xbox one and Wii U don't have anything that tops EVE: Valkyrie.

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N64DD

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#1 N64DD
Member since 2015 • 13167 Posts

EVE: Valkyrie is a PS VR game that lets you dog fight like never before. There is nothing out there like it.

The more and more games come out, and the more that people get PS VR's this christmas, the more I think it'll force Nintendo to go VR and Microsoft to go VR for their consoles.

Whatcha guys think?

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Primorandomguy

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#2 Primorandomguy
Member since 2014 • 3368 Posts

I think you're wrong.

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N64DD

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#3 N64DD
Member since 2015 • 13167 Posts

@primorandomguy said:

I think you're wrong.

Why is that?

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Primorandomguy

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#4 Primorandomguy
Member since 2014 • 3368 Posts

@n64dd: A PSVR game being better than the entire Wii U and Xbox One library is laughable. Most people think the worst thing about VR is the crap library for it at the moment.

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#5  Edited By QuadKnight
Member since 2015 • 12916 Posts

I agree.

It's become the top game I play everyday. I haven't touched Star Citizen in weeks and Elite Dangerous gets occasional play from me because I'm too busy being immersed in Eve Valkyrie. VR really makes cockpit and space sim games come alive. There's really nothing out there like it, I can't wait to play the Rogue One Star Wars game this holiday that comes with Battlefront. I think MS will definitely jump on the VR bandwagon soon (they are already doing it by partnering with 3rd party), I dunno about Nintendo yet. But yea VR games are the future and I can't wait for more people to get on board the VR hype train :P.

I think Sony is going to sell a lot of PSVRs this holiday. Once people try Eve Valkyrie and RIGS on their friends' VR headsets they'll wanna buy it :D

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N64DD

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#6 N64DD
Member since 2015 • 13167 Posts

@primorandomguy said:

@n64dd: A PSVR game being better than the entire Wii U and Xbox One library is laughable. Most people think the worst thing about VR is the crap library for it at the moment.

There is no experience on either of those systems like it.

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N64DD

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#7 N64DD
Member since 2015 • 13167 Posts

@quadknight said:

I agree.

It's become the top game I play everyday. I haven't touched Star Citizen in weeks and Elite Dangerous gets occasional play from me because I'm too busy being immersed in Eve Valkyrie. VR really makes cockpit and space sim games come alive. There's really nothing out there like it, I can't wait to play the Rogue One Star Wars game this holiday that comes with Battlefront. I think MS will definitely jump on the VR bandwagon soon (they are already doing it by partnering with 3rd party), I dunno about Nintendo yet. But yea VR games are the future and I can't wait for more people to get on board the VR hype train :P

Agreed. As soon as you learn how to barrel roll through gaps in large star ships and whip around asteroids and ambush people the game becomes unreal.

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#8  Edited By QuadKnight
Member since 2015 • 12916 Posts

@n64dd said:
@quadknight said:

I agree.

It's become the top game I play everyday. I haven't touched Star Citizen in weeks and Elite Dangerous gets occasional play from me because I'm too busy being immersed in Eve Valkyrie. VR really makes cockpit and space sim games come alive. There's really nothing out there like it, I can't wait to play the Rogue One Star Wars game this holiday that comes with Battlefront. I think MS will definitely jump on the VR bandwagon soon (they are already doing it by partnering with 3rd party), I dunno about Nintendo yet. But yea VR games are the future and I can't wait for more people to get on board the VR hype train :P

Agreed. As soon as you learn how to barrel roll through gaps in large star ships and whip around asteroids and ambush people the game becomes unreal.

Oh yea, I feel like I'm in Battlestar Galactica or Star Wars every time I play Eve Valkyrie. It's totally unreal once you learn how to fly properly. I really love the sense of scale and atmosphere in it. There needs to be more space combat games in VR, I'll buy all of them. Funny enough, the only reason I'm considering buying COD: Infinite Warfare this year is because of the VR space combat mission they have in the story mode. I hope it's good :D

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N64DD

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#9 N64DD
Member since 2015 • 13167 Posts

@quadknight said:
@n64dd said:
@quadknight said:

I agree.

