[QUOTE="munu9"][QUOTE="Blue-Sky"] [QUOTE="Dilrod"]Just because the console launched a year later, doesnt mean the devs had the dev kits a year earlier. duhBlue-Sky
Sony released their Alpha kits in late 2004 and their Beta, late summer 2005. Not to mention the fact that you don't need a dev kit to start making a game, all they provide is real world representation of hardware capabilities, which developers already had a concept of what these systems are capable of. Heavenly Sword is an example of that. I believe LAIR started early 2005 on a PS3 kit.
Wrong, they need the final dev kit or the game would look like it was worked on the alpha dev kit. Do you know how week the alpha dev kit was? It ran on a 2.4Ghz cell and had a GPU twice as week as the actual RSX... Plus the final dev kits came in around august of 2006... And even if they did start in early 2005, they would need the extra time to take advantage of the final dev kit...
and this proves what? The fact that LAIR has much more development time that GeOW? The fact that PS3 late launch gives them an extra year of development? Whats your point?
You think Facor 5 was sitting around, twirling their thumbs while waiting for the final dev kits? You guys are making it seem as if these kits play a major role in the development of a game. Factor 5's engine and concept was built prior because they already had a concept of how powerful the PS3 would be. How different do you think the Beta and Final kits are?
Lair looks way better then gears of war..if you lemming jus open ya eyes and watch the video..some are really jus in denial..and final dev kits wasnt given to them yet..ps3 is a very difficult system to program..they barely released the tool edge like 2 month ago i think so they can get the best results on the ps3.... devlopers is still tryin to learn how to get a better grasp of the hardware.And i think by next year most devlopers will get the hang of it...lair accomplish a lot and hope other devlopers will make games for the ps3 first then port to the 360..
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