Yooka-Laylee: A Voyage Back to the N64 Golden Era

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SecretPolice

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#1 SecretPolice
Member since 2007 • 45685 Posts

Just wow is this looking good, Banjo & Kazooie are back baby, well kinda. :P

Check it out, hit the link

http://www.gamespot.com/articles/yooka-laylee-a-voyage-back-to-the-n64-golden-era/1100-6440468/

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Primorandomguy

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#2 Primorandomguy
Member since 2014 • 3368 Posts

Having not heard anything of this game for a while I almost forgot it. After reading everything though I'm massively hyping this. Day 1. Might be my first game purchase of 2017.

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DaVillain

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#3 DaVillain  Moderator
Member since 2014 • 58717 Posts

This game looks fantastic, and the world looks bigger than I thought it would be and I hope it sells well, especially on PS4 and Xbox One to show Developers that there's still a market for platforming gaming.

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#4 drummerdave9099
Member since 2010 • 4606 Posts
Loading Video...

Looks awesome, can't wait!

But it's been delayed to Q1 2017 :(

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deactivated-5a7fcf5e55c95

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#5 deactivated-5a7fcf5e55c95
Member since 2011 • 2103 Posts

Wish I had backed it. Can't wait.

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GameboyTroy

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#6  Edited By GameboyTroy
Member since 2011 • 9862 Posts

Here's more stuff

http://gonintendo.com/stories/258851-yooka-laylee-playtonic-working-on-the-wii-u-version-internally

http://gonintendo.com/stories/258849-yooka-laylee-video-interview-gameplay

Loading Video...
Loading Video...

http://gonintendo.com/stories/258847-yooka-laylee-blog-about-the-release-date-and-trailer

http://gonintendo.com/stories/258423-yooka-laylee-another-round-of-new-details

- scale and level of detail has been greatly increased

- characters will speak in gibberish as they did in Banjo-Kazooie

- Chris Sutherland and composer Grant Kirkhope worked on this aspect

- the pair “spent a lot of time trying to figure out the timing and iterating regularly until it sounded just right.”

- Ghosts can be found in each world; one hides, another attacks you, and a more elusive spirit requires you to chase and catch it

- 200 quills scattered across the world, spread across race circuits and along vast, undulating minecart tracks

- Tokens unlock the eight multiplayer arcade games hosted by Rextro, which can be found in the main menu and support up to 4 players

- Tonics: RPG-style modifiers that also act as in-game accomplishments; ex: reduce power consumption of Yooka’s role, which could be attached to something like killing 100 enemies

- There’s a pickup which triggers a transformation exclusive to that particular world

- use a Splash Berry to feed a raincloud, which will in turn generate a waterfall that fills a dry riverbed

- this will open up new areas

- choose a Frost Berry instead, and the river will freeze over, giving you access to a harder race across a slippery surface

- you can move onto the next area once you’ve collected enough Pagies

- you can also spend them on expanding the environment

- for example, spend Pagies on a towering monument that dwarfs what was there before

- this will also open up activities that are more difficult platforming sections

- Regain health by collecting butterflies

- Refill the power meter by eating butterflies

- New Game+ mode will be included where all moves are unlocked from the beginning

- Spend Quills to extend Yooka and Laylee’s move sets; ex: sonar shot for Laylee which fires translucent waves and triggers invisible platforms to reach a previously inaccessible temple area

- When you unlock a new world, Trowzer will give you a new power as a way of thanking you for letting him expand his business

- Challenges won’t be repeated across the different worlds; the team wants to constantly surprise players

- The challenge ramps up in the second world, which has a wintry theme

http://gonintendo.com/stories/258376-yooka-laylee-info-on-collectibles-and-bonus-multiplayer-games

http://gonintendo.com/stories/258372-yooka-laylee-kickstarter-update-dr-puzz-dr-quack-art

http://gonintendo.com/stories/search?utf8=%E2%9C%93&q%5Btitle_cont%5D=Yooka-Laylee&q%5Bcategory_ids_in%5D=&button=

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spike6958

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#7 spike6958
Member since 2005 • 6701 Posts

So happy that I backed this one. Not surprised by the delay, I was thinking it would need a little more time, and the quieter release time will work in the games favor too.

Also, I'm very much looking forward to the brown car driving level.

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R4gn4r0k

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#8 R4gn4r0k
Member since 2004 • 49098 Posts

@drummerdave9099 said:
Loading Video...

Looks awesome, can't wait!

But it's been delayed to Q1 2017 :(

The return of the 3D platformer.


heeeeeelll yeaaaaah !!!! looks so good.

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AcidTango

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#9 AcidTango
Member since 2013 • 3612 Posts

Looks great.

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Bread_or_Decide

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#10 Bread_or_Decide
Member since 2007 • 29761 Posts

Wii U copy day one.

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NoirLamia777

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#11 NoirLamia777
Member since 2012 • 3180 Posts

This will be my GOTY next year.