It's become the top game I play everyday. I haven't touched Star Citizen in weeks and Elite Dangerous gets occasional play from me because I'm too busy being immersed in Eve Valkyrie. VR really makes cockpit and space sim games come alive. There's really nothing out there like it, I can't wait to play the Rogue One Star Wars game this holiday that comes with Battlefront. I think MS will definitely jump on the VR bandwagon soon (they are already doing it by partnering with 3rd party), I dunno about Nintendo yet. But yea VR games are the future and I can't wait for more people to get on board the VR hype train :P

Agreed. As soon as you learn how to barrel roll through gaps in large star ships and whip around asteroids and ambush people the game becomes unreal.

Oh yea, I feel like I'm in Battlestar Galactica or Star Wars every time I play Eve Valkyrie. It's totally unreal once you learn how to fly properly. I really love the sense of scale and atmosphere in it. There needs to be more space combat games in VR, I'll buy all of them. Funny enough, the only reason I'm considering buying COD: Infinite Warfare this year is because of the VR space combat mission they have in the story mode. I hope it's good :D

I'm excited for the Battlefront VR like you mentioned..btw...have you tried RIGS out?

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iandizion713

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#10  Edited By iandizion713
Member since 2005 • 16025 Posts

@n64dd: We got Star Fox.

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#11 DaVillain  Moderator
Member since 2014 • 58716 Posts

@n64dd: The only Dogfighting game I can think of that Wii U has is just Star Fox: Zero that came out this year but even then, it wasn't that good of a game and that doesn't top off Eve: Valkyrie and MS really don't have any good sci-fi space shooters besides Elite: Dangerous.

I can say is, PSVR is the cheapest and more VR fun to play for since it does has lots of great VR games like Rigs and Eve at this point. Black Friday and Christmas is gonna make a killing.

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kvally

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#12 kvally
Member since 2014 • 8445 Posts

Well, the Xbox doesn't have VR. I don't think the Wii U does either (or does it?, I don't pay attention to Nintendo). It doesn't look like this multiplatform game fared very well though:

http://www.metacritic.com/game/playstation-4/eve-valkyrie/critic-reviews

74 on PS

69 on PC

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N64DD

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#13 N64DD
Member since 2015 • 13167 Posts

@kvally said:

Well, the Xbox doesn't have VR. I don't think the Wii U does either (or does it?, I don't pay attention to Nintendo). It doesn't look like this multiplatform game fared very well though:

http://www.metacritic.com/game/playstation-4/eve-valkyrie/critic-reviews

74 on PS

69 on PC

Don't care about reviews. Play the game.

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#14  Edited By iandizion713
Member since 2005 • 16025 Posts

@n64dd: Amen, Star Fox Zero got a lot of bad scores too, but it was still a lot of fun.

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N64DD

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#15  Edited By N64DD
Member since 2015 • 13167 Posts

@iandizion713 said:

@n64dd: Amen, Star Fox Zero got a lot of bad scores too, but it was still a lot of fun.

It was decent. It is nowhere near the level of EVE: Valkyrie though.

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deactivated-58abb194ab6fb

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#16 deactivated-58abb194ab6fb
Member since 2010 • 3984 Posts

Well seeing that Xbox nor Nintendo have VR, that's kind of a pointless claim. Wait until both of them get VR and then we can have a discussion.

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#17 DaVillain  Moderator
Member since 2014 • 58716 Posts

@n64dd: Question, does No Man's Sky get PSVR support?

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#18 kvally
Member since 2014 • 8445 Posts

@n64dd said:
@kvally said:

Well, the Xbox doesn't have VR. I don't think the Wii U does either (or does it?, I don't pay attention to Nintendo). It doesn't look like this multiplatform game fared very well though:

http://www.metacritic.com/game/playstation-4/eve-valkyrie/critic-reviews

74 on PS

69 on PC

Don't care about reviews. Play the game.

Good point, and I totally agree.

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#19  Edited By QuadKnight
Member since 2015 • 12916 Posts

@n64dd said:
@quadknight said:
@n64dd said:
@quadknight said:

I agree.

