically said "you can pay us a huge sum of money, or we'll sue you if you ever produce another Xbox". MS couldn't pay - so they were forced to get the 360 out sooner.

-

of course, fanboys love to pretend MS pulled out for no reason, when their system was finally becoming profitable. It wouldn't make sense for them to do so - but that that's the story the fanboys tell - the reality is, nVidia screwed MS over, and hard, and MS took the fall.

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st1ka

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#61 st1ka
Member since 2008 • 8179 Posts

Microsoft was required by law to stop producing the xbox - they didn't want to stop, they were given NO CHOICE. nVidia revoked their contracts on the GPU used in the Xbox, without which it was impossible for MS to have the system. They were running to produce as many as they could before the contract ran up, and when it did, nVidia basically said "you can pay us a huge sum of money, or we'll sue you if you ever produce another Xbox". MS couldn't pay - so they were forced to get the 360 out sooner.

-

of course, fanboys love to pretend MS pulled out for no reason, when their system was finally becoming profitable. It wouldn't make sense for them to do so - but that that's the story the fanboys tell - the reality is, nVidia screwed MS over, and hard, and MS took the fall.

subrosian

could you give me a link?

not saying i dont believe you (i already knew this) but i cant seem to find oone

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HuusAsking

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#62 HuusAsking
Member since 2006 • 15270 Posts

Microsoft was required by law to stop producing the xbox - they didn't want to stop, they were given NO CHOICE. nVidia revoked their contracts on the GPU used in the Xbox, without which it was impossible for MS to have the system. They were running to produce as many as they could before the contract ran up, and when it did, nVidia basically said "you can pay us a huge sum of money, or we'll sue you if you ever produce another Xbox". MS couldn't pay - so they were forced to get the 360 out sooner.

-

of course, fanboys love to pretend MS pulled out for no reason, when their system was finally becoming profitable. It wouldn't make sense for them to do so - but that that's the story the fanboys tell - the reality is, nVidia screwed MS over, and hard, and MS took the fall.

subrosian
How was nVidia able to revoke the contract? Or did the contract simply expire due to time?
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blue_hazy_basic

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#63 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

Microsoft was required by law to stop producing the xbox - they didn't want to stop, they were given NO CHOICE. nVidia revoked their contracts on the GPU used in the Xbox, without which it was impossible for MS to have the system. They were running to produce as many as they could before the contract ran up, and when it did, nVidia basically said "you can pay us a huge sum of money, or we'll sue you if you ever produce another Xbox". MS couldn't pay - so they were forced to get the 360 out sooner.

-

of course, fanboys love to pretend MS pulled out for no reason, when their system was finally becoming profitable. It wouldn't make sense for them to do so - but that that's the story the fanboys tell - the reality is, nVidia screwed MS over, and hard, and MS took the fall.

subrosian
Haven't heard this before, but I do think MS were hard on xbox users for not supporting the remaining 360's with software after it got the axe.
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subrosian

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#64 subrosian
Member since 2005 • 14232 Posts

How was nVidia able to revoke the contract? Or did the contract simply expire due to time?HuusAsking

nVidia refused to lower the price they were charging Microsoft, by doing so they made it too expensive for Microsoft to continue manufacturing the Xbox. In 2002 they were in price negotiations with MS, which fell through, and the manufacturing continued into 2003. However, because these negotiations fell through, MS literally had to pay a huge sum of money for each Xbox being manufactured - as the price of the console fell, to match the competition, this resulted in MS subsidizing the console to a large degree - this in part is why MS lost billions of dollars last generation - and why the Xbox 360 is using an ATI GPU.

-

So to answer your question - nVidia didn't revoke the contract, so much as refuse to charge Microsoft a fair price to use their GPU. This left Microsoft with no ability to continue the Xbox's life - they had to stop manufacturing them as soon as possible, because it was costing them so much money. Typically parts designers lower the price of their parts each year to make a console cheaper - but nVidia didn't want to work with MS, and that's why the Xbox isn't around today while the PS2 and GCN are still on store shelves.

