[QUOTE="BoxingandGaming"][QUOTE="superclocked"]Not one developer is quoted in that wall of text. Developer tweets all say the same thing. The systems are nearly identical...Kaz_Son
You truly are a delusional xbot...so blinded to reality. Not only is the article undeniable proof....but fine...here is a tweet from a developer who collaborates everything thats already been said many times by many.. Watch him cover his ears and say he know more than devs lol.http://www.videogamer.com/news/xbox_one_and_ps4_have_no_advantage_over_the_other_says_redlynx.html
Speaking to VideoGamer.com at E3, Ilvessuo said: " Obviously we have been developing this game for a while and you can see the comparisons. I would say if you know how to use the platform they are both very powerful. I don't see a benefit over the other with any of the consoles."
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http://www.videogamer.com/xboxone/metal_gear_solid_5_the_phantom_pain/news/ps4_and_xbox_one_power_difference_is_minimal_says_kojima.html
"The difference is small, and I don't really need to worry about it," he said, suggesting versions for Xbox One and PS4 won't be dramatically different.
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http://gamingbolt.com/ubisoft-explains-the-difference-between-ps4-and-xbox-one-versions-of-watch_dogs
"Of course, the Xbox One isnt to be counted out. We asked Guay how the Xbox One version of Watch_Dogs would be different compared to the PC and PS4 versions of the game, to which he replied that, The Xbox One is a powerful platform, as of now we do not foresee a major difference in on screen result between the PS4 and the Xbox One. Obviously since we are still working on pushing the game on these new consoles, we are still doing R&D."
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link
"We're still very much in the R&D period, that's what I call it, because the hardware is still new," Guay answered. "It's obvious to us that its going to take a little while before we can get to the full power of those machines and harness everything. But, even now we realise that both of them have comparable power, and for us thats good, but everyday it changes almost. Were pushing it and were going to continue doing that until [Watch Dogs] ship date."
http://www.polygon.com/2013/8/1/4580380/carmack-on-next-gen-console-hardware-very-close-very-good
Carmack on next-gen console hardware: 'very close,' 'very good'
http://www.inquisitr.com/953465/xbox-one-vs-playstation-4-game-developers-say-its-a-draw/
"When talking about the PlayStation 4 and Xbox One, John Carmack said they are both very close and very good. John Carmack is the id Software technical director responsible for Doom and Quake. Many other games use the game engines and graphics effects he had a hand in inventing. So when John Carmack says he feels the two gaming consoles bring essentially the same capabilities to developers, its probably wise to believe him."
http://www.edge-online.com/news/gaijin-games-on-why-war-thunder-isnt-coming-to-xbox-one/
How much more powerful?
AY: It depends what youre doing. GPU, like 40 per cent more powerful. DDR5 is basically 50 per cent more powerful than DDR3, but the memory write [performance] is bigger on Xbox One so it depends on what youre doing.
How is that going to translate to on-screen results for the kinds of games you want to make? So to optimise War Thunder on both consoles you could hypothetically make a better, prettier version on PS4?
AY: Yep.
KY: Probably yes. But again, thats not a very big deal.
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