I love achievements, they give a sense of accomplishment in a game and add replay value, but lately I've been wondering what the point is. Games have had this sort of thing for years, but the Achievement system is a standardized version of it, and as such they should have some small reward for getting certain achievements (like a gamertag picture exclusive to those who have beaten a particularly difficult achievement, such as COD4's Mile High Club). This would really help getting people into the game and I think increase the effectiveness of the Achievement system with increased incentive to achieve. Thoughts?
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