It's become the top game I play everyday. I haven't touched Star Citizen in weeks and Elite Dangerous gets occasional play from me because I'm too busy being immersed in Eve Valkyrie. VR really makes cockpit and space sim games come alive. There's really nothing out there like it, I can't wait to play the Rogue One Star Wars game this holiday that comes with Battlefront. I think MS will definitely jump on the VR bandwagon soon (they are already doing it by partnering with 3rd party), I dunno about Nintendo yet. But yea VR games are the future and I can't wait for more people to get on board the VR hype train :P

Agreed. As soon as you learn how to barrel roll through gaps in large star ships and whip around asteroids and ambush people the game becomes unreal.

Oh yea, I feel like I'm in Battlestar Galactica or Star Wars every time I play Eve Valkyrie. It's totally unreal once you learn how to fly properly. I really love the sense of scale and atmosphere in it. There needs to be more space combat games in VR, I'll buy all of them. Funny enough, the only reason I'm considering buying COD: Infinite Warfare this year is because of the VR space combat mission they have in the story mode. I hope it's good :D

I'm excited for the Battlefront VR like you mentioned..btw...have you tried RIGS out?

Yea, I bought it a few days ago. It's awesome, I love piloting the RIGS.

I won a season offline and went to play online and had a blast. The game's online mode is really good. Only downside to the game is the long matchmaking and some of the bots in offline mode are a bit too good. Other than that the game is ridiculously good IMO. It reminds me of the movie Robot Jox for some reason....

Loading Video...

except you're piloting much more nimble robots.

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QuadKnight

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#20 QuadKnight
Member since 2015 • 12916 Posts

@davillain- said:

@n64dd: Question, does No Man's Sky get PSVR support?

No PSVR support since Sean Murray has gone into hiding lol. You can play it in Cinematic mode in VR, it's quite nice in that mode on the big virtual screen.

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#21 DaVillain  Moderator
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@quadknight said:

No PSVR support since Sean Murray has gone into hiding lol. You can play it in Cinematic mode in VR, it's quite nice in that mode on the big virtual screen.

Cinematic Mode is fine by me, I still play No Man's Sky every now and then. Just waiting for the PSVR hype to die down so I can pick up my VR set.

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#22 oflow
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@n64dd: we'll have to wait til Xbox gets VR to actually compare. both ED and Everspace are VR compatible on PC and both are on Xbox. I've tried all three games in VR and Both ED and Everspace have comparable VR dogfighting to Eve Valkyrie.

But I do agree cockpit games and games with control panels are what VR should be focusing on right now. Those and horror games. They show the best qualities of the tech but for some reason all the VR devs want to make shooters.

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#23  Edited By gago-gago
Member since 2009 • 12138 Posts

Yes because Nintendo and Xbox does not have VR but Eve Valkyrie is not an PSVR exclusive as it could be played on Microsoft Windows so you could say yes Microsoft have Eve Valkyrie and could easily port it over Xbox whenever or if ever they do Xbox VR easily.

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#24 cainetao11
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@n64dd said:
@primorandomguy said:

@n64dd: A PSVR game being better than the entire Wii U and Xbox One library is laughable. Most people think the worst thing about VR is the crap library for it at the moment.

There is no experience on either of those systems like it.

In the immortal words of cows in 2006-2007, "just wait".

None of this is "forcing" Microsoft to go VR. They have openly stated VR will be apart of the experience with the Scorpio. I guess they know themselves these standard consoles don't do VR the justice it deserves.

I am glad you are enjoying it, I hope it sells well. I want my SNE to keep going up, increasing my profits on it. Buy another, wont you?

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#25 cainetao11
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@kvally said:

Well, the Xbox doesn't have VR. I don't think the Wii U does either (or does it?, I don't pay attention to Nintendo). It doesn't look like this multiplatform game fared very well though:

http://www.metacritic.com/game/playstation-4/eve-valkyrie/critic-reviews

74 on PS

69 on PC

74/100 is not a bad score dude. I bet they are right and it does provide a fun experience. I'm just not interested in VR in the outset. I rather buy my Pro then spend that money on a PSVR

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#26  Edited By ni6htmare01
Member since 2005 • 3990 Posts

I'm more curious and see how Resident Evil 7 will play in VR.. That should be wild!

