Zero Punctuation reviews Brutal Legend

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MJPK

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#1 MJPK
Member since 2006 • 3360 Posts

http://www.escapistmagazine.com/videos/view/zero-punctuation/1044-Brutal-Legend

Was hoping for a Uncharted 2 review :(

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deactivated-5e836a855beb2

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#2 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
i want him to review demon's souls D=
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zarshack

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#3 zarshack
Member since 2009 • 9936 Posts

http://www.escapistmagazine.com/videos/view/zero-punctuation/1044-Brutal-Legend

Was hoping for a Uncharted 2 review :(

MJPK

Maybe next week :P

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Hahadouken

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#4 Hahadouken
Member since 2009 • 5546 Posts
Yahtzee will rip U2 apart whether or not he truly enjoyed it. It is ripe for being picked apart since it's linear, there are suspension of disbelief obstacles at every corner, etc. Even if he truly likes the game it will be too easy to run through the wringer for him to pass it up.
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Hahadouken

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#5 Hahadouken
Member since 2009 • 5546 Posts
i want him to review demon's souls D=Jandurin
Another game that's easy to rip apart, but I bet he freakin' loves it.
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Mr47fitter

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#6 Mr47fitter
Member since 2007 • 2273 Posts

I want him to review Demon's Souls, then Uncharted 2, but the review had no surprises, I knew he would be disappointed with Tim.

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shadow_hosi

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#7 shadow_hosi
Member since 2006 • 9543 Posts
i thought the RTS parts were great, better than anything else on the consoles thus far anyway
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zarshack

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#8 zarshack
Member since 2009 • 9936 Posts

i thought the RTS parts were great, better than anything else on the consoles thus far anywayshadow_hosi
He hates RTS though.

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bf2nutta

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#9 bf2nutta
Member since 2007 • 1356 Posts
I can't agree more with what he said at the start with having too like it as I loved Grim Fandango, Monkey Island, Full Throttle and Day of Tentacle
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nervmeister

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#10 nervmeister
Member since 2005 • 15377 Posts
Yahtzee will rip U2 apart whether or not he truly enjoyed it. It is ripe for being picked apart since it's linear, there are suspension of disbelief obstacles at every corner, etc. Even if he truly likes the game it will be too easy to run through the wringer for him to pass it up. Hahadouken
Most likely. He'll make fun of the regenerating health (since Drake recovers from volleys of machine gunfire despite not sporting the type of armor that Marcus Fenix has). He wont be too fond of the linearity as you just mentioned. He'll mock the fact that guns, grenades, and propane tanks are lying around everywhere, especially in places you wouldn't normally expect to find them. He'll probably like the stealth kills and some of the hand-to-hand combat though. He'll find the cover system to be good but irritating in some ways. He'll hate the fact that it can be rather tough to discern what's climbable and what's not. He'll think the puzzles and ancient ruins associated with said puzzles are cool. He'll probably like the visuals. He'll like the water effects but mock the fact that Drake's hair stays the same even when he's soaked. I'm not gonna bet money on all this though.
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Lionheart08

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#11 Lionheart08
Member since 2005 • 15814 Posts

Yahtzee will rip U2 apart whether or not he truly enjoyed it. It is ripe for being picked apart since it's linearHahadouken

Not necessarily. IN this review alone, he complained about how there are too many games use the Open World feature.

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Hahadouken

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#12 Hahadouken
Member since 2009 • 5546 Posts

[QUOTE="Hahadouken"]Yahtzee will rip U2 apart whether or not he truly enjoyed it. It is ripe for being picked apart since it's linearLionheart08

Not necessarily. IN this review alone, he complained about how there are too many games use the Open World feature.

Well as I said I think he will truly like U2 a lot, but in his position it's too easy to rip that game apart NOT to do it. I freaking LOVE the game and I could easily make a ZP video about it ripping it to shreds.
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nervmeister

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#13 nervmeister
Member since 2005 • 15377 Posts
[QUOTE="Lionheart08"]

[QUOTE="Hahadouken"]Yahtzee will rip U2 apart whether or not he truly enjoyed it. It is ripe for being picked apart since it's linearHahadouken

Not necessarily. IN this review alone, he complained about how there are too many games use the Open World feature.

Well as I said I think he will truly like U2 a lot, but in his position it's too easy to rip that game apart NOT to do it. I freaking LOVE the game and I could easily make a ZP video about it ripping it to shreds.