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#12  Edited By NathanDrakeSwag
Member since 2013 • 17392 Posts

Looking forward to this. I loved the Rare 3D platformers on N64.

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BIOKILLER123

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#13 BIOKILLER123
Member since 2010 • 1093 Posts

Looks good.

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svaubel

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#14 svaubel
Member since 2005 • 4571 Posts

Super stoked for this

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Sushiglutton

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#15 Sushiglutton
Member since 2009 • 10468 Posts

Wow much better than I thought! Very varied, many different mechanics in those vids (chameleon skill looks fun). Really nice artstyle.

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locopatho

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#16 locopatho
Member since 2003 • 24300 Posts

Yep, glorious, need this!

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GameboyTroy

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#17 GameboyTroy
Member since 2011 • 9862 Posts

Yooka-Laylee’s Wii U & PC Versions Are Being Handled Internally By Playtonic, Xbox One & PS4 By Team17

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Juub1990

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#18 Juub1990
Member since 2013 • 12622 Posts

Looks faweksome. Wish I had backed this instead of Might No 9.

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hrt_rulz01

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#19 hrt_rulz01
Member since 2006 • 22688 Posts

Definitely looking great... some good ol' school gaming!

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deactivated-57adcc01ab2b1

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#20 deactivated-57adcc01ab2b1
Member since 2016 • 329 Posts

Looks wonderful, can't wait to get it on WiiU and PC.

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Aquat1cF1sh

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#21 Aquat1cF1sh
Member since 2006 • 11096 Posts

Looks awesome! The worlds look HUGE. The music and gibberish just bring me back. Really looking forward to this.

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WreckEm711

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#22 WreckEm711
Member since 2010 • 7362 Posts

Will get on Wii U, looks great.

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#23 trollhunter2
Member since 2012 • 2054 Posts

Looks so good, going to be GOTY

Veteran Rare is one of the all time greats

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xhawk27

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#24 xhawk27
Member since 2010 • 12194 Posts

I heard a rumor that the XB1 version is going to have a secret Banjo level.

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casharmy

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#25 casharmy
Member since 2011 • 9388 Posts

Not feeling the design of the character

now this guy was cool.

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KungfuKitten

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#26  Edited By KungfuKitten
Member since 2006 • 27389 Posts

Yeah looks cute and promising. Fond memories.

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#27  Edited By lordlors
Member since 2004 • 6128 Posts

I'm a backer and I can't wait to play the game in all its glory.

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Desmonic

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#28 Desmonic  Moderator
Member since 2007 • 19990 Posts

@SecretPolice: Looks nice! Basically reminds of the old 3D platformers of the PS2 era but in HD and with a lore more detail to make the world far more appealing.

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#29  Edited By iandizion713
Member since 2005 • 16025 Posts

You can do it Rare, make the come back.

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SecretPolice

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#30  Edited By SecretPolice
Member since 2007 • 45685 Posts

@casharmy:

Time Sweeper on the OG Xbox?

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GameboyTroy

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#31 GameboyTroy
Member since 2011 • 9862 Posts

Loading Video...

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Shadowchronicle

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#32 Shadowchronicle
Member since 2008 • 26969 Posts

@casharmy said:

Not feeling the design of the character

now this guy was cool.

I remember blinx, its been a millennia man.

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#33 dynamitecop
Member since 2004 • 6395 Posts

I'm just not feeling it, while I see and can feel the Rare development and style, it just comes off as a relic of the past that I would no longer find interest in, it's too rudimentary.

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smashed_pinata

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#34 smashed_pinata
Member since 2005 • 3747 Posts

Lol so this is basically Banjo-Kazooie with a different skin? It does look like a solid game, im not knocking it. Hopefully they can take it in a fresh direction and not just retread old ground for the whole game.

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deactivated-5d1e44cf96229

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#35  Edited By deactivated-5d1e44cf96229
Member since 2015 • 2814 Posts

I have a lot of fond memories of the N64, it's one of my favorite consoles of all time, but one thing I don't have fond memories of are the 3D collectathon platformers of that era. It's nice that they are making it for the fans of that type of game, but I think I'm going to pass on it.

I hope after this game, the developers work on a spiritual successor to Donkey Kong Country; that's something I would be much more interested in.

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Lucianu

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#36 Lucianu
Member since 2007 • 10347 Posts

@dynamitecop said:

I'm just not feeling it, while I see and can feel the Rare development and style, it just comes off as a relic of the past that I would no longer find interest in, it's too rudimentary.

No, that's not the problem. The problem here is that it gives off a strong generic vibe because a lot of the design shown seems ripped straight from other platformers. Also, i have to say that the soundtrack shown up until now (which is more than likely indicative of the rest of the game's musical score) is.. painfully run-of-the-mill and lacks any sort of identity. Its a soundtrack style that i can instantly recognize from countless other products.