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#27 aigis
Member since 2015 • 7355 Posts

@iandizion713 said:

@n64dd: Amen, Star Fox Zero got a lot of bad scores too, but it was still a lot of fun.

We dont talk about Star Fox Zero...

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#28 Shewgenja
Member since 2009 • 21456 Posts

Was hoping I'd get to post before the first Lem made the claim about "most people" because, hilariously, PSVR has been outselling the XBox One since it released.

Funny that.

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#29  Edited By xhawk27
Member since 2010 • 12194 Posts

Xbox Scorpio is going to have VR games.

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#30 iandizion713
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@aigis said:
@iandizion713 said:

@n64dd: Amen, Star Fox Zero got a lot of bad scores too, but it was still a lot of fun.

We dont talk about Star Fox Zero...

I know, just like we dont talk about Zero Time Dilemma.

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#31  Edited By aigis
Member since 2015 • 7355 Posts

@iandizion713 said:
@aigis said:
@iandizion713 said:

@n64dd: Amen, Star Fox Zero got a lot of bad scores too, but it was still a lot of fun.

We dont talk about Star Fox Zero...

I know, just like we dont talk about Zero Time Dilemma.

Naw, ztd was good and you know it >.<

The review here was bs, he didnt even beat the game

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#32  Edited By iandizion713
Member since 2005 • 16025 Posts

@aigis: I enjoyed Star Fox Zero more though. Which many may agree since it has more positive reviews than ZTD does.

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#33 aigis
Member since 2015 • 7355 Posts

@iandizion713: ztd > sfz, easy

I really like star fox, but it was just kinda average at best. Hopefully they do one on the switch, I can see that being awesome. No two screen nonsense.

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#34 iandizion713
Member since 2005 • 16025 Posts

@aigis: I didnt use two screens, but i agree it could have done without the complexity.

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#35 aigis
Member since 2015 • 7355 Posts

@iandizion713: ya it was split between the cockpit view and the third person view which you needed in instances like those spider walkers. They need to go back to basics, I want another assault.

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#36 judaspete
Member since 2005 • 8126 Posts

Sounds cool. VR and flight combat games seem like a good match.

Pretty sure Microsoft has said Scorpio will support VR.

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#37 Primorandomguy
Member since 2014 • 3368 Posts

@Shewgenja: Have any proof of your false, idiotic, post?

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#38  Edited By iandizion713
Member since 2005 • 16025 Posts

@aigis: I know, but i just used the toggle button to switch views. I would have worn my neck out trying to use two different screens.

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#39 DJ-Lafleur
Member since 2007 • 35604 Posts

So This game tops everything on the Wii U and Xbox one because it's VR?

Is this VR game better than the best the Wii U offers or the best the Xbox One offers in terms of actual gameplay?

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#40 aigis
Member since 2015 • 7355 Posts

@iandizion713: Ya, I didnt like toggling all that much. I would just zone in on a screen, especially on the rail segments, I would totally ignore the gamepad

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#42  Edited By lamprey263
Member since 2006 • 45477 Posts

Maybe not tops, but we have Elite: Dangerous and Everspace, which definitely beats the pants off No Man's Sky. At the very least, they're covering their end of the space combat sim genre, so it's not like their end of the market is so desperate to play such a game they'll get a PS4 and PSVR just to play it. Xbox One was supposed to get Space Engineers too, more like a MineCraft of in space type game to build ships and stuff, but I'm not holding my breath for that anymore, I heard it's like a one man operation and the guy has in past done those early access on Steam and never finished the games as promised. Wouldn't surprise me if that never came out. Still, there's the other stuff, againt Elite: Dangerous and Everspace.