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BreakingPoint8

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#65 BreakingPoint8
Member since 2007 • 3347 Posts

It's also common knowledge that Microsoft were losing money off of each Xbox console sold up until the very end. The Xbox also had a price drop down to $199 6 months after launch.

In contrast, Microsoft has been making profit off of each Xbox 360 sold since early 2007 and has barely dropped the price since launching in November 2005.

With the success of the Wii and it's dated hardware capabilities, there's no reason for Microsoft or Sony to launch until 2011 at the earliest. Especially considering the amount of revenue they have to make up after taking hits early on this generation.

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akif22

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#66 akif22
Member since 2003 • 16012 Posts

bar a must have launch exlcusive, i won't be an early adopter (mainly due to the notoriety of RROD)

but i'll still get one pretty soon

M$ are giving us gamers what we want IMO .. it's helped with bringing would-be PC games to consoles .. maybe halo, gears etc would never have been released on a console without them

i just hope they leave RARE alone .. let them work away on their games in peace and with no time restraints / influence, so that they can try to get back to their best

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deactivated-5f89ab8e63049

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#67 deactivated-5f89ab8e63049
Member since 2007 • 3182 Posts
The same interview also says "Our view is we will be selling Xbox 360 for a long time". Crisis averted.
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subrosian

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#68 subrosian
Member since 2005 • 14232 Posts

The same interview also says "Our view is we will be selling Xbox 360 for a long time". Crisis averted.SpigleyMcCheese

Microsoft will outright own all of the parts inside the Xbox 720 - they're designing them in-house this time, so it should be one of their most cost-effective and long-lived systems. That said, the transition from 360 -> 720 will be an odd one.

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st1ka

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#69 st1ka
Member since 2008 • 8179 Posts

[QUOTE="SpigleyMcCheese"]The same interview also says "Our view is we will be selling Xbox 360 for a long time". Crisis averted.subrosian

Microsoft will outright own all of the parts inside the Xbox 720 - they're designing them in-house this time, so it should be one of their most cost-effective and long-lived systems. That said, the transition from 360 -> 720 will be an odd one.

why do you say that?

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GunSmith1_basic

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#70 GunSmith1_basic
Member since 2002 • 10548 Posts

jesus consolites, why do you want to stay with old hardware all the time? i like what microsoft is doing, speeding up the gaming industry in terms of techRiki101

Reducing the length of a console gen is a threat to consoles as an idea. Just like ms and sony did by making their consoles so expensive. The difference between consoles and pcs as a gaming platform is that consoles are supposed to be a mass market item. Consoles definitely are still all of that because of they are cheaper and simpler but the difference is shrinking. There has to be a point where we will all just wonder why anyone is even bothering to make a console at all, if this current trend of increasing cost and decreasing lifespan becomes the norm. (btw, 2011 wouldn't be that terrible, but if sony is the model then they should go to 2012)

maybe all future consoles will be like the wii... but even the wii's appeal could be replaced by peripheral motion sensing, IR pointing, etc..

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crunchUK

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#71 crunchUK
Member since 2007 • 3050 Posts

[QUOTE="Riki101"]jesus consolites, why do you want to stay with old hardware all the time? i like what microsoft is doing, speeding up the gaming industry in terms of techGunSmith1_basic

Reducing the length of a console gen is a threat to consoles as an idea. Just like ms and sony did by making their consoles so expensive. The difference between consoles and pcs as a gaming platform is that consoles are supposed to be a mass market item. Consoles definitely are still all of that because of they are cheaper and simpler but the difference is shrinking. There has to be a point where we will all just wonder why anyone is even bothering to make a console at all, if this current trend of increasing cost and decreasing lifespan becomes the norm. (btw, 2011 wouldn't be that terrible, but if sony is the model then they should go to 2012)

maybe all future consoles will be like the wii... but even the wii's appeal could be replaced by peripheral motion sensing, IR pointing, etc..

better still: jesus hermits why do you upgrade your plaform every six months????