He'll mock Lazarevic saying he looks like Colonel Kurtz (Marlon Brando) from Apocalypse Now. :P
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BioShockOwnz

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#14 BioShockOwnz
Member since 2006 • 52901 Posts

The whole thing was a big sandbox whine...

*sigh*

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WilliamRLBaker

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#15 WilliamRLBaker
Member since 2006 • 28915 Posts

if he did review uncharted 2 it would be the only honest review of the game out there.

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Cherokee_Jack

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#16 Cherokee_Jack
Member since 2008 • 32198 Posts

if he did review uncharted 2 it would be the only honest review of the game out there.

WilliamRLBaker
So is his Halo 3 review the only honest one as well? Or is he only able to give honest reviews of Sony games?
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InsaneBasura

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#17 InsaneBasura
Member since 2005 • 12591 Posts

That was a surprisingly fair review. I'm surprised by this. In general I can very much understand people's gripes with the game, but personally I found the positives to outweigh the negatives by quite a bit.

I definitely agree regarding its ability to be lousy at explaining stuff to you. Lots of that going around. Had no idea how you were supposed to open the Legends until I looked it up on the internet.

And while I don't mind collectibles, I do mind collectibles which affect the gameplay. When playing through the campaign you don't necessarily want to drive around looking for collectibles. I find it breaks the pacing and is tedious. I drove from point to point and if I happened to see something along the way, then I'd collect it. So since I didn't actively comb through the world, I didn't get to use the full breadth of the gameplay. I didn't get the "Bringing it Home" solo until after I had finished the game. Solos should've been unlocked as you progressed through the story, not by forcing the player to play in a tedious manner.

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subrosian

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#18 subrosian
Member since 2005 • 14232 Posts
It's always funny how often Yahtzee and I agree. I've had a hard time dealing with a Schafer game sucking... we need some kind of group therapy for Psychoanuts fans. RTS games don't belong on consoles, and especially not in some Far Cry 2 gad-awful open world version... dealing with poor combat just takes so much away from the game that it's nigh on unplayable.
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deactivated-5e836a855beb2

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#19 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
It's always funny how often Yahtzee and I agree. I've had a hard time dealing with a Schafer game sucking... we need some kind of group therapy for Psychoanuts fans. RTS games don't belong on consoles, and especially not in some Far Cry 2 gad-awful open world version... dealing with poor combat just takes so much away from the game that it's nigh on unplayable.subrosian
Yahtzee has decent taste, tbqh.
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Pixel-Pirate

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#20 Pixel-Pirate
Member since 2009 • 10771 Posts

The whole thing was a big sandbox whine...

*sigh*

BioShockOwnz

That's basically all Yahtzee's reviews are. Whine about something he praised in an earlier review.

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MischiefmAker

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#21 MischiefmAker
Member since 2004 • 907 Posts

The whole thing was a big sandbox whine...

*sigh*

BioShockOwnz

I notice he tends to veer off topic when it comes to not wanting to talk about the game. I believe him when he said he didn't know what to say for this review, due to his love of Tim and "meh" response to the game. That's why he went on about sandbox games and the RTS genre.

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Filthybastrd

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#22 Filthybastrd
Member since 2009 • 7124 Posts

Well, apart from his usual nihilistic approach to reviewing games, I kind of agree with him.

I would'nt say it's a bad game but I have a hard time dealing with the fact that this is made by Tim Schaefer.

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chaplainDMK

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#23 chaplainDMK
Member since 2008 • 7004 Posts

[QUOTE="Lionheart08"]

[QUOTE="Hahadouken"]Yahtzee will rip U2 apart whether or not he truly enjoyed it. It is ripe for being picked apart since it's linearHahadouken

Not necessarily. IN this review alone, he complained about how there are too many games use the Open World feature.

Well as I said I think he will truly like U2 a lot, but in his position it's too easy to rip that game apart NOT to do it. I freaking LOVE the game and I could easily make a ZP video about it ripping it to shreds.

Chest high walls :D
He will also hate the dude for not picking Chole at the end :D

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subrosian

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#24 subrosian
Member since 2005 • 14232 Posts

[QUOTE="BioShockOwnz"]

The whole thing was a big sandbox whine...

*sigh*

Pixel-Pirate

That's basically all Yahtzee's reviews are. Whine about something he praised in an earlier review.

