Well, since you specified company, and not "developer" or "publisher", I'm assuming you mean any company related to video games in the whole wide industry.
Going to have to say Valve.
*long read ahead*
Why? Well, for starters they started me off on my journey as a video game enthusiast. I had been playing games prior to Half-Life for years of course, but Valve got me really fascinated by them. They brought me Half-Life, a game that redefined a genre that was one of my favortie to play in. They introduced me to multiplayer gaming with Team Fortress Classic, and later Counter-Strike, and many other mods (Firearms, Action HL, etc). Oh ya, and introduced me to mods as well. I even become involved with modding when they released the SDK, trying my hand at making 3D models and maps for fun.
Then the 21st century came and they gave us Steam, a juggernaut of such massive offerings, opportunities, and savings it cannot be overlooked at one of the largest influencers in gaming history (as far as PC goes). Yes, it's just a store, but the simple fact it offers so much and has introduced me to so many different kinds of games cannot be overlooked.
And let's not forget their few forays into hardware. Valve Index, as a package, is arguably one of the best VR setups available (and, again, Steam is an amazing marketplace for VR games and applications). Steam Controller was an excellent offering, and Steam Index was a great way to get my PC out into my living room without actually bringing it out into the living room (I Still use it occasionally). And while I don't own one, Steam Deck seems to be by all accounts an amazing success.
So while some of you might be snickering and say "Psssssht, Valve? They make one game every 10 years and own Steam, what's so great about them?" well, you just don't get it, I guess.
At the end of the day, no other company has contributed more and done more good to my gaming hobby than Valve, and in far more ways than simply making games. There might be developers I like more, developers I think are more relevant in terms if making games...but Valve has done more for me than anyone else has or will.
Oh and they're not publicly traded! That's more icing on the cake, but publicly traded companies don't care about consumers, only shareholders. Yes, Valve is a business and businesses need to make money, but they don't have to shaft their consumers and pursue an unsustainable, customer-unfriendly business model to do so.
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