Anyhow, is Eve Valkyrie a PS4 game with PSVR enhancement or PSVR exclusive? I'd be a shame if it were PSVR exclusive as I feel the game would appeal to many who don't feel compelled to get a PSVR. I always felt the approach to some PSVR games should be available to everyone with enhanced PSVR features, so that developers can recoup the costs of development so they're not reliant entirely on a smaller sub-base of the larger PS4 userbase. I realize not EVERY game can do that, but those that could should. Then again, I guess for Sony to really push PSVR, it's gonna need a killer app, so, I guess not everything that could work without VR is going to.

Anyhow, strong entry by Sony nonetheless. I'm curious what the reaction among gamers would be though if it were announced later that the Scorpio would get Star Citizen as a console exclusive.

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#44 LegatoSkyheart
Member since 2009 • 29733 Posts

If Nintendo gave Star Fox Zero Online Multiplayer they would.

But that would imply that Nintendo would make Star Fox Zero....good.

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#45 CRUSHER88
Member since 2003 • 2037 Posts

I think it doesn't appeal to me. I'm glad there are people interested in VR, but there is not a single game that has my attention, including EVE: Valkyrie.

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#46  Edited By QuadKnight
Member since 2015 • 12916 Posts

@lamprey263 said:

Maybe not tops, but we have Elite: Dangerous and Everspace, which definitely beats the pants off No Man's Sky. At the very least, they're covering their end of the space combat sim genre, so it's not like their end of the market is so desperate to play such a game they'll get a PS4 and PSVR just to play it. Xbox One was supposed to get Space Engineers too, more like a MineCraft of in space type game to build ships and stuff, but I'm not holding my breath for that anymore, I heard it's like a one man operation and the guy has in past done those early access on Steam and never finished the games as promised. Wouldn't surprise me if that never came out. Still, there's the other stuff, againt Elite: Dangerous and Everspace.

Anyhow, is Eve Valkyrie a PS4 game with PSVR enhancement or PSVR exclusive? I'd be a shame if it were PSVR exclusive as I feel the game would appeal to many who don't feel compelled to get a PSVR. I always felt the approach to some PSVR games should be available to everyone with enhanced PSVR features, so that developers can recoup the costs of development so they're not reliant entirely on a smaller sub-base of the larger PS4 userbase. I realize not EVERY game can do that, but those that could should. Then again, I guess for Sony to really push PSVR, it's gonna need a killer app, so, I guess not everything that could work without VR is going to.

Anyhow, strong entry by Sony nonetheless. I'm curious what the reaction among gamers would be though if it were announced later that the Scorpio would get Star Citizen as a console exclusive.

None of which are VR enabled on Xbone. VR does make a huge difference in these type of games and the fact that they can't be played through VR on Xbone is a huge setback IMO. Nothing compares to the feeling of actually being in a cockpit, the scale, and the immersion, nothing at all. Not even a large projector can give you that same feeling. Maybe when the Scorpio arrives Xbox will finally get its own VR experience, until then Xbox fans are seriously missing out.

@speak_low said:

If you've read impressions of the upcoming Battlefront VR experience, the reviewers all mention how groundbreaking it feels - that unprecedented feeling of being inside an X-Wing cockpit is done better than any SW video game (Battlefront VR experience was nominated for a "Best VR award" at Gamescom btw).

No PC, Wii U, Wii, PS1-PS3, X1, 360 or 3DS game has ever given that feeling. No monitor, HDTV or even projector ever captured it.

When you are in a life-sized X-Wing, and can look around freely and see dirt on the glass windows, and have the dashboard light up as you press buttons ("Red Five standing by"), and then see the size of the jaw-dropping Star Destroyer and Death Star, that's when you know VR is the next step in gaming. It feels like the damn movie. You look around to the side and see your buddy pilots climbing into their own X-Wings, and you're doing movements that actually make sense in real life. What traditional video game does that? We've always had a too-small screen, small polygonal objects, and had to move stiffly and unnaturally with the analog stick or mouse, and interacting with buttons and cabinets by pressing "X" or "A". Can you say "robotic and outdated?"

It's about time something moves us into a whole new level of immersion. Traditional gaming isn't going anywhere, but VR really is the next major step in gaming/entertainment.