Maybe watch the reviews instead of oversimplifying them, yes? Saints Row 2 had sandbox, but Yahtzee praised it because of the things it did right - basically it said "go out and have fun, here's your pimp cane". It understood that you were there to screw with stuff, and it said "have at it". Brutal Legend doesn't do that, it doesn't go "here's your gun, have fun" - it says "take control of this army, using console controls for a thin and poorly executed console RTS". Only it's supposedly not an RTS, supposedly you use your guitar skills and vehicle to great success... except if you've spent any amount of time with the game you know that's not entirely true. - Brutal Legend has all the same problems that Far Cry 2 did, which if I recall correctly Yahtzee ripped a new one. It's a big repetitive mess where all of the interesting stuff gets lost in the poor combat and annoying wandering.
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subrosian

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#25 subrosian
Member since 2005 • 14232 Posts

Well, apart from his usual nihilistic approach to reviewing games, I kind of agree with him.

I would'nt say it's a bad game but I have a hard time dealing with the fact that this is made by Tim Schaefer.

Filthybastrd
I would say it's a bad game. It's a game about heavy metal, demons, hot rods, guitars, crazy wars and the gods of rock, and yet I have no desire to keep playing it. I have to force myself to play it - somehow a game combines a dozen things that should be badass, and instead it's DULL and FRUSTRATING. - Y'know what that is? A bad game. If Tim Schafer didn't have his name on it, no one would have given it the time of day they did. It's a huge disappointment after waiting years, and it just leaves me wanting to reinstall Psychonauts. Schafer's best work was in tightly woven games, and Yahtzee is right, the sandbox and RTS just kill this title.
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BioShockOwnz

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#26 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="Pixel-Pirate"]

[QUOTE="BioShockOwnz"]

The whole thing was a big sandbox whine...

*sigh*

subrosian

That's basically all Yahtzee's reviews are. Whine about something he praised in an earlier review.

Maybe watch the reviews instead of oversimplifying them, yes? Saints Row 2 had sandbox, but Yahtzee praised it because of the things it did right - basically it said "go out and have fun, here's your pimp cane". It understood that you were there to screw with stuff, and it said "have at it". Brutal Legend doesn't do that, it doesn't go "here's your gun, have fun" - it says "take control of this army, using console controls for a thin and poorly executed console RTS". Only it's supposedly not an RTS, supposedly you use your guitar skills and vehicle to great success... except if you've spent any amount of time with the game you know that's not entirely true. - Brutal Legend has all the same problems that Far Cry 2 did, which if I recall correctly Yahtzee ripped a new one. It's a big repetitive mess where all of the interesting stuff gets lost in the poor combat and annoying wandering.

I liked SR2, but the fact that he praised it and bashes far superior titles is quite telling.

And I hated FC2, but I dig BL. I didn't find BL to be repetitive at all. It was too short to become repetitive, which is my biggest complaint. 6 hours and it was over. It was a blast the entire way through, though.

Granted, I spent about another 6 hours exploring and collecting everything, but I come from the class of yesteryears where collecting is one of the best and most rewarding parts of a game.

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deactivated-5e836a855beb2

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#27 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

but I come from the class of yesteryears where collecting is one of the best and most rewarding parts of a game.

BioShockOwnz
that's not class, that's style And not everyone digs collecting. One of the few games that did collecting right was Crackdown.
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subrosian

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#28 subrosian
Member since 2005 • 14232 Posts
I hate arbitrary trinket-finding and always will. Sorry you can't go through this door, you don't have the blue key. Sorry you can't reply to this post until you find 12 fanboy coins. Sorry, you can't eat dinner until you find the gourmand switch on top of the McMountain. Yahtzee is dead on and his detractors are simply wrong.
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Filthybastrd

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#29 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="Filthybastrd"]

Well, apart from his usual nihilistic approach to reviewing games, I kind of agree with him.

I would'nt say it's a bad game but I have a hard time dealing with the fact that this is made by Tim Schaefer.

subrosian

I would say it's a bad game. It's a game about heavy metal, demons, hot rods, guitars, crazy wars and the gods of rock, and yet I have no desire to keep playing it. I have to force myself to play it - somehow a game combines a dozen things that should be badass, and instead it's DULL and FRUSTRATING. - Y'know what that is? A bad game. If Tim Schafer didn't have his name on it, no one would have given it the time of day they did. It's a huge disappointment after waiting years, and it just leaves me wanting to reinstall Psychonauts. Schafer's best work was in tightly woven games, and Yahtzee is right, the sandbox and RTS just kill this title.

