Xbox 360 vs. Playstation 3: The Truth!! (Long, but good, read)

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navyguy21

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#1 navyguy21
Member since 2003 • 17908 Posts

hey guys, i decided to create this thread because of all the fuss over which one is more powerful, or which games cant be done on what system. Then i noticed that people flood those threads with useless, and often incorrect information. So here is an article done about the consoles by an experienced game programmer. Now this article was published in 2006, but keep in mind that FACTS dont change, but opinions do, so this article is still valid. (you dont question the bible because it was written so long ago do you??) So just sit back, take off the fanboy goggles for a minute, dive in, and enjoy!! Discuss.......

Best Article You'll Ever Read!!

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Lionheart08

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#2 Lionheart08
Member since 2005 • 15814 Posts
...okay I'll be honest, I'm not a tech guy so a lot of that went over my head. I'm just going with past experience and saying they're both about on a even level with some games looking better on the other.
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BobSacamento

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#3 BobSacamento
Member since 2003 • 4340 Posts
that article is over 2 years old, and was released at the same time the PS3 came out
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ronniepage588

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#4 ronniepage588
Member since 2003 • 4188 Posts
that article is over 2 years old, and was released at the same time the PS3 came outBobSacamento
this /thread
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lancedgt

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#5 lancedgt
Member since 2006 • 188 Posts
Published November 13, 2006 epic failure
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d_originaldappa

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#6 d_originaldappa
Member since 2008 • 89 Posts

I don't see what's the fuss.

One of the two has the edge hardwarewise. That doesn't mean better looking games. How the technology is utilized and how well the hardware is controlled counts. I've seen many screen shots of 360, ps3 and pc games that only look slightly different. Maybe a slight bit of draw distance or texture clarity, most of them can be matched by just modifying the brightness, hue, contrast settings etc.

For example, they say that gears of war looks better on the PC. I have it for the pc and it looks great. I've played it on a 360 before and it still looks great. If it were as drastic as standard definition to HD then we could go scream about something.

This reminds me about dual vs. quad core cpus. Quad cores have the powerful advantage but very few apps can utilize its power so it only gives a slight performance boost. Until those extra cores are utilized, it doesn't count. (crysis is one of the exceptions)

Until that time, it's an even playing field, 360, PS3 and even the PC.

A good example is xbox vs ps2. Now that's something you can see.

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navyguy21

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#7 navyguy21
Member since 2003 • 17908 Posts
Published November 13, 2006 epic failurelancedgt
Did you read my post?? Facts dont change man!! So you think that the specs of both consoles have changed since 2006??
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black_tempest

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#8 black_tempest
Member since 2008 • 2459 Posts
[QUOTE="navyguy21"]

hey guys, i decided to create this thread because of all the fuss over which one is more powerful, or which games cant be done on what system. Then i noticed that people flood those threads with useless, and often incorrect information. So here is an article done about the consoles by an experienced game programmer. Now this article was published in 2006, but keep in mind that FACTS dont change, but opinions do, so this article is still valid. (you dont question the bible because it was written so long ago do you??) So just sit back, take off the fanboy goggles for a minute, dive in, and enjoy!! Discuss.......

Best Article You'll Ever Read!!

Actually I do question the bible because it was written so long ago :?
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deathtoallgods

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#9 deathtoallgods
Member since 2007 • 577 Posts
[QUOTE="navyguy21"]

hey guys, i decided to create this thread because of all the fuss over which one is more powerful, or which games cant be done on what system. Then i noticed that people flood those threads with useless, and often incorrect information. So here is an article done about the consoles by an experienced game programmer. Now this article was published in 2006, but keep in mind that FACTS dont change, but opinions do, so this article is still valid. (you dont question the bible because it was written so long ago do you??) So just sit back, take off the fanboy goggles for a minute, dive in, and enjoy!! Discuss.......

Best Article You'll Ever Read!!

I question the bible, but I don't question facts you are correct. 360 = PS3.
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navyguy21

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#10 navyguy21
Member since 2003 • 17908 Posts
[QUOTE="black_tempest"][QUOTE="navyguy21"]

hey guys, i decided to create this thread because of all the fuss over which one is more powerful, or which games cant be done on what system. Then i noticed that people flood those threads with useless, and often incorrect information. So here is an article done about the consoles by an experienced game programmer. Now this article was published in 2006, but keep in mind that FACTS dont change, but opinions do, so this article is still valid. (you dont question the bible because it was written so long ago do you??) So just sit back, take off the fanboy goggles for a minute, dive in, and enjoy!! Discuss.......

Best Article You'll Ever Read!!

