C&C
Q: Now why did you just combine two MUSE ablum names?
A: It sounded cool.
What Jay said.
If those purple C4D's were more vivid and had some lighting it would be dope as hell.
And I was about to turn on my "symmetry" hate because of the titled, but then I saw the sig and I was like phew, it's not symmetrical. :P
Muse is the best, no doubt.
I think it would have been better with a videogame render tho, because you're effects are dope.
Dope = Real cool :P Said in a cool way 8)Can anyone care to explain what "dope" means?
I have no idea what you guys are saying because of that.
@Jas0n: Expound depth please.
ExESGO
[QUOTE="ExESGO"]Dope = Real cool :P Said in a cool way 8)Can anyone care to explain what "dope" means?
I have no idea what you guys are saying because of that.
@Jas0n: Expound depth please.
Dudersaper
Okay.
So I was very close to the next level wasn't I?
Actually, the original plan of the sig/tag was that it was going to be a video game sprite sig/tag. The plan had to be dumped since I wasn't able to find all those majestic high-quality sprites.
@Jas0n: Expound depth please.
ExESGO
I thought that a designer as good as you would know what people mean by "depth" :|
It the effect you creat to make more clear the foreground and background effects, so your sig won't look flat. Are you sure you don't know this?
pretty cool.
TRANSCRIPT (NOT EXACT) FROM HARMONIX SDCC PANEL:
"And no complaints about more Muse DLC"
(Laughing)
"We get it. You want more. Jesus Christ, always with the Muse DLC."
:P
[QUOTE="ExESGO"]@Jas0n: Expound depth please.
Jas0n94
I thought that a designer as good as you would know what people mean by "depth" :|
It the effect you creat to make more clear the foreground and background effects, so your sig won't look flat. Are you sure you don't know this?
I know what depth is, it is just that I needed to know if your term of depth is the same one I use.
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