Well I'm not ready to admit that I'm bored since I have'nt gotten that far. Seriously though, it needs to intensify...... I'm forcing myself slightly as well :?

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Richymisiak

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#30 Richymisiak
Member since 2007 • 2589 Posts
[QUOTE="BioShockOwnz"]

but I come from the class of yesteryears where collecting is one of the best and most rewarding parts of a game.

Jandurin
that's not class, that's style And not everyone digs collecting. One of the few games that did collecting right was Crackdown.

amen What i really get annoyed by, is when games have like 600 collectibles, and give you no way of checking which ones you've collected, a simple map would be immensely useful, but noooooooo
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Shinobishyguy

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#31 Shinobishyguy
Member since 2006 • 22928 Posts

So did he like it or hate it?

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BioShockOwnz

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#32 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="BioShockOwnz"]

but I come from the class of yesteryears where collecting is one of the best and most rewarding parts of a game.

Jandurin

that's not class, that's style And not everyone digs collecting. One of the few games that did collecting right was Crackdown.

Their loss, I say. Crackdown, inFAMOUS, Banjo, Mario, and on and on. I'm the kind of person that must obtain everything. I like that. Why set everything on a linear path and make it easy peasy? There's no fun in that. I want my $60 worth. If I had played and beaten the title in 6 hours with nothing left to do, then I would've been a little bit upset. That 6 hours was great, imo. The reason Brutal Legend worked so well was due to its simplicity. It was not frustrating at all, not even on the hardest difficulty. It gave me simplistic RTS-style controls and simplistic combat controls. It let me take part in these big battles instead of just hanging over the battlefield and watching it.

SPOILERS AHEAD!

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The last boss battle with Daviculus was fantastic. It blended the RTS-style stage battle perfectly with a normal boss you'd expect from an action/adventure title. You command your units and use strategic thinking to bring down the heads one at a time, then you ride the Deuce up the side and ram into the tower, then once you do that to both, you march inside and you have a normal boss fight with just Eddie and Daviculus. It's a perfect mashup of the 2 genres into one large boss battle with 3 different stages to it.

Anyways, how one could find this game frustrating is beyond me. It is perfect? Nope. None of Schafer's games are "prefect", but that's not why I fell in love with his work. No game is perfect. The game mechanics, while simplistic, work incredibly well. I couldn't see a deeper strategy mashup with more complex actions and controls working better on console.

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Hahadouken

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#33 Hahadouken
Member since 2009 • 5546 Posts
[QUOTE="WilliamRLBaker"]

if he did review uncharted 2 it would be the only honest review of the game out there.

Cherokee_Jack
So is his Halo 3 review the only honest one as well? Or is he only able to give honest reviews of Sony games?

His reviews are only honest when he agrees with WilliamRLBaker. Didn't you get the memo? :P
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BioShockOwnz

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#34 BioShockOwnz
Member since 2006 • 52901 Posts

I hate arbitrary trinket-finding and always will. Sorry you can't go through this door, you don't have the blue key. Sorry you can't reply to this post until you find 12 fanboy coins. Sorry, you can't eat dinner until you find the gourmand switch on top of the McMountain. Yahtzee is dead on and his detractors are simply wrong.subrosian

You spent many days defending Too Human, as did I, which is a vastly inferior title to Brutal Legend all around.

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deactivated-5e836a855beb2

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#35 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

[QUOTE="subrosian"]I hate arbitrary trinket-finding and always will. Sorry you can't go through this door, you don't have the blue key. Sorry you can't reply to this post until you find 12 fanboy coins. Sorry, you can't eat dinner until you find the gourmand switch on top of the McMountain. Yahtzee is dead on and his detractors are simply wrong.BioShockOwnz

You spent many days defending Too Human, as did I, which is a vastly inferior title to Brutal Legend all around.

Too Human was lots of fun :D Broken, but lots of fun.
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BioShockOwnz

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#36 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="BioShockOwnz"]

[QUOTE="subrosian"]I hate arbitrary trinket-finding and always will. Sorry you can't go through this door, you don't have the blue key. Sorry you can't reply to this post until you find 12 fanboy coins. Sorry, you can't eat dinner until you find the gourmand switch on top of the McMountain. Yahtzee is dead on and his detractors are simply wrong.Jandurin

You spent many days defending Too Human, as did I, which is a vastly inferior title to Brutal Legend all around.

