well written, poorly researched.
I've never had an AI glitch where the enemy stands in the poison pit. Closes I've had to that is when I managed to force the enemy to stay in the poison by repeatedly timing dagger subweapon.
Meanwhile, third-rate characters like Eric Lecarde, Cornell, and the Golem are cripplingly weak and easily disposed of by the faster and stronger collective of famous faces.Â
lol. Eric and Cornell are both fast and strong, and Golem is one of the strongest characters in the game. He has a single combo that can take down just shy of half of the enemies health, or at minimum, smash away their shield and do damage.
While using throwing knives, hungry bats, and other Castlevania-themed goodies aren't very useful.Â
Does gamespot have a laughing face Icon?
Oh wait, found it :lol::lol::lol::lol::lol::lol::lol:
They also clearly never bothered playing around with the options, or they would have found mappable control options.
lets just take a look at this Mitch bloke who wrote the review...
Street fighting, Xbox are the first things I see. No surprise, he considers Judgment so poor because he doubtlessly like "hardcore" fighters.
oh wow, I just noticed. This guy got his start working on Xbox games. He prefers them. He reviews them. What the **** is he doing reviewing a more casual wii fighting game?!
HURR DURR DURR
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