Actually, i feel that, based on what i've seen in this thread, the entire game lacks any sort of identity. The problem is not that it comes off as a relic, but that it just looks mediocre and uninteresting to play. Like a crap ton of those filler pieces of mediocre 3D platformers that plagued the 5th and 6th generation.

Banjo Kazooie/Banjo Tooie, games i didn't even enjoy that much in the first place, honestly have a much more unique and interesting feel to them.

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ReadingRainbow4

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#37  Edited By ReadingRainbow4
Member since 2012 • 18733 Posts

See, good games are still possible when microsoft doesn't shit on them.

Here's hoping Playtonic doesn't get bought out.

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speedfog

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#38 speedfog
Member since 2009 • 4966 Posts

We need more games in a style like this(platformers, adventures (not realistic like, more cartoon 3d like). The only thing I'm dissapointed in is how they just steal everything from B&K. Yes most of them are the old Rare, but still it's a cheap way to get attention from people instead of making a new idea. (what I mean is give it B&K gameplay and change the theme a bit more, example: the way they speak, the dialogue, 2 characters, the music,...)
Also lol at the Rare like logo

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REVOLUTIONfreak

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#39 REVOLUTIONfreak
Member since 2005 • 18418 Posts

@GameboyTroy: "Rextro." Literally laughing out loud.

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silversix_

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#40 silversix_
Member since 2010 • 26347 Posts

Looks like a game made by RARE pre MS slavery. Which is what they're going for. Looks good.

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GameboyTroy

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#41  Edited By GameboyTroy
Member since 2011 • 9862 Posts

Video: Here’s Some Yooka-Laylee E3 Footage

Video: Yooka-Laylee E3 Interview With Grant Kirkhope and Steve Mayles

Loading Video...

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GameboyTroy

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#42 GameboyTroy
Member since 2011 • 9862 Posts

bump

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foxhound_fox

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#43 foxhound_fox
Member since 2005 • 98532 Posts

And this is precisely why people need to stop investing so much love for companies. Nobody who made Rare great is left working for them. They're all gone. And people still have faith that Rare can pull off greatness? People, they are, just as a new developer. *points at Yooka-Laylee*

@silversix_ said:

Looks like a game made by RARE pre MS slavery. Which is what they're going for. Looks good.

Dude, it's most of the team that worked on the first two Banjo Kazooie games. None of those people work at Rare anymore. They left, founded their own studio and have now created this.

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nintendoboy16

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#44 nintendoboy16
Member since 2007 • 42231 Posts

@Bread_or_Decide said:

Wii U copy day one.

No day one for me, but same here. There's just something about this where it would feel more at home playing this on a Nintendo system. Kind of like playing TimeSplitters 2 on GameCube, despite the series starting on PS2.

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silversix_

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#45 silversix_
Member since 2010 • 26347 Posts

@foxhound_fox said:

And this is precisely why people need to stop investing so much love for companies. Nobody who made Rare great is left working for them. They're all gone. And people still have faith that Rare can pull off greatness? People, they are, just as a new developer. *points at Yooka-Laylee*

@silversix_ said:

Looks like a game made by RARE pre MS slavery. Which is what they're going for. Looks good.

Dude, it's most of the team that worked on the first two Banjo Kazooie games. None of those people work at Rare anymore. They left, founded their own studio and have now created this.

i know. If these two guys were still with MS, avatar costumes would've been the only thing that ever came out from them. They're freed from slavery. Good for them.

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foxhound_fox

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#46 foxhound_fox
Member since 2005 • 98532 Posts

@nintendoboy16 said:
@Bread_or_Decide said:

Wii U copy day one.

No day one for me, but same here. There's just something about this where it would feel more at home playing this on a Nintendo system. Kind of like playing TimeSplitters 2 on GameCube, despite the series starting on PS2.

Timesplitters on Xbox >>>

That hard drive made all the difference for storing maps.

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WreckEm711

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#47 WreckEm711
Member since 2010 • 7362 Posts

I wonder if it'll come to NX, or if NX is BC it'll be download able if I get it digitally. Either way I'm getting it, but it would be nice to play it on the new system.

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nintendoboy16

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#48  Edited By nintendoboy16
Member since 2007 • 42231 Posts

@foxhound_fox said:
@nintendoboy16 said:
@Bread_or_Decide said:

Wii U copy day one.

No day one for me, but same here. There's just something about this where it would feel more at home playing this on a Nintendo system. Kind of like playing TimeSplitters 2 on GameCube, despite the series starting on PS2.

Timesplitters on Xbox >>>

That hard drive made all the difference for storing maps.

Hmm, fair point on that one. Though in the case of at the very least wanting the multiplayer, both the XBOX and GameCube versions (despite the latter missing the system link) are the way to go because of those four controller slots alone (which, to be honest, could go for almost ANY multiplayer games in that era such as Nightfire, Metal Arms, XG series, X-Men Legends, Gauntlet, etc), something you HAD to pay Sony more to do with those backwards multitaps that will only work on certain models (which was my MAJOR gripe with the PlayStation 2).