Too Human was lots of fun :D Broken, but lots of fun.

I agree. But it was still a vastly inferior title.

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Hahadouken

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#37 Hahadouken
Member since 2009 • 5546 Posts

[QUOTE="Hahadouken"][QUOTE="Lionheart08"]

Not necessarily. IN this review alone, he complained about how there are too many games use the Open World feature.

chaplainDMK

Well as I said I think he will truly like U2 a lot, but in his position it's too easy to rip that game apart NOT to do it. I freaking LOVE the game and I could easily make a ZP video about it ripping it to shreds.

Chest high walls :D
He will also hate the dude for not picking Chole at the end :D

Haha yeah when I came across the cover spots in U2 I always thought "chest high walls". Most of the cover in U2 is a lot more organic though, even compared to the first game. I think they paid a lot of attention to it to make it not seem completely unrealistic. Usually if there is a 3 foot high brick wall there, you can see the outline of where the wall was or the building used to be.

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MJPK

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#38 MJPK
Member since 2006 • 3360 Posts

[QUOTE="Hahadouken"][QUOTE="Lionheart08"]

Not necessarily. IN this review alone, he complained about how there are too many games use the Open World feature.

chaplainDMK

Well as I said I think he will truly like U2 a lot, but in his position it's too easy to rip that game apart NOT to do it. I freaking LOVE the game and I could easily make a ZP video about it ripping it to shreds.

Chest high walls :D
He will also hate the dude for not picking Chole at the end :D

erm..u might want to put a spoiler tag on that :|

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Pixel-Pirate

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#39 Pixel-Pirate
Member since 2009 • 10771 Posts

[QUOTE="Pixel-Pirate"]

[QUOTE="BioShockOwnz"]

The whole thing was a big sandbox whine...

*sigh*

subrosian

That's basically all Yahtzee's reviews are. Whine about something he praised in an earlier review.

Maybe watch the reviews instead of oversimplifying them, yes? Saints Row 2 had sandbox, but Yahtzee praised it because of the things it did right - basically it said "go out and have fun, here's your pimp cane". It understood that you were there to screw with stuff, and it said "have at it". Brutal Legend doesn't do that, it doesn't go "here's your gun, have fun" - it says "take control of this army, using console controls for a thin and poorly executed console RTS". Only it's supposedly not an RTS, supposedly you use your guitar skills and vehicle to great success... except if you've spent any amount of time with the game you know that's not entirely true. - Brutal Legend has all the same problems that Far Cry 2 did, which if I recall correctly Yahtzee ripped a new one. It's a big repetitive mess where all of the interesting stuff gets lost in the poor combat and annoying wandering.

Sorry, it's not easy to not over simplify Yahtzee's reviews. They are a pretty basic formula. Nit pick at games for 4 minutes pointing out flaws (some of them silly). I guess I just kinda grew out of Yahtzee's reviews.

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Saturos3091

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#40 Saturos3091
Member since 2005 • 14937 Posts
I hate arbitrary trinket-finding and always will. Sorry you can't go through this door, you don't have the blue key. Sorry you can't reply to this post until you find 12 fanboy coins. Sorry, you can't eat dinner until you find the gourmand switch on top of the McMountain. Yahtzee is dead on and his detractors are simply wrong.subrosian
In the situations you described, it'd be imperative to the campaign. Here it is not. It's optional, and if optional features bother gamers these days then it's no wonder games with less features sell better. One of the gripes I've seen you (and Yahtzee) post about are the console RTS features. Console RTS in general don't work. The best of the batch so far is CnC3 on 360 (saying otherwise would make you wrong; games like Halo Wars don't have the depth at top-level play) and things clearly haven't gotten any better in the past few years. So what's wrong with a game trying to do something different, since clearly the PC RTS formula that you and several others imply needs to be adhered to just won't work on consoles? A game that tries something different by throwing in elements of an RTS, while keeping the action game elements present is what we got. Battalion Wars did it first (and quite well, mind you), and this one combines that gameplay with what is essentially Dawn Of War 2 minus the cover system and with a lot more focus on the hero. You control the battle, there's unit abilities (which are essential), you can buff them, you can use special powers, and it's sad enough the creation tech tree (especially for the Tainted Coil) is more advanced than the factions' in Dawn Of War 2. These abilities when combined do lead to a lot of different strategy choices. Those strategies of course change with the amount of players, and a 4v4 online battle leads to multiple team and faction strategies that you just cannot find on consoles. Complaining and comparing something to it's PC-genre counterpart is a foolish way to judge a game, especially one that bares little-to-no resemblance to begin with. Hybrids are always bashed, no matter the field of entertainment. Movies, music, games, etc., and most of them rightly so, but this is one that is actually well-executed compared to other, similar console titles.
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MischiefmAker

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#41 MischiefmAker
Member since 2004 • 907 Posts

So did he like it or hate it?