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deactivated-57af49c27f4e8

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#72 deactivated-57af49c27f4e8
Member since 2005 • 14149 Posts
whenever it's announced with a price point i'm putting that money aside with tax to buy it.
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Fignewton50

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#73 Fignewton50
Member since 2003 • 3748 Posts
[QUOTE="subrosian"]

[QUOTE="SpigleyMcCheese"]The same interview also says "Our view is we will be selling Xbox 360 for a long time". Crisis averted.st1ka

Microsoft will outright own all of the parts inside the Xbox 720 - they're designing them in-house this time, so it should be one of their most cost-effective and long-lived systems. That said, the transition from 360 -> 720 will be an odd one.

why do you say that?

Because they will be going from hardware other companies have rights to in the 360, to hardware they have complete control over in the "720".

I believe Intel owns the rights to the processor used in the Xbox. If Microsoft wanted to use that chip in the 360 to allow full B/C they would have had to pay Intel royalties, which is why all B/C on the 360 is software emulation. Basically they wont be able to use a lot of the elements of the 360 in the next console.

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HuusAsking

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#74 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="subrosian"]

[QUOTE="SpigleyMcCheese"]The same interview also says "Our view is we will be selling Xbox 360 for a long time". Crisis averted.st1ka

Microsoft will outright own all of the parts inside the Xbox 720 - they're designing them in-house this time, so it should be one of their most cost-effective and long-lived systems. That said, the transition from 360 -> 720 will be an odd one.

why do you say that?

If they're designing the CPU and GPU in-house, then how will they gain access to IBM's resources to create a POWER-compatible processor like the Xenon? And with AMD/ATI for a GPU comparable to the Xenos? Remember, Microsoft isn't a hardware company at heart, so does it have the experience and technical know-how to create processors, particularly backwards-compatible processors? BC is bound to be a boon, after Nintendo harped it to death with the Wii (which is the only current-gen console that was, is, and will be hardware-backward-compatible with its predecessor--its CPU and GPU are both evolutionary improvements on the GameCube's hardware, which allows for this).
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HuusAsking

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#75 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="st1ka"][QUOTE="subrosian"]

[QUOTE="SpigleyMcCheese"]The same interview also says "Our view is we will be selling Xbox 360 for a long time". Crisis averted.Fignewton50

Microsoft will outright own all of the parts inside the Xbox 720 - they're designing them in-house this time, so it should be one of their most cost-effective and long-lived systems. That said, the transition from 360 -> 720 will be an odd one.

why do you say that?

Because they will be going from hardware other companies have rights to in the 360, to hardware they have complete control over in the "720".

I believe Intel owns the rights to the processor used in the Xbox. If Microsoft wanted to use that chip in the 360 to allow full B/C they would have had to pay Intel royalties, which is why all B/C on the 360 is software emulation. Basically they wont be able to use a lot of the elements of the 360 in the next console.

Actually, Microsoft already owns all rights to the 360 IP. It was a clause in the contracts with IBM and then ATI to design the CPU and GPU (respectively).
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Steppy_76

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#76 Steppy_76
Member since 2005 • 2858 Posts

[QUOTE="SpigleyMcCheese"]The same interview also says "Our view is we will be selling Xbox 360 for a long time". Crisis averted.subrosian

Microsoft will outright own all of the parts inside the Xbox 720 - they're designing them in-house this time, so it should be one of their most cost-effective and long-lived systems. That said, the transition from 360 -> 720 will be an odd one.

No, it should be a fairly normal transition. There are basically two types of buyers, early adopters and the mainstream(obviously not that black and white, but the shades of gray are fairly small). You sell to the minority(the early adopters)at a high price, and the majority at a lower price. When the 720 comes out, that machine will be for the hardcore, and the mainstream will buy the cheap 360. Those who bought the 360 early likely will buy a 720 early, and those who buy the 360 late won't be ready for the 720 until late. Having both bases covered is ideal. What exactly will make the transisiton "odd"? By developing "inhouse" means the same thing as they did this gen. They won't be purchasing chips from a GPU maker, they'll buy a design and have it manufactured for themselves.
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Willy105

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#77 Willy105
Member since 2005 • 26208 Posts

It's too early to be thinking about a new console.