I seriously can't wait for this!!! On another note Call of Duty Jackal VR Experience is going to be free for all PS4 owners. No need to purchase COD:IW to enjoy it. This was just posted today on COD twitter:

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Shewgenja

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#47 Shewgenja
Member since 2009 • 21456 Posts

Can't wait to fly that Jackal!

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N64DD

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#48 N64DD
Member since 2015 • 13167 Posts

@quadknight said:
@lamprey263 said:

Maybe not tops, but we have Elite: Dangerous and Everspace, which definitely beats the pants off No Man's Sky. At the very least, they're covering their end of the space combat sim genre, so it's not like their end of the market is so desperate to play such a game they'll get a PS4 and PSVR just to play it. Xbox One was supposed to get Space Engineers too, more like a MineCraft of in space type game to build ships and stuff, but I'm not holding my breath for that anymore, I heard it's like a one man operation and the guy has in past done those early access on Steam and never finished the games as promised. Wouldn't surprise me if that never came out. Still, there's the other stuff, againt Elite: Dangerous and Everspace.

Anyhow, is Eve Valkyrie a PS4 game with PSVR enhancement or PSVR exclusive? I'd be a shame if it were PSVR exclusive as I feel the game would appeal to many who don't feel compelled to get a PSVR. I always felt the approach to some PSVR games should be available to everyone with enhanced PSVR features, so that developers can recoup the costs of development so they're not reliant entirely on a smaller sub-base of the larger PS4 userbase. I realize not EVERY game can do that, but those that could should. Then again, I guess for Sony to really push PSVR, it's gonna need a killer app, so, I guess not everything that could work without VR is going to.

Anyhow, strong entry by Sony nonetheless. I'm curious what the reaction among gamers would be though if it were announced later that the Scorpio would get Star Citizen as a console exclusive.

None of which are VR enabled on Xbone. VR does make a huge difference in these type of games and the fact that they can't be played through VR on Xbone is a huge setback IMO. Nothing compares to the feeling of actually being in a cockpit, the scale, and the immersion, nothing at all. Not even a large projector can't give you that same feeling. Maybe when the Scorpio arrives Xbox will finally get its own VR experience, until then Xbox fans are seriously missing out.

@speak_low said:

If you've read impressions of the upcoming Battlefront VR experience, the reviewers all mention how groundbreaking it feels - that unprecedented feeling of being inside an X-Wing cockpit is done better than any SW video game (Battlefront VR experience was nominated for a "Best VR award" at Gamescom btw).

No PC, Wii U, Wii, PS1-PS3, X1, 360 or 3DS game has ever given that feeling. No monitor, HDTV or even projector ever captured it.

When you are in a life-sized X-Wing, and can look around freely and see dirt on the glass windows, and have the dashboard light up as you press buttons ("Red Five standing by"), and then see the size of the jaw-dropping Star Destroyer and Death Star, that's when you know VR is the next step in gaming. It feels like the damn movie. You look around to the side and see your buddy pilots climbing into their own X-Wings, and you're doing movements that actually make sense in real life. What traditional video game does that? We've always had a too-small screen, small polygonal objects, and had to move stiffly and unnaturally with the analog stick or mouse, and interacting with buttons and cabinets by pressing "X" or "A". Can you say "robotic and outdated?"

It's about time something moves us into a whole new level of immersion. Traditional gaming isn't going anywhere, but VR really is the next major step in gaming/entertainment.

I seriously can't wait for this!!! On another note Call of Duty Jackal VR Experience is going to be free for all PS4 owners. No need to purchase COD:IW to enjoy it. This was just posted today on COD twitter:

Amen to everything here.

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#49 dynamitecop
Member since 2004 • 6395 Posts

One of Microsoft's objectives for building Scorpio was for "high fidelity VR", and the fact that you will be able to use a bevy of VR devices of your choosing is brilliant as you won't be ham-stringed into what Microsoft thinks is best for you.

Microsoft is already on board, Nintendo, I doubt very much not to mention they have nothing even remotely near proper hardware specifications to accomplish it.

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#50 lamprey263
Member since 2006 • 45477 Posts

@quadknight: you do realize the Scorpio will be getting VR, right? And with that beast, it'll surely shit mountains of shit all over the PSVR