Shinobishyguy

Something in between, I think.

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subrosian

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#42 subrosian
Member since 2005 • 14232 Posts
[QUOTE="BioShockOwnz"]

[QUOTE="subrosian"]I hate arbitrary trinket-finding and always will. Sorry you can't go through this door, you don't have the blue key. Sorry you can't reply to this post until you find 12 fanboy coins. Sorry, you can't eat dinner until you find the gourmand switch on top of the McMountain. Yahtzee is dead on and his detractors are simply wrong.Jandurin

You spent many days defending Too Human, as did I, which is a vastly inferior title to Brutal Legend all around.

Too Human was lots of fun :D Broken, but lots of fun.

Too Human was a game that was fun at the core, but reviewed poorly because it was unpolished. Brutal Legend is a game that's boring at the core, but reviewed highly because it was polished. - Bioshock, you need to understand that my defense of games has NOTHING to do with review scores or arbitrary comparisons between games that are in completely different genres. Too Human was fun but rough, Brutal Legend presents itself well, but it's not enjoyable to play.
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subrosian

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#43 subrosian
Member since 2005 • 14232 Posts
[QUOTE="subrosian"]I hate arbitrary trinket-finding and always will. Sorry you can't go through this door, you don't have the blue key. Sorry you can't reply to this post until you find 12 fanboy coins. Sorry, you can't eat dinner until you find the gourmand switch on top of the McMountain. Yahtzee is dead on and his detractors are simply wrong.Saturos3091
In the situations you described, it'd be imperative to the campaign. Here it is not. It's optional, and if optional features bother gamers these days then it's no wonder games with less features sell better. One of the gripes I've seen you (and Yahtzee) post about are the console RTS features. Console RTS in general don't work. The best of the batch so far is CnC3 on 360 (saying otherwise would make you wrong; games like Halo Wars don't have the depth at top-level play) and things clearly haven't gotten any better in the past few years. So what's wrong with a game trying to do something different, since clearly the PC RTS formula that you and several others imply needs to be adhered to just won't work on consoles? A game that tries something different by throwing in elements of an RTS, while keeping the action game elements present is what we got. Battalion Wars did it first (and quite well, mind you), and this one combines that gameplay with what is essentially Dawn Of War 2 minus the cover system and with a lot more focus on the hero. You control the battle, there's unit abilities (which are essential), you can buff them, you can use special powers, and it's sad enough the creation tech tree (especially for the Tainted Coil) is more advanced than the factions' in Dawn Of War 2. These abilities when combined do lead to a lot of different strategy choices. Those strategies of course change with the amount of players, and a 4v4 online battle leads to multiple team and faction strategies that you just cannot find on consoles. Complaining and comparing something to it's PC-genre counterpart is a foolish way to judge a game, especially one that bares little-to-no resemblance to begin with. Hybrids are always bashed, no matter the field of entertainment. Movies, music, games, etc., and most of them rightly so, but this is one that is actually well-executed compared to other, similar console titles.

Because at the end of the day it's not fun. It's that simple - Brutal Legend is boring and frustrating. I don't know how to make that any clearer. Boring. Frustrating. Dull. - The only reason I played it as long as I did was because I paid $60 for it (as few people may be aware, while I have access to games for free I ALWAYS buy them because I feel it's not right to review a game you didn't shell out for, it gives you a different perspective than normal people who are buying them ). - It's not about that it's a "hybrid" - it's that it doesn't work, period. It's hard to get one group of guys defending spot A while another group attacks spot B and you attack area C... it's hard to get your guys doing exactly what you need, the controls aren't tight, they aren't responsive, and you don't feel rewarded as you progress through the game. - If a game isn't fun to play, all of your arguments about "RTS" or "PC" or "console" are moot. I don't give a flying crap about platform wars, I'm concerned that I have a game on my shelf that I'll never feel the desire to play again.
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#44 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="Jandurin"][QUOTE="BioShockOwnz"]

You spent many days defending Too Human, as did I, which is a vastly inferior title to Brutal Legend all around.

subrosian

Too Human was lots of fun :D Broken, but lots of fun.