The currect ones have only been around for two years!

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HuusAsking

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#78 HuusAsking
Member since 2006 • 15270 Posts

It's too early to be thinking about a new console.

The currect ones have only been around for two years!

Willy105
The 360 is in its third year. And the projected timeframe is five years into its lifespan.
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HuusAsking

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#79 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="subrosian"]

[QUOTE="SpigleyMcCheese"]The same interview also says "Our view is we will be selling Xbox 360 for a long time". Crisis averted.Steppy_76

Microsoft will outright own all of the parts inside the Xbox 720 - they're designing them in-house this time, so it should be one of their most cost-effective and long-lived systems. That said, the transition from 360 -> 720 will be an odd one.

No, it should be a fairly normal transition. There are basically two types of buyers, early adopters and the mainstream(obviously not that black and white, but the shades of gray are fairly small). You sell to the minority(the early adopters)at a high price, and the majority at a lower price. When the 720 comes out, that machine will be for the hardcore, and the mainstream will buy the cheap 360. Those who bought the 360 early likely will buy a 720 early, and those who buy the 360 late won't be ready for the 720 until late. Having both bases covered is ideal. What exactly will make the transisiton "odd"?

Odd in terms of hardware, especially if backward compatibility is to be desired.
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Steppy_76

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#80 Steppy_76
Member since 2005 • 2858 Posts
I don't see how. SInce they do own the IP of the 360, they can incorporate anything needed for BC into the design, and with Direct X being the API which builds in and of itself anyway I don't see how it will be hard.
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subrosian

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#81 subrosian
Member since 2005 • 14232 Posts
[QUOTE="subrosian"]

[QUOTE="SpigleyMcCheese"]The same interview also says "Our view is we will be selling Xbox 360 for a long time". Crisis averted.st1ka

Microsoft will outright own all of the parts inside the Xbox 720 - they're designing them in-house this time, so it should be one of their most cost-effective and long-lived systems. That said, the transition from 360 -> 720 will be an odd one.

why do you say that?

The Wii market, the standardization of HD, and the shift towards more in-house design. It makes me wonder what sort of system we'll see from MS. They won't ever gamble their core market, but what will they do to make their core market drawn even more towards their system?

It'll be worth watching - I wouldn't feel comfortable speculating just yet.

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comstrikeiscool

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#82 comstrikeiscool
Member since 2004 • 3616 Posts
What's wrong with a 5 year life span? I think 10 is way too long. Tech gets outdated way too fast...10 years is well, a long time.
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blue_hazy_basic

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#83 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="GunSmith1_basic"]

[QUOTE="Riki101"]jesus consolites, why do you want to stay with old hardware all the time? i like what microsoft is doing, speeding up the gaming industry in terms of techcrunchUK

Reducing the length of a console gen is a threat to consoles as an idea. Just like ms and sony did by making their consoles so expensive. The difference between consoles and pcs as a gaming platform is that consoles are supposed to be a mass market item. Consoles definitely are still all of that because of they are cheaper and simpler but the difference is shrinking. There has to be a point where we will all just wonder why anyone is even bothering to make a console at all, if this current trend of increasing cost and decreasing lifespan becomes the norm. (btw, 2011 wouldn't be that terrible, but if sony is the model then they should go to 2012)

maybe all future consoles will be like the wii... but even the wii's appeal could be replaced by peripheral motion sensing, IR pointing, etc..

better still: jesus hermits why do you upgrade your plaform every six months????

They don't, more misinformed consolite information
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HuusAsking

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#84 HuusAsking
Member since 2006 • 15270 Posts
I don't see how. SInce they do own the IP of the 360, they can incorporate anything needed for BC into the design, and with Direct X being the API which builds in and of itself anyway I don't see how it will be hard.Steppy_76
Because Microsoft is a software company at heart, not a hardware company. IOW, do they possess the technical expertise to actually be making their own processors? Or will it be like last time, with Microsoft enlisting technical assitance from the likes of IBM and AMD/ATI?