Actually I do question the bible because it was written so long ago :?

lol, ok then??? I was just giving an example because i know how people on SW are sensitive to older articles, but some act like the specs of the consoles can change
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Skittles_McGee

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#11 Skittles_McGee
Member since 2008 • 9136 Posts
One has better overall capabilities, but the other has more compatible hardware (as in the tech is more optimized, but weaker).
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BobSacamento

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#12 BobSacamento
Member since 2003 • 4340 Posts

why is the ps3 hardware better?

besides the "possibility" that the cell can be better than the 3-core xenos - all the other stuff is the same

both have 512RAM, and the GPU's are about equal, in fact i think the Xenon might actually be better if i recall..

either way bad move on sony's part

with the cell, the blu-ray was smart because eventually it's going to become critical for game developers, and MS will be screwed

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Ragashahs

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#13 Ragashahs
Member since 2005 • 8785 Posts
okay tried reading it but it's obvious that it was way over my head i'll just say this PS3 is going to have teh console graphics king with KZ2 & heavy rain IMO and until i see something eual or greater than that i think PS3 is more powerful
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Theverydeepend

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#14 Theverydeepend
Member since 2008 • 520 Posts
You can never take the fan out of a fanboy until a generation after their console.
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BobSacamento

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#15 BobSacamento
Member since 2003 • 4340 Posts

i think the graphics are going to stay almost identical with the occasional outlier

ps3 will come out with something thats amazing and OMG Teh Ps3 GraphixxxSXX then 2 months later xbox

its roughly teh same hardware - its not the system its the developer

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RotaryRX7

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#16 RotaryRX7
Member since 2003 • 7184 Posts
[QUOTE="BobSacamento"]that article is over 2 years old, and was released at the same time the PS3 came outronniepage588
this /thread

Also, the author said that Heavenly Sword was a good example of the PS3's CPU utilized very well. :|
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ronvalencia

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#17 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="navyguy21"]

hey guys, i decided to create this thread because of all the fuss over which one is more powerful, or which games cant be done on what system. Then i noticed that people flood those threads with useless, and often incorrect information. So here is an article done about the consoles by an experienced game programmer. Now this article was published in 2006, but keep in mind that FACTS dont change, but opinions do, so this article is still valid. (you dont question the bible because it was written so long ago do you??) So just sit back, take off the fanboy goggles for a minute, dive in, and enjoy!! Discuss.......

Best Article You'll Ever Read!!

The article is looking at relative specs from the surface i.e. CPU = CPU and GPU = GPU. The article fails to map out processing topologies between the consoles. Like SPEs, GPUs's shaders are also stream processors.
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PrinceofSarcasm

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#18 PrinceofSarcasm
Member since 2008 • 1743 Posts
im happy with my ps3 and your happy with your 360. That my friend is all that matters
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ronvalencia

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#19 ronvalencia
Member since 2008 • 29612 Posts

hey guys, i decided to create this thread because of all the fuss over which one is more powerful, or which games cant be done on what system. Then i noticed that people flood those threads with useless, and often incorrect information. So here is an article done about the consoles by an experienced game programmer. Now this article was published in 2006, but keep in mind that FACTS dont change, but opinions do, so this article is still valid. (you dont question the bible because it was written so long ago do you??) So just sit back, take off the fanboy goggles for a minute, dive in, and enjoy!! Discuss.......

Best Article You'll Ever Read!!

navyguy21

Please read NVidia's whitepaper on G7X vs G8X. Goto document's page 31 (or PDF page 39) on "Decoupled Shader Math and Texture Operations".

Theoretical numbers are meaningless when G7x (i.e. RSX) family can't process shader/math and textures operation in a concurrent manner.

To quote NVIDIA "For comparison, a GeForce 7 Series GPU texture address calculation was interleaved with shader floating-point math operations in Shader Unit 1 of a pixel pipeline. Although this design was chosen to optimize die size, power, and performance, it could cause some shader math bottlenecks when textures were fetched, preventing use of a shader processor until the texture was retrieved. GeForce 8800 GPUs attacks the shader math and texture processing efficiency problem by decoupling shader and texture operations so that texture operations can be performed independent of shader math operations. Figure 22 illustrates math operations (not dependent on specific texture data being fetched) that can be executed while one or more textures are being fetched from frame buffer memory, or in the worst case, from system memory. Shader processor utilization is improved. In effect, while a thread fetching a texture is executing, the GeForce 8800 GPU's GigaThread technology can swap in other threads to execute, ensuring that shader processors are never idle when other work needs to done"

The article's GPU "ops per second" numbers is debunked by NVIDIA's G7x vs G8x whitepaper.

NVidia's own G80 vs G7X white paper is interesting since G80's improvements highlight G7X's design flaws.