Too Human was a game that was fun at the core, but reviewed poorly because it was unpolished. Brutal Legend is a game that's boring at the core, but reviewed highly because it was polished. - Bioshock, you need to understand that my defense of games has NOTHING to do with review scores or arbitrary comparisons between games that are in completely different genres. Too Human was fun but rough, Brutal Legend presents itself well, but it's not enjoyable to play.

Nope, as a supporter of Too Human since years back, I'll have to say that Brutal Legend offers way more and is more fun than Too Human. Too Human, while linear, the way you like it, offers nothing in terms of variety. Each level is a corridor grind from beginning to end. Sometimes that's fine, but Too Human's level design and just overall design was mind-numbingly mediocre .

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#45 Hahadouken
Member since 2009 • 5546 Posts
This is so saddening. I was super excited for Brutal Legend. I figured it could easily be GOTY. My online preorder was somehow lost, and initially I was disappointed but now I feel that it's a blessing in disguise. Too bad. Jack and Tim are both awesome.
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#46 Lionheart08
Member since 2005 • 15814 Posts

So did he like it or hate it?

Shinobishyguy

He gave it the meh stamp. Personally, I agree with the review. I'm at the middle point now. Orginally I thought it was going to be a button masher but instead it turned into a simplified RTS...with button mashing.

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#47 Saturos3091
Member since 2005 • 14937 Posts
[QUOTE="subrosian"] Because at the end of the day it's not fun. It's that simple - Brutal Legend is boring and frustrating. I don't know how to make that any clearer. Boring. Frustrating. Dull. - The only reason I played it as long as I did was because I paid $60 for it (as few people may be aware, while I have access to games for free I ALWAYS buy them because I feel it's not right to review a game you didn't shell out for, it gives you a different perspective than normal people who are buying them ). - It's not about that it's a "hybrid" - it's that it doesn't work, period. It's hard to get one group of guys defending spot A while another group attacks spot B and you attack area C... it's hard to get your guys doing exactly what you need, the controls aren't tight, they aren't responsive, and you don't feel rewarded as you progress through the game. - If a game isn't fun to play, all of your arguments about "RTS" or "PC" or "console" are moot. I don't give a flying crap about platform wars, I'm concerned that I have a game on my shelf that I'll never feel the desire to play again.

Fair enough. Your opinion is fine. When you proclaimed that Yahtzee's dectractors are "simply wrong." I jumped to the reply button. I don't think it's particularly great that people pass off their opinions as facts more than they already do here on SW. What you find enjoyable and what I find enjoyable are clearly different, and that holds testament to the relativity of opinions. I find the game fairly easy to control. It's not entirely difficult to get groups set up and following orders, but I can see why it would be for new players. It's not user-friendly, that's for sure. It takes some practice to get used to (as do most RTS with unresponsive controls; IE: Company Of Heroes) but once you get it down I found it to be quite rewarding and one of the more unique and interesting games to be released this year. This year has been slow for gaming so that's not saying much, however.
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#48 Lionheart08
Member since 2005 • 15814 Posts

if he did review uncharted 2 it would be the only honest review of the game out there.

WilliamRLBaker

That is, unless he likes it right?

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#49 BioShockOwnz
Member since 2006 • 52901 Posts

This is so saddening. I was super excited for Brutal Legend. I figured it could easily be GOTY. My online preorder was somehow lost, and initially I was disappointed but now I feel that it's a blessing in disguise. Too bad. Jack and Tim are both awesome. Hahadouken

Ah, so we let reviews decide for us, I get it. Hahadouken

It was too good to pass up.

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#50 Hahadouken
Member since 2009 • 5546 Posts

[QUOTE="Hahadouken"]This is so saddening. I was super excited for Brutal Legend. I figured it could easily be GOTY. My online preorder was somehow lost, and initially I was disappointed but now I feel that it's a blessing in disguise. Too bad. Jack and Tim are both awesome. BioShockOwnz

Ah, so we let reviews decide for us, I get it. Hahadouken

It was too good to pass up.

I've actually played it, smart guy.